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Diffstat (limited to 'engines/neverhood/module1100.cpp')
-rw-r--r--engines/neverhood/module1100.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/neverhood/module1100.cpp b/engines/neverhood/module1100.cpp
index 4b8a8ba75f..c39845e44b 100644
--- a/engines/neverhood/module1100.cpp
+++ b/engines/neverhood/module1100.cpp
@@ -429,7 +429,7 @@ uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam &
}
Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule)
- : Scene(vm, parentModule, true), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false),
+ : Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false),
_isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) {
Sprite *ssOpenButton;
@@ -444,7 +444,7 @@ Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule)
_asTeddyBear = insertSprite<AsScene1105TeddyBear>(this);
ssOpenButton = insertSprite<SsScene1105OpenButton>(this);
- _vm->_collisionMan->addCollisionSprite(ssOpenButton);
+ addCollisionSprite(ssOpenButton);
insertPuzzleMouse(0x10006208, 20, 620);
loadSound(0, 0x48442057);
@@ -555,19 +555,19 @@ void Scene1105::createObjects() {
_ssSymbolDice[2] = insertSprite<SsScene1105SymbolDie>(2, 485, 304);
_ssSymbol1UpButton = insertSprite<SsScene1105Button>(this, 0x08002860, NRect(146, 362, 192, 403));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol1UpButton);
+ addCollisionSprite(_ssSymbol1UpButton);
_ssSymbol1DownButton = insertSprite<SsScene1105Button>(this, 0x42012460, NRect(147, 404, 191, 442));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol1DownButton);
+ addCollisionSprite(_ssSymbol1DownButton);
_ssSymbol2UpButton = insertSprite<SsScene1105Button>(this, 0x100030A0, NRect(308, 361, 355, 402));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol2UpButton);
+ addCollisionSprite(_ssSymbol2UpButton);
_ssSymbol2DownButton = insertSprite<SsScene1105Button>(this, 0x840228A0, NRect(306, 406, 352, 445));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol2DownButton);
+ addCollisionSprite(_ssSymbol2DownButton);
_ssSymbol3UpButton = insertSprite<SsScene1105Button>(this, 0x20000120, NRect(476, 358, 509, 394));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol3UpButton);
+ addCollisionSprite(_ssSymbol3UpButton);
_ssSymbol3DownButton = insertSprite<SsScene1105Button>(this, 0x08043121, NRect(463, 401, 508, 438));
- _vm->_collisionMan->addCollisionSprite(_ssSymbol3DownButton);
+ addCollisionSprite(_ssSymbol3DownButton);
_ssActionButton = insertSprite<SsScene1105Button>(this, 0x8248AD35, NRect(280, 170, 354, 245));
- _vm->_collisionMan->addCollisionSprite(_ssActionButton);
+ addCollisionSprite(_ssActionButton);
_isPanelOpen = true;
@@ -646,7 +646,7 @@ void Scene1105::update() {
}
Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule, which) {
+ : Scene(vm, parentModule) {
SetMessageHandler(&Scene1109::handleMessage);