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-rw-r--r--engines/mortevielle/menu.cpp792
1 files changed, 792 insertions, 0 deletions
diff --git a/engines/mortevielle/menu.cpp b/engines/mortevielle/menu.cpp
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+++ b/engines/mortevielle/menu.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file _distributed with this source _distribution.
+ *
+ * This program is free software; you can re_distribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is _distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Mortville Manor DOS source code
+ * Copyright (c) 1987-1989 Lankhor
+ */
+
+#include "mortevielle/mortevielle.h"
+
+#include "mortevielle/menu.h"
+#include "mortevielle/mouse.h"
+#include "mortevielle/outtext.h"
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "common/textconsole.h"
+
+namespace Mortevielle {
+
+const byte menuConstants[8][4] = {
+ { 7, 37, 23, 8},
+ {19, 33, 23, 7},
+ {31, 89, 10, 21},
+ {43, 25, 11, 5},
+ {55, 37, 5, 8},
+ {64, 13, 11, 2},
+ {62, 42, 13, 9},
+ {62, 46, 13, 10}
+};
+
+Menu::Menu() {
+ _opcodeAttach = _opcodeWait = _opcodeForce = _opcodeSleep = OPCODE_NONE;
+ _opcodeListen = _opcodeEnter = _opcodeClose = _opcodeSearch = OPCODE_NONE;
+ _opcodeKnock = _opcodeScratch = _opcodeRead = _opcodeEat = OPCODE_NONE;
+ _opcodePlace = _opcodeOpen = _opcodeTake = _opcodeLook = OPCODE_NONE;
+ _opcodeSmell = _opcodeSound = _opcodeLeave = _opcodeLift = OPCODE_NONE;
+ _opcodeTurn = _opcodeSHide = _opcodeSSearch = _opcodeSRead = OPCODE_NONE;
+ _opcodeSPut = _opcodeSLook = OPCODE_NONE;
+}
+
+void Menu::readVerbNums(Common::File &f, int dataSize) {
+ // Figure out what language Id is needed
+ byte desiredLanguageId;
+ switch(_vm->getLanguage()) {
+ case Common::EN_ANY:
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
+ break;
+ case Common::FR_FRA:
+ desiredLanguageId = MORTDAT_LANG_FRENCH;
+ break;
+ case Common::DE_DEU:
+ desiredLanguageId = MORTDAT_LANG_GERMAN;
+ break;
+ default:
+ warning("Language not supported, switching to English");
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
+ break;
+ }
+ // Read in the language
+ byte languageId = f.readByte();
+ --dataSize;
+
+ // If the language isn't correct, then skip the entire block
+ if (languageId != desiredLanguageId) {
+ f.skip(dataSize);
+ return;
+ }
+
+ assert(dataSize == 52);
+ _opcodeAttach = f.readUint16LE();
+ _opcodeWait = f.readUint16LE();
+ _opcodeForce = f.readUint16LE();
+ _opcodeSleep = f.readUint16LE();
+ _opcodeListen = f.readUint16LE();
+ _opcodeEnter = f.readUint16LE();
+ _opcodeClose = f.readUint16LE();
+ _opcodeSearch = f.readUint16LE();
+ _opcodeKnock = f.readUint16LE();
+ _opcodeScratch = f.readUint16LE();
+ _opcodeRead = f.readUint16LE();
+ _opcodeEat = f.readUint16LE();
+ _opcodePlace = f.readUint16LE();
+ _opcodeOpen = f.readUint16LE();
+ _opcodeTake = f.readUint16LE();
+ _opcodeLook = f.readUint16LE();
+ _opcodeSmell = f.readUint16LE();
+ _opcodeSound = f.readUint16LE();
+ _opcodeLeave = f.readUint16LE();
+ _opcodeLift = f.readUint16LE();
+ _opcodeTurn = f.readUint16LE();
+ _opcodeSHide = f.readUint16LE();
+ _opcodeSSearch = f.readUint16LE();
+ _opcodeSRead = f.readUint16LE();
+ _opcodeSPut = f.readUint16LE();
+ _opcodeSLook = f.readUint16LE();
+
+ _actionMenu[0]._menuId = OPCODE_NONE >> 8;
+ _actionMenu[0]._actionId = OPCODE_NONE & 0xFF;
+
+ _actionMenu[1]._menuId = _opcodeSHide >> 8;
+ _actionMenu[1]._actionId = _opcodeSHide & 0xFF;
+
+ _actionMenu[2]._menuId = _opcodeAttach >> 8;
+ _actionMenu[2]._actionId = _opcodeAttach & 0xFF;
+
+ _actionMenu[3]._menuId = _opcodeForce >> 8;
+ _actionMenu[3]._actionId = _opcodeForce & 0xFF;
+
+ _actionMenu[4]._menuId = _opcodeSleep >> 8;
+ _actionMenu[4]._actionId = _opcodeSleep & 0xFF;
+
+ _actionMenu[5]._menuId = _opcodeEnter >> 8;
+ _actionMenu[5]._actionId = _opcodeEnter & 0xFF;
+
+ _actionMenu[6]._menuId = _opcodeClose >> 8;
+ _actionMenu[6]._actionId = _opcodeClose & 0xFF;
+
+ _actionMenu[7]._menuId = _opcodeKnock >> 8;
+ _actionMenu[7]._actionId = _opcodeKnock & 0xFF;
+
+ _actionMenu[8]._menuId = _opcodeEat >> 8;
+ _actionMenu[8]._actionId = _opcodeEat & 0xFF;
+
+ _actionMenu[9]._menuId = _opcodePlace >> 8;
+ _actionMenu[9]._actionId = _opcodePlace & 0xFF;
+
+ _actionMenu[10]._menuId = _opcodeOpen >> 8;
+ _actionMenu[10]._actionId = _opcodeOpen & 0xFF;
+
+ _actionMenu[11]._menuId = _opcodeLeave >> 8;
+ _actionMenu[11]._actionId = _opcodeLeave & 0xFF;
+}
+
+/**
+ * Setup a menu's contents
+ * @remarks Originally called 'menut'
+ */
+void Menu::setText(MenuItem item, Common::String name) {
+ Common::String s = name;
+
+ switch (item._menuId) {
+ case MENU_INVENTORY:
+ if (item._actionId != 7) {
+ while (s.size() < 22)
+ s += ' ';
+
+ _inventoryStringArray[item._actionId] = s;
+ _inventoryStringArray[item._actionId].insertChar(' ', 0);
+ }
+ break;
+ case MENU_MOVE: {
+ // If the first character isn't '*' or ' ' then it's missing a heading space
+ char c = s[0];
+ if (c != '*' && c != ' ')
+ s.insertChar(' ', 0);
+
+ while (s.size() < 22)
+ s += ' ';
+
+ _moveStringArray[item._actionId] = s;
+ }
+ break;
+ case MENU_ACTION: {
+ // If the first character isn't '*' or ' ' then it's missing a heading space
+ char c = s[0];
+ if (c != '*' && c != ' ')
+ s.insertChar(' ', 0);
+
+ while (s.size() < 10)
+ s += ' ';
+
+ _actionStringArray[item._actionId] = s;
+ }
+ break;
+ case MENU_SELF: {
+ // If the first character isn't '*' or ' ' then it's missing a heading space
+ char c = s[0];
+ if (c != '*' && c != ' ')
+ s.insertChar(' ', 0);
+
+ while (s.size() < 10)
+ s += ' ';
+
+ _selfStringArray[item._actionId] = s;
+ }
+ break;
+ case MENU_DISCUSS:
+ _discussStringArray[item._actionId] = s;
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * Init destination menu
+ * @remarks Originally called 'tmlieu'
+ */
+void Menu::setDestinationText(int roomId) {
+ Common::String nomp;
+
+ if (roomId == ROOM26)
+ roomId = LANDING;
+
+ int destinationId = 0;
+ for (; (destinationId < 7) && (_vm->_destinationArray[destinationId][roomId]); ++destinationId) {
+ nomp = _vm->getString(_vm->_destinationArray[destinationId][roomId] + kMenuPlaceStringIndex);
+ while (nomp.size() < 20)
+ nomp += ' ';
+ setText(_moveMenu[destinationId + 1], nomp);
+ }
+ nomp = "* ";
+ for (int i = 7; i >= destinationId + 1; --i)
+ setText(_moveMenu[i], nomp);
+}
+
+/**
+ * _disable a menu item
+ * @param menuId Menu number
+ * @param actionId Item index
+ */
+void Menu::disableMenuItem(MenuItem item) {
+ switch (item._menuId) {
+ case MENU_INVENTORY:
+ if (item._actionId > 6) {
+ _inventoryStringArray[item._actionId].setChar('<', 0);
+ _inventoryStringArray[item._actionId].setChar('>', 21);
+ } else
+ _inventoryStringArray[item._actionId].setChar('*', 0);
+ break;
+ case MENU_MOVE:
+ _moveStringArray[item._actionId].setChar('*', 0);
+ break;
+ case MENU_ACTION:
+ _actionStringArray[item._actionId].setChar('*', 0);
+ break;
+ case MENU_SELF:
+ _selfStringArray[item._actionId].setChar('*', 0);
+ break;
+ case MENU_DISCUSS:
+ _discussStringArray[item._actionId].setChar('*', 0);
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * Enable a menu item
+ * @param menuId Menu number
+ * @param actionId Item index
+ * @remarks Originally called menu_enable
+ */
+void Menu::enableMenuItem(MenuItem item) {
+ switch (item._menuId) {
+ case MENU_INVENTORY:
+ _inventoryStringArray[item._actionId].setChar(' ', 0);
+ _inventoryStringArray[item._actionId].setChar(' ', 21);
+ break;
+ case MENU_MOVE:
+ _moveStringArray[item._actionId].setChar(' ', 0);
+ break;
+ case MENU_ACTION:
+ _actionStringArray[item._actionId].setChar(' ', 0);
+ break;
+ case MENU_SELF:
+ _selfStringArray[item._actionId].setChar(' ', 0);
+ break;
+ case MENU_DISCUSS:
+ _discussStringArray[item._actionId].setChar(' ', 0);
+ break;
+ default:
+ break;
+ }
+}
+
+void Menu::displayMenu() {
+ _vm->_mouse.hideMouse();
+ _vm->_screenSurface.fillRect(7, Common::Rect(0, 0, 639, 10));
+
+ int col = 28 * kResolutionScaler;
+ for (int charNum = 0; charNum < 6; charNum++) {
+ // One character after the other
+ int idx = 0;
+ for (int y = 1; y < 9; ++y) {
+ // One column after the other
+ int x = col;
+ for (int k = 0; k < 3; ++k) {
+ // One line after the other
+ uint msk = 0x80;
+ for (int pt = 0; pt <= 7; ++pt) {
+ if ((_charArr[charNum][idx] & msk) != 0) {
+ _vm->_screenSurface.setPixel(Common::Point(x + 1, y + 1), 0);
+ _vm->_screenSurface.setPixel(Common::Point(x, y + 1), 0);
+ _vm->_screenSurface.setPixel(Common::Point(x, y), 9);
+ }
+ msk >>= 1;
+ ++x;
+ }
+ ++idx;
+ }
+ }
+ col += 48 * kResolutionScaler;
+ }
+ _vm->_mouse.showMouse();
+}
+
+/**
+ * Show the menu
+ */
+void Menu::drawMenu() {
+ displayMenu();
+ _menuActive = true;
+ _msg4 = OPCODE_NONE;
+ _msg3 = OPCODE_NONE;
+ _menuSelected = false;
+ _vm->setMouseClick(false);
+ _multiTitle = false;
+}
+
+/**
+ * Menu function - Invert a menu entry
+ * @remarks Originally called 'invers'
+ */
+void Menu::invert(int indx) {
+ if (_msg4 == OPCODE_NONE)
+ return;
+
+ int menuIndex = _msg4 & 0xFF;
+
+ _vm->_screenSurface.putxy(menuConstants[_msg3 - 1][0] << 3, (menuIndex + 1) << 3);
+
+ Common::String str;
+ switch (_msg3) {
+ case MENU_INVENTORY:
+ str = _inventoryStringArray[menuIndex];
+ break;
+ case MENU_MOVE:
+ str = _moveStringArray[menuIndex];
+ break;
+ case MENU_ACTION:
+ str = _actionStringArray[menuIndex];
+ break;
+ case MENU_SELF:
+ str = _selfStringArray[menuIndex];
+ break;
+ case MENU_DISCUSS:
+ str = _discussStringArray[menuIndex];
+ break;
+ case MENU_FILE:
+ str = _vm->getEngineString(S_SAVE_LOAD + menuIndex);
+ break;
+ case MENU_SAVE:
+ str = _vm->getEngineString(S_SAVE_LOAD + 1);
+ str += ' ';
+ str += (char)(48 + menuIndex);
+ break;
+ case MENU_LOAD:
+ if (menuIndex == 1) {
+ str = _vm->getEngineString(S_RESTART);
+ } else {
+ str = _vm->getEngineString(S_SAVE_LOAD + 2);
+ str += ' ';
+ str += (char)(47 + menuIndex);
+ }
+ break;
+ default:
+ break;
+ }
+ if ((str[0] != '*') && (str[0] != '<'))
+ _vm->_screenSurface.drawString(str, indx);
+ else
+ _msg4 = OPCODE_NONE;
+}
+
+void Menu::util(Common::Point pos) {
+
+ int ymx = (menuConstants[_msg3 - 1][3] << 3) + 16;
+ int dxcar = menuConstants[_msg3 - 1][2];
+ int xmn = (menuConstants[_msg3 - 1][0] << 2) * kResolutionScaler;
+
+ int charWidth = 6;
+ int xmx = dxcar * charWidth + xmn + 2;
+ if ((pos.x > xmn) && (pos.x < xmx) && (pos.y < ymx) && (pos.y > 15)) {
+ int ix = (((uint)pos.y >> 3) - 1) + (_msg3 << 8);
+ if (ix != _msg4) {
+ invert(1);
+ _msg4 = ix;
+ invert(0);
+ }
+ } else if (_msg4 != OPCODE_NONE) {
+ invert(1);
+ _msg4 = OPCODE_NONE;
+ }
+}
+
+/**
+ * Draw a menu
+ */
+void Menu::menuDown(int ii) {
+ // Make a copy of the current screen surface for later restore
+ _vm->_backgroundSurface.copyFrom(_vm->_screenSurface);
+
+ // Draw the menu
+ int minX = menuConstants[ii - 1][0] << 3;
+ int lineNum = menuConstants[ii - 1][3];
+ _vm->_mouse.hideMouse();
+ int deltaX = 6;
+ int maxX = minX + (menuConstants[ii - 1][2] * deltaX) + 6;
+ if ((ii == 4) && (_vm->getLanguage() == Common::EN_ANY))
+ // Extra width needed for Self menu in English version
+ maxX = 435;
+
+ _vm->_screenSurface.fillRect(15, Common::Rect(minX, 12, maxX, 10 + (menuConstants[ii - 1][1] << 1)));
+ _vm->_screenSurface.fillRect(0, Common::Rect(maxX, 12, maxX + 4, 10 + (menuConstants[ii - 1][1] << 1)));
+ _vm->_screenSurface.fillRect(0, Common::Rect(minX, 8 + (menuConstants[ii - 1][1] << 1), maxX + 4, 12 + (menuConstants[ii - 1][1] << 1)));
+ _vm->_screenSurface.putxy(minX, 16);
+ for (int i = 1; i <= lineNum; i++) {
+ switch (ii) {
+ case 1:
+ if (_inventoryStringArray[i][0] != '*')
+ _vm->_screenSurface.drawString(_inventoryStringArray[i], 4);
+ break;
+ case 2:
+ if (_moveStringArray[i][0] != '*')
+ _vm->_screenSurface.drawString(_moveStringArray[i], 4);
+ break;
+ case 3:
+ if (_actionStringArray[i][0] != '*')
+ _vm->_screenSurface.drawString(_actionStringArray[i], 4);
+ break;
+ case 4:
+ if (_selfStringArray[i][0] != '*')
+ _vm->_screenSurface.drawString(_selfStringArray[i], 4);
+ break;
+ case 5:
+ if (_discussStringArray[i][0] != '*')
+ _vm->_screenSurface.drawString(_discussStringArray[i], 4);
+ break;
+ case 6:
+ _vm->_screenSurface.drawString(_vm->getEngineString(S_SAVE_LOAD + i), 4);
+ break;
+ case 7: {
+ Common::String s = _vm->getEngineString(S_SAVE_LOAD + 1);
+ s += ' ';
+ s += (char)(48 + i);
+ _vm->_screenSurface.drawString(s, 4);
+ }
+ break;
+ case 8:
+ if (i == 1)
+ _vm->_screenSurface.drawString(_vm->getEngineString(S_RESTART), 4);
+ else {
+ Common::String s = _vm->getEngineString(S_SAVE_LOAD + 2);
+ s += ' ';
+ s += (char)(47 + i);
+ _vm->_screenSurface.drawString(s, 4);
+ }
+ break;
+ default:
+ break;
+ }
+ _vm->_screenSurface.putxy(minX, _vm->_screenSurface._textPos.y + 8);
+ }
+ _multiTitle = true;
+ _vm->_mouse.showMouse();
+}
+
+/**
+ * Menu is being removed, so restore the previous background area.
+ */
+void Menu::menuUp(int msgId) {
+ if (_multiTitle) {
+ /* Restore the background area */
+ assert(_vm->_screenSurface.pitch == _vm->_backgroundSurface.pitch);
+
+ // Get a pointer to the source and destination of the area to restore
+ const byte *pSrc = (const byte *)_vm->_backgroundSurface.getBasePtr(0, 10);
+ Graphics::Surface destArea = _vm->_screenSurface.lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT));
+ byte *pDest = (byte *)destArea.getPixels();
+
+ // Copy the data
+ Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest);
+
+ _multiTitle = false;
+ }
+}
+
+/**
+ * Erase the menu
+ */
+void Menu::eraseMenu() {
+ _menuActive = false;
+ _vm->setMouseClick(false);
+ menuUp(_msg3);
+}
+
+/**
+ * Handle updates to the menu
+ * @remarks Originally called 'mdn'
+ */
+void Menu::updateMenu() {
+ if (!_menuActive)
+ return;
+
+ Common::Point curPos = _vm->_mouse._pos;
+ if (!_vm->getMouseClick()) {
+ if (curPos == _vm->_prevPos)
+ return;
+ else
+ _vm->_prevPos = curPos;
+
+ bool tes = (curPos.y < 11)
+ && ((curPos.x >= (28 * kResolutionScaler) && curPos.x <= (28 * kResolutionScaler + 24))
+ || (curPos.x >= (76 * kResolutionScaler) && curPos.x <= (76 * kResolutionScaler + 24))
+ || ((curPos.x > 124 * kResolutionScaler) && (curPos.x < 124 * kResolutionScaler + 24))
+ || ((curPos.x > 172 * kResolutionScaler) && (curPos.x < 172 * kResolutionScaler + 24))
+ || ((curPos.x > 220 * kResolutionScaler) && (curPos.x < 220 * kResolutionScaler + 24))
+ || ((curPos.x > 268 * kResolutionScaler) && (curPos.x < 268 * kResolutionScaler + 24)));
+ if (tes) {
+ int ix;
+
+ if (curPos.x < 76 * kResolutionScaler)
+ ix = MENU_INVENTORY;
+ else if (curPos.x < 124 * kResolutionScaler)
+ ix = MENU_MOVE;
+ else if (curPos.x < 172 * kResolutionScaler)
+ ix = MENU_ACTION;
+ else if (curPos.x < 220 * kResolutionScaler)
+ ix = MENU_SELF;
+ else if (curPos.x < 268 * kResolutionScaler)
+ ix = MENU_DISCUSS;
+ else
+ ix = MENU_FILE;
+
+ if ((ix != _msg3) || (!_multiTitle))
+ if (!((ix == MENU_FILE) && ((_msg3 == MENU_SAVE) || (_msg3 == MENU_LOAD)))) {
+ menuUp(_msg3);
+ menuDown(ix);
+ _msg3 = ix;
+ _msg4 = OPCODE_NONE;
+ }
+ } else { // Not in the MenuTitle line
+ if ((curPos.y > 11) && (_multiTitle))
+ util(curPos);
+ }
+ } else { // There was a click
+ if ((_msg3 == MENU_FILE) && (_msg4 != OPCODE_NONE)) {
+ // Another menu to be _displayed
+ _vm->setMouseClick(false);
+ menuUp(_msg3);
+ if ((_msg4 & 0xFF) == 1)
+ _msg3 = MENU_SAVE;
+ else
+ _msg3 = MENU_LOAD;
+ menuDown(_msg3);
+
+ _vm->setMouseClick(false);
+ } else {
+ // A menu was clicked on
+ _menuSelected = (_multiTitle) && (_msg4 != OPCODE_NONE);
+ menuUp(_msg3);
+ _vm->_currAction = _msg4;
+ _vm->_currMenu = _msg3;
+ _msg3 = OPCODE_NONE;
+ _msg4 = OPCODE_NONE;
+
+ _vm->setMouseClick(false);
+ }
+ }
+}
+
+void Menu::setParent(MortevielleEngine *vm) {
+ _vm = vm;
+}
+
+void Menu::initMenu() {
+ Common::File f;
+
+ bool menuLoaded = false;
+ // First try to read it from mort.dat if useOriginalData() is false
+ if (!_vm->useOriginalData()) {
+ if (!f.open(MORT_DAT))
+ warning("File %s not found. Using default menu from game data", MORT_DAT);
+ else {
+ // Figure out what language Id is needed
+ byte desiredLanguageId;
+ switch(_vm->getLanguage()) {
+ case Common::EN_ANY:
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
+ break;
+ case Common::FR_FRA:
+ desiredLanguageId = MORTDAT_LANG_FRENCH;
+ break;
+ case Common::DE_DEU:
+ desiredLanguageId = MORTDAT_LANG_GERMAN;
+ break;
+ default:
+ warning("Language not supported, switching to English");
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
+ break;
+ }
+
+ // Validate the data file header
+ char fileId[4];
+ f.read(fileId, 4);
+ // Do not display warnings here. They would already have been displayed in MortevielleEngine::loadMortDat().
+ if (strncmp(fileId, "MORT", 4) == 0 && f.readByte() >= MORT_DAT_REQUIRED_VERSION) {
+ f.readByte(); // Minor version
+ // Loop to load resources from the data file
+ while (f.pos() < f.size()) {
+ // Get the Id and size of the next resource
+ char dataType[4];
+ int dataSize;
+ f.read(dataType, 4);
+ dataSize = f.readUint16LE();
+ if (!strncmp(dataType, "MENU", 4)) {
+ // Read in the language
+ byte languageId = f.readByte();
+ --dataSize;
+
+ // If the language isn't correct, then skip the entire block
+ if (languageId != desiredLanguageId) {
+ f.skip(dataSize);
+ continue;
+ }
+ if (dataSize == 6 * 24) {
+ f.read(_charArr, dataSize);
+ menuLoaded = true;
+ } else
+ warning("Wrong size %d for menu data. Expected %d or less", dataSize, 6 * 24);
+ break;
+ } else {
+ // Other sections
+ f.skip(dataSize);
+ }
+ }
+ }
+ // Close the file
+ f.close();
+ if (!menuLoaded)
+ warning("Failed to load menu from mort.dat. Will use default menu from game data instead.");
+ }
+ }
+
+ if (!menuLoaded) {
+ // Load menu from game data using the original language
+ if (_vm->getOriginalLanguage() == Common::FR_FRA) {
+ if (!f.open("menufr.mor"))
+ error("Missing file - menufr.mor");
+ } else { // Common::DE_DEU
+ if (!f.open("menual.mor"))
+ error("Missing file - menual.mor");
+ }
+ f.read(_charArr, 6 * 24);
+ f.close();
+ }
+
+ // Skipped: dialog asking to swap floppy
+
+ for (int i = 1; i <= 8; ++i)
+ _inventoryStringArray[i] = "* ";
+ _inventoryStringArray[7] = "< -*-*-*-*-*-*-*-*-*- ";
+ for (int i = 1; i <= 7; ++i)
+ _moveStringArray[i] = "* ";
+ for (int i = 1; i < 22; i++) {
+ _actionStringArray[i] = _vm->getString(i + kMenuActionStringIndex);
+ if ((_actionStringArray[i][0] != '*') && (_actionStringArray[i][0] != ' '))
+ _actionStringArray[i].insertChar(' ', 0);
+ while (_actionStringArray[i].size() < 10)
+ _actionStringArray[i] += ' ';
+
+ if (i < 9) {
+ if (i < 6) {
+ _selfStringArray[i] = _vm->getString(i + kMenuSelfStringIndex);
+ if ((_selfStringArray[i][0] != '*') && (_selfStringArray[i][0] != ' '))
+ _selfStringArray[i].insertChar(' ', 0);
+ while (_selfStringArray[i].size() < 10)
+ _selfStringArray[i] += ' ';
+ }
+ _discussStringArray[i] = _vm->getString(i + kMenuSayStringIndex) + ' ';
+ }
+ }
+ for (int i = 1; i <= 8; ++i) {
+ _discussMenu[i]._menuId = MENU_DISCUSS;
+ _discussMenu[i]._actionId = i;
+ if (i < 8) {
+ _moveMenu[i]._menuId = MENU_MOVE;
+ _moveMenu[i]._actionId = i;
+ }
+ _inventoryMenu[i]._menuId = MENU_INVENTORY;
+ _inventoryMenu[i]._actionId = i;
+ if (i > 6)
+ disableMenuItem(_inventoryMenu[i]);
+ }
+ _msg3 = OPCODE_NONE;
+ _msg4 = OPCODE_NONE;
+ _vm->_currMenu = OPCODE_NONE;
+ _vm->_currAction = OPCODE_NONE;
+ _vm->setMouseClick(false);
+}
+
+/**
+ * Engine function - Switch action menu to "Search" mode
+ * @remarks Originally called 'mfoudi'
+ */
+void Menu::setSearchMenu() {
+ for (int i = 1; i <= 7; ++i)
+ disableMenuItem(_moveMenu[i]);
+
+ for (int i = 1; i <= 11; ++i)
+ disableMenuItem(_actionMenu[i]);
+
+ MenuItem miSound;
+ miSound._menuId = _opcodeSound >> 8;
+ miSound._actionId = _opcodeSound & 0xFF;
+
+ MenuItem miLift;
+ miLift._menuId = _opcodeLift >> 8;
+ miLift._actionId = _opcodeLift & 0xFF;
+
+ setText(miSound, _vm->getEngineString(S_SUITE));
+ setText(miLift, _vm->getEngineString(S_STOP));
+}
+
+/**
+ * Engine function - Switch action menu from "Search" mode back to normal mode
+ * @remarks Originally called 'mfouen'
+ */
+void Menu::unsetSearchMenu() {
+ setDestinationText(_vm->_coreVar._currPlace);
+ for (int i = 1; i <= 11; ++i)
+ enableMenuItem(_actionMenu[i]);
+
+ MenuItem miSound;
+ miSound._menuId = _opcodeSound >> 8;
+ miSound._actionId = _opcodeSound & 0xFF;
+
+ MenuItem miLift;
+ miLift._menuId = _opcodeLift >> 8;
+ miLift._actionId = _opcodeLift & 0xFF;
+
+ setText(miSound, _vm->getEngineString(S_PROBE));
+ setText(miLift, _vm->getEngineString(S_RAISE));
+}
+
+/**
+ * Set Inventory menu texts
+ * @remarks Originally called 'modinv'
+ */
+void Menu::setInventoryText() {
+ Common::String nomp;
+
+ int cy = 0;
+ for (int i = 1; i <= 6; ++i) {
+ if (_vm->_coreVar._inventory[i] != 0) {
+ ++cy;
+ int r = _vm->_coreVar._inventory[i] + 400;
+ nomp = _vm->getString(r - 501 + kInventoryStringIndex);
+ setText(_inventoryMenu[cy], nomp);
+ enableMenuItem(_inventoryMenu[i]);
+ }
+ }
+
+ if (cy < 6) {
+ for (int i = cy + 1; i <= 6; ++i) {
+ setText(_inventoryMenu[i], " ");
+ disableMenuItem(_inventoryMenu[i]);
+ }
+ }
+}
+} // End of namespace Mortevielle