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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MYST_SCRIPTS_MENU_H
+#define MYST_SCRIPTS_MENU_H
+
+#include "mohawk/myst_scripts.h"
+
+#include "common/scummsys.h"
+#include "common/util.h"
+
+#include "graphics/font.h"
+
+namespace Mohawk {
+
+class MystAreaVideo;
+struct MystScriptEntry;
+
+namespace MystStacks {
+
+#define DECLARE_OPCODE(x) void x(uint16 var, const ArgumentsArray &args)
+
+class Menu : public MystScriptParser {
+public:
+ explicit Menu(MohawkEngine_Myst *vm);
+ ~Menu() override;
+
+ void setInGame(bool inGame) {
+ _inGame = inGame;
+ }
+
+ void setCanSave(bool canSave) {
+ _canSave = canSave;
+ }
+
+ void disablePersistentScripts() override;
+ void runPersistentScripts() override;
+
+private:
+ void setupOpcodes();
+ uint16 getVar(uint16 var) override;
+
+ DECLARE_OPCODE(o_playIntroMovies);
+ DECLARE_OPCODE(o_menuItemEnter);
+ DECLARE_OPCODE(o_menuItemLeave);
+ DECLARE_OPCODE(o_menuResume);
+ DECLARE_OPCODE(o_menuLoad);
+ DECLARE_OPCODE(o_menuSave);
+ DECLARE_OPCODE(o_menuNew);
+ DECLARE_OPCODE(o_menuOptions);
+ DECLARE_OPCODE(o_menuQuit);
+ DECLARE_OPCODE(o_menuInit);
+ DECLARE_OPCODE(o_menuExit);
+
+ bool _inGame;
+ bool _canSave;
+ bool _menuItemHovered[6];
+ bool _wasCursorVisible;
+
+ bool _introMoviesRunning;
+ int _introStep;
+ void introMovies_run();
+
+ bool showConfirmationDialog(const char *message, const char *confirmButton, const char *cancelButton);
+
+ void drawButtonImages(const char *text, MystAreaImageSwitch *area, Graphics::TextAlign align, uint16 highlightedIndex, uint16 disabledIndex) const;
+ void replaceButtonSubImageWithText(const char *text, const Graphics::TextAlign &align, MystAreaImageSwitch *area,
+ uint16 subimageIndex, const Common::Rect &backgroundRect, int16 deltaY,
+ uint8 r, uint8 g, uint8 b) const;
+ const char **getButtonCaptions() const;
+ void resetButtons();
+
+};
+
+} // End of namespace MystStacks
+} // End of namespace Mohawk
+
+#undef DECLARE_OPCODE
+
+#endif