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-rw-r--r--engines/mads/hotspots.cpp5
-rw-r--r--engines/mads/nebular/sound_nebular.cpp62
-rw-r--r--engines/mads/nebular/sound_nebular.h60
-rw-r--r--engines/mads/phantom/game_phantom.cpp90
-rw-r--r--engines/mads/phantom/globals_phantom.h96
-rw-r--r--engines/mads/phantom/phantom_scenes.cpp2
-rw-r--r--engines/mads/phantom/phantom_scenes.h40
-rw-r--r--engines/mads/phantom/phantom_scenes1.cpp104
-rw-r--r--engines/mads/phantom/phantom_scenes1.h15
-rw-r--r--engines/mads/sound.cpp3
-rw-r--r--engines/mads/sound.h2
11 files changed, 331 insertions, 148 deletions
diff --git a/engines/mads/hotspots.cpp b/engines/mads/hotspots.cpp
index bd28645504..8afef2e524 100644
--- a/engines/mads/hotspots.cpp
+++ b/engines/mads/hotspots.cpp
@@ -193,9 +193,8 @@ Hotspot::Hotspot(Common::SeekableReadStream &f, bool isV2) {
_active = f.readByte() != 0;
_cursor = (CursorType)f.readByte();
if (isV2) {
- // This looks to be some sort of bitmask. Perhaps it signifies
- // the valid verbs for this hotspot
- f.skip(2); // unknown
+ f.skip(1); // cursor
+ f.skip(1); // syntax
}
_vocabId = f.readUint16LE();
_verbId = f.readUint16LE();
diff --git a/engines/mads/nebular/sound_nebular.cpp b/engines/mads/nebular/sound_nebular.cpp
index 240c18f6dc..711f82a05b 100644
--- a/engines/mads/nebular/sound_nebular.cpp
+++ b/engines/mads/nebular/sound_nebular.cpp
@@ -21,6 +21,7 @@
*/
#include "audio/audiostream.h"
+#include "audio/fmopl.h"
#include "audio/decoders/raw.h"
#include "common/algorithm.h"
#include "common/debug.h"
@@ -156,7 +157,7 @@ AdlibSample::AdlibSample(Common::SeekableReadStream &s) {
/*-----------------------------------------------------------------------*/
-ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename, int dataOffset) {
+ASound::ASound(Audio::Mixer *mixer, OPL::OPL *opl, const Common::String &filename, int dataOffset) {
// Open up the appropriate sound file
if (!_soundFile.open(filename))
error("Could not open file - %s", filename.c_str());
@@ -188,11 +189,6 @@ ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename,
_randomSeed = 1234;
_amDep = _vibDep = _splitPoint = true;
- _samplesTillCallback = 0;
- _samplesTillCallbackRemainder = 0;
- _samplesPerCallback = getRate() / CALLBACKS_PER_SECOND;
- _samplesPerCallbackRemainder = getRate() % CALLBACKS_PER_SECOND;
-
for (int i = 0; i < 11; ++i) {
_channelData[i]._field0 = 0;
_channelData[i]._freqMask = 0;
@@ -210,23 +206,19 @@ ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename,
_mixer = mixer;
_opl = opl;
- _opl->init(getRate());
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1,
- Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
-
// Initialize the Adlib
adlibInit();
// Reset the adlib
command0();
+
+ _opl->start(new Common::Functor0Mem<void, ASound>(this, &ASound::onTimer), CALLBACKS_PER_SECOND);
}
ASound::~ASound() {
Common::List<CachedDataEntry>::iterator i;
for (i = _dataCache.begin(); i != _dataCache.end(); ++i)
delete[] (*i)._data;
-
- _mixer->stopHandle(_soundHandle);
}
void ASound::validate() {
@@ -832,32 +824,10 @@ void ASound::updateFNumber() {
write2(8, hiReg, val2);
}
-int ASound::readBuffer(int16 *buffer, const int numSamples) {
+void ASound::onTimer() {
Common::StackLock slock(_driverMutex);
-
- int32 samplesLeft = numSamples;
- memset(buffer, 0, sizeof(int16) * numSamples);
- while (samplesLeft) {
- if (!_samplesTillCallback) {
- poll();
- flush();
-
- _samplesTillCallback = _samplesPerCallback;
- _samplesTillCallbackRemainder += _samplesPerCallbackRemainder;
- if (_samplesTillCallbackRemainder >= CALLBACKS_PER_SECOND) {
- _samplesTillCallback++;
- _samplesTillCallbackRemainder -= CALLBACKS_PER_SECOND;
- }
- }
-
- int32 render = MIN<int>(samplesLeft, _samplesTillCallback);
- samplesLeft -= render;
- _samplesTillCallback -= render;
-
- _opl->readBuffer(buffer, render);
- buffer += render;
- }
- return numSamples;
+ poll();
+ flush();
}
void ASound::setVolume(int volume) {
@@ -984,7 +954,7 @@ const ASound1::CommandPtr ASound1::_commandList[42] = {
&ASound1::command40, &ASound1::command41
};
-ASound1::ASound1(Audio::Mixer *mixer, FM_OPL *opl)
+ASound1::ASound1(Audio::Mixer *mixer, OPL::OPL *opl)
: ASound(mixer, opl, "asound.001", 0x1520) {
_cmd23Toggle = false;
@@ -1285,7 +1255,7 @@ const ASound2::CommandPtr ASound2::_commandList[44] = {
&ASound2::command40, &ASound2::command41, &ASound2::command42, &ASound2::command43
};
-ASound2::ASound2(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
+ASound2::ASound2(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
_command12Param = 0xFD;
// Load sound samples
@@ -1656,7 +1626,7 @@ const ASound3::CommandPtr ASound3::_commandList[61] = {
&ASound3::command60
};
-ASound3::ASound3(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.003", 0x15B0) {
+ASound3::ASound3(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.003", 0x15B0) {
_command39Flag = false;
// Load sound samples
@@ -2060,7 +2030,7 @@ const ASound4::CommandPtr ASound4::_commandList[61] = {
&ASound4::command60
};
-ASound4::ASound4(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.004", 0x14F0) {
+ASound4::ASound4(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.004", 0x14F0) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 210; ++i)
@@ -2316,7 +2286,7 @@ const ASound5::CommandPtr ASound5::_commandList[42] = {
&ASound5::command40, &ASound5::command41
};
-ASound5::ASound5(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
+ASound5::ASound5(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x144);
for (int i = 0; i < 164; ++i)
@@ -2557,7 +2527,7 @@ const ASound6::CommandPtr ASound6::_commandList[30] = {
&ASound6::nullCommand, &ASound6::command29
};
-ASound6::ASound6(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.006", 0x1390) {
+ASound6::ASound6(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.006", 0x1390) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 200; ++i)
@@ -2713,7 +2683,7 @@ const ASound7::CommandPtr ASound7::_commandList[38] = {
&ASound7::command36, &ASound7::command37
};
-ASound7::ASound7(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.007", 0x1460) {
+ASound7::ASound7(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.007", 0x1460) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 214; ++i)
@@ -2919,7 +2889,7 @@ const ASound8::CommandPtr ASound8::_commandList[38] = {
&ASound8::command36, &ASound8::command37
};
-ASound8::ASound8(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.008", 0x1490) {
+ASound8::ASound8(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.008", 0x1490) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 174; ++i)
@@ -3175,7 +3145,7 @@ const ASound9::CommandPtr ASound9::_commandList[52] = {
&ASound9::command48, &ASound9::command49, &ASound9::command50, &ASound9::command51
};
-ASound9::ASound9(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.009", 0x16F0) {
+ASound9::ASound9(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.009", 0x16F0) {
_v1 = _v2 = 0;
_soundPtr = nullptr;
diff --git a/engines/mads/nebular/sound_nebular.h b/engines/mads/nebular/sound_nebular.h
index 9bc1a49458..2b80b08d89 100644
--- a/engines/mads/nebular/sound_nebular.h
+++ b/engines/mads/nebular/sound_nebular.h
@@ -28,9 +28,12 @@
#include "common/mutex.h"
#include "common/queue.h"
#include "audio/audiostream.h"
-#include "audio/fmopl.h"
#include "audio/mixer.h"
+namespace OPL {
+class OPL;
+}
+
namespace MADS {
class SoundManager;
@@ -142,7 +145,7 @@ struct CachedDataEntry {
/**
* Base class for the sound player resource files
*/
-class ASound : public Audio::AudioStream {
+class ASound {
private:
Common::List<CachedDataEntry> _dataCache;
uint16 _randomSeed;
@@ -192,6 +195,11 @@ private:
void processSample();
void updateFNumber();
+
+ /**
+ * Timer function for OPL
+ */
+ void onTimer();
protected:
int _commandParam;
@@ -273,8 +281,7 @@ protected:
int nullCommand() { return 0; }
public:
Audio::Mixer *_mixer;
- FM_OPL *_opl;
- Audio::SoundHandle _soundHandle;
+ OPL::OPL *_opl;
AdlibChannel _channels[ADLIB_CHANNEL_COUNT];
AdlibChannel *_activeChannelPtr;
AdlibChannelData _channelData[11];
@@ -306,10 +313,6 @@ public:
int _activeChannelReg;
int _v11;
bool _amDep, _vibDep, _splitPoint;
- int _samplesPerCallback;
- int _samplesPerCallbackRemainder;
- int _samplesTillCallback;
- int _samplesTillCallbackRemainder;
public:
/**
* Constructor
@@ -318,7 +321,7 @@ public:
* @param filename Specifies the adlib sound player file to use
* @param dataOffset Offset in the file of the data segment
*/
- ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename, int dataOffset);
+ ASound(Audio::Mixer *mixer, OPL::OPL *opl, const Common::String &filename, int dataOffset);
/**
* Destructor
@@ -363,27 +366,6 @@ public:
*/
CachedDataEntry &getCachedData(byte *pData);
- // AudioStream interface
- /**
- * Main buffer read
- */
- virtual int readBuffer(int16 *buffer, const int numSamples);
-
- /**
- * Mono sound only
- */
- virtual bool isStereo() const { return false; }
-
- /**
- * Data is continuously pushed, so definitive end
- */
- virtual bool endOfData() const { return false; }
-
- /**
- * Return sample rate
- */
- virtual int getRate() const { return 11025; }
-
/**
* Set the volume
*/
@@ -433,7 +415,7 @@ private:
void command111213();
int command2627293032();
public:
- ASound1(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound1(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -485,7 +467,7 @@ private:
void command9Randomize();
void command9Apply(byte *data, int val, int incr);
public:
- ASound2(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound2(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -545,7 +527,7 @@ private:
void command9Randomize();
void command9Apply(byte *data, int val, int incr);
public:
- ASound3(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound3(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -583,7 +565,7 @@ private:
void method1();
public:
- ASound4(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound4(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -629,7 +611,7 @@ private:
int command42();
int command43();
public:
- ASound5(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound5(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -658,7 +640,7 @@ private:
int command25();
int command29();
public:
- ASound6(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound6(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -690,7 +672,7 @@ private:
int command36();
int command37();
public:
- ASound7(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound7(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -733,7 +715,7 @@ private:
void method1(byte *pData);
void adjustRange(byte *pData, byte v, int incr);
public:
- ASound8(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound8(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
@@ -792,7 +774,7 @@ private:
int command59();
int command60();
public:
- ASound9(Audio::Mixer *mixer, FM_OPL *opl);
+ ASound9(Audio::Mixer *mixer, OPL::OPL *opl);
virtual int command(int commandId, int param);
};
diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp
index 959a726edf..592a108aea 100644
--- a/engines/mads/phantom/game_phantom.cpp
+++ b/engines/mads/phantom/game_phantom.cpp
@@ -52,31 +52,74 @@ void GamePhantom::startGame() {
void GamePhantom::initializeGlobals() {
_globals.reset();
- warning("TODO: sub_316DA()");
+ // TODO: Catacombs setup
_player._facing = FACING_NORTH;
_player._turnToFacing = FACING_NORTH;
- _globals[kCurrentYear] = 1993;
-
- /* Section #1 variables */
- // TODO
-
- /* Section #2 variables */
- // TODO
-
- /* Section #3 variables */
- // TODO
-
- /* Section #4 variables */
- // TODO
-
- /* Section #5 variables */
- // TODO
-
- /* Section #9 variables */
- // TODO
-
+ _globals[kTempVar] = false;
+ _globals[kRoom103104Transition] = 1; // new room
+ _globals[kCurrentYear] = 1993;
+ _globals[kTrapDoorStatus] = 0; // open
+ _globals[kChristineDoorStatus] = 0; // Christine is in her room
+ _globals[kSandbagStatus] = 0; // sandbag is secure
+ _globals[kJacquesStatus] = 0; // alive
+ _globals[kChrisFStatus] = 1; // Christine F. is alive in 1993
+ _globals[kBrieTalkStatus] = 0; // before Brie motions
+ _globals[kPanelIn206] = 0; // not discovered
+ _globals[kFightStatus] = 0;
+ _globals[kJuliesDoor] = 1; // cracked open
+ _globals[kPrompterStandStatus] = 0;
+ _globals[kChrisDStatus] = 0; // before love
+ _globals[kJulieNameIsKnown] = 0;
+ _globals[kDoorsIn205] = 0; // both locked
+ _globals[kMadameGiryLocation] = 1; // middle
+ _globals[kTicketPeoplePresent] = 0;
+ _globals[kCoffinStatus] = 0; // closed and locked
+ _globals[kDoneBrieConv203] = 0;
+ _globals[kFlorentNameIsKnown] = 0;
+ _globals[kDegasNameIsKnown] = 0;
+ _globals[kMadameGiryShowsUp] = false;
+ _globals[kJacquesNameIsKnown] = 0;
+ _globals[kCharlesNameIsKnown] = false;
+ _globals[kTopFloorLocked] = true;
+ _globals[kMadameNameIsKnown] = 0;
+ _globals[kChrisKickedRaoulOut] = false;
+ _globals[kLookedAtCase] = false;
+ _globals[kRingIsOnFinger] = false;
+ _globals[kHeListened] = false;
+ _globals[kKnockedOverHead] = false;
+ _globals[kObservedPhan104] = false;
+ _globals[kReadBook] = false;
+ _globals[kCanFindBookInLibrary] = false;
+ _globals[kLookedAtSkullFace] = false;
+ _globals[kScannedBookcase] = false;
+ _globals[kRanConvIn205] = false;
+ _globals[kDoneRichConv203] = false;
+ _globals[kHintThatDaaeIsHome1] = false;
+ _globals[kHintThatDaaeIsHome2] = false;
+ _globals[kMakeBrieLeave203] = false;
+ _globals[kMakeRichLeave203] = false;
+ _globals[kCameFromFade] = false;
+ _globals[kChristineToldEnvelope] = false;
+ _globals[kLeaveAngelMusicOn] = false;
+ _globals[kDoorIn409IsOpen] = false;
+ _globals[kUnknown] = false;
+ _globals[kCobwebIsCut] = false;
+ _globals[kChristineIsInBoat] = false;
+ _globals[kRightDoorIsOpen504] = false;
+ _globals[kChrisLeft505] = false;
+ _globals[kChrisWillTakeSeat] = true;
+ _globals[kFlickedLever1] = 0;
+ _globals[kFlickedLever2] = 0;
+ _globals[kFlickedLever3] = 0;
+ _globals[kFlickedLever4] = 0;
+ _globals[kPlayerScore] = 0;
+ _globals[kPlayerScoreFlags] = 0;
+
+ _globals[kMusicSelected] = _vm->getRandomNumber(1, 4);
+
+ _player._spritesPrefix = "RAL"; // Fixed prefix
Player::preloadSequences("RAL", 1);
}
@@ -108,6 +151,11 @@ void GamePhantom::checkShowDialog() {
// TODO: Copied from Nebular
if (_vm->_dialogs->_pendingDialog && _player._stepEnabled && !_globals[5]) {
_player.releasePlayerSprites();
+
+ // HACK: Skip the main menu (since it'll then try to show Rex's main menu)
+ if (_vm->_dialogs->_pendingDialog == DIALOG_MAIN_MENU)
+ _vm->_dialogs->_pendingDialog = DIALOG_NONE;
+
_vm->_dialogs->showDialog();
_vm->_dialogs->_pendingDialog = DIALOG_NONE;
}
diff --git a/engines/mads/phantom/globals_phantom.h b/engines/mads/phantom/globals_phantom.h
index 44d8c9e4bc..c23b53cdf5 100644
--- a/engines/mads/phantom/globals_phantom.h
+++ b/engines/mads/phantom/globals_phantom.h
@@ -33,23 +33,91 @@ namespace MADS {
namespace Phantom {
enum GlobalId {
+ // Global variables
+
kWalkerTiming = 0,
-// kWalkerTiming0 = 1,
+ kWalkerTiming2 = 1,
+ kStopWalkerDisabled = 2, // disable walker idle animations
+ kTempInterface = 3,
+ kWalkerConverse = 4, // conversation started with an NPC
+ kWalkerConverseState = 5,
+ kWalkerConverseNow = 6,
kCurrentYear = 10, // current year (1881 or 1993)
-
- //kTalkInanimateCount = 4,
-
- /* Section #1 variables */
-
- /* Section #2 variables */
-
- /* Section #3 Variables */
-
- /* Section #4 Variables */
-
- /* Section #5 Variables */
-
+ kMusicSelected = 11,
+ kPlayerScore = 12,
+ kPlayerScoreFlags = 13,
+ kDoneBrieConv203 = 14,
+ kLanternStatus = 15,
+
+ // Section #1 variables
+ kLeaveAngelMusicOn = 19,
+ kTrapDoorStatus = 20,
+ kChristineDoorStatus = 21,
+ kSandbagStatus = 22,
+ kChrisFStatus = 23,
+ kBrieTalkStatus = 24,
+ kJuliesDoor = 25,
+ kPrompterStandStatus = 26,
+ kChrisDStatus = 27,
+ kJulieNameIsKnown = 28,
+ kChrisKickedRaoulOut = 29,
+ kJacquesNameIsKnown = 30,
+ kJacquesStatus = 31,
+ kFlorentNameIsKnown = 32,
+ kCharlesNameIsKnown = 33,
+ kRoom103104Transition = 34,
+ kObservedPhan104 = 35,
+ kDeathLocation = 36,
+ kMakeBrieLeave203 = 37,
+ kHintThatDaaeIsHome1 = 38,
+ kHintThatDaaeIsHome2 = 39,
+
+ // Section #2 variables
+ kChristineToldEnvelope = 40,
+ kReadBook = 41,
+ kScannedBookcase = 42,
+ kRanConvIn205 = 43,
+ kDoorsIn205 = 44,
+ kPanelIn206 = 45,
+ kMadameNameIsKnown = 46,
+ kMadameGiryLocation = 47,
+ kLookedAtCase = 48,
+ kMadameGiryShowsUp = 49,
+ kDoneRichConv203 = 50,
+ kCameFromFade = 51,
+ kTicketPeoplePresent = 52,
+ kDegasNameIsKnown = 53,
+ kTempVar = 54,
+ kFlickedLever1 = 55,
+ kFlickedLever2 = 56,
+ kFlickedLever3 = 57,
+ kFlickedLever4 = 58,
+
+ // Section #3 Variables
+ kTopFloorLocked = 60,
+
+ // Section #4 Variables
+ kCatacombsRoom = 80,
+ // TODO
+ kDoorIn409IsOpen = 93,
+ kUnknown = 94, // TODO
+ kCobwebIsCut = 95,
+
+ // Section #5 Variables
+ kChristineIsInBoat = 100,
+ kChrisWillTakeSeat = 101,
+ kRightDoorIsOpen504 = 102,
+ kCoffinStatus = 103,
+ kChrisLeft505 = 104,
+ kKnockedOverHead = 105,
+ kFightStatus = 106,
+ kHeListened = 107,
+ kCanFindBookInLibrary = 108,
+ kRingIsOnFinger = 109,
+ kLookedAtSkullFace = 110,
+ kCableHookWasSeparate = 111,
+ kMakeRichLeave203 = 112
};
class PhantomGlobals : public Globals {
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index 57c2bb2c9b..f7f4d154df 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -43,7 +43,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
switch (scene._nextSceneId) {
// Scene group #1 (theater, stage and dressing rooms)
case 101: // seats
- return new DummyScene(vm); // TODO
+ return new Scene101(vm);
case 102: // music stands
return new Scene102(vm);
case 103: // below stage
diff --git a/engines/mads/phantom/phantom_scenes.h b/engines/mads/phantom/phantom_scenes.h
index 55218f219a..c0a823ae06 100644
--- a/engines/mads/phantom/phantom_scenes.h
+++ b/engines/mads/phantom/phantom_scenes.h
@@ -35,7 +35,24 @@ namespace MADS {
namespace Phantom {
enum Verb {
+ VERB_LOOK = 0x3,
+ VERB_TAKE = 0x4,
+ VERB_PUSH = 0x5,
+ VERB_OPEN = 0x6,
+ VERB_PUT = 0x7,
+ VERB_TALK_TO = 0x8,
+ VERB_GIVE = 0x9,
+ VERB_PULL = 0xA,
+ VERB_CLOSE = 0xB,
+ VERB_THROW = 0xC,
+ VERB_WALK_TO = 0xD,
+ VERB_CLIMB_DOWN = 0x21,
+ VERB_CLIMB_INTO = 0x22,
+ VERB_CLIMB_THROUGH = 0x23,
+ VERB_EXIT_TO = 0x37,
+ VERB_JUMP_INTO = 0x53,
VERB_LOOK_AT = 0x60,
+ VERB_LOOK_THROUGH = 0x61,
VERB_TURN_OFF = 0x95,
VERB_TURN_ON = 0x96,
VERB_UNLOCK = 0x97,
@@ -43,22 +60,14 @@ enum Verb {
VERB_WALK_DOWN = 0x9A,
VERB_WALK_THROUGH = 0x9B,
VERB_WALK_UP = 0x9C,
+ VERB_CLIMB_UP = 0xA5,
+ VERB_WALK_ONTO = 0xA6,
+ VERB_WALK = 0xA7
};
enum Noun {
NOUN_GAME = 0x1,
NOUN_QSAVE = 0x2,
- NOUN_LOOK = 0x3,
- NOUN_TAKE = 0x4,
- NOUN_PUSH = 0x5,
- NOUN_OPEN = 0x6,
- NOUN_PUT = 0x7,
- NOUN_TALK_TO = 0x8,
- NOUN_GIVE = 0x9,
- NOUN_PULL = 0xA,
- NOUN_CLOSE = 0xB,
- NOUN_THROW = 0xC,
- NOUN_WALK_TO = 0xD,
NOUN_ = 0xE,
NOUN_IN_ONE = 0xF,
NOUN_IN_TWO = 0x10,
@@ -78,9 +87,6 @@ enum Noun {
NOUN_CEILING = 0x1E,
NOUN_CHAIR = 0x1F,
NOUN_CIRCULAR_STAIRCASE = 0x20,
- NOUN_CLIMB_DOWN = 0x21,
- NOUN_CLIMB_INTO = 0x22,
- NOUN_CLIMB_THROUGH = 0x23,
NOUN_COLUMN_PROP = 0x24,
NOUN_CONDUCTORS_STAND = 0x25,
NOUN_CORRIDOR = 0x26,
@@ -100,7 +106,6 @@ enum Noun {
NOUN_EXIT = 0x34,
NOUN_EXIT_DOWN = 0x35,
NOUN_EXIT_SIGN = 0x36,
- NOUN_EXIT_TO = 0x37,
NOUN_EXIT_TO_BACKSTAGE = 0x38,
NOUN_EXIT_TO_CELLAR = 0x39,
NOUN_EXIT_TO_CORRIDOR = 0x3A,
@@ -128,7 +133,6 @@ enum Noun {
NOUN_HOUSE = 0x50,
NOUN_IN_ONE2 = 0x51,
NOUN_IN_TWO2 = 0x52,
- NOUN_JUMP_INTO = 0x53,
NOUN_JUNK = 0x54,
NOUN_KEY = 0x55,
NOUN_LAMP = 0x56,
@@ -141,7 +145,6 @@ enum Noun {
NOUN_LOCK = 0x5D,
NOUN_LOCKING_RAIL = 0x5E,
NOUN_LOCKRAIL = 0x5F,
- NOUN_LOOK_THROUGH = 0x61,
NOUN_MANNEQUINS = 0x62,
NOUN_MIRROR = 0x63,
NOUN_MUMMY_PROP = 0x64,
@@ -202,9 +205,6 @@ enum Noun {
NOUN_WEDDING_RING = 0xA2,
NOUN_YELLOW_FRAME = 0xA3,
NOUN_PROP = 0xA4,
- NOUN_CLIMB_UP = 0xA5,
- NOUN_WALK_ONTO = 0xA6,
- NOUN_WALK = 0xA7,
NOUN_LEFT_DOOR = 0xA8,
NOUN_RIGHT_DOOR = 0xA9,
NOUN_DOOR_TO_PIT = 0xAA,
diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp
index b4035dc68b..2d991fd3bc 100644
--- a/engines/mads/phantom/phantom_scenes1.cpp
+++ b/engines/mads/phantom/phantom_scenes1.cpp
@@ -42,6 +42,92 @@ void Scene1xx::sceneEntrySound() {
/*------------------------------------------------------------------------*/
+Scene101::Scene101(MADSEngine *vm) : Scene1xx(vm) {
+
+}
+
+void Scene101::synchronize(Common::Serializer &s) {
+ Scene1xx::synchronize(s);
+
+}
+
+void Scene101::setup() {
+ //setPlayerSpritesPrefix();
+ setAAName();
+}
+
+void Scene101::enter() {
+ // TODO
+
+ if (_globals[kCurrentYear] == 1993) {
+ _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1));
+ // TODO
+ //_scene->_sequences.setDepth(_globals._sequenceIndexes[0], 14);
+ } else {
+ // TODO
+ }
+
+ // TODO
+}
+
+void Scene101::step() {
+ // TODO
+}
+
+void Scene101::preActions() {
+ if (_action.isAction(VERB_EXIT_TO, NOUN_ORCHESTRA_PIT)) {
+ // TODO: Handle Brie
+ _game._player._walkOffScreenSceneId = 102;
+ } else if (_action.isAction(VERB_EXIT_TO, NOUN_GRAND_FOYER)) {
+ // TODO: Handle Brie
+ _game._player._walkOffScreenSceneId = 202;
+ } else if (_action.isAction(VERB_TAKE, NOUN_MONSIEUR_BRIE)) {
+ _vm->_dialogs->show(10121);
+ } else if (_action.isAction(VERB_TALK_TO, NOUN_MONSIEUR_BRIE)) {
+ if (_globals[kBrieTalkStatus] == 2)
+ _game._player._needToWalk = false;
+ }
+
+ // TODO
+}
+
+void Scene101::actions() {
+ // TODO: Brie conversation
+
+ // TODO: Look around
+
+ if (_action.isAction(VERB_LOOK) || _action.isAction(VERB_LOOK_AT)) {
+ if (_action.isObject(NOUN_AISLE)) {
+ _vm->_dialogs->show(10112);
+ } else if (_action.isObject(NOUN_CHANDELIER)) {
+ _vm->_dialogs->show(10113);
+ } else if (_action.isObject(NOUN_BACK_WALL)) {
+ _vm->_dialogs->show(10114);
+ } else if (_action.isObject(NOUN_SIDE_WALL)) {
+ _vm->_dialogs->show(10115);
+ } else if (_action.isObject(NOUN_SEATS)) {
+ // TODO: Finish this
+ _vm->_dialogs->show(10116);
+ } else if (_action.isObject(NOUN_GRAND_FOYER)) {
+ _vm->_dialogs->show(10117);
+ } else if (_action.isObject(NOUN_ORCHESTRA_PIT)) {
+ _vm->_dialogs->show(10118);
+ } else if (_action.isObject(NOUN_MONSIEUR_BRIE)) {
+ _vm->_dialogs->show(10120);
+ }
+
+ _game._player._stepEnabled = true;
+ } else if (_action.isAction(VERB_TALK_TO, NOUN_MONSIEUR_BRIE)) {
+ if (_globals[kBrieTalkStatus] == 2)
+ _vm->_dialogs->show(10122);
+ _game._player._stepEnabled = true;
+ } else if (_action.isAction(VERB_TAKE, NOUN_MONSIEUR_BRIE)) {
+ _game._player._stepEnabled = true;
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
Scene102::Scene102(MADSEngine *vm) : Scene1xx(vm) {
_animRunningFl = false;
}
@@ -60,22 +146,34 @@ void Scene102::setup() {
void Scene102::enter() {
_animRunningFl = false;
- // TODO: Load sprite series
+ _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 0));
+ _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RAL86");
+
+ if (_globals[kCurrentYear] == 1993) {
+ _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1));
+ // TODO
+ //_scene->_sequences.setDepth(_globals._sequenceIndexes[0], 14);
+ } else {
+ // TODO
+ }
if (_scene->_priorSceneId == 101) {
_game._player._playerPos = Common::Point(97, 79);
_game._player._facing = FACING_SOUTHEAST;
// TODO
+ _game._player.walk(Common::Point(83, 87), FACING_SOUTHEAST);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 14);
} else if (_scene->_priorSceneId == 104) {
// Player fell from pit -> death
// TODO
} else if (_scene->_priorSceneId == 103 || _scene->_priorSceneId != -1) {
_game._player._playerPos = Common::Point(282, 145);
_game._player._facing = FACING_WEST;
- // TODO: Door closing animation
_animRunningFl = true;
+ // TODO: Door closing animation
} else if (_scene->_priorSceneId == -1) {
// TODO
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 14);
}
sceneEntrySound();
@@ -109,6 +207,8 @@ void Scene102::actions() {
if (_animRunningFl) {
// TODO
} else {
+ _scene->_nextSceneId = 103; // FIXME: temporary HACK - remove!
+
switch (_game._trigger) {
case 70: // try again
case 0:
diff --git a/engines/mads/phantom/phantom_scenes1.h b/engines/mads/phantom/phantom_scenes1.h
index ef2cdb7aa0..0f5f56a4cf 100644
--- a/engines/mads/phantom/phantom_scenes1.h
+++ b/engines/mads/phantom/phantom_scenes1.h
@@ -53,6 +53,21 @@ public:
Scene1xx(MADSEngine *vm) : PhantomScene(vm) {}
};
+class Scene101 : public Scene1xx {
+private:
+ // TODO
+
+public:
+ Scene101(MADSEngine *vm);
+ virtual void synchronize(Common::Serializer &s);
+
+ virtual void setup();
+ virtual void enter();
+ virtual void step();
+ virtual void preActions();
+ virtual void actions();
+};
+
class Scene102 : public Scene1xx {
private:
bool _animRunningFl;
diff --git a/engines/mads/sound.cpp b/engines/mads/sound.cpp
index 7b9388eee3..4a35edb80f 100644
--- a/engines/mads/sound.cpp
+++ b/engines/mads/sound.cpp
@@ -21,6 +21,7 @@
*/
#include "audio/audiostream.h"
+#include "audio/fmopl.h"
#include "audio/decoders/raw.h"
#include "common/memstream.h"
#include "mads/sound.h"
@@ -39,7 +40,7 @@ SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) {
_masterVolume = 255;
_opl = OPL::Config::create();
- _opl->init(11025);
+ _opl->init();
// Validate sound files
switch (_vm->getGameID()) {
diff --git a/engines/mads/sound.h b/engines/mads/sound.h
index 16128f8284..9882f65e5a 100644
--- a/engines/mads/sound.h
+++ b/engines/mads/sound.h
@@ -37,7 +37,7 @@ class SoundManager {
private:
MADSEngine *_vm;
Audio::Mixer *_mixer;
- FM_OPL *_opl;
+ OPL::OPL *_opl;
Nebular::ASound *_driver;
bool _pollSoundEnabled;
bool _soundPollFlag;