diff options
Diffstat (limited to 'engines/neverhood/module2400.cpp')
-rw-r--r-- | engines/neverhood/module2400.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/neverhood/module2400.cpp b/engines/neverhood/module2400.cpp index 6c007c47d6..369132187d 100644 --- a/engines/neverhood/module2400.cpp +++ b/engines/neverhood/module2400.cpp @@ -404,19 +404,19 @@ Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game - insertKlayman<KmScene2401>(200, 447); + insertKlaymen<KmScene2401>(200, 447); setMessageList(0x004B2F70); _asDoor = insertSprite<AsScene2401Door>(false); } else if (which == 1) { // Klaymen entering from the back - insertKlayman<KmScene2401>(280, 413); + insertKlaymen<KmScene2401>(280, 413); setMessageList(0x004B2F80); _palette->addBasePalette(0xB103B604, 0, 65, 0); _palette->addPalette(0xB103B604, 0, 65, 0); _asDoor = insertSprite<AsScene2401Door>(true); } else { // Klaymen entering from the left - insertKlayman<KmScene2401>(-20, 447); + insertKlaymen<KmScene2401>(-20, 447); setMessageList(0x004B2F78); _asDoor = insertSprite<AsScene2401Door>(false); } @@ -471,9 +471,9 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x100D: if (param.asInteger() == 0x402064D8) - sendEntityMessage(_klayman, 0x1014, _ssButton); + sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x02144CB1) - sendEntityMessage(_klayman, 0x1014, _ssFloorButton); + sendEntityMessage(_klaymen, 0x1014, _ssFloorButton); else if (param.asInteger() == 0x11C40840) { if (getGlobalVar(V_NOTES_DOOR_UNLOCKED) && sendMessage(_asDoor, 0x2004, 0)) setMessageList(0x004B3090); @@ -604,8 +604,8 @@ void AsScene2402Door::stDoorClosingFinished() { setVisible(false); } -AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman) - : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown1(0), _countdown2(0) { +AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) { _x = 260; _y = 210; @@ -620,13 +620,13 @@ AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman) SetUpdateHandler(&AsScene2402TV::upWait); } else { int16 frameIndex; - if (_klayman->getX() > 320) + if (_klaymen->getX() > 320) _currFrameIndex = 29; - frameIndex = CLIP<int16>((_klayman->getX() - _x + 150) / 10, 0, 29); + frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); startAnimation(0x050A0103, frameIndex, -1); _newStickFrameIndex = frameIndex; _countdown1 = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlayman); + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); } } @@ -643,8 +643,8 @@ void AsScene2402TV::upWait() { AnimatedSprite::update(); } -void AsScene2402TV::upFocusKlayman() { - int16 frameIndex = CLIP<int16>((_klayman->getX() - _x + 150) / 10, 0, 29); +void AsScene2402TV::upFocusKlaymen() { + int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); if (frameIndex != _currFrameIndex) { if (frameIndex > _currFrameIndex) _currFrameIndex++; @@ -666,7 +666,7 @@ void AsScene2402TV::stJokeFinished() { setGlobalVar(V_TV_JOKE_TOLD, 1); startAnimation(0x050A0103, 0, -1); _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlayman); + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); } uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -701,34 +701,34 @@ Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game - insertKlayman<KmScene2402>(198, 404); + insertKlaymen<KmScene2402>(198, 404); setMessageList(0x004AF7C8); } else if (which == 1) { // Klaymen entering from the right - insertKlayman<KmScene2402>(660, 404); + insertKlaymen<KmScene2402>(660, 404); setMessageList(0x004AF7D8); } else if (which == 2) { // Klaymen returning from looking through the window - insertKlayman<KmScene2402>(409, 404); - _klayman->setDoDeltaX(getGlobalVar(V_KLAYMAN_IS_DELTA_X) ? 1 : 0); + insertKlaymen<KmScene2402>(409, 404); + _klaymen->setDoDeltaX(getGlobalVar(V_KLAYMEN_IS_DELTA_X) ? 1 : 0); setMessageList(0x004AF888); } else { // Klaymen entering from the left - insertKlayman<KmScene2402>(0, 404); + insertKlaymen<KmScene2402>(0, 404); setMessageList(0x004AF7D0); } tempSprite = insertStaticSprite(0x081A60A8, 1100); _ssDoorFrame = (StaticSprite*)insertStaticSprite(0x406C0AE0, 1100); - _klayman->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 639, tempSprite->getDrawRect().y2()); + _klaymen->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 639, tempSprite->getDrawRect().y2()); _asDoor = insertSprite<AsScene2402Door>(this, which == 0); - insertSprite<AsScene2402TV>(_klayman); + insertSprite<AsScene2402TV>(_klaymen); insertStaticSprite(0x3A01A020, 200); } Scene2402::~Scene2402() { - setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX() ? 1 : 0); + setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0); } void Scene2402::update() { @@ -753,7 +753,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x100D: if (param.asInteger() == 0x402064D8) - sendEntityMessage(_klayman, 0x1014, _ssButton); + sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x01C66840) { if (sendMessage(_asDoor, 0x2000, 0)) setMessageList(0x004AF800); @@ -772,7 +772,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x4826: if (sender == _asTape) { - sendEntityMessage(_klayman, 0x1014, _asTape); + sendEntityMessage(_klaymen, 0x1014, _asTape); setMessageList(0x004AF890); } break; @@ -803,26 +803,26 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game _isClimbingLadder = false; - insertKlayman<KmScene2403>(220, 449); + insertKlaymen<KmScene2403>(220, 449); setMessageList(0x004B5C98); setRectList(0x004B5E18); } else if (which == 1) { // Klaymen returning from looking through the window _isClimbingLadder = false; - insertKlayman<KmScene2403>(433, 449); + insertKlaymen<KmScene2403>(433, 449); setMessageList(0x004B5D70); setRectList(0x004B5E18); } else if (which == 2) { // Klaymen standing around after the critter video _isClimbingLadder = false; - insertKlayman<KmScene2403>(440, 449); - _klayman->setDoDeltaX(1); + insertKlaymen<KmScene2403>(440, 449); + _klaymen->setDoDeltaX(1); setMessageList(0x004B5C98); setRectList(0x004B5E18); } else { // Klaymen coming up from ladder _isClimbingLadder = true; - insertKlayman<KmScene2403>(122, 599); + insertKlaymen<KmScene2403>(122, 599); setMessageList(0x004B5CA0); setRectList(0x004B5E28); } @@ -830,9 +830,9 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) _ssButton = insertSprite<SsCommonButtonSprite>(this, 0x3130B0EB, 100, 0); tempSprite1 = insertStaticSprite(0x20C24220, 1100); tempSprite2 = insertStaticSprite(0x03080900, 1300); - tempSprite3 = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + tempSprite3 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); tempSprite3->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); - _klayman->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); + _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2()); loadSound(1, calcHash("fxFogHornSoft")); } @@ -841,9 +841,9 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x100D: if (param.asInteger() == 0x040424D0) - sendEntityMessage(_klayman, 0x1014, _ssButton); + sendEntityMessage(_klaymen, 0x1014, _ssButton); else if (param.asInteger() == 0x180CE614) - sendEntityMessage(_klayman, 0x1014, _asLightCord); + sendEntityMessage(_klaymen, 0x1014, _asLightCord); break; case 0x2000: _isClimbingLadder = true; @@ -870,7 +870,7 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x4826: if (sender == _asTape && !_isClimbingLadder) { - sendEntityMessage(_klayman, 0x1014, _asTape); + sendEntityMessage(_klaymen, 0x1014, _asTape); setMessageList(0x004B5D98); } break; @@ -923,36 +923,36 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { // Restoring game _isClimbingLadder = false; - insertKlayman<KmScene2406>(307, 404, _clipRects, 2); + insertKlaymen<KmScene2406>(307, 404, _clipRects, 2); setMessageList(0x004B76C8); setRectList(0x004B78C8); } else if (which == 1) { // Klaymen coming down the ladder _isClimbingLadder = true; - insertKlayman<KmScene2406>(253, -16, _clipRects, 2); + insertKlaymen<KmScene2406>(253, -16, _clipRects, 2); setMessageList(0x004B76D8); setRectList(0x004B78D8); } else if (which == 2) { // Klaymen returning from the diskplayer _isClimbingLadder = false; - insertKlayman<KmScene2406>(480, 404, _clipRects, 2); + insertKlaymen<KmScene2406>(480, 404, _clipRects, 2); setMessageList(0x004B77C0); setRectList(0x004B78C8); } else if (which == 3) { // Klaymen returning from looking through the window _isClimbingLadder = false; - insertKlayman<KmScene2406>(387, 404, _clipRects, 2); + insertKlaymen<KmScene2406>(387, 404, _clipRects, 2); setMessageList(0x004B7810); setRectList(0x004B78C8); } else { // Klaymen entering from the left _isClimbingLadder = false; - insertKlayman<KmScene2406>(0, 404, _clipRects, 2); + insertKlaymen<KmScene2406>(0, 404, _clipRects, 2); setMessageList(0x004B76D0); setRectList(0x004B78C8); } - tempSprite2 = insertSprite<AsScene1002KlaymanLadderHands>(_klayman); + tempSprite2 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen); tempSprite2->setClipRect(_clipRects[1]); } @@ -978,10 +978,10 @@ uint32 Scene2406::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x4826: if (sender == _asTape && !_isClimbingLadder) { - sendEntityMessage(_klayman, 0x1014, _asTape); + sendEntityMessage(_klaymen, 0x1014, _asTape); setMessageList(0x004B77C8); } else if (sender == _asKey && !_isClimbingLadder) { - sendEntityMessage(_klayman, 0x1014, _asKey); + sendEntityMessage(_klaymen, 0x1014, _asKey); setMessageList(0x004B77D8); } break; |