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Diffstat (limited to 'engines/neverhood/module2800.cpp')
-rw-r--r--engines/neverhood/module2800.cpp295
1 files changed, 292 insertions, 3 deletions
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp
index 73675303c8..9b514e798f 100644
--- a/engines/neverhood/module2800.cpp
+++ b/engines/neverhood/module2800.cpp
@@ -36,6 +36,9 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
// TODO Music18hList_add(0x64210814, 0xD2FA4D14);
setGlobalVar(0x28D8C940, 1);
+ createScene(9, 5);
+ return;
+
if (which < 0) {
createScene(_vm->gameState().sceneNum, which);
} else if (which == 2) {
@@ -105,6 +108,10 @@ void Module2800::createScene(int sceneNum, int which) {
// TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2809(_vm, this, which);
break;
+ case 9:
+ // TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
+ _childObject = new Scene2810(_vm, this, which);
+ break;
case 10:
// TODO Music18hList_play(0xD2FA4D14, 0, 2, 1);
_childObject = new Scene2808(_vm, this, 1);
@@ -185,11 +192,49 @@ void Module2800::updateScene() {
createScene(5, _moduleResult);
break;
case 8:
- if (_moduleResult == 1) {
+ if (_moduleResult == 1)
createScene(10, 0);
- } else {
+ else
createScene(9, 4);
- }
+ break;
+ case 9:
+ debug("scene 9 _moduleResult = %d", _moduleResult);
+ if (_moduleResult == 1)
+ createScene(11, 0);
+ else if (_moduleResult == 2)
+ createScene(2, 0);
+ else if (_moduleResult == 3)
+ createScene(24, 0);
+ else if (_moduleResult == 4)
+ createScene(8, 0);
+ else if (_moduleResult == 6)
+ createScene(2, 6);
+ else if (_moduleResult == 11)
+ createScene(12, 0);
+ else if (_moduleResult == 12)
+ createScene(13, 0);
+ else if (_moduleResult == 13)
+ createScene(14, 0);
+ else if (_moduleResult == 14)
+ createScene(15, 0);
+ else if (_moduleResult == 15)
+ createScene(16, 0);
+ else if (_moduleResult == 16)
+ createScene(17, 0);
+ else if (_moduleResult == 17)
+ createScene(18, 0);
+ else if (_moduleResult == 18)
+ createScene(19, 0);
+ else if (_moduleResult == 19)
+ createScene(20, 0);
+ else if (_moduleResult == 20)
+ createScene(21, 0);
+ else if (_moduleResult == 21)
+ createScene(22, 0);
+ else if (_moduleResult == 22)
+ createScene(23, 0);
+ else
+ createScene(2, 4);
break;
case 10:
createScene(8, _moduleResult);
@@ -2095,4 +2140,248 @@ void Scene2809::findClosestPoint() {
}
+AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
+ : AnimatedSprite(vm, 1100) {
+
+ createSurface(990, 68, 476);
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2810Rope::handleMessage);
+ SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
+ _x = x;
+ _y = -276;
+ startAnimation(0x9D098C23, 35, 53);
+}
+
+uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ startAnimation(0x9D098C23, 35, 53);
+ break;
+ case 0x482A:
+ sendMessage(_parentScene, 0x1022, 990);
+ break;
+ case 0x482B:
+ sendMessage(_parentScene, 0x1022, 1010);
+ break;
+ }
+ return messageResult;
+}
+
+Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule, true) {
+
+ Sprite *tempSprite;
+
+ _surfaceFlag = true;
+ SetMessageHandler(&Scene2810::handleMessage);
+
+ setBackground(0x26508804);
+ setPalette(0x26508804);
+ insertMouse433(0x0880026D);
+
+ _sprite6 = insertStaticSprite(0x03615227, 1100);
+ _sprite5 = insertStaticSprite(0xE059A224, 1100);
+
+ _clipRects[0].x1 = 0;
+ _clipRects[0].y1 = 0;
+ _clipRects[0].x2 = 640;
+ _clipRects[0].y2 = 400;
+ _clipRects[1].x1 = _sprite5->getDrawRect().x;
+ _clipRects[1].y1 = 400;
+ _clipRects[1].x2 = _sprite6->getDrawRect().x2();
+ _clipRects[1].y2 = 480;
+
+ if (getGlobalVar(0x1860C990)) {
+ _asTape = insertSprite<AsScene1201Tape>(this, 0, 900, 245, 429, 0x9148A011);
+ _vm->_collisionMan->addSprite(_asTape);
+ } else {
+ _asTape = insertSprite<AsScene1201Tape>(this, 0, 1100, 245, 429, 0x9148A011);
+ _vm->_collisionMan->addSprite(_asTape);
+ }
+
+ _sprite1 = insertStaticSprite(0x430001C4, 1200);
+
+ if (getGlobalVar(0x0018CA22)) {
+ setGlobalVar(0xCB45DE03, 1);
+ if (getGlobalVar(0x1860C990)) {
+ _sprite4 = insertStaticSprite(0x82653808, 100);
+ } else {
+ _sprite4 = insertStaticSprite(0x82653808, 1100);
+ }
+ _sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
+ }
+
+ if (which < 0) {
+ if (getGlobalVar(0x1860C990)) {
+ insertKlayman<KmScene2810Small>(240, 448);
+ _klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
+ setMessageList(0x004AE438);
+ setRectList(0x004AE810);
+ _flag1 = false;
+ _vm->_collisionMan->removeSprite(_asTape);
+ } else {
+ insertKlayman<KmScene2810>(300, 424, _clipRects, 2);
+ setMessageList(0x004AE438);
+ if (getGlobalVar(0x0018CA22))
+ loadDataResource(0x84130112);
+ else
+ loadDataResource(0x84500132);
+ tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
+ _clipRects[0].y1 = _sprite1->getDrawRect().y;
+ _flag1 = false;
+ }
+ } else if (which == 1) {
+ insertKlayman<KmScene2810>(186, 64, _clipRects, 2);
+ setMessageList(0x004AE440);
+ loadDataResource(0x84130112);
+ tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
+ _flag1 = true;
+ _clipRects[0].y1 = _sprite1->getDrawRect().y;
+ } else if (which == 5) {
+ insertStaticSprite(0xC3007EA0, 100);
+ _sprite2 = insertStaticSprite(0x02780936, 1100);
+ _sprite3 = insertStaticSprite(0x1CA02160, 1100);
+ _asRope = insertSprite<AsScene2810Rope>(this, 384);
+ insertKlayman<KmScene2810>(384, 0, _clipRects, 0);
+ sendEntityMessage(_klayman, 0x1014, _asRope);
+ setMessageList(0x004AE738);
+ _klayman->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
+ _asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
+ // TODO Sound1ChList_addSoundResource(0x84400112, 0xC874EE6C, true);
+ // TODO Sound1ChList_playLooping(0xC874EE6C);
+ // TODO Sound1ChList_setVolume(0xC874EE6C, 50);
+ _flag1 = false;
+ } else if ((which >= 11 && which <= 14) || (which >= 19 && which <= 22) || which == 3) {
+ if (getGlobalVar(0x1860C990)) {
+ insertKlayman<KmScene2810Small>((int16)getGlobalVar(0x00D30138), 448);
+ if (getGlobalVar(0xC0418A02))
+ _klayman->setDoDeltaX(1);
+ _klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
+ setMessageList(0x004AE6D8);
+ setRectList(0x004AE810);
+ _flag1 = false;
+ _vm->_collisionMan->removeSprite(_asTape);
+ } else {
+ sub406650();
+ if (getGlobalVar(0x00188211)) {
+ setMessageList(0x004AE6E8);
+ setGlobalVar(0x00188211, 0);
+ _flag1 = false;
+ } else {
+ setMessageList(0x004AE6D8);
+ _flag1 = false;
+ }
+ }
+ } else if (which >= 15 && which <= 18) {
+ sub406650();
+ setMessageList(0x004AE6E0);
+ _flag1 = false;
+ } else if (which == 4) {
+ if (getGlobalVar(0x1860C990)) {
+ insertKlayman<KmScene2810Small>(473, 448);
+ _klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
+ setMessageList(0x004AE428);
+ setRectList(0x004AE810);
+ _flag1 = false;
+ _vm->_collisionMan->removeSprite(_asTape);
+ } else {
+ insertKlayman<KmScene2810>(450, 424, _clipRects, 2);
+ setMessageList(0x004AE418);
+ if (getGlobalVar(0x0018CA22))
+ loadDataResource(0x84130112);
+ else
+ loadDataResource(0x84500132);
+ tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
+ _clipRects[0].y1 = _sprite1->getDrawRect().y;
+ _flag1 = false;
+ }
+ } else {
+ insertKlayman<KmScene2810Small>(120, 448);
+ _klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
+ setMessageList(0x004AE410);
+ setRectList(0x004AE810);
+ _flag1 = false;
+ _vm->_collisionMan->removeSprite(_asTape);
+ }
+
+}
+
+void Scene2810::sub406650() {
+ Sprite *tempSprite;
+
+ if (getGlobalVar(0x00188211)) {
+ insertKlayman<KmScene2810>(430, 424, _clipRects, 2);
+ _klayman->setDoDeltaX(1);
+ } else {
+ insertKlayman<KmScene2810>((int16)getGlobalVar(0x00D30138), 424, _clipRects, 2);
+ if (getGlobalVar(0xC0418A02))
+ _klayman->setDoDeltaX(1);
+ }
+ if (getGlobalVar(0x0018CA22))
+ loadDataResource(0x84130112);
+ else
+ loadDataResource(0x84500132);
+ tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
+ tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
+ _clipRects[0].y1 = _sprite1->getDrawRect().y;
+}
+
+uint32 Scene2810::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0xE574F14C)
+ setMessageList(0x004AE458);
+ else if (param.asInteger() == 0x7214A05C || param.asInteger() == 0x2905E574)
+ setMessageList(0x004AE4A8);
+ else if (param.asInteger() == 0x7274E24C || param.asInteger() == 0x2D24E572)
+ setMessageList(0x004AE4D0);
+ else if (param.asInteger() == 0x4A07A040 || param.asInteger() == 0x190426F5)
+ setMessageList(0x004AE4F8);
+ else if (param.asInteger() == 0x6604200C || param.asInteger() == 0x2100E435)
+ setMessageList(0x004AE520);
+ else if (param.asInteger() == 0xE216A05C || param.asInteger() == 0x0905EC74)
+ setMessageList(0x004AE548);
+ else if (param.asInteger() == 0x721DA05C || param.asInteger() == 0xB905E574)
+ setMessageList(0x004AE570);
+ else if (param.asInteger() == 0x6214E09C || param.asInteger() == 0x2D09E474)
+ setMessageList(0x004AE598);
+ else if (param.asInteger() == 0x6276A04C || param.asInteger() == 0x0904E472)
+ setMessageList(0x004AE5C0);
+ else if (param.asInteger() == 0x6E14A00C || param.asInteger() == 0x2900E4B4)
+ setMessageList(0x004AE5E8);
+ else if (param.asInteger() == 0x6014A04D || param.asInteger() == 0x2904F454)
+ setMessageList(0x004AE610);
+ else if (param.asInteger() == 0x6215A3C4 || param.asInteger() == 0x393C6474)
+ setMessageList(0x004AE638);
+ else if (param.asInteger() == 0x6A54E24D || param.asInteger() == 0x2D24F4F0)
+ setMessageList(0x004AE660);
+ else if (param.asInteger() == 0x2064294C || param.asInteger() == 0x2194E053)
+ setMessageList(0x004AE688);
+ break;
+ case 0x2000:
+ setRectList(0x004AE800);
+ _flag1 = true;
+ break;
+ case 0x2001:
+ if (getGlobalVar(0x0018CA22))
+ loadDataResource(0x84130112);
+ else
+ loadDataResource(0x84500132);
+ _flag1 = false;
+ break;
+ case 0x4826:
+ if (sender == _asTape && getGlobalVar(0x1860C990) == 0 && !_flag1) {
+ sendEntityMessage(_klayman, 0x1014, _asTape);
+ setMessageList(0x004AE750);
+ }
+ break;
+ }
+ return messageResult;
+}
+
} // End of namespace Neverhood