diff options
Diffstat (limited to 'engines/neverhood/module1400.cpp')
-rw-r--r-- | engines/neverhood/module1400.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/neverhood/module1400.cpp b/engines/neverhood/module1400.cpp index 370735695d..8d40c340ec 100644 --- a/engines/neverhood/module1400.cpp +++ b/engines/neverhood/module1400.cpp @@ -32,8 +32,8 @@ namespace Neverhood { Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - // TODO SoundMan_addMusic(0x00AD0012, 0x06333232); - // TODO SoundMan_addMusic(0x00AD0012, 0x624A220E); + _vm->_soundMan->addMusic(0x00AD0012, 0x06333232); + _vm->_soundMan->addMusic(0x00AD0012, 0x624A220E); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -44,7 +44,7 @@ Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which) } Module1400::~Module1400() { - // TODO SoundMan_deleteMusicGroup(0x00AD0012); + _vm->_soundMan->deleteMusicGroup(0x00AD0012); } void Module1400::createScene(int sceneNum, int which) { @@ -52,33 +52,33 @@ void Module1400::createScene(int sceneNum, int which) { _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 0: - // TODO SoundMan_startMusic(0x06333232, 0, 2, 1); + _vm->_soundMan->startMusic(0x06333232, 0, 2); _childObject = new Scene1401(_vm, this, which); break; case 1: - // TODO SoundMan_stopMusic(0x06333232, 0, 2); - // TODO SoundMan_stopMusic(0x624A220E, 0, 2); + _vm->_soundMan->stopMusic(0x06333232, 0, 2); + _vm->_soundMan->stopMusic(0x624A220E, 0, 2); _childObject = new Scene1402(_vm, this, which); break; case 2: - // TODO SoundMan_stopMusic(0x06333232, 0, 2); - // TODO SoundMan_startMusic(0x624A220E, 0, 2, 1); + _vm->_soundMan->stopMusic(0x06333232, 0, 2); + _vm->_soundMan->startMusic(0x624A220E, 0, 2); _childObject = new Scene1403(_vm, this, which); break; case 3: - // TODO SoundMan_startMusic(0x06333232, 0, 2, 1); + _vm->_soundMan->startMusic(0x06333232, 0, 2); _childObject = new Scene1404(_vm, this, which); break; case 4: - // TODO SoundMan_startMusic(0x06333232, 0, 2, 1); + _vm->_soundMan->startMusic(0x06333232, 0, 2); _childObject = new Scene1405(_vm, this, which); break; case 5: - // TODO SoundMan_stopMusic(0x06333232, 0, 2); + _vm->_soundMan->stopMusic(0x06333232, 0, 2); _childObject = new DiskplayerScene(_vm, this, 2); break; case 6: - // TODO SoundMan_stopMusic(0x06333232, 0, 2); + _vm->_soundMan->stopMusic(0x06333232, 0, 2); _childObject = new Scene1407(_vm, this, which); break; } @@ -148,7 +148,7 @@ Class525::Class525(NeverhoodEngine *vm) } Class525::~Class525() { - // TODO SoundMan_deleteSoundGroup(0x01104C08); + _vm->_soundMan->deleteSoundGroup(0x01104C08); } void Class525::update4662A0() { @@ -157,8 +157,8 @@ void Class525::update4662A0() { sub466460(); } if (_countdown2 != 0 && (--_countdown2 == 0)) { - // TODO SoundMan_addSound(0x01104C08, 0x4A116437, true); - // TODO SoundMan_playSoundLooping(0x4A116437); + _vm->_soundMan->addSound(0x01104C08, 0x4A116437); + _vm->_soundMan->playSoundLooping(0x4A116437); } } @@ -211,7 +211,7 @@ void Class525::sub466420() { } void Class525::sub466460() { - // TODO SoundMan_deleteSound(0x4A116437); + _vm->_soundMan->deleteSound(0x4A116437); _soundResource1.play(0x4A120435); startAnimation(0x4C210500, 0, -1); } @@ -406,7 +406,7 @@ Class489::Class489(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, Spr } Class489::~Class489() { - // TODO SoundMan_deleteSoundGroup(0x05331081); + _vm->_soundMan->deleteSoundGroup(0x05331081); } uint32 Class489::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -616,8 +616,8 @@ void Class489::sub434EC0() { NextState(&Class489::sub434F40); setGlobalVar(0x12A10DB3, 1); _soundResource1.play(0xCC4A8456); - // TODO SoundMan_addSound(0x05331081, 0xCE428854, true); - // TODO SoundMan_playSoundLooping(0xCE428854); + _vm->_soundMan->addSound(0x05331081, 0xCE428854); + _vm->_soundMan->playSoundLooping(0xCE428854); } void Class489::sub434F40() { @@ -634,7 +634,7 @@ void Class489::sub434F80() { NextState(&Class489::sub434E90); setGlobalVar(0x12A10DB3, 0); _soundResource1.play(0xCC4A8456); - // TODO SoundMan_deleteSound(0xCE428854); + _vm->_soundMan->deleteSound(0xCE428854); } void Class489::sub434FF0() { |