aboutsummaryrefslogtreecommitdiff
path: root/engines/mohawk/video/cinepak.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/mohawk/video/cinepak.cpp')
-rw-r--r--engines/mohawk/video/cinepak.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mohawk/video/cinepak.cpp b/engines/mohawk/video/cinepak.cpp
index c5289806cf..48883ceab9 100644
--- a/engines/mohawk/video/cinepak.cpp
+++ b/engines/mohawk/video/cinepak.cpp
@@ -31,7 +31,7 @@
// Code here partially based off of ffmpeg ;)
namespace Mohawk {
-
+
#define PUT_PIXEL(offset, lum, u, v) \
Graphics::CPYUV2RGB(lum, u, v, r, g, b); \
if (_pixelFormat.bytesPerPixel == 2) \
@@ -68,7 +68,7 @@ Graphics::Surface *CinepakDecoder::decodeImage(Common::SeekableReadStream *strea
_curFrame.strips = new CinepakStrip[_curFrame.stripCount];
debug (4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
-
+
#if 0
// Borrowed from FFMPEG. This should cut out the extra data Cinepak for Sega has (which is useless).
// The theory behind this is that this is here to confuse standard Cinepak decoders. But, we won't let that happen! ;)
@@ -146,7 +146,7 @@ Graphics::Surface *CinepakDecoder::decodeImage(Common::SeekableReadStream *strea
_y = _curFrame.strips[i].rect.bottom;
}
-
+
return _curFrame.surface;
}