diff options
Diffstat (limited to 'engines/neverhood/module1000.cpp')
-rw-r--r-- | engines/neverhood/module1000.cpp | 212 |
1 files changed, 106 insertions, 106 deletions
diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp index 0329f589a4..096072b7b6 100644 --- a/engines/neverhood/module1000.cpp +++ b/engines/neverhood/module1000.cpp @@ -348,33 +348,33 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game setRectList(0x004B49F0); - insertKlayman<KmScene1001>(200, 433); + insertKlaymen<KmScene1001>(200, 433); setMessageList(0x004B4888); } else if (which == 1) { // Klaymen entering from the right setRectList(0x004B49F0); - insertKlayman<KmScene1001>(640, 433); + insertKlaymen<KmScene1001>(640, 433); setMessageList(0x004B4898); } else if (which == 2) { // Klaymen returning from looking through the window setRectList(0x004B49F0); - if (getGlobalVar(V_KLAYMAN_IS_DELTA_X)) { - insertKlayman<KmScene1001>(390, 433); - _klayman->setDoDeltaX(1); + if (getGlobalVar(V_KLAYMEN_IS_DELTA_X)) { + insertKlaymen<KmScene1001>(390, 433); + _klaymen->setDoDeltaX(1); } else { - insertKlayman<KmScene1001>(300, 433); + insertKlaymen<KmScene1001>(300, 433); } setMessageList(0x004B4970); } else { // Klaymen sleeping setRectList(0x004B4A00); - insertKlayman<KmScene1001>(200, 433); + insertKlaymen<KmScene1001>(200, 433); setMessageList(0x004B4890); } tempSprite = insertStaticSprite(0x2080A3A8, 1300); - _klayman->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); + _klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); if (!getGlobalVar(V_DOOR_BUSTED)) { _asDoor = insertSprite<AsScene1001Door>(); @@ -399,7 +399,7 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) } Scene1001::~Scene1001() { - setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX()); + setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX()); } uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -408,7 +408,7 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x100D: if (param.asInteger() == 0x00342624) { - sendEntityMessage(_klayman, 0x1014, _asLever); + sendEntityMessage(_klaymen, 0x1014, _asLever); setMessageList2(0x004B4910); messageResult = 1; } else if (param.asInteger() == 0x21E64A00) { @@ -419,7 +419,7 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit } messageResult = 1; } else if (param.asInteger() == 0x040424D0) { - sendEntityMessage(_klayman, 0x1014, _ssButton); + sendEntityMessage(_klaymen, 0x1014, _ssButton); } else if (param.asInteger() == 0x80006358) { if (getGlobalVar(V_WINDOW_OPEN)) { setMessageList(0x004B4938); @@ -768,8 +768,8 @@ uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam &pa return messageResult; } -AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, bool isSecond) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klayman(klayman), _isSecond(isSecond), _countdown(0) { +AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { createSurface(995, 175, 195); if (!_isSecond) { @@ -805,9 +805,9 @@ void AsScene1002VenusFlyTrap::update() { } void AsScene1002VenusFlyTrap::upIdle() { - if (_countdown == 0 && _klayman->getX() - 20 > _x) + if (_countdown == 0 && _klaymen->getX() - 20 > _x) setDoDeltaX(1); - else if (_klayman->getX() + 20 < _x) + else if (_klaymen->getX() + 20 < _x) setDoDeltaX(0); update(); } @@ -866,7 +866,7 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam stGrabRing(); break; case 0x4810: - swallowKlayman(); + swallowKlaymen(); break; case 0x482A: sendMessage(_parentScene, 0x1022, 995); @@ -897,11 +897,11 @@ uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessagePara else if (param.asInteger() == 0x41881801) { if (_isSecond) { if (_x > 330) - sendMessage(_klayman, 0x4811, 2); + sendMessage(_klaymen, 0x4811, 2); else - sendMessage(_klayman, 0x4811, 0); + sendMessage(_klaymen, 0x4811, 0); } else { - sendMessage(_klayman, 0x4811, 0); + sendMessage(_klaymen, 0x4811, 0); } } else if (param.asInteger() == 0x522200A0) playSound(0, 0x931080C8); @@ -956,11 +956,11 @@ void AsScene1002VenusFlyTrap::stRingGrabbed() { SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); } -void AsScene1002VenusFlyTrap::stKlaymanInside() { +void AsScene1002VenusFlyTrap::stKlaymenInside() { startAnimation(0x31303094, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(NULL); - NextState(&AsScene1002VenusFlyTrap::stKlaymanInsideMoving); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); _countdown = 24; } @@ -985,31 +985,31 @@ void AsScene1002VenusFlyTrap::stIdle() { } } -void AsScene1002VenusFlyTrap::stKlaymanInsideMoving() { +void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { startAnimation(0x152920C4, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stSpitOutKlayman); + NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); } -void AsScene1002VenusFlyTrap::stSpitOutKlayman() { +void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { startAnimation(0x84001117, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); NextState(&AsScene1002VenusFlyTrap::stIdle); } -void AsScene1002VenusFlyTrap::swallowKlayman() { - if (_x - 15 < _klayman->getX() && _x + 15 > _klayman->getX()) { +void AsScene1002VenusFlyTrap::swallowKlaymen() { + if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { if (_isSecond) setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); else setDoDeltaX(_x > 320 ? 1 : 0); - sendMessage(_klayman, 0x2001, 0); + sendMessage(_klaymen, 0x2001, 0); startAnimation(0x8C2C80D4, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stKlaymanInside); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); } } @@ -1083,59 +1083,59 @@ void AsScene1002OutsideDoorBackground::stDoorClosed() { stopAnimation(); } -AsScene1002KlaymanLadderHands::AsScene1002KlaymanLadderHands(NeverhoodEngine *vm, Klayman *klayman) - : AnimatedSprite(vm, 1200), _klayman(klayman) { +AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _klaymen(klaymen) { createSurface(1200, 40, 163); setVisible(false); - SetUpdateHandler(&AsScene1002KlaymanLadderHands::update); + SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); SetMessageHandler(&Sprite::handleMessage); } -void AsScene1002KlaymanLadderHands::update() { - if (_klayman->getCurrAnimFileHash() == 0x3A292504) { - startAnimation(0xBA280522, _klayman->getFrameIndex(), -1); - _newStickFrameIndex = _klayman->getFrameIndex(); +void AsScene1002KlaymenLadderHands::update() { + if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { + startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); setVisible(true); - _x = _klayman->getX(); - _y = _klayman->getY(); - setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0); - } else if (_klayman->getCurrAnimFileHash() == 0x122D1505) { - startAnimation(0x1319150C, _klayman->getFrameIndex(), -1); - _newStickFrameIndex = _klayman->getFrameIndex(); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { + startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); setVisible(true); - _x = _klayman->getX(); - _y = _klayman->getY(); - setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); } else setVisible(false); AnimatedSprite::update(); } -AsScene1002KlaymanPeekHand::AsScene1002KlaymanPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman) - : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klayman(klayman), +AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), _isClipRectSaved(false) { createSurface(1000, 33, 41); setVisible(false); - SetUpdateHandler(&AsScene1002KlaymanPeekHand::update); - SetMessageHandler(&AsScene1002KlaymanPeekHand::handleMessage); + SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); + SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); } -void AsScene1002KlaymanPeekHand::update() { - if (_klayman->getCurrAnimFileHash() == 0xAC20C012 && _klayman->getFrameIndex() < 50) { - startAnimation(0x9820C913, _klayman->getFrameIndex(), -1); - _newStickFrameIndex = _klayman->getFrameIndex(); +void AsScene1002KlaymenPeekHand::update() { + if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { + startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); setVisible(true); - _x = _klayman->getX(); - _y = _klayman->getY(); - setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); } else setVisible(false); AnimatedSprite::update(); } -uint32 AsScene1002KlaymanPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: @@ -1155,7 +1155,7 @@ uint32 AsScene1002KlaymanPeekHand::handleMessage(int messageNum, const MessagePa } Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule), _isKlaymanFloor(false), _isClimbingLadder(false) { + : Scene(vm, parentModule), _isKlaymenFloor(false), _isClimbingLadder(false) { NRect tempClipRect; Sprite *tempSprite; @@ -1181,47 +1181,47 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) // Restoring game if (_vm->_gameState.which == 0) { // Klaymen on top - insertKlayman<KmScene1002>(90, 226); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + insertKlaymen<KmScene1002>(90, 226); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); setMessageList(0x004B4270); - _klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2()); - _asKlaymanLadderHands->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect(); - _klayman->setRepl(64, 0); + _klaymen->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2()); + _asKlaymenLadderHands->getSurface()->getClipRect() = _klaymen->getSurface()->getClipRect(); + _klaymen->setRepl(64, 0); } else { // Klaymen on the floor - insertKlayman<KmScene1002>(379, 435); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + insertKlaymen<KmScene1002>(379, 435); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); setMessageList(0x004B4270); - _klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); + _klaymen->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); } } else if (which == 1) { // Klaymen entering from the right - insertKlayman<KmScene1002>(650, 435); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + insertKlaymen<KmScene1002>(650, 435); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); setMessageList(0x004B4478); - _klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); + _klaymen->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); _vm->_gameState.which = 1; } else if (which == 2) { // Klaymen coming up the ladder - insertKlayman<KmScene1002>(68, 645); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + insertKlaymen<KmScene1002>(68, 645); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); setMessageList(0x004B4298); - _klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); + _klaymen->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); _vm->_gameState.which = 1; - sendMessage(_klayman, 0x4820, 0); + sendMessage(_klaymen, 0x4820, 0); } else { // Klaymen entering from the left, peeking - insertKlayman<KmScene1002>(90, 226); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + insertKlaymen<KmScene1002>(90, 226); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); setMessageList(0x004B4470); - _klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2()); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); - _asKlaymanPeekHand = insertSprite<AsScene1002KlaymanPeekHand>(this, _klayman); - _asKlaymanPeekHand->setClipRect(_klayman->getClipRect()); - _klayman->setRepl(64, 0); + _klaymen->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2()); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); + _asKlaymenPeekHand = insertSprite<AsScene1002KlaymenPeekHand>(this, _klaymen); + _asKlaymenPeekHand->setClipRect(_klaymen->getClipRect()); + _klaymen->setRepl(64, 0); _vm->_gameState.which = 0; } @@ -1241,10 +1241,10 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertSprite<AsScene1002BoxingGloveHitEffect>(); _asDoorSpy = insertSprite<AsScene1002DoorSpy>(tempClipRect, this, _asDoor, tempSprite); _ssPressButton = insertSprite<SsCommonPressButton>(this, 0x00412692, 0x140B60BE, 800, 0); - _asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klayman, false); + _asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klaymen, false); addCollisionSprite(_asVenusFlyTrap); - sendEntityMessage(_klayman, 0x2007, _asVenusFlyTrap); + sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); _asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>(); @@ -1260,12 +1260,12 @@ Scene1002::~Scene1002() { void Scene1002::update() { Scene::update(); - if (!_isKlaymanFloor && _klayman->getY() > 230) { - _klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); + if (!_isKlaymenFloor && _klaymen->getY() > 230) { + _klaymen->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2()); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); deleteSprite(&_ssLadderArchPart3); - _klayman->clearRepl(); - _isKlaymanFloor = true; + _klaymen->clearRepl(); + _isKlaymenFloor = true; _vm->_gameState.which = 1; } } @@ -1282,14 +1282,14 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit setMessageList(0x004B4448); messageResult = 1; } else if (param.asInteger() == 0x4A845A00) - sendEntityMessage(_klayman, 0x1014, _asRing1); + sendEntityMessage(_klaymen, 0x1014, _asRing1); else if (param.asInteger() == 0x43807801) - sendEntityMessage(_klayman, 0x1014, _asRing2); + sendEntityMessage(_klaymen, 0x1014, _asRing2); else if (param.asInteger() == 0x46C26A01) { if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { setMessageList(0x004B44B8); } else { - sendEntityMessage(_klayman, 0x1014, _asRing3); + sendEntityMessage(_klaymen, 0x1014, _asRing3); if (_asVenusFlyTrap->getX() - 10 < 366 && _asVenusFlyTrap->getX() + 10 > 366) { setGlobalVar(V_FLYTRAP_RING_EATEN, 1); setMessageList(0x004B44A8); @@ -1299,11 +1299,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit } messageResult = 1; } else if (param.asInteger() == 0x468C7B11) - sendEntityMessage(_klayman, 0x1014, _asRing4); + sendEntityMessage(_klaymen, 0x1014, _asRing4); else if (param.asInteger() == 0x42845B19) - sendEntityMessage(_klayman, 0x1014, _asRing5); + sendEntityMessage(_klaymen, 0x1014, _asRing5); else if (param.asInteger() == 0xC0A07458) - sendEntityMessage(_klayman, 0x1014, _ssPressButton); + sendEntityMessage(_klaymen, 0x1014, _ssPressButton); break; case 0x1024: sendMessage(_parentModule, 0x1024, param.asInteger()); @@ -1312,10 +1312,10 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit if (_isClimbingLadder) { setMessageList2(0x004B43D0); } else { - if (_klayman->getY() > 420) { - sendEntityMessage(_klayman, 0x1014, _asVenusFlyTrap); + if (_klaymen->getY() > 420) { + sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap); setMessageList2(0x004B4480); - } else if (_klayman->getY() > 227) { + } else if (_klaymen->getY() > 227) { setMessageList2(0x004B41E0); } else { setMessageList2(0x004B4148); @@ -1365,7 +1365,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit } break; case 0x480B: - sendEntityMessage(_klayman, 0x1014, _asDoorSpy); + sendEntityMessage(_klaymen, 0x1014, _asDoorSpy); break; case 0x480F: setGlobalVar(V_RADIO_ENABLED, 0); @@ -1464,31 +1464,31 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game setRectList(0x004B7C70); - insertKlayman<KmScene1004>(330, 327); + insertKlaymen<KmScene1004>(330, 327); setMessageList(0x004B7C18); } else if (which == 1) { // Klaymen returning from reading a note setRectList(0x004B7C70); - insertKlayman<KmScene1004>(330, 327); + insertKlaymen<KmScene1004>(330, 327); setMessageList(0x004B7C08); } else { // Klaymen coming down the ladder loadDataResource(0x01900A04); - insertKlayman<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27); + insertKlaymen<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27); setMessageList(0x004B7BF0); } updatePaletteArea(); - _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + _asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); insertStaticSprite(0x800034A0, 1100); insertStaticSprite(0x64402020, 1100); insertStaticSprite(0x3060222E, 1300); tempSprite = insertStaticSprite(0x0E002004, 1300); - _klayman->setClipRect(0, tempSprite->getDrawRect().y, 640, 480); - _asKlaymanLadderHands->setClipRect(_klayman->getClipRect()); + _klaymen->setClipRect(0, tempSprite->getDrawRect().y, 640, 480); + _asKlaymenLadderHands->setClipRect(_klaymen->getClipRect()); _asTrashCan = insertSprite<AsScene1004TrashCan>(); @@ -1523,7 +1523,7 @@ uint32 Scene1004::handleMessage(int messageNum, const MessageParam ¶m, Entit } void Scene1004::updatePaletteArea() { - if (_klayman->getY() < 150) { + if (_klaymen->getY() < 150) { if (_paletteAreaStatus != 0) { _paletteAreaStatus = 0; _palette->addBasePalette(0x406B0D10, 0, 64, 0); |