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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MOHAWK_VIDEO_H
+#define MOHAWK_VIDEO_H
+
+#include "graphics/pixelformat.h"
+
+namespace Graphics {
+ class QuickTimeDecoder;
+}
+
+namespace Mohawk {
+
+class MohawkEngine;
+
+struct MLSTRecord {
+ uint16 index;
+ uint16 movieID;
+ uint16 code;
+ uint16 left;
+ uint16 top;
+ uint16 u0[3];
+ uint16 loop;
+ uint16 volume;
+ uint16 u1;
+};
+
+struct VideoEntry {
+ Graphics::QuickTimeDecoder *video;
+ uint16 x;
+ uint16 y;
+ bool loop;
+ Common::String filename;
+ uint16 id; // Riven only
+ bool enabled;
+
+ Graphics::QuickTimeDecoder *operator->() const { assert(video); return video; }
+};
+
+typedef int32 VideoHandle;
+
+enum {
+ NULL_VID_HANDLE = -1
+};
+
+class VideoManager {
+public:
+ VideoManager(MohawkEngine *vm);
+ ~VideoManager();
+
+ // Generic movie functions
+ void playMovie(Common::String filename, uint16 x = 0, uint16 y = 0, bool clearScreen = false);
+ void playMovieCentered(Common::String filename, bool clearScreen = true);
+ void playBackgroundMovie(Common::String filename, int16 x = -1, int16 y = -1, bool loop = false);
+ bool updateBackgroundMovies();
+ void pauseVideos();
+ void resumeVideos();
+ void stopVideos();
+
+ // Riven-related functions
+ void activateMLST(uint16 mlstId, uint16 card);
+ void clearMLST();
+ void enableMovie(uint16 id);
+ void disableMovie(uint16 id);
+ void disableAllMovies();
+ void playMovie(uint16 id);
+ void stopMovie(uint16 id);
+ void playMovieBlocking(uint16 id);
+
+ // Handle functions
+ VideoHandle findVideoHandle(uint16 id);
+ int32 getCurFrame(const VideoHandle &handle);
+ uint32 getFrameCount(const VideoHandle &handle);
+
+private:
+ MohawkEngine *_vm;
+
+ // Riven-related variables
+ Common::Array<MLSTRecord> _mlstRecords;
+
+ // Keep tabs on any videos playing
+ Common::Array<VideoEntry> _videoStreams;
+
+ VideoHandle createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop);
+ VideoHandle createVideoHandle(Common::String filename, uint16 x, uint16 y, bool loop);
+ void waitUntilMovieEnds(VideoHandle videoHandle);
+};
+
+} // End of namespace Mohawk
+
+#endif