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-rw-r--r--engines/mads/scene_data.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp
index 66848ca939..174579a624 100644
--- a/engines/mads/scene_data.cpp
+++ b/engines/mads/scene_data.cpp
@@ -232,11 +232,11 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
infoFile.close();
if (_vm->getGameID() == GType_RexNebular) {
- loadMadsV1Background(sceneId, resName, flags, bgSurface);
- loadPalette(sceneId, _artFileNum, resName, flags, bgSurface);
+ loadMadsV1Background(_sceneId, resName, flags, bgSurface);
+ loadPalette(_sceneId, _artFileNum, resName, flags, bgSurface);
} else {
- loadMadsV2Background(sceneId, resName, flags, bgSurface);
- loadPalette(sceneId, sceneId, resName, flags, bgSurface);
+ loadMadsV2Background(_sceneId, resName, flags, bgSurface);
+ loadPalette(_sceneId, _sceneId, resName, flags, bgSurface);
}
Common::Array<SpriteAsset *> spriteSets;