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Diffstat (limited to 'engines/neverhood/module3000.cpp')
-rw-r--r--engines/neverhood/module3000.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/neverhood/module3000.cpp b/engines/neverhood/module3000.cpp
index 713d72de3f..9c2d896802 100644
--- a/engines/neverhood/module3000.cpp
+++ b/engines/neverhood/module3000.cpp
@@ -47,9 +47,9 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
_vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
- _flag = getGlobalVar(V_WALL_BROKEN) != 0;
+ _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
- if (_flag) {
+ if (_isWallBroken) {
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 0);
_vm->_soundMan->playSoundLooping(0x90F0D1C3);
}
@@ -89,7 +89,7 @@ void Module3000::createScene(int sceneNum, int which) {
break;
case 2:
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
- if (_flag) {
+ if (_isWallBroken) {
_soundVolume = 90;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 90);
}
@@ -193,7 +193,7 @@ void Module3000::updateScene() {
break;
case 2:
_vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0);
- if (_flag) {
+ if (_isWallBroken) {
_soundVolume = 0;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 0);
}
@@ -238,7 +238,7 @@ void Module3000::updateScene() {
createScene(8, -1);
break;
case 8:
- _flag = getGlobalVar(V_WALL_BROKEN); // CHECKME
+ _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
if (_moduleResult != 1) {
_vm->_soundMan->setSoundListParams(kModule3000SoundList, true, 0, 0, 0, 0);
createScene(4, 1);
@@ -299,7 +299,7 @@ void Module3000::updateScene() {
} else if (frameNumber == 10) {
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
- if (_flag && _soundVolume < 90 && frameNumber % 2) {
+ if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else
@@ -313,7 +313,7 @@ void Module3000::updateScene() {
if (navigationScene()->isWalkingForward()) {
uint32 frameNumber = navigationScene()->getFrameNumber();
int navigationIndex = navigationScene()->getNavigationIndex();
- if (_flag && _soundVolume > 1 && frameNumber % 2) {
+ if (_isWallBroken && _soundVolume > 1 && frameNumber % 2) {
_soundVolume--;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume);
}
@@ -338,7 +338,7 @@ void Module3000::updateScene() {
if (frameNumber == 40) {
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
- if (_flag && _soundVolume < 90 && frameNumber % 2) {
+ if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else