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-rw-r--r--engines/mutationofjb/gamedata.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mutationofjb/gamedata.h b/engines/mutationofjb/gamedata.h
index fb81518890..c2ddfd644a 100644
--- a/engines/mutationofjb/gamedata.h
+++ b/engines/mutationofjb/gamedata.h
@@ -338,10 +338,12 @@ struct Scene : Common::Serializable {
Door *getDoor(uint8 objectId);
Object *getObject(uint8 objectId, bool ignoreNo = false);
Static *getStatic(uint8 staticId, bool ignoreNo = false);
+ Bitmap *getBitmap(uint8 bitmapId);
uint8 getNoDoors(bool ignoreNo = false) const;
uint8 getNoObjects(bool ignoreNo = false) const;
uint8 getNoStatics(bool ignoreNo = false) const;
+ uint8 getNoBitmaps() const;
/**
* Finds the door at the given position. By default, only active doors are considered.