aboutsummaryrefslogtreecommitdiff
path: root/engines/mohawk/riven_stacks/ospit.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/mohawk/riven_stacks/ospit.cpp')
-rw-r--r--engines/mohawk/riven_stacks/ospit.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/mohawk/riven_stacks/ospit.cpp b/engines/mohawk/riven_stacks/ospit.cpp
index c48bebc644..8da1698ad3 100644
--- a/engines/mohawk/riven_stacks/ospit.cpp
+++ b/engines/mohawk/riven_stacks/ospit.cpp
@@ -89,17 +89,17 @@ void OSpit::xbookclick(const ArgumentArray &args) {
debug(0, "\tHotspot = %d -> %s", args[3], hotspotName.c_str());
// Just let the video play while we wait until Gehn opens the trap book for us
- while (video->getTime() < startTime && !_vm->shouldQuit()) {
+ while (video->getTime() < startTime && !_vm->hasGameEnded()) {
_vm->doFrame();
}
// Break out if we're quitting
- if (_vm->shouldQuit())
+ if (_vm->hasGameEnded())
return;
// OK, Gehn has opened the trap book and has asked us to go in. Let's watch
// and see what the player will do...
- while (video->getTime() < endTime && !_vm->shouldQuit()) {
+ while (video->getTime() < endTime && !_vm->hasGameEnded()) {
if (hotspotRect.contains(getMousePosition()))
_vm->_cursor->setCursor(kRivenOpenHandCursor);
else
@@ -135,7 +135,7 @@ void OSpit::xbookclick(const ArgumentArray &args) {
}
// Break out if we're quitting
- if (_vm->shouldQuit())
+ if (_vm->hasGameEnded())
return;
// If there was no click and this is the third time Gehn asks us to
@@ -218,7 +218,7 @@ void OSpit::xogehnbooknextpage(const ArgumentArray &args) {
// Keep turning pages while the mouse is pressed
bool firstPageTurn = true;
- while ((mouseIsDown() || firstPageTurn) && !_vm->shouldQuit()) {
+ while ((mouseIsDown() || firstPageTurn) && !_vm->hasGameEnded()) {
// Check for the last page
if (page == 13)
return;
@@ -243,7 +243,7 @@ void OSpit::xgwatch(const ArgumentArray &args) {
uint32 prisonCombo = _vm->_vars["pcorrectorder"];
byte curSound = 0;
- while (curSound < 5 && !_vm->shouldQuit()) {
+ while (curSound < 5 && !_vm->hasGameEnded()) {
// Play a sound every half second
_vm->_sound->playSound(getComboDigit(prisonCombo, curSound) + 13);
_vm->delay(500);