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Diffstat (limited to 'engines/neverhood/menumodule.cpp')
-rw-r--r--engines/neverhood/menumodule.cpp77
1 files changed, 67 insertions, 10 deletions
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index accdaca63f..8814401f5e 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -20,6 +20,11 @@
*
*/
+#include "common/config-manager.h"
+#include "common/translation.h"
+
+#include "gui/saveload.h"
+
#include "neverhood/menumodule.h"
#include "neverhood/gamemodule.h"
@@ -193,24 +198,26 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam &param, Enti
}
void MenuModule::createLoadGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new LoadGameMenu(_vm, this, _savegameList);
}
void MenuModule::createSaveGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new SaveGameMenu(_vm, this, _savegameList);
}
void MenuModule::createDeleteGameMenu() {
+ refreshSaveGameList();
+ _childObject = new DeleteGameMenu(_vm, this, _savegameList);
+}
+
+void MenuModule::refreshSaveGameList() {
_savegameSlot = -1;
+ delete _savegameList;
+ _savegameList = NULL;
_savegameList = new SavegameList();
loadSavegameList();
- _childObject = new DeleteGameMenu(_vm, this, _savegameList);
}
void MenuModule::handleLoadGameMenuAction(bool doLoad) {
@@ -848,6 +855,36 @@ void SavegameListBox::pageDown() {
}
}
+int GameStateMenu::scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc) {
+ const EnginePlugin *plugin = NULL;
+ EngineMan.findGame(ConfMan.get("gameid"), &plugin);
+ GUI::SaveLoadChooser *dialog;
+ Common::String desc;
+ int slot;
+
+ if (isSave) {
+ dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
+
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ desc = dialog->getResultString();
+
+ if (desc.empty())
+ desc = dialog->createDefaultSaveDescription(slot);
+
+ if (desc.size() > 29)
+ desc = Common::String(desc.c_str(), 29);
+
+ saveDesc = desc;
+ } else {
+ dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ }
+
+ delete dialog;
+
+ return slot;
+}
+
GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList,
const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds,
uint32 backgroundFileHash, uint32 fontFileHash,
@@ -857,8 +894,29 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
uint32 textFileHash1, uint32 textFileHash2)
: Scene(vm, parentModule), _currWidget(NULL), _savegameList(savegameList) {
+ bool isSave = (textEditCursorFileHash != 0);
+
_fontSurface = new FontSurface(_vm, fontFileHash, 32, 7, 32, 11, 17);
-
+
+ if (!ConfMan.getBool("originalsaveload")) {
+ Common::String saveDesc;
+ int saveCount = savegameList->size();
+ int slot = scummVMSaveLoadDialog(isSave, saveDesc);
+
+ if (slot >= 0) {
+ if (!isSave) {
+ ((MenuModule*)_parentModule)->setLoadgameInfo(slot);
+ } else {
+ ((MenuModule*)_parentModule)->setSavegameInfo(saveDesc,
+ slot, slot >= saveCount);
+ }
+ leaveScene(0);
+ } else {
+ leaveScene(1);
+ }
+ return;
+ }
+
setBackground(backgroundFileHash);
setPalette(backgroundFileHash);
insertScreenMouse(mouseFileHash, mouseRect);
@@ -871,7 +929,7 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
_textEditWidget = new TextEditWidget(_vm, textEditX, textEditY, this, 29,
_fontSurface, textEditBackgroundFileHash, textEditRect);
- if (textEditCursorFileHash != 0)
+ if (isSave)
_textEditWidget->setCursor(textEditCursorFileHash, 2, 13);
else
_textEditWidget->setReadOnly(true);
@@ -886,7 +944,6 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
SetUpdateHandler(&Scene::update);
SetMessageHandler(&GameStateMenu::handleMessage);
-
}
GameStateMenu::~GameStateMenu() {