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Diffstat (limited to 'engines/mohawk/myst.cpp')
-rw-r--r--engines/mohawk/myst.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/engines/mohawk/myst.cpp b/engines/mohawk/myst.cpp
index 4a577464cc..b4ec087b61 100644
--- a/engines/mohawk/myst.cpp
+++ b/engines/mohawk/myst.cpp
@@ -27,6 +27,7 @@
#include "common/debug-channels.h"
#include "common/translation.h"
+#include "mohawk/cursors.h"
#include "mohawk/graphics.h"
#include "mohawk/myst.h"
#include "mohawk/myst_saveload.h"
@@ -238,6 +239,7 @@ Common::Error MohawkEngine_Myst::run() {
_loadDialog = new GUI::SaveLoadChooser(_("Load game:"), _("Load"));
_loadDialog->setSaveMode(false);
_optionsDialog = new MystOptionsDialog(this);
+ _cursor = new MystCursorManager(this);
// Start us on the first stack.
if (getGameType() == GType_MAKINGOF)
@@ -273,8 +275,8 @@ Common::Error MohawkEngine_Myst::run() {
loadHelp(10000);
// Set the cursor
- _gfx->changeCursor(_currentCursor);
- _gfx->showCursor();
+ _cursor->setCursor(_currentCursor);
+ _cursor->showCursor();
Common::Event event;
while (!shouldQuit()) {
@@ -822,7 +824,7 @@ void MohawkEngine_Myst::loadCursorHints() {
void MohawkEngine_Myst::setMainCursor(uint16 cursor) {
_currentCursor = _mainCursor = cursor;
- _gfx->changeCursor(_currentCursor);
+ _cursor->setCursor(_currentCursor);
}
void MohawkEngine_Myst::checkCursorHints() {
@@ -841,7 +843,7 @@ void MohawkEngine_Myst::checkCursorHints() {
_currentCursor = _cursorHints[i].variableHint.values[var_value];
if (_currentCursor == 0)
_currentCursor = _mainCursor;
- _gfx->changeCursor(_currentCursor);
+ _cursor->setCursor(_currentCursor);
}
} else if (_currentCursor != _cursorHints[i].cursor) {
if (_cursorHints[i].cursor == 0)
@@ -849,14 +851,14 @@ void MohawkEngine_Myst::checkCursorHints() {
else
_currentCursor = _cursorHints[i].cursor;
- _gfx->changeCursor(_currentCursor);
+ _cursor->setCursor(_currentCursor);
}
return;
}
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
- _gfx->changeCursor(_currentCursor);
+ _cursor->setCursor(_currentCursor);
}
}