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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MOHAWK_RIVEN_VIDEO_H
+#define MOHAWK_RIVEN_VIDEO_H
+
+#include "common/list.h"
+#include "common/noncopyable.h"
+
+namespace Video {
+class QuickTimeDecoder;
+}
+
+namespace Mohawk {
+
+class MohawkEngine_Riven;
+
+/**
+ * A video monitored by the VideoManager
+ */
+class RivenVideo : private Common::NonCopyable {
+public:
+ RivenVideo(MohawkEngine_Riven *vm, uint16 code);
+ ~RivenVideo();
+
+ /** Load the video from the archive */
+ void load(uint16 id);
+
+ /** Free resources allocated for the movie, but allow to load it again later */
+ void close();
+
+ /** Start playing the video */
+ void play();
+
+ /** Play the video until it completes or reaches the specified timestamp */
+ void playBlocking(int32 endTime = -1);
+
+ /** Has the video reached its end? */
+ bool endOfVideo() const;
+
+ /** Is the video looping? */
+ bool isLooping() const { return _loop; }
+
+ /** Is the video enabled? (Drawing to the screen) */
+ bool isEnabled() const { return _enabled; }
+
+ /** Get the ID of the video */
+ uint16 getId() const { return _id; }
+
+ /** Get the slot used by the video in the video manager */
+ uint16 getSlot() const { return _slot; }
+
+ /** Get the current frame of the video */
+ int getCurFrame() const;
+
+ /** Get the frame count of the video */
+ uint32 getFrameCount() const;
+
+ /** Get the current time position of the video */
+ uint32 getTime() const;
+
+ /** Get the duration of the video */
+ uint32 getDuration() const;
+
+ /** Move the video to the specified coordinates */
+ void moveTo(uint16 x, uint16 y) { _x = x; _y = y; }
+
+ /** Set the video to loop (true) or not (false) */
+ void setLooping(bool loop) { _loop = loop; }
+
+ /** Enable the video */
+ void enable();
+
+ /** Disable the video */
+ void disable();
+
+ /**
+ * Set the bounds of the video
+ *
+ * This automatically seeks to the start time
+ */
+ void setBounds(uint32 startTime, uint32 endTime);
+
+ /** Seek to the given time */
+ void seek(uint32 time);
+
+ /** Pause the video */
+ void pause(bool isPaused);
+
+ /** Stop playing the video */
+ void stop();
+
+ /** Is the video playing? */
+ bool isPlaying() const;
+
+ /** Get the volume of the video */
+ int getVolume() const;
+
+ /** Set the volume of the video */
+ void setVolume(int volume);
+
+ void drawNextFrame();
+
+ bool needsUpdate() const;
+private:
+ // Non-changing variables
+ MohawkEngine_Riven *_vm;
+ Video::QuickTimeDecoder *_video;
+ uint16 _id;
+ uint16 _slot;
+
+ // Playback variables
+ uint16 _x;
+ uint16 _y;
+ bool _loop;
+ bool _enabled;
+ bool _playing;
+};
+
+class RivenVideoManager {
+public:
+ RivenVideoManager(MohawkEngine_Riven *vm);
+ ~RivenVideoManager();
+
+ void updateMovies();
+ void pauseVideos();
+ void resumeVideos();
+ void closeVideos();
+ void removeVideos();
+ void disableAllMovies();
+
+ RivenVideo *openSlot(uint16 slot);
+ RivenVideo *getSlot(uint16 slot);
+
+private:
+ MohawkEngine_Riven *_vm;
+
+ // Keep tabs on any videos playing
+ typedef Common::List<RivenVideo *> VideoList;
+ VideoList _videos;
+};
+
+} // End of namespace Mohawk
+
+#endif