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Diffstat (limited to 'engines/mutationofjb/commands/bitmapvisibilitycommand.h')
-rw-r--r-- | engines/mutationofjb/commands/bitmapvisibilitycommand.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/mutationofjb/commands/bitmapvisibilitycommand.h b/engines/mutationofjb/commands/bitmapvisibilitycommand.h new file mode 100644 index 0000000000..366abd3148 --- /dev/null +++ b/engines/mutationofjb/commands/bitmapvisibilitycommand.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOFJB_BITMAPVISIBILITYCOMMAND_H +#define MUTATIONOFJB_BITMAPVISIBILITYCOMMAND_H + +#include "mutationofjb/commands/seqcommand.h" +#include "common/str.h" + +namespace MutationOfJB { + +class BitmapVisibilityCommandParser : public SeqCommandParser { +public: + BitmapVisibilityCommandParser() {} + + virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command); +}; + +class BitmapVisibilityCommand : public SeqCommand { +public: + BitmapVisibilityCommand(uint8 sceneId, uint8 bitmapId, bool visible) : _sceneId(sceneId), _bitmapId(bitmapId), _visible(visible) {} + const Common::String &getName() const; + + virtual ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override; + virtual Common::String debugString() const override; +private: + uint8 _sceneId; + uint8 _bitmapId; + bool _visible; +}; + +} + +#endif |