diff options
Diffstat (limited to 'engines/mortevielle/saveload.cpp')
-rw-r--r-- | engines/mortevielle/saveload.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/mortevielle/saveload.cpp b/engines/mortevielle/saveload.cpp index 4c5e6252d5..8ce97fbac0 100644 --- a/engines/mortevielle/saveload.cpp +++ b/engines/mortevielle/saveload.cpp @@ -110,7 +110,7 @@ void SavegameManager::loadSavegame(int n) { g_vm->_tabdon[i + kAcha] = _tabdonSaveBuffer[i]; // Close the stream - delete stream; + delete stream; } /** @@ -120,7 +120,7 @@ Common::Error SavegameManager::loadGame(int n) { g_vm->_mouse.hideMouse(); g_vm->displayEmptyHand(); loadSavegame(n); - + /* Initialization */ g_vm->charToHour(); g_vm->initGame(); @@ -138,13 +138,13 @@ Common::Error SavegameManager::saveGame(int n, const Common::String &saveName) { g_vm->_mouse.hideMouse(); g_vm->hourToChar(); - + for (i = 0; i <= 389; ++i) _tabdonSaveBuffer[i] = g_vm->_tabdon[i + kAcha]; g_vm->_saveStruct = g_vm->_coreVar; if (g_vm->_saveStruct._currPlace == ROOM26) g_vm->_saveStruct._currPlace = LANDING; - + Common::String filename = generateSaveName(n); f = g_system->getSavefileManager()->openForSaving(filename); @@ -162,7 +162,7 @@ Common::Error SavegameManager::saveGame(int n, const Common::String &saveName) { // Close the save file f->finalize(); delete f; - + // Skipped: dialog asking to swap floppy g_vm->_mouse.showMouse(); @@ -252,18 +252,18 @@ SaveStateList SavegameManager::listSaves(const char *target) { // ScummVm savegame. Read in the header to get the savegame name SavegameHeader header; validFlag = readSavegameHeader(in, header); - + if (validFlag) { delete header.thumbnail; saveDescription = header.saveName; } } else if (file->size() == 497) { // Form an appropriate savegame name - saveDescription = (slotNumber == 0) ? "Initial game state" : + saveDescription = (slotNumber == 0) ? "Initial game state" : Common::String::format("Savegame #%d", slotNumber); validFlag = true; } - + if (validFlag) // Got a valid savegame saveList.push_back(SaveStateDescriptor(slotNumber, saveDescription)); @@ -278,7 +278,7 @@ SaveStateList SavegameManager::listSaves(const char *target) { SaveStateDescriptor SavegameManager::querySaveMetaInfos(int slot) { Common::String fileName = Mortevielle::SavegameManager::generateSaveName(slot); Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName); - + if (f) { // Check to see if it's a ScummVM savegame or not char buffer[4]; @@ -311,7 +311,7 @@ SaveStateDescriptor SavegameManager::querySaveMetaInfos(int slot) { return desc; } } - + return SaveStateDescriptor(); } |