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Diffstat (limited to 'engines/mortevielle/droite.cpp')
-rw-r--r-- | engines/mortevielle/droite.cpp | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/engines/mortevielle/droite.cpp b/engines/mortevielle/droite.cpp deleted file mode 100644 index fc52ff7bd3..0000000000 --- a/engines/mortevielle/droite.cpp +++ /dev/null @@ -1,68 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on original Mortville Manor DOS source code - * Copyright (c) 1988-1989 Lankhor - */ - -#include "mortevielle/droite.h" -#include "mortevielle/graphics.h" -#include "mortevielle/mortevielle.h" -#include "mortevielle/var_mor.h" - -namespace Mortevielle { - -void droite(int x, int y, int xx, int yy, int coul) { - int step, i; - float a, b; - float xr, yr, xro, yro; - - xr = x; - yr = y; - xro = xx; - yro = yy; - - if (abs(y - yy) > abs(x - xx)) { - a = (float)((x - xx)) / (y - yy); - b = (yr * xro - yro * xr) / (y - yy); - i = y; - if (y > yy) step = -1; - else step = 1; - do { - g_vm->_screenSurface.setPixel(Common::Point(abs((int)(a * i + b)), i), coul); - i = i + step; - } while (!(i == yy)); - } else { - a = (float)((y - yy)) / (x - xx); - b = ((yro * xr) - (yr * xro)) / (x - xx); - i = x; - if (x > xx) step = -1; - else step = 1; - do { - g_vm->_screenSurface.setPixel(Common::Point(i, abs((int)(a * i + b))), coul); - i = i + step; - } while (!(i == xx)); - } -} - -} // End of namespace Mortevielle |