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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+namespace MutationOfJB {
+
+class TaskManager;
+
+class Task {
+public:
+ enum State {
+ IDLE,
+ RUNNING,
+ FINISHED
+ };
+
+ Task() : _taskManager(nullptr) {}
+ virtual ~Task() {}
+
+ virtual void start() = 0;
+ virtual void update() = 0;
+
+ void setTaskManager(TaskManager *taskMan) { _taskManager = taskMan; }
+ TaskManager *getTaskManager() { return _taskManager; }
+
+ State getState() const { return _state; }
+
+protected:
+ void setState(State state) { _state = state; }
+
+private:
+ TaskManager *_taskManager;
+ State _state;
+};
+
+}