diff options
Diffstat (limited to 'engines/neverhood/module1200.h')
-rw-r--r-- | engines/neverhood/module1200.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/neverhood/module1200.h b/engines/neverhood/module1200.h index 1fe607d308..f6f97b4131 100644 --- a/engines/neverhood/module1200.h +++ b/engines/neverhood/module1200.h @@ -61,9 +61,9 @@ protected: class AsScene1201RightDoor : public AnimatedSprite { public: - AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, bool isOpen); + AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); protected: - Sprite *_klayman; + Sprite *_klaymen; int _countdown; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); @@ -72,9 +72,9 @@ protected: void stCloseDoorDone(); }; -class AsScene1201KlaymanHead : public AnimatedSprite { +class AsScene1201KlaymenHead : public AnimatedSprite { public: - AsScene1201KlaymanHead(NeverhoodEngine *vm); + AsScene1201KlaymenHead(NeverhoodEngine *vm); protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -126,28 +126,28 @@ protected: class AsScene1201Creature : public AnimatedSprite { public: - AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman); + AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen); protected: Scene *_parentScene; - Sprite *_klayman; + Sprite *_klaymen; int _countdown; - bool _klaymanTooClose; + bool _klaymenTooClose; void update(); uint32 hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPincerSnapKlayman(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender); void stWaiting(); void stPincerSnap(); void stStartReachForTntDummy(); void stReachForTntDummy(); - void stPincerSnapKlayman(); + void stPincerSnapKlaymen(); }; class AsScene1201LeftDoor : public AnimatedSprite { public: - AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klayman); + AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen); protected: - Sprite *_klayman; + Sprite *_klaymen; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void stCloseDoor(); }; @@ -171,7 +171,7 @@ protected: Sprite *_asLeftDoor; Sprite *_asRightDoor; Sprite *_asTape; - Sprite *_asKlaymanHead; + Sprite *_asKlaymenHead; bool _creatureExploded; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); |