diff options
Diffstat (limited to 'engines/neverhood/module2700.cpp')
| -rw-r--r-- | engines/neverhood/module2700.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/neverhood/module2700.cpp b/engines/neverhood/module2700.cpp index b22da94048..d4f46ea2ca 100644 --- a/engines/neverhood/module2700.cpp +++ b/engines/neverhood/module2700.cpp @@ -614,7 +614,7 @@ void AsCommonCarTrackShadow::update() { } Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true) { + : Scene(vm, parentModule) { Sprite *tempSprite; @@ -720,7 +720,7 @@ static const uint32 kScene2702Infos[2][3] = { Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true), _isInLight(true), _newTrackIndex(-1), _count(3) { + : Scene(vm, parentModule), _isInLight(true), _newTrackIndex(-1), _count(3) { for (int i = 0; i < 2; i++) for (int j = 0; j < 3; j++) @@ -882,7 +882,7 @@ void Scene2702::changeTrack() { } Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint32 sceneInfoId) - : Scene(vm, parentModule, true) { + : Scene(vm, parentModule) { SceneInfo2700 *sceneInfo = _vm->_staticData->getSceneInfo2700(sceneInfoId); @@ -996,7 +996,7 @@ uint32 Scene2703::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) - : Scene(vm, parentModule, true) { + : Scene(vm, parentModule) { SceneInfo2700 *sceneInfo = _vm->_staticData->getSceneInfo2700(sceneInfoId); @@ -1101,7 +1101,7 @@ static const struct { const char *pointListName; int which1, which2; } kSceneInf }; Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true), _newTrackIndex(-1) { + : Scene(vm, parentModule), _newTrackIndex(-1) { SetMessageHandler(&Scene2706::handleMessage); @@ -1218,7 +1218,7 @@ void Scene2706::changeTrack() { } Scene2732::Scene2732(NeverhoodEngine *vm, Module *parentModule) - : Scene(vm, parentModule, true) { + : Scene(vm, parentModule) { Sprite *tempSprite; |
