diff options
Diffstat (limited to 'engines/neverhood/module1000.h')
-rw-r--r-- | engines/neverhood/module1000.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/neverhood/module1000.h b/engines/neverhood/module1000.h index 2cc9a556dd..897d026470 100644 --- a/engines/neverhood/module1000.h +++ b/engines/neverhood/module1000.h @@ -175,10 +175,10 @@ protected: class AsScene1002VenusFlyTrap : public AnimatedSprite { public: - AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, bool isSecond); + AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); protected: Scene *_parentScene; - Sprite *_klayman; + Sprite *_klaymen; int _countdown; bool _isSecond; void update(); @@ -191,11 +191,11 @@ protected: void stRelease(); void stGrabRing(); void stRingGrabbed(); - void stKlaymanInside(); + void stKlaymenInside(); void stIdle(); - void stKlaymanInsideMoving(); - void stSpitOutKlayman(); - void swallowKlayman(); + void stKlaymenInsideMoving(); + void stSpitOutKlaymen(); + void swallowKlaymen(); }; class AsScene1002OutsideDoorBackground : public AnimatedSprite { @@ -212,20 +212,20 @@ protected: void stDoorClosed(); }; -class AsScene1002KlaymanLadderHands : public AnimatedSprite { +class AsScene1002KlaymenLadderHands : public AnimatedSprite { public: - AsScene1002KlaymanLadderHands(NeverhoodEngine *vm, Klayman *klayman); + AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); protected: - Klayman *_klayman; + Klaymen *_klaymen; void update(); }; -class AsScene1002KlaymanPeekHand : public AnimatedSprite { +class AsScene1002KlaymenPeekHand : public AnimatedSprite { public: - AsScene1002KlaymanPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman); + AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); protected: Scene *_parentScene; - Klayman *_klayman; + Klaymen *_klaymen; bool _isClipRectSaved; NRect _savedClipRect; void update(); @@ -250,11 +250,11 @@ protected: Sprite *_ssLadderArchPart2; Sprite *_ssLadderArchPart3; Sprite *_ssCeiling; - Sprite *_asKlaymanLadderHands; - Sprite *_asKlaymanPeekHand; + Sprite *_asKlaymenLadderHands; + Sprite *_asKlaymenPeekHand; Sprite *_asOutsideDoorBackground; Sprite *_ssPressButton; - bool _isKlaymanFloor; + bool _isKlaymenFloor; bool _isClimbingLadder; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); @@ -273,7 +273,7 @@ class Scene1004 : public Scene { public: Scene1004(NeverhoodEngine *vm, Module *parentModule, int which); protected: - Sprite *_asKlaymanLadderHands; + Sprite *_asKlaymenLadderHands; Sprite *_asTrashCan; int _paletteAreaStatus; void update(); |