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Diffstat (limited to 'engines/neverhood/menumodule.cpp')
-rw-r--r--engines/neverhood/menumodule.cpp229
1 files changed, 145 insertions, 84 deletions
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index a8631cb0d6..6b0635598f 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -20,6 +20,11 @@
*
*/
+#include "common/config-manager.h"
+#include "common/translation.h"
+
+#include "gui/saveload.h"
+
#include "neverhood/menumodule.h"
#include "neverhood/gamemodule.h"
@@ -68,17 +73,19 @@ static const uint32 kMakingOfSmackerFileHashList[] = {
MenuModule::MenuModule(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _savegameList(NULL) {
-
+
SetMessageHandler(&MenuModule::handleMessage);
-
+
_savedPaletteData = _vm->_screen->getPaletteData();
_vm->_mixer->pauseAll(true);
+ _vm->toggleSoundUpdate(false);
createScene(MAIN_MENU, -1);
}
MenuModule::~MenuModule() {
_vm->_mixer->pauseAll(false);
+ _vm->toggleSoundUpdate(true);
_vm->_screen->setPaletteData(_savedPaletteData);
}
@@ -153,7 +160,8 @@ void MenuModule::updateScene() {
createScene(MAKING_OF, -1);
break;
case kMainMenuToggleMusic:
- // TODO Toggle music 0048A367
+ _vm->toggleMusic(!_vm->musicIsEnabled());
+ _vm->_mixer->muteSoundType(Audio::Mixer::kMusicSoundType, !_vm->musicIsEnabled());
createScene(MAIN_MENU, -1);
break;
case kMainMenuDeleteGame:
@@ -191,24 +199,26 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam &param, Enti
}
void MenuModule::createLoadGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new LoadGameMenu(_vm, this, _savegameList);
}
void MenuModule::createSaveGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new SaveGameMenu(_vm, this, _savegameList);
}
void MenuModule::createDeleteGameMenu() {
+ refreshSaveGameList();
+ _childObject = new DeleteGameMenu(_vm, this, _savegameList);
+}
+
+void MenuModule::refreshSaveGameList() {
_savegameSlot = -1;
+ delete _savegameList;
+ _savegameList = NULL;
_savegameList = new SavegameList();
loadSavegameList();
- _childObject = new DeleteGameMenu(_vm, this, _savegameList);
}
void MenuModule::handleLoadGameMenuAction(bool doLoad) {
@@ -257,7 +267,7 @@ void MenuModule::loadSavegameList() {
Neverhood::NeverhoodEngine::SaveHeader header;
Common::String pattern = _vm->getTargetName();
pattern += ".???";
-
+
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end());
@@ -315,7 +325,7 @@ uint32 MenuButton::handleMessage(int messageNum, const MessageParam &param, Enti
MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
static const uint32 kMenuButtonFileHashes[] = {
0x36C62120,
0x56C62120,
@@ -327,37 +337,37 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
0x16C62130,
0x16C62100
};
-
+
static const NRect kMenuButtonCollisionBounds[] = {
- NRect(52, 121, 110, 156),
- NRect(52, 192, 109, 222),
- NRect(60, 257, 119, 286),
- NRect(67, 326, 120, 354),
- NRect(70, 389, 128, 416),
- NRect(523, 113, 580, 144),
- NRect(525, 176, 577, 206),
- NRect(527, 384, 580, 412),
- NRect(522, 255, 580, 289)
+ { 52, 121, 110, 156 },
+ { 52, 192, 109, 222 },
+ { 60, 257, 119, 286 },
+ { 67, 326, 120, 354 },
+ { 70, 389, 128, 416 },
+ { 523, 113, 580, 144 },
+ { 525, 176, 577, 206 },
+ { 527, 384, 580, 412 },
+ { 522, 255, 580, 289 }
};
-
+
setBackground(0x08C0020C);
setPalette(0x08C0020C);
insertScreenMouse(0x00208084);
-
- insertStaticSprite(0x41137051, 100);
- insertStaticSprite(0xC10B2015, 100);
-
- // TODO Only if music is enabled
- _musicOnButton = insertStaticSprite(0x0C24C0EE, 100);
+
+ insertStaticSprite(0x41137051, 100); // "Options" header text
+ insertStaticSprite(0xC10B2015, 100); // Button texts
+
+ if (!_vm->musicIsEnabled())
+ insertStaticSprite(0x0C24C0EE, 100); // "Music is off" button
for (uint buttonIndex = 0; buttonIndex < 9; ++buttonIndex) {
Sprite *menuButton = insertSprite<MenuButton>(this, buttonIndex,
kMenuButtonFileHashes[buttonIndex], kMenuButtonCollisionBounds[buttonIndex]);
addCollisionSprite(menuButton);
}
-
- SetUpdateHandler(&Scene::update);
- SetMessageHandler(&MainMenu::handleMessage);
+
+ SetUpdateHandler(&Scene::update);
+ SetMessageHandler(&MainMenu::handleMessage);
}
@@ -387,23 +397,25 @@ CreditsScene::CreditsScene(NeverhoodEngine *vm, Module *parentModule, bool canAb
: Scene(vm, parentModule), _canAbort(canAbort), _screenIndex(0), _ticksDuration(0),
_countdown(216) {
- SetUpdateHandler(&CreditsScene::update);
+ SetUpdateHandler(&CreditsScene::update);
SetMessageHandler(&CreditsScene::handleMessage);
-
+
setBackground(0x6081128C);
setPalette(0x6081128C);
_ticksTime = _vm->_system->getMillis() + 202100;
-
+
+ _vm->toggleSoundUpdate(true);
_musicResource = new MusicResource(_vm);
_musicResource->load(0x30812225);
_musicResource->play(0);
-
+
}
CreditsScene::~CreditsScene() {
_musicResource->unload();
delete _musicResource;
+ _vm->toggleSoundUpdate(false);
}
void CreditsScene::update() {
@@ -460,7 +472,7 @@ Widget::Widget(NeverhoodEngine *vm, int16 x, int16 y, GameStateMenu *parentScene
SetUpdateHandler(&Widget::update);
SetMessageHandler(&Widget::handleMessage);
-
+
setPosition(x, y);
}
@@ -523,7 +535,7 @@ TextLabelWidget::TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStat
const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface)
: Widget(vm, x, y, parentScene, baseObjectPriority, baseSurfacePriority),
_string(string), _stringLen(stringLen), _drawSurface(drawSurface), _tx(tx), _ty(ty), _fontSurface(fontSurface) {
-
+
}
void TextLabelWidget::initialize() {
@@ -564,7 +576,8 @@ TextEditWidget::TextEditWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStateM
_maxVisibleChars = (_rect.x2 - _rect.x1) / _fontSurface->getCharWidth();
_cursorPos = 0;
-
+ _textLabelWidget = NULL;
+
SetUpdateHandler(&TextEditWidget::update);
SetMessageHandler(&TextEditWidget::handleMessage);
}
@@ -608,7 +621,7 @@ void TextEditWidget::initialize() {
_textLabelWidget->initialize();
if (_cursorFileHash != 0) {
cursorSpriteResource.load(_cursorFileHash, true);
- _cursorSurface = new BaseSurface(_vm, 0, cursorSpriteResource.getDimensions().width, cursorSpriteResource.getDimensions().height);
+ _cursorSurface = new BaseSurface(_vm, 0, cursorSpriteResource.getDimensions().width, cursorSpriteResource.getDimensions().height, "cursor");
_cursorSurface->drawSpriteResourceEx(cursorSpriteResource, false, false, cursorSpriteResource.getDimensions().width, cursorSpriteResource.getDimensions().height);
_cursorSurface->setVisible(!_readOnly);
}
@@ -757,9 +770,7 @@ void SavegameListBox::onClick() {
mousePos.y -= _y + _rect.y1;
if (mousePos.x >= 0 && mousePos.x <= _rect.x2 - _rect.x1 &&
mousePos.y >= 0 && mousePos.y <= _rect.y2 - _rect.y1) {
- // We add 1 to the char height to ensure that the correct entry is chosen if the
- // user clicks at the bottom the text entry
- int newIndex = _firstVisibleItem + mousePos.y / (_fontSurface->getCharHeight() + 1);
+ int newIndex = _firstVisibleItem + mousePos.y / _fontSurface->getCharHeight();
if (newIndex <= _lastVisibleItem) {
_currIndex = newIndex;
refresh();
@@ -797,7 +808,7 @@ void SavegameListBox::buildItems() {
void SavegameListBox::drawItems() {
for (int i = 0; i < (int)_textLabelItems.size(); ++i) {
- TextLabelWidget *label = _textLabelItems[i];
+ TextLabelWidget *label = _textLabelItems[i];
if (i >= _firstVisibleItem && i <= _lastVisibleItem) {
label->setY(_rect.y1 + (i - _firstVisibleItem) * _fontSurface->getCharHeight());
label->updateBounds();
@@ -821,7 +832,7 @@ void SavegameListBox::scrollUp() {
}
void SavegameListBox::scrollDown() {
- if (_lastVisibleItem < (int)_textLabelItems.size()) {
+ if (_lastVisibleItem < (int)_textLabelItems.size() - 1) {
++_firstVisibleItem;
++_lastVisibleItem;
refresh();
@@ -838,7 +849,7 @@ void SavegameListBox::pageUp() {
}
void SavegameListBox::pageDown() {
- int amount = MIN((int)_textLabelItems.size() - _lastVisibleItem, _maxVisibleItemsCount);
+ int amount = MIN((int)_textLabelItems.size() - _lastVisibleItem - 1, _maxVisibleItemsCount);
if (amount > 0) {
_firstVisibleItem += amount;
_lastVisibleItem += amount;
@@ -846,17 +857,68 @@ void SavegameListBox::pageDown() {
}
}
+int GameStateMenu::scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc) {
+ const EnginePlugin *plugin = NULL;
+ EngineMan.findGame(ConfMan.get("gameid"), &plugin);
+ GUI::SaveLoadChooser *dialog;
+ Common::String desc;
+ int slot;
+
+ if (isSave) {
+ dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
+
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ desc = dialog->getResultString();
+
+ if (desc.empty())
+ desc = dialog->createDefaultSaveDescription(slot);
+
+ if (desc.size() > 29)
+ desc = Common::String(desc.c_str(), 29);
+
+ saveDesc = desc;
+ } else {
+ dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ }
+
+ delete dialog;
+
+ return slot;
+}
+
GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList,
const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds,
uint32 backgroundFileHash, uint32 fontFileHash,
- uint32 mouseFileHash, const NRect *mouseRect,
+ uint32 mouseFileHash, const NRect *mouseRect,
uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect,
uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect,
- uint32 textFileHash1, uint32 textFileHash2)
+ uint32 textFileHash1, uint32 textFileHash2)
: Scene(vm, parentModule), _currWidget(NULL), _savegameList(savegameList) {
-
+
+ bool isSave = (textEditCursorFileHash != 0);
+
_fontSurface = new FontSurface(_vm, fontFileHash, 32, 7, 32, 11, 17);
-
+
+ if (!ConfMan.getBool("originalsaveload")) {
+ Common::String saveDesc;
+ int saveCount = savegameList->size();
+ int slot = scummVMSaveLoadDialog(isSave, saveDesc);
+
+ if (slot >= 0) {
+ if (!isSave) {
+ ((MenuModule*)_parentModule)->setLoadgameInfo(slot);
+ } else {
+ ((MenuModule*)_parentModule)->setSavegameInfo(saveDesc,
+ slot, slot >= saveCount);
+ }
+ leaveScene(0);
+ } else {
+ leaveScene(1);
+ }
+ return;
+ }
+
setBackground(backgroundFileHash);
setPalette(backgroundFileHash);
insertScreenMouse(mouseFileHash, mouseRect);
@@ -869,13 +931,13 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
_textEditWidget = new TextEditWidget(_vm, textEditX, textEditY, this, 29,
_fontSurface, textEditBackgroundFileHash, textEditRect);
- if (textEditCursorFileHash != 0)
+ if (isSave)
_textEditWidget->setCursor(textEditCursorFileHash, 2, 13);
else
_textEditWidget->setReadOnly(true);
_textEditWidget->initialize();
setCurrWidget(_textEditWidget);
-
+
for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) {
Sprite *menuButton = insertSprite<MenuButton>(this, buttonIndex,
buttonFileHashes[buttonIndex], buttonCollisionBounds[buttonIndex]);
@@ -884,7 +946,6 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
SetUpdateHandler(&Scene::update);
SetMessageHandler(&GameStateMenu::handleMessage);
-
}
GameStateMenu::~GameStateMenu() {
@@ -969,17 +1030,17 @@ static const uint32 kSaveGameMenuButtonFileHashes[] = {
};
static const NRect kSaveGameMenuButtonCollisionBounds[] = {
- NRect(518, 106, 602, 160),
- NRect(516, 378, 596, 434),
- NRect(394, 108, 458, 206),
- NRect(400, 204, 458, 276),
- NRect(398, 292, 456, 352),
- NRect(396, 352, 460, 444)
+ { 518, 106, 602, 160 },
+ { 516, 378, 596, 434 },
+ { 394, 108, 458, 206 },
+ { 400, 204, 458, 276 },
+ { 398, 292, 456, 352 },
+ { 396, 352, 460, 444 }
};
-static const NRect kSaveGameMenuListBoxRect(0, 0, 320, 272);
-static const NRect kSaveGameMenuTextEditRect(0, 0, 377, 17);
-static const NRect kSaveGameMenuMouseRect(50, 47, 427, 64);
+static const NRect kSaveGameMenuListBoxRect = { 0, 0, 320, 272 };
+static const NRect kSaveGameMenuTextEditRect = { 0, 0, 377, 17 };
+static const NRect kSaveGameMenuMouseRect = { 50, 47, 427, 64 };
SaveGameMenu::SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: GameStateMenu(vm, parentModule, savegameList, kSaveGameMenuButtonFileHashes, kSaveGameMenuButtonCollisionBounds,
@@ -1003,17 +1064,17 @@ static const uint32 kLoadGameMenuButtonFileHashes[] = {
};
static const NRect kLoadGameMenuButtonCollisionBounds[] = {
- NRect( 44, 115, 108, 147),
- NRect( 52, 396, 112, 426),
- NRect(188, 116, 245, 196),
- NRect(189, 209, 239, 269),
- NRect(187, 301, 233, 349),
- NRect(182, 358, 241, 433)
+ { 44, 115, 108, 147 },
+ { 52, 396, 112, 426 },
+ { 188, 116, 245, 196 },
+ { 189, 209, 239, 269 },
+ { 187, 301, 233, 349 },
+ { 182, 358, 241, 433 }
};
-static const NRect kLoadGameMenuListBoxRect(0, 0, 320, 271);
-static const NRect kLoadGameMenuTextEditRect(0, 0, 320, 17);
-static const NRect kLoadGameMenuMouseRect(263, 48, 583, 65);
+static const NRect kLoadGameMenuListBoxRect = { 0, 0, 320, 271 };
+static const NRect kLoadGameMenuTextEditRect = { 0, 0, 320, 17 };
+static const NRect kLoadGameMenuMouseRect = { 263, 48, 583, 65 };
LoadGameMenu::LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: GameStateMenu(vm, parentModule, savegameList, kLoadGameMenuButtonFileHashes, kLoadGameMenuButtonCollisionBounds,
@@ -1036,21 +1097,21 @@ static const uint32 kDeleteGameMenuButtonFileHashes[] = {
};
static const NRect kDeleteGameMenuButtonCollisionBounds[] = {
- NRect(518, 46, 595, 91),
- NRect(524, 322, 599, 369),
- NRect(395, 40, 462, 127),
- NRect(405, 126, 460, 185),
- NRect(397, 205, 456, 273),
- NRect(395, 278, 452, 372)
+ { 518, 46, 595, 91 },
+ { 524, 322, 599, 369 },
+ { 395, 40, 462, 127 },
+ { 405, 126, 460, 185 },
+ { 397, 205, 456, 273 },
+ { 395, 278, 452, 372 }
};
-static const NRect kDeleteGameMenuListBoxRect(0, 0, 320, 271);
-static const NRect kDeleteGameMenuTextEditRect(0, 0, 320, 17);
+static const NRect kDeleteGameMenuListBoxRect = { 0, 0, 320, 271 };
+static const NRect kDeleteGameMenuTextEditRect = { 0, 0, 320, 17 };
DeleteGameMenu::DeleteGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: GameStateMenu(vm, parentModule, savegameList, kDeleteGameMenuButtonFileHashes, kDeleteGameMenuButtonCollisionBounds,
0x4080E01C, 0x728523ED,
- 0x0E018400, NULL,
+ 0x0E018400, NULL,
0xA5584211, 61, 64, kDeleteGameMenuListBoxRect,
0x250A3060, 0, 49, 414, kDeleteGameMenuTextEditRect,
0x80083C01, 0x84181E81) {
@@ -1071,10 +1132,10 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule
};
static const NRect kQueryOverwriteMenuCollisionBounds[] = {
- NRect(145, 334, 260, 385),
- NRect(365, 340, 477, 388)
+ { 145, 334, 260, 385 },
+ { 365, 340, 477, 388 }
};
-
+
setBackground(0x043692C4);
setPalette(0x043692C4);
insertScreenMouse(0x692C004B);
@@ -1097,7 +1158,7 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule
fontSurface->drawString(_background->getSurface(), 106 + (423 - textLines[i].size() * 11) / 2,
127 + 31 + i * 17, (const byte*)textLines[i].c_str());
delete fontSurface;
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&QueryOverwriteMenu::handleMessage);
}