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Diffstat (limited to 'engines/mads/phantom/phantom_scenes.cpp')
-rw-r--r--engines/mads/phantom/phantom_scenes.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index 7fd7ce642d..f7f4d154df 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -28,6 +28,7 @@
#include "mads/scene.h"
#include "mads/phantom/game_phantom.h"
#include "mads/phantom/phantom_scenes.h"
+#include "mads/phantom/phantom_scenes1.h"
namespace MADS {
@@ -42,9 +43,9 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
switch (scene._nextSceneId) {
// Scene group #1 (theater, stage and dressing rooms)
case 101: // seats
- return new DummyScene(vm); // TODO
+ return new Scene101(vm);
case 102: // music stands
- return new DummyScene(vm); // TODO
+ return new Scene102(vm);
case 103: // below stage
return new DummyScene(vm); // TODO
case 104: // stage
@@ -169,6 +170,10 @@ Common::String PhantomScene::formAnimName(char sepChar, int suffixNum) {
/*------------------------------------------------------------------------*/
void SceneInfoPhantom::loadCodes(MSurface &depthSurface, int variant) {
+ // The intro scenes do not have any codes
+ if (_sceneId >= 900)
+ return;
+
Common::String ext = Common::String::format(".WW%d", variant);
File f(Resources::formatName(RESPREFIX_RM, _sceneId, ext));
MadsPack codesPack(&f);