diff options
Diffstat (limited to 'engines/neverhood/modules/module1000_sprites.cpp')
-rw-r--r-- | engines/neverhood/modules/module1000_sprites.cpp | 1632 |
1 files changed, 1632 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp new file mode 100644 index 0000000000..573474de02 --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -0,0 +1,1632 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1000_sprites.h" + +namespace Neverhood { + +AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(800, 137, 242); + _x = 726; + _y = 440; + stShowIdleDoor(); + loadSound(1, 0xED403E03); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Door::handleMessage); +} + +uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + hammerHitsDoor(); + break; + case 0x3002: + gotoNextState(); + break; + } + return 0; +} + +void AsScene1001Door::hammerHitsDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 0: + case 1: + playSound(0, 0x65482F03); + startAnimation(0x624C0498, 1, 3); + NextState(&AsScene1001Door::stShowIdleDoor); + break; + case 2: + playSound(1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorMove); + break; + default: + // Nothing + break; + } + incGlobalVar(V_DOOR_STATUS, 1); +} + +void AsScene1001Door::stShowIdleDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 1: + startAnimation(0x624C0498, 4, -1); + _newStickFrameIndex = 4; + break; + case 2: + startAnimation(0x624C0498, 1, -1); + _newStickFrameIndex = 1; + break; + case 3: + stopAnimation(); + setVisible(false); + break; + default: + startAnimation(0x624C0498, 0, -1); + _newStickFrameIndex = 0; + break; + } +} + +void AsScene1001Door::stBustedDoorMove() { + setGlobalVar(V_DOOR_BUSTED, 1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorGone); + _x = 30; +} + +void AsScene1001Door::stBustedDoorGone() { + playSound(0); + stopAnimation(); + setVisible(false); +} + +AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) + : AnimatedSprite(vm, 1100), _asDoor(asDoor) { + + _x = 547; + _y = 206; + createSurface(900, 177, 192); + startAnimation(0x022C90D4, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Hammer::handleMessage); +} + +uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00352100) + sendMessage(_asDoor, 0x2000, 0); + else if (param.asInteger() == 0x0A1A0109) + playSound(0, 0x66410886); + break; + case 0x2000: + startAnimation(0x022C90D4, 1, -1); + playSound(0, 0xE741020A); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return 0; +} + +AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 320; + _y = 240; + createSurface(100, 66, 129); + startAnimation(0xC68C2299, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Window::handleMessage); +} + +uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0E0A1410) + playSound(0, 0x60803F10); + break; + case 0x2001: + startAnimation(0xC68C2299, 0, -1); + break; + case 0x3002: + SetMessageHandler(NULL); + setGlobalVar(V_WINDOW_OPEN, 1); + setVisible(false); + break; + } + return 0; +} + +AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(1010, 71, 73); + setDoDeltaX(deltaXType); + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + _x = x; + _y = y; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Lever::handleMessage); +} + +uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00C0C444) + sendMessage(_parentScene, 0x480F, 0); + else if (param.asInteger() == 0xC41A02C0) + playSound(0, 0x40581882); + break; + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + break; + case 0x480F: + startAnimation(0x04A98C36, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { + + _priority = 1100; + _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; + setVisible(false); + SetUpdateHandler(&SsCommonButtonSprite::update); + SetMessageHandler(&SsCommonButtonSprite::handleMessage); +} + +void SsCommonButtonSprite::update() { + if (_countdown != 0 && (--_countdown) == 0) + setVisible(false); +} + +uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + _countdown = 8; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { + + SetUpdateHandler(&AsScene1002Ring::update); + + if (_isSpecial) { + createSurface(990, 68, 314); + if (isRingLow) { + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + } else { + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + } else { + createSurface(990, 68, 138); + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + + setClipRect(0, clipY1, 640, 480); + + _x = x; + _y = y; + + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + +} + +void AsScene1002Ring::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4806: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x4806, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled1); + startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); + break; + case 0x480F: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x480F, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled2); + startAnimation(0x861A2020, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmRingIdle(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x05410F72) + playSound(0, 0x21EE40A9); + break; + case 0x3002: + startAnimation(0xA85C4011, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) + : StaticSprite(vm, 1200) { + + loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); + setClipRect(clipRect); + SetUpdateHandler(&AsScene1002Door::update); + SetMessageHandler(&AsScene1002Door::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1002Door::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + setGlobalVar(V_FLYTRAP_RING_DOOR, 1); + SetSpriteUpdate(&AsScene1002Door::suOpenDoor); + break; + case 0x4809: + setGlobalVar(V_FLYTRAP_RING_DOOR, 0); + SetSpriteUpdate(&AsScene1002Door::suCloseDoor); + break; + } + return messageResult; +} + +void AsScene1002Door::suOpenDoor() { + if (_y > 49) { + _y -= 8; + if (_y < 49) { + SetSpriteUpdate(NULL); + _y = 49; + } + _needRefresh = true; + } +} + +void AsScene1002Door::suCloseDoor() { + if (_y < 239) { + _y += 8; + if (_y > 239) { + SetSpriteUpdate(NULL); + _y = 239; + } + _needRefresh = true; + } +} + +AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface(1025, 88, 165); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); +} + +uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + _x = ((Sprite*)sender)->getX() - 98; + _y = ((Sprite*)sender)->getY() - 111; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) + : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { + + createSurface(800, 136, 147); + setClipRect(clipRect); + suDoorSpy(); + loadSound(0, 0xC0C40298); + startAnimation(0x586C1D48, 0, 0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); + SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); +} + +uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0xA61CA1C2) + sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); + else if (param.asInteger() == 0x14CE0620) + playSound(0); + break; + case 0x2003: + stDoorSpyBoxingGlove(); + break; + } + return messageResult; +} + +uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002DoorSpy::suDoorSpy() { + _x = _asDoor->getX() + 34; + _y = _asDoor->getY() + 175; +} + +void AsScene1002DoorSpy::stDoorSpyIdle() { + setClipRect(_clipRect); + _parentScene->setSurfacePriority(getSurface(), 800); + startAnimation(0x586C1D48, 0, 0); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); +} + +void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { + setClipRect(0, 0, 640, 480); + _parentScene->setSurfacePriority(getSurface(), 1200); + startAnimation(0x586C1D48, 1, -1); + SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); + NextState(&AsScene1002DoorSpy::stDoorSpyIdle); +} + +SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { + + _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + createSurface(surfacePriority, 40, 40); + loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + setVisible(false); + SetUpdateHandler(&SsCommonPressButton::update); + SetMessageHandler(&SsCommonPressButton::handleMessage); +} + +void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); +} + +void SsCommonPressButton::update() { + if (_countdown != 0 && (--_countdown) == 0) { + if (_status == 1) { + _status = 2; + loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 2) { + _status = 3; + loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 3) { + _status = 0; + setVisible(false); + } + } +} + +uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + _status = 1; + _countdown = 4; + setVisible(true); + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { + + createSurface(995, 175, 195); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + setDoDeltaX(1); + _x = 366; + _y = 435; + stRingGrabbed(); + } else { + _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; + _y = 435; + stIdle(); + } + } else { + _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; + _y = 364; + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { + stRingGrabbed(); + } else { + stIdle(); + } + } + _flags = 4; + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +void AsScene1002VenusFlyTrap::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + AnimatedSprite::update(); +} + +void AsScene1002VenusFlyTrap::upIdle() { + if (_countdown == 0 && _klaymen->getX() - 20 > _x) + setDoDeltaX(1); + else if (_klaymen->getX() + 20 < _x) + setDoDeltaX(0); + update(); +} + +uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x1011: + if (_isSecond) { + if (_x >= 154 && _x <= 346) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } else { + if (_x >= 174 && _x <= 430) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } + break; + case 0x480B: + setDoDeltaX(param.asInteger() != 0 ? 1 : 0); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) + stRelease(); + else + stWalk(); + } else { + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) + stRelease(); + else + stWalk(); + } + break; + case 0x480C: + if (_isSecond) { + if (_x >= 154 && _x <= 346) + messageResult = 1; + else + messageResult = 0; + } else { + if (_x >= 174 && _x <= 430) + messageResult = 1; + else + messageResult = 0; + } + break; + case 0x480E: + if (param.asInteger() == 1) + stGrabRing(); + break; + case 0x4810: + swallowKlaymen(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x41881801) { + if (_isSecond) { + if (_x > 330) + sendMessage(_klaymen, 0x4811, 2); + else + sendMessage(_klaymen, 0x4811, 0); + } else { + sendMessage(_klaymen, 0x4811, 0); + } + } else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x3002: + gotoNextState(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +void AsScene1002VenusFlyTrap::stWalkBack() { + setDoDeltaX(2); + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stWalk() { + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stRelease() { + sendMessage(_parentScene, 0x4807, 0); + startAnimation(0x82292851, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stGrabRing() { + setDoDeltaX(1); + startAnimation(0x86A82A11, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); +} + +void AsScene1002VenusFlyTrap::stRingGrabbed() { + startAnimation(0xB5A86034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); +} + +void AsScene1002VenusFlyTrap::stKlaymenInside() { + startAnimation(0x31303094, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(NULL); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); + _countdown = 24; +} + +void AsScene1002VenusFlyTrap::stIdle() { + startAnimation(0xC8204250, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + if (_isSecond) { + if (_x >= 154 && _x <= 346) + setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } else { + if (_x >= 174 && _x <= 430) + setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } +} + +void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { + startAnimation(0x152920C4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); +} + +void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { + startAnimation(0x84001117, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::swallowKlaymen() { + if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { + if (_isSecond) + setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); + else + setDoDeltaX(_x > 320 ? 1 : 0); + sendMessage(_klaymen, 0x2001, 0); + startAnimation(0x8C2C80D4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); + } +} + +AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { + + createSurface(850, 186, 212); + _x = 320; + _y = 240; + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + startAnimation(0x004A4495, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); + SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::update() { + if (_countdown != 0 && (--_countdown == 0)) { + if (_isDoorClosed) + stCloseDoor(); + else + stOpenDoor(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x4808: + _isDoorClosed = false; + _countdown = 2; + break; + case 0x4809: + _isDoorClosed = true; + _countdown = 2; + break; + } + return messageResult; +} + +uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002OutsideDoorBackground::stOpenDoor() { + startAnimation(0x004A4495, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::stCloseDoor() { + startAnimation(0x004A4495, -1, -1); + _playBackwards = true; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); + NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); +} + +void AsScene1002OutsideDoorBackground::stDoorClosed() { + setVisible(false); + stopAnimation(); +} + +AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _klaymen(klaymen) { + + createSurface(1200, 40, 163); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1002KlaymenLadderHands::update() { + if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { + startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { + startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), + _isClipRectSaved(false) { + + createSurface(1000, 33, 41); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); + SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); +} + +void AsScene1002KlaymenPeekHand::update() { + if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { + startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_parentScene, 0x1022, 1200); + _isClipRectSaved = true; + _savedClipRect = _surface->getClipRect(); + setClipRect(0, 0, 640, 480); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_parentScene, 0x1022, 1000); + if (_isClipRectSaved) + setClipRect(_savedClipRect); + } + break; + } + return messageResult; +} + +AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 330; + _y = 327; + createSurface(800, 56, 50); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1004TrashCan::handleMessage); +} + +uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x225A8587) + playSound(0, 0x109AFC4C); + break; + case 0x2002: + startAnimation(0xEB312C11, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return 0; +} + +static const KlaymenIdleTableItem klaymenIdleTable1002[] = { + {1, kIdlePickEar}, + {2, kIdleWonderAbout} +}; + +KmScene1001::KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { +} + +uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() == 2) + GotoState(&KmScene1001::stSleeping); + break; + case 0x480D: + GotoState(&KmScene1001::stPullHammerLever); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4836: + if (param.asInteger() == 1) { + sendMessage(_parentScene, 0x2002, 0); + GotoState(&KmScene1001::stWakeUp); + } + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1001::stWakeUp() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x527AC970, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevelAnimation); + SetSpriteUpdate(NULL); +} + +void KmScene1001::stSleeping() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x5A38C110, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmSleeping); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1001::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x03060012) { + playSound(0, 0xC0238244); + } + break; + } + return messageResult; +} + +void KmScene1001::stPullHammerLever() { + if (!stStartAction(AnimationCallback(&KmScene1001::stPullHammerLever))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x00648953, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmPullHammerLever); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + } +} + +uint32 KmScene1001::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) + sendMessage(_attachedSprite, 0x480F, 0); + break; + } + return messageResult; +} + +KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable1(); +} + +void KmScene1002::xUpdate() { + if (_x >= 250 && _x <= 435 && _y >= 420) { + if (_idleTableNum == 0) { + setKlaymenIdleTable(klaymenIdleTable1002, ARRAYSIZE(klaymenIdleTable1002)); + _idleTableNum = 1; + } + } else if (_idleTableNum == 1) { + setKlaymenIdleTable1(); + _idleTableNum = 0; + } +} + +uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x2001: + GotoState(&Klaymen::stStandIdleSpecial); + break; + case 0x2007: + _otherSprite = (Sprite*)param.asEntity(); + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + if (param.asInteger() == 1) + GotoState(&KmScene1002::stJumpAndFall); + else if (param.asInteger() == 2) + GotoState(&KmScene1002::stDropFromRing); + break; + case 0x4804: + GotoState(&Klaymen::stPeekWall); + break; + case 0x4805: + switch (param.asInteger()) { + case 1: + GotoState(&KmScene1002::stJumpToRing1); + break; + case 2: + GotoState(&KmScene1002::stJumpToRing2); + break; + case 3: + GotoState(&KmScene1002::stJumpToRing3); + break; + case 4: + GotoState(&KmScene1002::stJumpToRing4); + break; + } + break; + case 0x480A: + GotoState(&KmScene1002::stMoveVenusFlyTrap); + break; + case 0x480D: + GotoState(&KmScene1002::stJumpToRingVenusFlyTrap); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&KmScene1002::stPressDoorButton); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + startWalkToAttachedSpriteXDistance(param.asInteger()); + break; + case 0x4820: + sendMessage(_parentScene, 0x2005, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2006, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1002::setupJumpToRing() { + _acceptInput = false; + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRing); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + NextState(&KmScene1002::stHangOnRing); + sendMessage(_attachedSprite, 0x482B, 0); +} + +uint32 KmScene1002::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + _acceptInput = true; + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHangOnRing() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4829E0B8, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(NULL); +} + +void KmScene1002::stJumpToRing1() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing1))) { + _busyStatus = 0; + startAnimation(0xD82890BA, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRing2() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing2))) { + _busyStatus = 0; + startAnimation(0x900980B2, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRing3() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing3))) { + _busyStatus = 0; + _acceptInput = false; + startAnimation(0xBA1910B2, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + SetMessageHandler(&KmScene1002::hmJumpToRing3); + NextState(&KmScene1002::stHoldRing3); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHoldRing3() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4A293FB0, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmHoldRing3); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1002::hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + if (messageNum == 0x1008) { + stReleaseRing(); + return 0; + } + return hmLowLevel(messageNum, param, sender); +} + +void KmScene1002::stJumpToRing4() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing4))) { + _busyStatus = 0; + startAnimation(0xB8699832, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRingVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRingVenusFlyTrap))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x584984B4, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRingVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&KmScene1002::stLandOnFeet); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x480F, 0); + } else if (param.asInteger() == 0x586B0300) { + sendMessage(_otherSprite, 0x480E, 1); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stJumpAndFall() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpAndFall))) { + sendMessage(_parentScene, 0x1024, 3); + _busyStatus = 2; + _acceptInput = false; + startAnimation(0xB93AB151, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpAndFall); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); + } +} + +void KmScene1002::stDropFromRing() { + if (_attachedSprite) { + _x = _attachedSprite->getX(); + sendMessage(_attachedSprite, 0x4807, 0); + _attachedSprite = NULL; + } + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x586984B1, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); +} + +uint32 KmScene1002::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x1307050A) { + playSound(0, 0x40428A09); + } + break; + } + return messageResult; +} + +void KmScene1002::stMoveVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stMoveVenusFlyTrap))) { + _busyStatus = 2; + _isMoveObjectRequested = false; + _acceptInput = true; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x5C01A870, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); + } +} + +void KmScene1002::stContinueMovingVenusFlyTrap() { + _isMoveObjectRequested = false; + _acceptInput = true; + startAnimationByHash(0x5C01A870, 0x01084280, 0); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); +} + +void KmScene1002::evMoveVenusFlyTrapDone() { + sendMessage(_attachedSprite, 0x482A, 0); +} + +uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x01084280) { + sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); + } else if (param.asInteger() == 0x02421405) { + if (_isMoveObjectRequested) { + if (sendMessage(_attachedSprite, 0x480C, (uint32)_doDeltaX) != 0) + stContinueMovingVenusFlyTrap(); + } else { + SetMessageHandler(&KmScene1002::hmFirstMoveVenusFlyTrap); + } + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + case 0x480A: + _isMoveObjectRequested = true; + return 0; + } + return hmLowLevelAnimation(messageNum, param, sender); +} + +uint32 KmScene1002::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + } + return messageResult; +} + +void KmScene1002::stPressDoorButton() { + _busyStatus = 2; + _acceptInput = true; + setDoDeltaX(0); + startAnimation(0x1CD89029, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmPressDoorButton); + SetSpriteUpdate(&Klaymen::suAction); +} + +void KmScene1002::stHitByBoxingGlove() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x35AA8059, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmHitByBoxingGlove); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evHitByBoxingGloveDone); +} + +void KmScene1002::evHitByBoxingGloveDone() { + sendMessage(_parentScene, 0x1024, 1); +} + +uint32 KmScene1002::hmPressDoorButton(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x942D2081) { + _acceptInput = false; + sendMessage(_attachedSprite, 0x2003, 0); + } else if (param.asInteger() == 0xDA600012) { + stHitByBoxingGlove(); + } else if (param.asInteger() == 0x0D01B294) { + _acceptInput = false; + sendMessage(_attachedSprite, 0x480B, 0); + } + break; + } + return messageResult; +} + +uint32 KmScene1002::hmHitByBoxingGlove(int messageNum, const MessageParam ¶m, Entity *sender) { + int16 speedUpFrameIndex; + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x1008: + speedUpFrameIndex = getFrameIndex(kKlaymenSpeedUpHash); + if (_currFrameIndex < speedUpFrameIndex) { + startAnimation(0x35AA8059, speedUpFrameIndex, -1); + _y = 435; + } + messageResult = 0; + break; + case 0x100D: + if (param.asInteger() == 0x1A1A0785) { + playSound(0, 0x40F0A342); + } else if (param.asInteger() == 0x60428026) { + playSound(0, 0x40608A59); + } + break; + } + return messageResult; +} + +KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _dataResource.load(0x01900A04); +} + +uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481E: + GotoState(&KmScene1004::stReadNote); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x4824: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4825: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4828: + GotoState(&Klaymen::stTurnToBackToUse); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +uint32 KmScene1004::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x04684052) { + _acceptInput = true; + sendMessage(_parentScene, 0x2002, 0); + } + break; + } + return messageResult; +} + +void KmScene1004::stReadNote() { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x123E9C9F, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1004::hmReadNote); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +} // End of namespace Neverhood |