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Diffstat (limited to 'engines/mortevielle/detection.cpp')
-rw-r--r-- | engines/mortevielle/detection.cpp | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/engines/mortevielle/detection.cpp b/engines/mortevielle/detection.cpp new file mode 100644 index 0000000000..28cbc77b8b --- /dev/null +++ b/engines/mortevielle/detection.cpp @@ -0,0 +1,101 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "base/plugins.h" +#include "engines/advancedDetector.h" + +#include "mortevielle/mortevielle.h" +#include "mortevielle/detection_tables.h" +#include "mortevielle/saveload.h" + +namespace Mortevielle { +uint32 MortevielleEngine::getGameFlags() const { return _gameDescription->flags; } + +Common::Language MortevielleEngine::getLanguage() const { return _gameDescription->language; } + +} + +static const PlainGameDescriptor MortevielleGame[] = { + {"mortevielle", "Mortville Manor"}, + {0, 0} +}; + +class MortevielleMetaEngine : public AdvancedMetaEngine { +public: + MortevielleMetaEngine() : AdvancedMetaEngine(Mortevielle::MortevielleGameDescriptions, sizeof(ADGameDescription), + MortevielleGame) { + _md5Bytes = 512; + _singleid = "mortevielle"; + } + virtual const char *getName() const { + return "Mortevielle"; + } + + virtual const char *getOriginalCopyright() const { + return "Mortville Manor (C) 1987-89 Lankhor"; + } + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; + virtual int getMaximumSaveSlot() const; + virtual SaveStateList listSaves(const char *target) const; + virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool MortevielleMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + if (desc) { + *engine = new Mortevielle::MortevielleEngine(syst, desc); + } + return desc != 0; +} + +bool MortevielleMetaEngine::hasFeature(MetaEngineFeature f) const { + switch (f) { + case kSupportsListSaves: + case kSupportsDeleteSave: + case kSupportsLoadingDuringStartup: + case kSavesSupportMetaInfo: + case kSavesSupportThumbnail: + case kSavesSupportCreationDate: + return true; + default: + return false; + } +} + +int MortevielleMetaEngine::getMaximumSaveSlot() const { return 99; } + +SaveStateList MortevielleMetaEngine::listSaves(const char *target) const { + return Mortevielle::SavegameManager::listSaves(target); +} + +SaveStateDescriptor MortevielleMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Mortevielle::MortevielleEngine::generateSaveFilename(target, slot); + return Mortevielle::SavegameManager::querySaveMetaInfos(filename); +} + + +#if PLUGIN_ENABLED_DYNAMIC(MORTEVIELLE) + REGISTER_PLUGIN_DYNAMIC(MORTEVIELLE, PLUGIN_TYPE_ENGINE, MortevielleMetaEngine); +#else + REGISTER_PLUGIN_STATIC(MORTEVIELLE, PLUGIN_TYPE_ENGINE, MortevielleMetaEngine); +#endif |