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Diffstat (limited to 'engines/mutationofjb/commands/talkcommand.cpp')
-rw-r--r-- | engines/mutationofjb/commands/talkcommand.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/mutationofjb/commands/talkcommand.cpp b/engines/mutationofjb/commands/talkcommand.cpp new file mode 100644 index 0000000000..d0775e481f --- /dev/null +++ b/engines/mutationofjb/commands/talkcommand.cpp @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/commands/talkcommand.h" +#include "mutationofjb/tasks/conversationtask.h" +#include "mutationofjb/script.h" +#include "mutationofjb/game.h" +#include "common/str.h" + +namespace MutationOfJB { + +bool TalkCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) { + if (line.size() < 11 || !line.hasPrefix("TALK TO HIM")) { + return false; + } + + int modeInt = 0; + + if (line.size() >= 13) { + modeInt = atoi(line.c_str() + 12); + } + + TalkCommand::Mode mode = TalkCommand::NORMAL_MODE; + + if (modeInt == 1) { + mode = TalkCommand::RAY_AND_BUTTLEG_MODE; + } else if (modeInt == 3) { + mode = TalkCommand::CARNIVAL_TICKET_SELLER_MODE; + } + + command = new TalkCommand(mode); + return true; +} + +Command::ExecuteResult TalkCommand::execute(ScriptExecutionContext &scriptExeCtx) { + if (!_task) { + _task = new ConversationTask(scriptExeCtx.getGame().getGameData()._conversationInfo); + scriptExeCtx.getGame().getTaskManager().addTask(_task); + } + + if (_task->getState() == Task::FINISHED) { + scriptExeCtx.getGame().getTaskManager().removeTask(_task); + delete _task; + _task = nullptr; + + return Command::Finished; + } + + return Command::InProgress; +} + +Common::String TalkCommand::debugString() const { + const char * modes[] = {"NORMAL", "RAY_AND_BUTTLEG", "CARNIVAL_TICKET_SELLER"}; + return Common::String::format("TALK %s", modes[(int) _mode]); +} + +} |