diff options
Diffstat (limited to 'engines/neverhood/module2700.cpp')
-rw-r--r-- | engines/neverhood/module2700.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/neverhood/module2700.cpp b/engines/neverhood/module2700.cpp index 9a8a2f973d..50b4b24e65 100644 --- a/engines/neverhood/module2700.cpp +++ b/engines/neverhood/module2700.cpp @@ -185,7 +185,7 @@ void Module2700::createScene(int sceneNum, int which) { case 10: _vm->gameState().sceneNum = 10; _vm->gameState().which = which; - // TODO _vm->gameModule()->initScene2808Vars2(); + _vm->gameModule()->initTestTubes2Puzzle(); _scene2711StaticSprites[0] = kScene2711FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 2)]; _scene2711StaticSprites[1] = kScene2711FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 1)]; _scene2711StaticSprites[2] = kScene2711FileHashes3[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 0)]; @@ -631,8 +631,8 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertStaticSprite(0x1E086325, 1200); clipRect.set(0, 0, 640, tempSprite->getDrawRect().y2()); - if (sceneInfo->class437Filename) { - _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->class437Filename); + if (sceneInfo->bgShadowFilename) { + _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->bgShadowFilename); addEntity(_ssTrackShadowBackground); _asCar = insertSprite<AsCommonCar>(this, 320, 240); _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); @@ -898,8 +898,8 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3 _palStatus = 2; - if (sceneInfo->class437Filename) { - _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->class437Filename); + if (sceneInfo->bgShadowFilename) { + _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->bgShadowFilename); addEntity(_ssTrackShadowBackground); _asCar = insertSprite<AsCommonCar>(this, 320, 240); _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); @@ -1017,8 +1017,8 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3 insertMouse433(sceneInfo->mouseCursorFilename); - if (sceneInfo->class437Filename) { - _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->class437Filename); + if (sceneInfo->bgShadowFilename) { + _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(sceneInfo->bgShadowFilename); addEntity(_ssTrackShadowBackground); _asCar = insertSprite<AsCommonCar>(this, 320, 240); _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4); |