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-rw-r--r--engines/mortevielle/sound.cpp800
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diff --git a/engines/mortevielle/sound.cpp b/engines/mortevielle/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Mortville Manor DOS source code
+ * Copyright (c) 1987-1989 Lankhor
+ */
+
+#include "mortevielle/mortevielle.h"
+#include "mortevielle/sound.h"
+
+#include "audio/decoders/raw.h"
+#include "common/scummsys.h"
+
+namespace Mortevielle {
+
+ const byte _tnocon[364] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ };
+
+ const byte _intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0};
+ const byte _typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3};
+ const byte _tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10};
+ const byte _tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9};
+
+SoundManager::SoundManager(Audio::Mixer *mixer) {
+ _mixer = mixer;
+ _audioStream = nullptr;
+ _ambiantNoiseBuf = nullptr;
+ _noiseBuf = nullptr;
+
+ _soundType = 0;
+ _phonemeNumb = 0;
+
+ for (int i = 0; i < 3; i++) {
+ _queue[i]._val = 0;
+ _queue[i]._code = 0;
+ _queue[i]._acc = 0;
+ _queue[i]._freq = 0;
+ _queue[i]._rep = 0;
+ }
+ _buildingSentence = false;
+}
+
+SoundManager::~SoundManager() {
+ if (_audioStream)
+ _audioStream->finish();
+ free(_ambiantNoiseBuf);
+ free(_noiseBuf);
+}
+
+/**
+ * Decode music data
+ */
+int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) {
+ static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 };
+
+ uint seed = 128;
+ int v;
+ int decompSize = 0;
+ int skipSize = 0;
+
+ for (int idx1 = 0; idx1 < size; ++idx1) {
+ byte srcByte = *PSrc++;
+ v = tab[srcByte >> 4];
+ seed += v;
+ *PDest++ = seed & 0xff;
+
+ v = tab[srcByte & 0xf];
+ seed += v;
+ *PDest++ = seed & 0xff;
+
+ if (srcByte == 0)
+ skipSize += 2;
+ else {
+ decompSize += skipSize + 2;
+ skipSize = 0;
+ }
+ }
+ return decompSize;
+}
+
+/**
+ * Load sonmus.mor file
+ * @remarks Originally called 'charge_son'
+ */
+void SoundManager::loadAmbiantSounds() {
+ Common::File f;
+ if (!f.open("sonmus.mor"))
+ error("Missing file - sonmus.mor");
+
+ free(_ambiantNoiseBuf);
+ int size = f.size();
+ byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size);
+ _ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2);
+ f.read(compMusicBuf1, size);
+ f.close();
+
+ decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size);
+ free(compMusicBuf1);
+}
+
+/**
+ * Speech function - Load Noise files
+ * @remarks Originally called 'charge_bruit' and 'charge_bruit5'
+ */
+void SoundManager::loadNoise() {
+ Common::File f1, f2;
+
+ if (!f1.open("bruits")) //Translation: "noise"
+ error("Missing file - bruits");
+ if (!f2.open("bruit5"))
+ error("Missing file - bruit5");
+
+ _noiseBuf = (byte *)malloc(sizeof(byte) * (f1.size() + f2.size()));
+ assert(f1.size() > 32000);
+
+ f1.read(_noiseBuf, 32000); // 250 * 128
+ f2.read(&_noiseBuf[32000], f2.size());
+ f1.read(&_noiseBuf[32000 + f2.size()], f1.size() - 32000); // 19072
+
+ f1.close();
+ f2.close();
+}
+
+void SoundManager::regenbruit() {
+ int i = 69876;
+ for (int j = 0; j < 100; j++) {
+ _cfiphBuffer[j] = READ_BE_UINT16(&_noiseBuf[i]);
+ i += 2;
+ }
+}
+
+void SoundManager::litph(tablint &t, int typ, int tempo) {
+ // Skip speech
+ if (_soundType == 0)
+ return;
+
+ if (!_buildingSentence) {
+ if (_mixer->isSoundHandleActive(_soundHandle))
+ _mixer->stopHandle(_soundHandle);
+ _buildingSentence = true;
+ }
+ int freq = tempo * 252; // 25.2 * 10
+ int i = 0;
+ while (i < _ptr_oct) {
+ int idx = _troctBuf[i];
+ i++;
+ switch(idx) {
+ case 0: {
+ int val = _troctBuf[i];
+ i++;
+ if (_soundType == 0)
+ warning("TODO: vclas");
+ else if (_soundType == 1) {
+ debugC(5, kMortevielleSounds, "litph - duson");
+ const static int noiseAdr[] = {0, 17224,
+ 17224, 33676,
+ 33676, 51014,
+ 51014, 59396,
+ 59396, 61286,
+ 61286, 69875};
+ if (val > 5) {
+ warning("unhandled index %d", val);
+ } else {
+ if (!_audioStream)
+ _audioStream = Audio::makeQueuingAudioStream(freq, false);
+ _audioStream->queueBuffer(&_noiseBuf[noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ }
+ } else { // 2
+ debugC(5, kMortevielleSounds, "litph - vadson");
+ const static int ambiantNoiseAdr[] = {0, 14020,
+ 14020, 18994,
+ 18994, 19630,
+ 19630, 22258,
+ 22258, 37322,
+ 37322, 44472,
+ 44472, 52324,
+ 52324, 59598,
+ 59598, 69748};
+ if (val > 8) {
+ warning("unhandled index %d", val);
+ } else {
+ if (!_audioStream)
+ _audioStream = Audio::makeQueuingAudioStream(freq, false);
+ _audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ }
+ }
+ i++;
+ break;
+ }
+ case 2: {
+ int val = _troctBuf[i];
+ i++;
+ int tmpidx = (val * 12) + 268;
+ val = _troctBuf[i];
+ i++;
+ warning("TODO: reech %d %d", tmpidx, val);
+ }
+ break;
+ case 4:
+ if (_soundType) {
+ i += 2;
+ } else {
+ // Speech
+ warning("TODO: Interphoneme: consonne:%d voyelle:%d", _troctBuf[i], _troctBuf[i + 1]);
+ i += 2;
+ }
+ break;
+ case 6:
+ warning("TODO: pari2");
+ i += 2;
+ break;
+ default:
+ static byte emptyBuf[19] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+ if (idx == 62)
+ warning("TODO: blab");
+ else if (idx == 32) {
+ if (!_audioStream)
+ _audioStream = Audio::makeQueuingAudioStream(freq, false);
+ _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ } else if (idx == 35) {
+ if (i < _ptr_oct)
+ warning("unexpected 35 - stop the buffering");
+ i = _ptr_oct;
+ } else if (idx == 46) {
+ if (!_audioStream)
+ _audioStream = Audio::makeQueuingAudioStream(freq, false);
+ for (int j = 0; j < 10; j++)
+ _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
+ } else {
+ warning("Other code: %d - %d %d", idx, _troctBuf[i], _troctBuf[i + 1]);
+ }
+ break;
+ }
+ }
+}
+
+void SoundManager::playSong(const byte* buf, uint size, uint loops) {
+ int freq = kTempoMusic * 252; // 25.2 * 10
+ Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops);
+ Audio::SoundHandle songHandle;
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
+
+ while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
+ ;
+ // In case the handle is still active, stop it.
+ _mixer->stopHandle(songHandle);
+}
+
+void SoundManager::setParent(MortevielleEngine *vm) {
+ _vm = vm;
+}
+
+void SoundManager::spfrac(int wor) {
+ _queue[2]._rep = (uint)wor >> 12;
+ if ((_soundType == 0) && (_queue[2]._code != 9)) {
+ if (((_queue[2]._code > 4) && (_queue[2]._val != 20) && (_queue[2]._rep != 3) && (_queue[2]._rep != 6) && (_queue[2]._rep != 9)) ||
+ ((_queue[2]._code < 5) && ((_queue[2]._val != 19) && (_queue[2]._val != 22) && (_queue[2]._rep != 4) && (_queue[2]._rep != 9)))) {
+ ++_queue[2]._rep;
+ }
+ }
+
+ _queue[2]._freq = ((uint)wor >> 6) & 7;
+ _queue[2]._acc = ((uint)wor >> 9) & 7;
+}
+
+void SoundManager::charg_car(int &currWordNumb) {
+ assert(currWordNumb < 1712);
+ int wor = READ_BE_UINT16(&_wordBuf[currWordNumb]);
+ int int_ = wor & 0x3f; // 63
+
+ if ((int_ >= 0) && (int_ <= 13)) {
+ _queue[2]._val = int_;
+ _queue[2]._code = 5;
+ } else if ((int_ >= 14) && (int_ <= 21)) {
+ _queue[2]._val = int_;
+ _queue[2]._code = 6;
+ } else if ((int_ >= 22) && (int_ <= 47)) {
+ int_ -= 22;
+ _queue[2]._val = int_;
+ _queue[2]._code = _typcon[int_];
+ } else if ((int_ >= 48) && (int_ <= 56)) {
+ _queue[2]._val = int_ - 22;
+ _queue[2]._code = 4;
+ } else {
+ switch (int_) {
+ case 60:
+ _queue[2]._val = 32; /* " " */
+ _queue[2]._code = 9;
+ break;
+ case 61:
+ _queue[2]._val = 46; /* "." */
+ _queue[2]._code = 9;
+ break;
+ case 62:
+ _queue[2]._val = 35; /* "#" */
+ _queue[2]._code = 9;
+ default:
+ break;
+ }
+ }
+
+ spfrac(wor);
+ currWordNumb += 2;
+}
+
+
+void SoundManager::entroct(byte o) {
+ assert(_ptr_oct < 10576);
+ _troctBuf[_ptr_oct] = o;
+ ++_ptr_oct;
+}
+
+void SoundManager::cctable(tablint &t) {
+ float tb[257];
+
+ tb[0] = 0;
+ for (int k = 0; k <= 255; ++k) {
+ tb[k + 1] = _vm->_addFix + tb[k];
+ t[255 - k] = abs((int)tb[k] + 1);
+ }
+}
+
+/**
+ * Load phoneme sound file
+ * @remarks Originally called 'charge_phbruit'
+ */
+void SoundManager::loadPhonemeSounds() {
+ Common::File f;
+
+ if (!f.open("phbrui.mor"))
+ error("Missing file - phbrui.mor");
+
+ for (int i = 1; i <= f.size() / 2; ++i)
+ _cfiphBuffer[i] = f.readUint16BE();
+
+ f.close();
+}
+
+void SoundManager::trait_car() {
+ byte d3;
+ int d2, i;
+
+ switch (_queue[1]._code) {
+ case 9:
+ if (_queue[1]._val != (int)'#') {
+ for (i = 0; i <= _queue[1]._rep; ++i)
+ entroct(_queue[1]._val);
+ }
+ break;
+ case 5:
+ case 6:
+ if (_queue[1]._code == 6)
+ d3 = _tabdph[(_queue[1]._val - 14) << 1];
+ else
+ d3 = kNullValue;
+ if (_queue[0]._code >= 5) {
+ if (_queue[0]._code == 9) {
+ entroct(4);
+ if (d3 == kNullValue)
+ entroct(_queue[1]._val);
+ else
+ entroct(d3);
+ entroct(22);
+ }
+ }
+
+ switch (_queue[1]._rep) {
+ case 0:
+ entroct(0);
+ entroct(_queue[1]._val);
+ if (d3 == kNullValue)
+ if (_queue[2]._code == 9)
+ entroct(2);
+ else
+ entroct(4);
+ else if (_queue[2]._code == 9)
+ entroct(0);
+ else
+ entroct(1);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ if (_queue[1]._rep != 4) {
+ i = _queue[1]._rep - 5;
+ do {
+ --i;
+ entroct(0);
+ if (d3 == kNullValue)
+ entroct(_queue[1]._val);
+ else
+ entroct(d3);
+ entroct(3);
+ } while (i >= 0);
+ }
+ if (d3 == kNullValue) {
+ entroct(4);
+ entroct(_queue[1]._val);
+ entroct(0);
+ } else {
+ entroct(0);
+ entroct(_queue[1]._val);
+ entroct(3);
+ }
+
+ break;
+ case 7:
+ case 8:
+ case 9:
+ if (_queue[1]._rep != 7) {
+ i = _queue[1]._rep - 8;
+ do {
+ --i;
+ entroct(0);
+ if (d3 == kNullValue)
+ entroct(_queue[1]._val);
+ else
+ entroct(d3);
+ entroct(3);
+ } while (i >= 0);
+ }
+ if (d3 == kNullValue) {
+ entroct(0);
+ entroct(_queue[1]._val);
+ entroct(2);
+ } else {
+ entroct(0);
+ entroct(_queue[1]._val);
+ entroct(0);
+ }
+ break;
+ case 1:
+ case 2:
+ case 3:
+ if (_queue[1]._rep != 1) {
+ i = _queue[1]._rep - 2;
+ do {
+ --i;
+ entroct(0);
+ if (d3 == kNullValue)
+ entroct(_queue[1]._val);
+ else
+ entroct(d3);
+ entroct(3);
+ } while (i >= 0);
+ }
+ entroct(0);
+ entroct(_queue[1]._val);
+ if (_queue[2]._code == 9)
+ entroct(0);
+ else
+ entroct(1);
+
+ break;
+ default:
+ break;
+ } // switch c2.rep
+ break;
+
+ case 2:
+ case 3:
+ d3 = _queue[1]._code + 5; // 7 ou 8 => Corresponding vowel
+ if (_queue[0]._code > 4) {
+ if (_queue[0]._code == 9) {
+ entroct(4);
+ entroct(d3);
+ entroct(22);
+ }
+ }
+ i = _queue[1]._rep;
+ assert(i >= 0);
+ if (i != 0) {
+ do {
+ --i;
+ entroct(0);
+ entroct(d3);
+ entroct(3);
+ } while (i > 0);
+ }
+ if (_queue[2]._code == 6) {
+ entroct(4);
+ entroct(_tabdph[(_queue[2]._val - 14) << 1]);
+ entroct(_queue[1]._val);
+ } else {
+ entroct(4);
+ if (_queue[2]._val == 4)
+ entroct(3);
+ else
+ entroct(_queue[2]._val);
+ entroct(_queue[1]._val);
+ }
+ break;
+ case 0:
+ case 1:
+ switch (_queue[2]._code) {
+ case 2:
+ d2 = 7;
+ break;
+ case 3:
+ d2 = 8;
+ break;
+ case 6:
+ d2 = _tabdph[(_queue[2]._val - 14) << 1];
+ break;
+ case 5:
+ d2 = _queue[2]._val;
+ break;
+ default:
+ d2 = 10;
+ break;
+ } // switch c3._code
+ d2 = (d2 * 26) + _queue[1]._val;
+ if (_tnocon[d2] == 0)
+ d3 = 2;
+ else
+ d3 = 6;
+ if (_queue[1]._rep >= 5) {
+ _queue[1]._rep -= 5;
+ d3 = 8 - d3; // Swap 2 and 6
+ }
+ if (_queue[1]._code == 0) {
+ i = _queue[1]._rep;
+ if (i != 0) {
+ do {
+ --i;
+ entroct(d3);
+ entroct(_queue[1]._val);
+ entroct(3);
+ } while (i > 0);
+ }
+ entroct(d3);
+ entroct(_queue[1]._val);
+ entroct(4);
+ } else {
+ entroct(d3);
+ entroct(_queue[1]._val);
+ entroct(3);
+ i = _queue[1]._rep;
+ if (i != 0) {
+ do {
+ --i;
+ entroct(d3);
+ entroct(_queue[1]._val);
+ entroct(4);
+ } while (i > 0);
+ }
+ }
+ if (_queue[2]._code == 9) {
+ entroct(d3);
+ entroct(_queue[1]._val);
+ entroct(5);
+ } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
+ switch (_queue[2]._code) {
+ case 3:
+ d2 = 8;
+ break;
+ case 6:
+ d2 = _tabdph[(_queue[2]._val - 14) << 1];
+ break;
+ case 5:
+ d2 = _queue[2]._val;
+ break;
+ default:
+ d2 = 7;
+ break;
+ } // switch c3._code
+ if (d2 == 4)
+ d2 = 3;
+
+ if (_intcon[_queue[1]._val] != 0)
+ ++_queue[1]._val;
+
+ if ((_queue[1]._val == 17) || (_queue[1]._val == 18))
+ _queue[1]._val = 16;
+
+ entroct(4);
+ entroct(d2);
+ entroct(_queue[1]._val);
+ }
+
+ break;
+ case 4:
+ i = _queue[1]._rep;
+ if (i != 0) {
+ do {
+ --i;
+ entroct(2);
+ entroct(_queue[1]._val);
+ entroct(3);
+ } while (i > 0);
+ }
+ entroct(2);
+ entroct(_queue[1]._val);
+ entroct(4);
+ if (_queue[2]._code == 9) {
+ entroct(2);
+ entroct(_queue[1]._val);
+ entroct(5);
+ } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
+ switch (_queue[2]._code) {
+ case 3:
+ d2 = 8;
+ break;
+ case 6:
+ d2 = _tabdph[(_queue[2]._val - 14) << 1];
+ break;
+ case 5:
+ d2 = _queue[2]._val;
+ break;
+ default:
+ d2 = 7;
+ break;
+ } // switch c3._code
+
+ if (d2 == 4)
+ d2 = 3;
+
+ if (_intcon[_queue[1]._val] != 0)
+ ++_queue[1]._val;
+
+ entroct(4);
+ entroct(d2);
+ entroct(_tabdbc[((_queue[1]._val - 26) << 1) + 1]);
+ }
+
+ break;
+ default:
+ break;
+ } // switch c2.code
+}
+
+/**
+ * Make the queue evolve by 1 value
+ * @remarks Originally called 'rot_chariot'
+ */
+void SoundManager::moveQueue() {
+ _queue[0] = _queue[1];
+ _queue[1] = _queue[2];
+ _queue[2]._val = 32;
+ _queue[2]._code = 9;
+}
+
+/**
+ * initialize the queue
+ * @remarks Originally called 'init_chariot'
+ */
+void SoundManager::initQueue() {
+ _queue[2]._rep = 0;
+ _queue[2]._freq = 0;
+ _queue[2]._acc = 0;
+ moveQueue();
+ moveQueue();
+}
+
+/**
+ * Handle a phoneme
+ * @remarks Originally called 'trait_ph'
+ */
+void SoundManager::handlePhoneme() {
+ const uint16 deca[3] = {300, 30, 40};
+
+ uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType];
+ uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType];
+ int wordCount = endPos - startPos;
+
+ startPos /= 2;
+ endPos /= 2;
+ assert((endPos - startPos) < 1711);
+ for (int i = startPos, currWord = 0; i < endPos; i++, currWord += 2)
+ WRITE_BE_UINT16(&_wordBuf[currWord], _cfiphBuffer[i]);
+
+ _ptr_oct = 0;
+ int currWord = 0;
+ initQueue();
+
+ do {
+ moveQueue();
+ charg_car(currWord);
+ trait_car();
+ } while (currWord < wordCount);
+
+ moveQueue();
+ trait_car();
+ entroct((int)'#');
+
+#ifdef DEBUG
+ warning("---");
+ for (int i = 0; i < _ptr_oct; ) {
+ if ((_troctBuf[i] == 32) || (_troctBuf[i] == 35) || (_troctBuf[i] == 46)) {
+ warning("%d", _troctBuf[i]);
+ i++;
+ } else {
+ warning("%d %d %d", _troctBuf[i], _troctBuf[i + 1], _troctBuf[i + 1]);
+ i += 3;
+ }
+ }
+ warning("---");
+#endif
+}
+
+/**
+ * Start speech
+ * @remarks Originally called 'parole'
+ */
+void SoundManager::startSpeech(int rep, int ht, int typ) {
+ uint16 savph[501];
+ int tempo;
+
+ // Hack to avoid a crash in the ending version. To be removed when the speech are implemented
+ if ((rep == 141) && (typ == 0))
+ return;
+
+ if (_vm->_soundOff)
+ return;
+
+ _phonemeNumb = rep;
+ int haut = ht;
+ _soundType = typ;
+ if (_soundType != 0) {
+ for (int i = 0; i <= 500; ++i)
+ savph[i] = _cfiphBuffer[i];
+ tempo = kTempoNoise;
+ } else if (haut > 5)
+ tempo = kTempoF;
+ else
+ tempo = kTempoM;
+ _vm->_addFix = (float)((tempo - 8)) / 256;
+ cctable(_tbi);
+ switch (typ) {
+ case 1:
+ regenbruit();
+ break;
+ case 2:
+ loadPhonemeSounds();
+ break;
+ default:
+ break;
+ }
+ handlePhoneme();
+ litph(_tbi, typ, tempo);
+
+ _buildingSentence = false;
+ if (typ != 0) {
+ _audioStream->finish();
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
+ _audioStream = nullptr;
+ }
+
+ if (_soundType != 0) {
+ for (int i = 0; i <= 500; ++i)
+ _cfiphBuffer[i] = savph[i];
+ }
+ _vm->setPal(_vm->_numpal);
+}
+
+void SoundManager::waitSpeech() {
+ while (_mixer->isSoundHandleActive(_soundHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
+ ;
+ // In case the handle is still active, stop it.
+ _mixer->stopHandle(_soundHandle);
+
+ if (!_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
+ g_system->delayMillis(600);
+}
+} // End of namespace Mortevielle