diff options
Diffstat (limited to 'engines/mutationofjb/widgets')
-rw-r--r-- | engines/mutationofjb/widgets/gamewidget.cpp | 179 | ||||
-rw-r--r-- | engines/mutationofjb/widgets/gamewidget.h | 96 | ||||
-rw-r--r-- | engines/mutationofjb/widgets/labelwidget.cpp | 64 | ||||
-rw-r--r-- | engines/mutationofjb/widgets/labelwidget.h | 50 | ||||
-rw-r--r-- | engines/mutationofjb/widgets/widget.cpp | 26 | ||||
-rw-r--r-- | engines/mutationofjb/widgets/widget.h | 18 |
6 files changed, 425 insertions, 8 deletions
diff --git a/engines/mutationofjb/widgets/gamewidget.cpp b/engines/mutationofjb/widgets/gamewidget.cpp new file mode 100644 index 0000000000..c481869ff3 --- /dev/null +++ b/engines/mutationofjb/widgets/gamewidget.cpp @@ -0,0 +1,179 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/widgets/gamewidget.h" + +#include "mutationofjb/game.h" +#include "mutationofjb/gamedata.h" +#include "mutationofjb/guiscreen.h" +#include "mutationofjb/mutationofjb.h" +#include "mutationofjb/room.h" + +#include "common/events.h" +#include "graphics/screen.h" + +namespace MutationOfJB { + +GameWidget::GameWidget(GuiScreen &gui) : + Widget(gui, Common::Rect(GAME_NORMAL_AREA_WIDTH, GAME_NORMAL_AREA_HEIGHT)), + _currentMapObjectId(0), + _nextMapObjectId(0), + _callback(nullptr) {} + +void GameWidget::handleEvent(const Common::Event &event) { + if (!_enabled) + return; + + if (!_gui.getGame().isCurrentSceneMap()) { + handleNormalScene(event); + } else { + handleMapScene(event); + } +} + +void GameWidget::clearState() { + _currentMapObjectId = _nextMapObjectId = 0; +} + +void GameWidget::draw(Graphics::ManagedSurface &) { + Room &room = _gui.getGame().getRoom(); + + // Only selection changed. + if (_dirtyBits & DIRTY_MAP_SELECTION) { + if (_currentMapObjectId != _nextMapObjectId) { + if (_currentMapObjectId) { + room.drawObjectAnimation(_currentMapObjectId, 1); + } + if (_nextMapObjectId) { + room.drawObjectAnimation(_nextMapObjectId, 0); + } + _currentMapObjectId = _nextMapObjectId; + } + } + + // Full redraw. + if (_dirtyBits == DIRTY_ALL) { + room.redraw(); + return; + } +} + +void GameWidget::handleNormalScene(const Common::Event &event) { + Game &game = _gui.getGame(); + Scene *const scene = game.getGameData().getCurrentScene(); + + switch (event.type) { + case Common::EVENT_LBUTTONDOWN: { + const int16 x = event.mouse.x; + const int16 y = event.mouse.y; + + if (!_area.contains(x, y)) + break; + + if (Door *const door = scene->findDoor(x, y)) { + if (_callback) + _callback->onGameDoorClicked(this, door); + } else if (Static *const stat = scene->findStatic(x, y)) { + if (_callback) + _callback->onGameStaticClicked(this, stat); + } + break; + } + case Common::EVENT_MOUSEMOVE: { + + const int16 x = event.mouse.x; + const int16 y = event.mouse.y; + + if (!_area.contains(x, y)) + break; + + bool entityHit = false; + if (Door *const door = scene->findDoor(x, y)) { + if (door->_destSceneId != 0) { + if (_callback) + _callback->onGameEntityHovered(this, door->_name); + entityHit = true; + } + } else if (Static *const stat = scene->findStatic(x, y)) { + if (_callback) + _callback->onGameEntityHovered(this, stat->_name); + entityHit = true; + } + + if (_callback && !entityHit) + _callback->onGameEntityHovered(this, Common::String()); + + _gui.getGame().getEngine().setCursorState(entityHit ? MutationOfJBEngine::CURSOR_ACTIVE : MutationOfJBEngine::CURSOR_IDLE); + break; + } + default: + break; + } +} + +void GameWidget::handleMapScene(const Common::Event &event) { + Game &game = _gui.getGame(); + Scene *const scene = game.getGameData().getCurrentScene(); + + switch (event.type) { + case Common::EVENT_LBUTTONDOWN: { + const int16 x = event.mouse.x; + const int16 y = event.mouse.y; + + int index = 0; + if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { + Static *const stat = scene->getStatic(index); + if (stat && stat->_active == 1) { + game.startActionSection(ActionInfo::Walk, stat->_name); + } + } + break; + } + case Common::EVENT_MOUSEMOVE: { + const int16 x = event.mouse.x; + const int16 y = event.mouse.y; + + _nextMapObjectId = 0; + + int index = 0; + //bool found = false; + if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { + Static *const stat = scene->getStatic(index); + if (stat && stat->_active == 1) { + Object *const object = scene->getObject(index); + if (object) { + _nextMapObjectId = index; + } + } + } + if (_currentMapObjectId != _nextMapObjectId) + markDirty(DIRTY_MAP_SELECTION); + + _gui.getGame().getEngine().setCursorState(_nextMapObjectId ? MutationOfJBEngine::CURSOR_ACTIVE : MutationOfJBEngine::CURSOR_IDLE); + break; + } + default: + break; + } +} + +} diff --git a/engines/mutationofjb/widgets/gamewidget.h b/engines/mutationofjb/widgets/gamewidget.h new file mode 100644 index 0000000000..e3fe08a818 --- /dev/null +++ b/engines/mutationofjb/widgets/gamewidget.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOFJB_GAMEWIDGET_H +#define MUTATIONOFJB_GAMEWIDGET_H + +#include "mutationofjb/widgets/widget.h" + +namespace MutationOfJB { + +class GameWidget; +struct Door; +struct Static; + +class GameWidgetCallback { +public: + virtual ~GameWidgetCallback() {} + virtual void onGameDoorClicked(GameWidget *, const Door *door) = 0; + virtual void onGameStaticClicked(GameWidget *, const Static *stat) = 0; + virtual void onGameEntityHovered(GameWidget *, const Common::String &entity) = 0; +}; + +class GameWidget : public Widget { +public: + enum { + GAME_NORMAL_AREA_WIDTH = 320, + GAME_NORMAL_AREA_HEIGHT = 139, + GAME_FULL_AREA_WIDTH = 320, + GAME_FULL_AREA_HEIGHT = 200 + }; + + GameWidget(GuiScreen &gui); + void setCallback(GameWidgetCallback *callback) { + _callback = callback; + } + + virtual void handleEvent(const Common::Event &); + + void clearState(); +protected: + virtual void draw(Graphics::ManagedSurface &); + +private: + enum { + DIRTY_MAP_SELECTION = 1 << 1 + }; + + /** + * Handling for normal (non-map) scenes. + * + * Statics and doors define mouse clickable areas. + * Statics are used to start actions. + * Doors are used to transition between scenes. + * + * @param event ScummVM event. + */ + void handleNormalScene(const Common::Event &event); + + /** + * Special handling for map scenes. + * + * Bitmaps define mouse clickable areas. + * Statics are used to start actions. + * Objects are used for showing labels. + * + * @param event ScummVM event. + */ + void handleMapScene(const Common::Event &event); + + uint8 _currentMapObjectId; + uint8 _nextMapObjectId; + GameWidgetCallback *_callback; +}; + +} + +#endif diff --git a/engines/mutationofjb/widgets/labelwidget.cpp b/engines/mutationofjb/widgets/labelwidget.cpp new file mode 100644 index 0000000000..0279cb27e1 --- /dev/null +++ b/engines/mutationofjb/widgets/labelwidget.cpp @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/widgets/labelwidget.h" + +#include "mutationofjb/assets.h" +#include "mutationofjb/game.h" +#include "mutationofjb/gamedata.h" + +namespace MutationOfJB { + +LabelWidget::LabelWidget(GuiScreen &gui, const Common::Rect &area) : + Widget(gui, area), + _backgroundColor(0x00) {} + +uint8 LabelWidget::getBackgroundColor() const { + return _backgroundColor; +} + +void LabelWidget::setBackgroundColor(uint8 color) { + if (_backgroundColor == color) + return; + + _backgroundColor = color; + markDirty(); +} + +const Common::String &LabelWidget::getText() const { + return _text; +} + +void LabelWidget::setText(const Common::String &text) { + if (_text == text) + return; + + _text = text; + markDirty(); +} + +void LabelWidget::draw(Graphics::ManagedSurface &surface) { + surface.fillRect(_area, _backgroundColor); + _gui.getGame().getAssets().getSystemFont().drawString(&surface, _text, _area.left, _area.top, _area.width(), LIGHTGRAY, Graphics::kTextAlignCenter); +} + +} diff --git a/engines/mutationofjb/widgets/labelwidget.h b/engines/mutationofjb/widgets/labelwidget.h new file mode 100644 index 0000000000..c87099671b --- /dev/null +++ b/engines/mutationofjb/widgets/labelwidget.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOJFB_LABELWIDGET_H +#define MUTATIONOJFB_LABELWIDGET_H + +#include "mutationofjb/widgets/widget.h" + +namespace MutationOfJB { + +class LabelWidget : public Widget { +public: + LabelWidget(GuiScreen &gui, const Common::Rect &area); + + uint8 getBackgroundColor() const; + void setBackgroundColor(uint8 color); + + const Common::String &getText() const; + void setText(const Common::String &text); + +protected: + virtual void draw(Graphics::ManagedSurface &) override; + +private: + uint8 _backgroundColor; + Common::String _text; +}; + +} + +#endif diff --git a/engines/mutationofjb/widgets/widget.cpp b/engines/mutationofjb/widgets/widget.cpp index b0302110ea..1b09fe08c3 100644 --- a/engines/mutationofjb/widgets/widget.cpp +++ b/engines/mutationofjb/widgets/widget.cpp @@ -43,20 +43,36 @@ void Widget::setVisible(bool visible) { _visible = visible; } -void Widget::markDirty() { - _dirty = true; +bool Widget::isEnabled() const { + return _enabled; +} + +void Widget::setEnabled(bool enabled) { + _enabled = enabled; +} + +Common::Rect Widget::getArea() const { + return _area; +} + +void Widget::setArea(const Common::Rect &area) { + _area = area; +} + +void Widget::markDirty(uint32 dirtyBits) { + _dirtyBits = dirtyBits; } bool Widget::isDirty() const { - return _dirty; + return _dirtyBits != DIRTY_NONE; } void Widget::update(Graphics::ManagedSurface &surface) { - if (_dirty) { + if (isDirty()) { if (_visible) { draw(surface); } - _dirty = false; + _dirtyBits = DIRTY_NONE; } } diff --git a/engines/mutationofjb/widgets/widget.h b/engines/mutationofjb/widgets/widget.h index 86c912a555..108d86c92f 100644 --- a/engines/mutationofjb/widgets/widget.h +++ b/engines/mutationofjb/widgets/widget.h @@ -40,7 +40,12 @@ class GuiScreen; class Widget { public: - Widget(GuiScreen &gui, const Common::Rect &area) : _gui(gui), _area(area), _id(0), _visible(true), _dirty(true) {} + enum { + DIRTY_NONE = 0, + DIRTY_ALL = 0xFFFFFFFF + }; + + Widget(GuiScreen &gui, const Common::Rect &area) : _gui(gui), _area(area), _id(0), _visible(true), _enabled(true), _dirtyBits(DIRTY_NONE) {} virtual ~Widget() {} int getId() const; @@ -49,8 +54,14 @@ public: bool isVisible() const; void setVisible(bool visible); + bool isEnabled() const; + void setEnabled(bool enabled); + + Common::Rect getArea() const; + void setArea(const Common::Rect &area); + bool isDirty() const; - void markDirty(); + void markDirty(uint32 dirtyBits = DIRTY_ALL); void update(Graphics::ManagedSurface &); virtual void handleEvent(const Common::Event &) {} @@ -61,7 +72,8 @@ protected: Common::Rect _area; int _id; bool _visible; - bool _dirty; + bool _enabled; + uint32 _dirtyBits; }; } |