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-rw-r--r--engines/mads/phantom/phantom_scenes2.cpp2
-rw-r--r--engines/mads/phantom/phantom_scenes3.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/phantom/phantom_scenes2.cpp b/engines/mads/phantom/phantom_scenes2.cpp
index 22a26ee9ca..9a9f825fdc 100644
--- a/engines/mads/phantom/phantom_scenes2.cpp
+++ b/engines/mads/phantom/phantom_scenes2.cpp
@@ -732,7 +732,7 @@ void Scene202::enter() {
}
void Scene202::step() {
- if (_game._camX._panFrame)
+ if (_game._camX._currentFrameFl)
handleChandeliersPositions();
if (_anim0ActvFl)
diff --git a/engines/mads/phantom/phantom_scenes3.cpp b/engines/mads/phantom/phantom_scenes3.cpp
index 77ef15579f..7047c4e06e 100644
--- a/engines/mads/phantom/phantom_scenes3.cpp
+++ b/engines/mads/phantom/phantom_scenes3.cpp
@@ -2601,7 +2601,7 @@ void Scene310::enter() {
_game._player._visible = false;
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 80);
_scene->_animation[_globals._animationIndexes[0]]->_canChangeView = true;
- _game._camX._panMode = 1;
+ _game._camX._manualFl = true;
_raoulMessageColor = 0x102;
_chrisMessageColor = 0x1110;