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Diffstat (limited to 'engines/neverhood/module2400.cpp')
-rw-r--r--engines/neverhood/module2400.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/neverhood/module2400.cpp b/engines/neverhood/module2400.cpp
index 6c007c47d6..369132187d 100644
--- a/engines/neverhood/module2400.cpp
+++ b/engines/neverhood/module2400.cpp
@@ -404,19 +404,19 @@ Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
// Restoring game
- insertKlayman<KmScene2401>(200, 447);
+ insertKlaymen<KmScene2401>(200, 447);
setMessageList(0x004B2F70);
_asDoor = insertSprite<AsScene2401Door>(false);
} else if (which == 1) {
// Klaymen entering from the back
- insertKlayman<KmScene2401>(280, 413);
+ insertKlaymen<KmScene2401>(280, 413);
setMessageList(0x004B2F80);
_palette->addBasePalette(0xB103B604, 0, 65, 0);
_palette->addPalette(0xB103B604, 0, 65, 0);
_asDoor = insertSprite<AsScene2401Door>(true);
} else {
// Klaymen entering from the left
- insertKlayman<KmScene2401>(-20, 447);
+ insertKlaymen<KmScene2401>(-20, 447);
setMessageList(0x004B2F78);
_asDoor = insertSprite<AsScene2401Door>(false);
}
@@ -471,9 +471,9 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x402064D8)
- sendEntityMessage(_klayman, 0x1014, _ssButton);
+ sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x02144CB1)
- sendEntityMessage(_klayman, 0x1014, _ssFloorButton);
+ sendEntityMessage(_klaymen, 0x1014, _ssFloorButton);
else if (param.asInteger() == 0x11C40840) {
if (getGlobalVar(V_NOTES_DOOR_UNLOCKED) && sendMessage(_asDoor, 0x2004, 0))
setMessageList(0x004B3090);
@@ -604,8 +604,8 @@ void AsScene2402Door::stDoorClosingFinished() {
setVisible(false);
}
-AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman)
- : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown1(0), _countdown2(0) {
+AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen)
+ : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) {
_x = 260;
_y = 210;
@@ -620,13 +620,13 @@ AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman)
SetUpdateHandler(&AsScene2402TV::upWait);
} else {
int16 frameIndex;
- if (_klayman->getX() > 320)
+ if (_klaymen->getX() > 320)
_currFrameIndex = 29;
- frameIndex = CLIP<int16>((_klayman->getX() - _x + 150) / 10, 0, 29);
+ frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
startAnimation(0x050A0103, frameIndex, -1);
_newStickFrameIndex = frameIndex;
_countdown1 = 0;
- SetUpdateHandler(&AsScene2402TV::upFocusKlayman);
+ SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
}
}
@@ -643,8 +643,8 @@ void AsScene2402TV::upWait() {
AnimatedSprite::update();
}
-void AsScene2402TV::upFocusKlayman() {
- int16 frameIndex = CLIP<int16>((_klayman->getX() - _x + 150) / 10, 0, 29);
+void AsScene2402TV::upFocusKlaymen() {
+ int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
if (frameIndex != _currFrameIndex) {
if (frameIndex > _currFrameIndex)
_currFrameIndex++;
@@ -666,7 +666,7 @@ void AsScene2402TV::stJokeFinished() {
setGlobalVar(V_TV_JOKE_TOLD, 1);
startAnimation(0x050A0103, 0, -1);
_newStickFrameIndex = 0;
- SetUpdateHandler(&AsScene2402TV::upFocusKlayman);
+ SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
}
uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam &param, Entity *sender) {
@@ -701,34 +701,34 @@ Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
// Restoring game
- insertKlayman<KmScene2402>(198, 404);
+ insertKlaymen<KmScene2402>(198, 404);
setMessageList(0x004AF7C8);
} else if (which == 1) {
// Klaymen entering from the right
- insertKlayman<KmScene2402>(660, 404);
+ insertKlaymen<KmScene2402>(660, 404);
setMessageList(0x004AF7D8);
} else if (which == 2) {
// Klaymen returning from looking through the window
- insertKlayman<KmScene2402>(409, 404);
- _klayman->setDoDeltaX(getGlobalVar(V_KLAYMAN_IS_DELTA_X) ? 1 : 0);
+ insertKlaymen<KmScene2402>(409, 404);
+ _klaymen->setDoDeltaX(getGlobalVar(V_KLAYMEN_IS_DELTA_X) ? 1 : 0);
setMessageList(0x004AF888);
} else {
// Klaymen entering from the left
- insertKlayman<KmScene2402>(0, 404);
+ insertKlaymen<KmScene2402>(0, 404);
setMessageList(0x004AF7D0);
}
tempSprite = insertStaticSprite(0x081A60A8, 1100);
_ssDoorFrame = (StaticSprite*)insertStaticSprite(0x406C0AE0, 1100);
- _klayman->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 639, tempSprite->getDrawRect().y2());
+ _klaymen->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 639, tempSprite->getDrawRect().y2());
_asDoor = insertSprite<AsScene2402Door>(this, which == 0);
- insertSprite<AsScene2402TV>(_klayman);
+ insertSprite<AsScene2402TV>(_klaymen);
insertStaticSprite(0x3A01A020, 200);
}
Scene2402::~Scene2402() {
- setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX() ? 1 : 0);
+ setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0);
}
void Scene2402::update() {
@@ -753,7 +753,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x402064D8)
- sendEntityMessage(_klayman, 0x1014, _ssButton);
+ sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x01C66840) {
if (sendMessage(_asDoor, 0x2000, 0))
setMessageList(0x004AF800);
@@ -772,7 +772,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x4826:
if (sender == _asTape) {
- sendEntityMessage(_klayman, 0x1014, _asTape);
+ sendEntityMessage(_klaymen, 0x1014, _asTape);
setMessageList(0x004AF890);
}
break;
@@ -803,26 +803,26 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
// Restoring game
_isClimbingLadder = false;
- insertKlayman<KmScene2403>(220, 449);
+ insertKlaymen<KmScene2403>(220, 449);
setMessageList(0x004B5C98);
setRectList(0x004B5E18);
} else if (which == 1) {
// Klaymen returning from looking through the window
_isClimbingLadder = false;
- insertKlayman<KmScene2403>(433, 449);
+ insertKlaymen<KmScene2403>(433, 449);
setMessageList(0x004B5D70);
setRectList(0x004B5E18);
} else if (which == 2) {
// Klaymen standing around after the critter video
_isClimbingLadder = false;
- insertKlayman<KmScene2403>(440, 449);
- _klayman->setDoDeltaX(1);
+ insertKlaymen<KmScene2403>(440, 449);
+ _klaymen->setDoDeltaX(1);
setMessageList(0x004B5C98);
setRectList(0x004B5E18);
} else {
// Klaymen coming up from ladder
_isClimbingLadder = true;
- insertKlayman<KmScene2403>(122, 599);
+ insertKlaymen<KmScene2403>(122, 599);
setMessageList(0x004B5CA0);
setRectList(0x004B5E28);
}
@@ -830,9 +830,9 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x3130B0EB, 100, 0);
tempSprite1 = insertStaticSprite(0x20C24220, 1100);
tempSprite2 = insertStaticSprite(0x03080900, 1300);
- tempSprite3 = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite3 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
tempSprite3->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
- _klayman->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
+ _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
loadSound(1, calcHash("fxFogHornSoft"));
}
@@ -841,9 +841,9 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x040424D0)
- sendEntityMessage(_klayman, 0x1014, _ssButton);
+ sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x180CE614)
- sendEntityMessage(_klayman, 0x1014, _asLightCord);
+ sendEntityMessage(_klaymen, 0x1014, _asLightCord);
break;
case 0x2000:
_isClimbingLadder = true;
@@ -870,7 +870,7 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x4826:
if (sender == _asTape && !_isClimbingLadder) {
- sendEntityMessage(_klayman, 0x1014, _asTape);
+ sendEntityMessage(_klaymen, 0x1014, _asTape);
setMessageList(0x004B5D98);
}
break;
@@ -923,36 +923,36 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
// Restoring game
_isClimbingLadder = false;
- insertKlayman<KmScene2406>(307, 404, _clipRects, 2);
+ insertKlaymen<KmScene2406>(307, 404, _clipRects, 2);
setMessageList(0x004B76C8);
setRectList(0x004B78C8);
} else if (which == 1) {
// Klaymen coming down the ladder
_isClimbingLadder = true;
- insertKlayman<KmScene2406>(253, -16, _clipRects, 2);
+ insertKlaymen<KmScene2406>(253, -16, _clipRects, 2);
setMessageList(0x004B76D8);
setRectList(0x004B78D8);
} else if (which == 2) {
// Klaymen returning from the diskplayer
_isClimbingLadder = false;
- insertKlayman<KmScene2406>(480, 404, _clipRects, 2);
+ insertKlaymen<KmScene2406>(480, 404, _clipRects, 2);
setMessageList(0x004B77C0);
setRectList(0x004B78C8);
} else if (which == 3) {
// Klaymen returning from looking through the window
_isClimbingLadder = false;
- insertKlayman<KmScene2406>(387, 404, _clipRects, 2);
+ insertKlaymen<KmScene2406>(387, 404, _clipRects, 2);
setMessageList(0x004B7810);
setRectList(0x004B78C8);
} else {
// Klaymen entering from the left
_isClimbingLadder = false;
- insertKlayman<KmScene2406>(0, 404, _clipRects, 2);
+ insertKlaymen<KmScene2406>(0, 404, _clipRects, 2);
setMessageList(0x004B76D0);
setRectList(0x004B78C8);
}
- tempSprite2 = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite2 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
tempSprite2->setClipRect(_clipRects[1]);
}
@@ -978,10 +978,10 @@ uint32 Scene2406::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x4826:
if (sender == _asTape && !_isClimbingLadder) {
- sendEntityMessage(_klayman, 0x1014, _asTape);
+ sendEntityMessage(_klaymen, 0x1014, _asTape);
setMessageList(0x004B77C8);
} else if (sender == _asKey && !_isClimbingLadder) {
- sendEntityMessage(_klayman, 0x1014, _asKey);
+ sendEntityMessage(_klaymen, 0x1014, _asKey);
setMessageList(0x004B77D8);
}
break;