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-rw-r--r--engines/neverhood/modules/module1400.cpp910
1 files changed, 22 insertions, 888 deletions
diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp
index 4f69637ee0..2fc1052ab1 100644
--- a/engines/neverhood/modules/module1400.cpp
+++ b/engines/neverhood/modules/module1400.cpp
@@ -20,18 +20,20 @@
*
*/
-#include "neverhood/modules/module1400.h"
-#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module2100.h"
-#include "neverhood/modules/module2200.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1000_sprites.h"
+#include "neverhood/modules/module1200_sprites.h"
+#include "neverhood/modules/module1400.h"
+#include "neverhood/modules/module1400_sprites.h"
+#include "neverhood/modules/module2100_sprites.h"
+#include "neverhood/modules/module2200_sprites.h"
namespace Neverhood {
Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x00AD0012, 0x06333232);
_vm->_soundMan->addMusic(0x00AD0012, 0x624A220E);
@@ -47,7 +49,7 @@ Module1400::~Module1400() {
}
void Module1400::createScene(int sceneNum, int which) {
- debug("Module1400::createScene(%d, %d)", sceneNum, which);
+ debug(1, "Module1400::createScene(%d, %d)", sceneNum, which);
_sceneNum = sceneNum;
switch (_sceneNum) {
case 0:
@@ -135,500 +137,9 @@ void Module1400::updateScene() {
}
}
-// Scene1401
-
-AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) {
-
- createSurface(900, 152, 147);
- _x = 454;
- _y = 217;
- startAnimation(0x4C210500, 0, -1);
- SetUpdateHandler(&AsScene1401Pipe::update);
- SetMessageHandler(&AsScene1401Pipe::handleMessage);
-}
-
-AsScene1401Pipe::~AsScene1401Pipe() {
- _vm->_soundMan->deleteSoundGroup(0x01104C08);
-}
-
-void AsScene1401Pipe::update() {
- AnimatedSprite::update();
- if (_countdown1 != 0 && (--_countdown1 == 0))
- stDoneSucking();
- if (_countdown2 != 0 && (--_countdown2 == 0)) {
- _vm->_soundMan->addSound(0x01104C08, 0x4A116437);
- _vm->_soundMan->playSoundLooping(0x4A116437);
- }
-}
-
-void AsScene1401Pipe::upSuckInProjector() {
- AnimatedSprite::update();
- if (_countdown1 != 0)
- _countdown1--;
-}
-
-uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x0A8A1490)
- playSound(1, 0x6AB6666F);
- break;
- case 0x2000:
- _countdown1 = 70;
- _countdown2 = 8;
- stStartSucking();
- break;
- case 0x483A:
- stSuckInProjector();
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- if (_countdown1 != 0)
- stStartSucking();
- else
- stDoneSucking();
- SetMessageHandler(&AsScene1401Pipe::handleMessage);
- SetUpdateHandler(&AsScene1401Pipe::update);
- break;
- }
- return messageResult;
-}
-
-void AsScene1401Pipe::stStartSucking() {
- startAnimation(0x4C240100, 0, -1);
- playSound(0, 0x4A30063F);
-}
-
-void AsScene1401Pipe::stDoneSucking() {
- _vm->_soundMan->deleteSound(0x4A116437);
- playSound(0, 0x4A120435);
- startAnimation(0x4C210500, 0, -1);
-}
-
-void AsScene1401Pipe::stSuckInProjector() {
- startAnimation(0x6C210810, 0, -1);
- SetUpdateHandler(&AsScene1401Pipe::upSuckInProjector);
- SetMessageHandler(&AsScene1401Pipe::hmSuckInProjector);
-}
-
-AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1100) {
-
- createSurface(100, 71, 41);
- _x = 478;
- _y = 433;
- startAnimation(0xA282C472, 0, -1);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1401Mouse::handleMessage);
-}
-
-uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x66382026)
- playSound(0, 0x0CD84468);
- else if (param.asInteger() == 0x6E28061C)
- playSound(0, 0x78C8402C);
- else if (param.asInteger() == 0x462F0410)
- playSound(0, 0x60984E28);
- break;
- case 0x4839:
- stSuckedIn();
- break;
- }
- return messageResult;
-}
-
-void AsScene1401Mouse::suSuckedIn() {
- AnimatedSprite::updateDeltaXY();
- if (_collisionBounds.y1 <= 150) {
- playSound(0, 0x0E32247F);
- stopAnimation();
- setVisible(false);
- SetMessageHandler(NULL);
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene1401Mouse::stSuckedIn() {
- startAnimation(0x34880040, 0, -1);
- SetSpriteUpdate(&AsScene1401Mouse::suSuckedIn);
-}
-
-AsScene1401Cheese::AsScene1401Cheese(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1100) {
-
- createSurface(200, 152, 147);
- _x = 427;
- _y = 433;
- startAnimation(0x461A1490, 0, -1);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1401Cheese::handleMessage);
-}
-
-uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x4839:
- stSuckedIn();
- break;
- }
- return messageResult;
-}
-
-void AsScene1401Cheese::suSuckedIn() {
- AnimatedSprite::updateDeltaXY();
- if (_collisionBounds.y1 <= 150) {
- playSound(0, 0x18020439);
- stopAnimation();
- setVisible(false);
- SetMessageHandler(NULL);
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene1401Cheese::stSuckedIn() {
- startAnimation(0x103B8020, 0, -1);
- SetSpriteUpdate(&AsScene1401Cheese::suSuckedIn);
-}
-
-AsScene1401BackDoor::AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen)
- : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0), _isOpen(isOpen) {
-
- _x = 320;
- _y = 240;
- createSurface1(0x04551900, 100);
- if (isOpen) {
- startAnimation(0x04551900, -1, -1);
- _countdown = 48;
- } else {
- stopAnimation();
- setVisible(false);
- }
- _newStickFrameIndex = STICK_LAST_FRAME;
- SetUpdateHandler(&AsScene1401BackDoor::update);
- SetMessageHandler(&AsScene1401BackDoor::handleMessage);
-}
-
-void AsScene1401BackDoor::update() {
- if (_countdown != 0 && (--_countdown == 0))
- stCloseDoor();
- AnimatedSprite::update();
-}
-
-
-uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2001:
- if (_isOpen)
- _countdown = 168;
- messageResult = _isOpen ? 1 : 0;
- break;
- case 0x3002:
- gotoNextState();
- break;
- case 0x4808:
- _countdown = 168;
- if (!_isOpen)
- stOpenDoor();
- break;
- }
- return messageResult;
-}
-
-void AsScene1401BackDoor::stOpenDoor() {
- _isOpen = true;
- setVisible(true);
- startAnimation(0x04551900, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- playSound(0, calcHash("fxDoorOpen24"));
-}
-
-void AsScene1401BackDoor::stCloseDoor() {
- _isOpen = false;
- setVisible(true);
- startAnimation(0x04551900, -1, -1);
- playSound(0, calcHash("fxDoorClose24"));
- _playBackwards = true;
- NextState(&AsScene1401BackDoor::stCloseDoorDone);
-}
-
-void AsScene1401BackDoor::stCloseDoorDone() {
- stopAnimation();
- setVisible(false);
-}
-
-static const AsCommonProjectorItem kAsCommonProjectorItems[] = {
- {{154, 453}, 4, 2, 0, 0, 1},
- {{104, 391}, 4, -1, -1, 1, 1},
- {{ 22, 447}, 6, -1, -1, 1, 1},
- {{112, 406}, 2, -1, -1, 1, 0},
- {{262, 433}, 1, 1, 0, 0, 0}
-};
-
-AsCommonProjector::AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _asPipe(asPipe) {
-
- _asProjectorItem = &kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)];
- createSurface(990, 101, 182);
- startAnimation(0x10E3042B, 0, -1);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsCommonProjector::handleMessage);
- _x = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x;
- _lockedInSlot = true;
- moveProjector();
- setDoDeltaX(1);
- if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex)
- stStayLockedInSlot();
- loadSound(2, 0xC8C2507C);
-}
-
-AsCommonProjector::~AsCommonProjector() {
- _vm->_soundMan->deleteSoundGroup(0x05331081);
-}
-
-uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4807:
- setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108);
- if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex)
- stStartLockedInSlot();
- else
- stIdle();
- break;
- case 0x480B:
- if (param.asInteger() != 1) {
- if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount)
- incGlobalVar(V_PROJECTOR_SLOT, 1);
- } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0)
- incGlobalVar(V_PROJECTOR_SLOT, -1);
- stMoving();
- break;
- case 0x480C:
- // Check if the projector can be moved
- if (param.asInteger() != 1)
- messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0;
- else
- messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0;
- break;
- case 0x482A:
- sendMessage(_parentScene, 0x1022, 990);
- break;
- case 0x482B:
- sendMessage(_parentScene, 0x1022, 1010);
- break;
- case 0x4839:
- stStartSuckedIn();
- break;
- }
- return messageResult;
-}
-
-uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (param.asPoint().x - _x >= 17 && param.asPoint().x - _x <= 56 &&
- param.asPoint().y - _y >= -120 && param.asPoint().y - _y <= -82) {
- sendMessage(_parentScene, 0x4826, 1);
- } else
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4807:
- sendMessage(_parentScene, 0x4807, 0);
- stStopProjecting();
- break;
- case 0x480B:
- if (param.asInteger() != 1) {
- if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount)
- incGlobalVar(V_PROJECTOR_SLOT, 1);
- } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0)
- incGlobalVar(V_PROJECTOR_SLOT, -1);
- stTurnToFront();
- break;
- case 0x480C:
- // Check if the projector can be moved
- if (param.asInteger() != 1)
- messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0;
- else
- messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0;
- break;
- case 0x480F:
- stStartProjecting();
- break;
- case 0x482A:
- sendMessage(_parentScene, 0x1022, 990);
- break;
- case 0x482B:
- sendMessage(_parentScene, 0x1022, 1010);
- break;
- }
- return messageResult;
-}
-
-uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsCommonProjector::suMoving() {
- if (_x <= _klaymen->getX())
- _x = _klaymen->getX() - 100;
- else
- _x = _klaymen->getX() + 100;
- moveProjector();
- if (_beforeMoveX == _x) {
- if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) {
- sendMessage(_parentScene, 0x1019, 0);
- incGlobalVar(V_PROJECTOR_LOCATION, -1);
- setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount);
- } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) {
- sendMessage(_parentScene, 0x1019, 1);
- incGlobalVar(V_PROJECTOR_LOCATION, +1);
- setGlobalVar(V_PROJECTOR_SLOT, 0);
- }
- }
- Sprite::updateBounds();
-}
-
-void AsCommonProjector::moveProjector() {
-
- bool nowLockedInSlot = false;
-
- _y = _asProjectorItem->point.y;
-
- if (_asProjectorItem->index1 != -1) {
- int16 elX = _asProjectorItem->index1 * 108 + _asProjectorItem->point.x;
- if (elX - 20 < _x && elX + 20 > _x) {
- nowLockedInSlot = true;
- _y = _asProjectorItem->point.y + 10;
- }
- }
-
- if (_asProjectorItem->lockSlotIndex != -1) {
- int16 elX = _asProjectorItem->lockSlotIndex * 108 + _asProjectorItem->point.x;
- if (elX - 20 < _x && elX + 20 > _x) {
- nowLockedInSlot = true;
- _y = _asProjectorItem->point.y + 10;
- }
- }
-
- if (_lockedInSlot && !nowLockedInSlot)
- _lockedInSlot = false;
- else if (!_lockedInSlot && nowLockedInSlot) {
- playSound(1, 0x5440E474);
- _lockedInSlot = true;
- }
-
-}
-
-void AsCommonProjector::stSuckedIn() {
- AnimatedSprite::updateDeltaXY();
- if (_collisionBounds.y1 <= 150) {
- sendMessage(_asPipe, 0x483A, 0);
- stopAnimation();
- setVisible(false);
- SetMessageHandler(&Sprite::handleMessage);
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsCommonProjector::stIdle() {
- startAnimation(0x10E3042B, 0, -1);
- SetMessageHandler(&AsCommonProjector::handleMessage);
- SetSpriteUpdate(NULL);
-}
-
-void AsCommonProjector::stMoving() {
- _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x;
- startAnimation(0x14A10137, 0, -1);
- playSound(1, 0xEC008474);
- SetMessageHandler(&AsCommonProjector::handleMessage);
- SetSpriteUpdate(&AsCommonProjector::suMoving);
-}
-
-void AsCommonProjector::stStartLockedInSlot() {
- startAnimation(0x80C32213, 0, -1);
- SetMessageHandler(&AsCommonProjector::hmAnimation);
- SetSpriteUpdate(NULL);
- NextState(&AsCommonProjector::stStayLockedInSlot);
-}
-
-void AsCommonProjector::stStayLockedInSlot() {
- startAnimation(0xD23B207F, 0, -1);
- SetMessageHandler(&AsCommonProjector::hmLockedInSlot);
- SetSpriteUpdate(NULL);
-}
-
-void AsCommonProjector::stStartProjecting() {
- startAnimation(0x50A80517, 0, -1);
- setGlobalVar(V_PROJECTOR_ACTIVE, 1);
- playSound(0, 0xCC4A8456);
- _vm->_soundMan->addSound(0x05331081, 0xCE428854);
- _vm->_soundMan->playSoundLooping(0xCE428854);
- SetMessageHandler(&AsCommonProjector::hmAnimation);
- SetSpriteUpdate(NULL);
- NextState(&AsCommonProjector::stLockedInSlot);
-}
-
-void AsCommonProjector::stLockedInSlot() {
- sendMessage(_parentScene, 0x480F, 0);
- startAnimation(0xD833207F, 0, -1);
- SetMessageHandler(&AsCommonProjector::hmLockedInSlot);
- SetSpriteUpdate(NULL);
-}
-
-void AsCommonProjector::stStopProjecting() {
- startAnimation(0x50A94417, 0, -1);
- setGlobalVar(V_PROJECTOR_ACTIVE, 0);
- playSound(0, 0xCC4A8456);
- _vm->_soundMan->deleteSound(0xCE428854);
- SetMessageHandler(&AsCommonProjector::hmAnimation);
- SetSpriteUpdate(NULL);
- NextState(&AsCommonProjector::stStayLockedInSlot);
-}
-
-void AsCommonProjector::stTurnToFront() {
- _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x;
- startAnimation(0x22CB4A33, 0, -1);
- SetMessageHandler(&AsCommonProjector::hmAnimation);
- SetSpriteUpdate(&AsCommonProjector::suMoving);
- NextState(&AsCommonProjector::stMoving);
-}
-
-void AsCommonProjector::stStartSuckedIn() {
- setGlobalVar(V_PROJECTOR_LOCATION, 4);
- setGlobalVar(V_PROJECTOR_SLOT, 0);
- startAnimation(0x708D4712, 0, -1);
- playSound(2);
- SetMessageHandler(&Sprite::handleMessage);
- SetSpriteUpdate(&AsCommonProjector::stSuckedIn);
-}
-
Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
- _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
+ : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
+ _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
_sprite1(NULL), _sprite2(NULL), _sprite3(NULL), _ssButton(NULL) {
SetMessageHandler(&Scene1401::handleMessage);
@@ -638,7 +149,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
setBackground(0x08221FA5);
setPalette(0x08221FA5);
insertScreenMouse(0x21FA108A);
-
+
_ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x980F3124, 0x12192892, 100, 0);
_asPipe = insertSprite<AsScene1401Pipe>();
@@ -692,7 +203,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
}
_asProjector->setClipRect(_sprite3->getDrawRect().x, _sprite2->getDrawRect().y, 640, 480);
}
-
+
_klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, 480);
if (which == 0 && _asProjector)
@@ -752,7 +263,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList2(0x004B6658);
} else
setMessageList2(0x004B65F0);
- }
+ }
break;
case 0x482A:
_sprite1->setVisible(true);
@@ -768,77 +279,6 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-// Scene1402
-
-SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority)
- : StaticSprite(vm, fileHash, surfacePriority) {
-
- SetFilterY(&Sprite::defFilterY);
- SetUpdateHandler(&StaticSprite::updatePosition);
-}
-
-AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
- createSurface(900, 347, 230);
-
- SetFilterY(&Sprite::defFilterY);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1402PuzzleBox::handleMessage);
- _x = 279;
- _y = 270;
- if (status == 2) {
- // Puzzle box after the puzzle was solved
- startAnimation(0x20060259, 0, -1);
- playSound(0, 0x419014AC);
- loadSound(1, 0x61901C29);
- NextState(&AsScene1402PuzzleBox::stMoveDownSolvedDone);
- } else if (status == 1) {
- // Puzzle box appears
- startAnimation(0x210A0213, 0, -1);
- playSound(0, 0x41809C6C);
- NextState(&AsScene1402PuzzleBox::stMoveUpDone);
- } else {
- // Puzzle box is here
- startAnimation(0x20060259, -1, -1);
- loadSound(1, 0x61901C29);
- _newStickFrameIndex = STICK_LAST_FRAME;
- }
-}
-
-uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2002:
- playSound(1);
- startAnimation(0x20060259, -1, -1);
- _playBackwards = true;
- NextState(&AsScene1402PuzzleBox::stMoveDownDone);
- break;
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1402PuzzleBox::stMoveUpDone() {
- sendMessage(_parentScene, 0x2000, 0);
- stopAnimation();
- setVisible(false);
-}
-
-void AsScene1402PuzzleBox::stMoveDownDone() {
- sendMessage(_parentScene, 0x2001, 0);
- stopAnimation();
- setVisible(false);
-}
-
-void AsScene1402PuzzleBox::stMoveDownSolvedDone() {
- sendMessage(_parentScene, 0x2003, 0);
- stopAnimation();
-}
-
Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isShaking(false), _asPuzzleBox(NULL), _asProjector(NULL) {
@@ -892,7 +332,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
startShaking();
}
}
-
+
if (_asPuzzleBox)
_asPuzzleBox->setClipRect(0, 0, 640, _ssBridgePart3->getDrawRect().y2());
@@ -914,7 +354,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
}
_klaymen->setClipRect(_ssBridgePart1->getDrawRect().x, 0, _ssBridgePart2->getDrawRect().x2(), _ssBridgePart3->getDrawRect().y2());
-
+
}
void Scene1402::upShaking() {
@@ -988,237 +428,6 @@ void Scene1402::stopShaking() {
_isShaking = false;
}
-// Scene1407
-
-static const int16 kScene1407MouseFloorY[] = {
- 106, 150, 191, 230, 267, 308, 350, 395
-};
-
-static const struct {
- int16 x;
- int16 floorIndex;
- int16 sectionIndex;
- int16 nextHoleIndex;
-} kScene1407MouseHoles[] = {
- {125, 0, 0, 7},
- {452, 7, 21, 0},
- {337, 4, 11, 4},
- {286, 6, 17, 6},
- {348, 6, 17, 39},
- {536, 6, 18, 42},
- {111, 1, 3, 18},
- {203, 1, 3, 38},
- {270, 1, 3, 9},
- {197, 5, 14, 3},
- {252, 5, 14, 35},
- {297, 5, 14, 7},
- {359, 5, 14, 8},
- {422, 4, 12, 26},
- {467, 4, 12, 2},
- {539, 4, 12, 40},
- {111, 5, 13, 17},
- {211, 0, 1, 20},
- {258, 0, 1, 11},
- {322, 0, 1, 16},
- { 99, 6, 16, 31},
- {142, 6, 16, 27},
- {194, 6, 16, 12},
- {205, 2, 6, 45},
- {264, 2, 6, 10},
- { 98, 4, 10, 2},
- {152, 4, 10, 37},
- {199, 4, 10, 13},
- {258, 4, 10, 16},
- {100, 7, 19, 43},
- {168, 7, 19, 23},
- {123, 3, 8, 14},
- {181, 3, 8, 39},
- {230, 3, 8, 28},
- {292, 3, 8, 22},
- {358, 3, 8, 36},
- {505, 3, 9, 44},
- {400, 2, 7, 34},
- {454, 2, 7, 32},
- {532, 2, 7, 46},
- {484, 5, 15, 25},
- {529, 5, 15, 30},
- {251, 7, 20, 48},
- {303, 7, 20, 21},
- {360, 7, 20, 33},
- {503, 0, 2, 5},
- {459, 1, 4, 19},
- {530, 1, 4, 42},
- {111, 2, 5, 47},
- {442, 6, 18, 1}
-};
-
-static const struct {
- int16 x1, x2;
- int16 goodHoleIndex;
-} kScene1407MouseSections[] = {
- {100, 149, 0},
- {182, 351, 17},
- {430, 524, 45},
- { 89, 293, 7},
- {407, 555, 47},
- { 89, 132, 48},
- {178, 303, 23},
- {367, 551, 38},
- {105, 398, 31},
- {480, 537, 36},
- { 84, 275, 27},
- {318, 359, 2},
- {402, 560, 15},
- { 91, 132, 16},
- {179, 400, 10},
- {461, 552, 41},
- { 86, 218, 21},
- {267, 376, 4},
- {420, 560, 49},
- { 77, 188, 30},
- {237, 394, 44},
- {438, 515, 5}
-};
-
-AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) {
-
- createSurface(100, 117, 45);
- _x = 108;
- _y = 106;
- stIdleLookAtGoodHole();
- SetUpdateHandler(&AnimatedSprite::update);
-}
-
-void AsScene1407Mouse::suWalkTo() {
- int16 xdelta = _walkDestX - _x;
- if (xdelta > _deltaX)
- xdelta = _deltaX;
- else if (xdelta < -_deltaX)
- xdelta = -_deltaX;
- _deltaX = 0;
- if (_walkDestX == _x)
- sendMessage(this, 0x1019, 0);
- else {
- _x += xdelta;
- updateBounds();
- }
-}
-
-void AsScene1407Mouse::upGoThroughHole() {
- if (_countdown != 0 && (--_countdown == 0)) {
- SetUpdateHandler(&AnimatedSprite::update);
- gotoNextState();
- }
- AnimatedSprite::update();
-}
-
-uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x0001:
- {
- int16 mouseX = param.asPoint().x;
- int16 mouseY = param.asPoint().y;
- int holeIndex;
- for (holeIndex = 0; holeIndex < 50; holeIndex++) {
- int16 holeX = kScene1407MouseHoles[holeIndex].x;
- int16 holeY = kScene1407MouseFloorY[kScene1407MouseHoles[holeIndex].floorIndex];
- if (mouseX >= holeX - 14 && mouseX <= holeX + 14 && mouseY >= holeY - 36 && mouseY <= holeY)
- break;
- }
- if (holeIndex < 50 && kScene1407MouseHoles[holeIndex].sectionIndex == _currSectionIndex) {
- _nextHoleIndex = kScene1407MouseHoles[holeIndex].nextHoleIndex;
- _walkDestX = kScene1407MouseHoles[holeIndex].x;
- stWalkToHole();
- } else {
- if (mouseX < kScene1407MouseSections[_currSectionIndex].x1)
- _walkDestX = kScene1407MouseSections[_currSectionIndex].x1;
- else if (mouseX > kScene1407MouseSections[_currSectionIndex].x2)
- _walkDestX = kScene1407MouseSections[_currSectionIndex].x2;
- else
- _walkDestX = mouseX;
- stWalkToDest();
- }
- }
- break;
- case 0x1019:
- gotoNextState();
- break;
- case 0x2001:
- {
- // Reset the position
- // Find the nearest hole and go through it, and exit at the first hole
- int16 distance = 640;
- int matchIndex = 50;
- for (int index = 0; index < 50; index++)
- if (kScene1407MouseHoles[index].sectionIndex == _currSectionIndex &&
- ABS(kScene1407MouseHoles[index].x - _x) < distance) {
- matchIndex = index;
- distance = ABS(kScene1407MouseHoles[index].x - _x);
- }
- if (matchIndex < 50) {
- _nextHoleIndex = 0;
- _walkDestX = kScene1407MouseHoles[matchIndex].x;
- stWalkToHole();
- }
- }
- break;
- }
- return messageResult;
-}
-
-void AsScene1407Mouse::stIdleLookAtGoodHole() {
- setDoDeltaX(kScene1407MouseHoles[kScene1407MouseSections[_currSectionIndex].goodHoleIndex].x < _x ? 1 : 0);
- startAnimation(0x72215194, 0, -1);
- SetMessageHandler(&AsScene1407Mouse::handleMessage);
- SetSpriteUpdate(NULL);
-}
-
-void AsScene1407Mouse::stWalkToDest() {
- if (_walkDestX != _x) {
- setDoDeltaX(_walkDestX < _x ? 1 : 0);
- startAnimation(0x22291510, 0, -1);
- SetMessageHandler(&AsScene1407Mouse::handleMessage);
- SetSpriteUpdate(&AsScene1407Mouse::suWalkTo);
- NextState(&AsScene1407Mouse::stIdleLookAtGoodHole);
- }
-}
-
-void AsScene1407Mouse::stWalkToHole() {
- setDoDeltaX(_walkDestX < _x ? 1 : 0);
- startAnimation(0x22291510, 0, -1);
- SetMessageHandler(&AsScene1407Mouse::handleMessage);
- SetSpriteUpdate(&AsScene1407Mouse::suWalkTo);
- NextState(&AsScene1407Mouse::stGoThroughHole);
-}
-
-void AsScene1407Mouse::stGoThroughHole() {
- startAnimation(0x72215194, 0, -1);
- setVisible(false);
- _countdown = 12;
- SetUpdateHandler(&AsScene1407Mouse::upGoThroughHole);
- SetMessageHandler(NULL);
- SetSpriteUpdate(NULL);
- NextState(&AsScene1407Mouse::stArriveAtHole);
-}
-
-void AsScene1407Mouse::stArriveAtHole() {
- _currSectionIndex = kScene1407MouseHoles[_nextHoleIndex].sectionIndex;
- _x = kScene1407MouseHoles[_nextHoleIndex].x;
- _y = kScene1407MouseFloorY[kScene1407MouseHoles[_nextHoleIndex].floorIndex];
- if (_nextHoleIndex == 1) {
- sendMessage(_parentScene, 0x2000, 0);
- _walkDestX = 512;
- stWalkToDest();
- setVisible(true);
- } else {
- _walkDestX = _x + 14;
- stWalkToDest();
- setVisible(true);
- }
-}
-
Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _puzzleSolvedCountdown(0), _resetButtonCountdown(0) {
@@ -1231,7 +440,7 @@ Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule)
_asMouse = insertSprite<AsScene1407Mouse>(this);
_ssResetButton = insertStaticSprite(0x12006600, 100);
- _ssResetButton->setVisible(false);
+ _ssResetButton->setVisible(false);
}
@@ -1275,13 +484,11 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-// Scene1403
-
Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) {
-
+
SetMessageHandler(&Scene1403::handleMessage);
-
+
setRectList(0x004B1FF8);
setBackground(0x2110A234);
setPalette(0x2110A234);
@@ -1379,14 +586,12 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-// Scene1404
-
Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 5);
-
+
SetMessageHandler(&Scene1404::handleMessage);
setRectList(0x004B8D80);
@@ -1480,89 +685,18 @@ uint32 Scene1404::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-// Scene1405
-
-static const NPoint kAsScene1405TileItemPositions[] = {
- {100, 80}, {162, 78}, {222, 76}, {292, 76},
- {356, 82}, {422, 84}, {488, 86}, {550, 90},
- {102, 134}, {164, 132}, {224, 136}, {294, 136},
- {360, 136}, {422, 138}, {484, 144}, {548, 146},
- { 98, 196}, {160, 200}, {228, 200}, {294, 202},
- {360, 198}, {424, 200}, {482, 202}, {548, 206},
- { 98, 260}, {160, 264}, {226, 260}, {296, 262},
- {358, 260}, {424, 262}, {486, 264}, {550, 266},
- { 94, 322}, {160, 316}, {226, 316}, {296, 320},
- {358, 322}, {422, 324}, {488, 322}, {550, 322},
- { 98, 380}, {160, 376}, {226, 376}, {294, 378},
- {356, 380}, {420, 380}, {490, 378}, {552, 376}
-};
-
-AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _tileIndex(tileIndex), _countdown(0), _isShowing(false) {
-
- loadSound(0, 0x05308101);
- setSoundPan(0, (tileIndex % 8 * 4 + 4) * 25 / 8);
- _x = kAsScene1405TileItemPositions[_tileIndex].x;
- _y = kAsScene1405TileItemPositions[_tileIndex].y;
- createSurface1(0x844B805C, 1100);
- setVisible(false);
- if (getSubVar(VA_IS_TILE_MATCH, _tileIndex))
- _countdown = _vm->_rnd->getRandomNumber(36 - 1) + 1;
- startAnimation(0x844B805C, getSubVar(VA_TILE_SYMBOLS, _tileIndex), -1);
- _newStickFrameIndex = (int16)getSubVar(VA_TILE_SYMBOLS, _tileIndex);
- SetUpdateHandler(&AsScene1405Tile::update);
- SetMessageHandler(&AsScene1405Tile::handleMessage);
-}
-
-void AsScene1405Tile::update() {
- updateAnim();
- updatePosition();
- if (_countdown != 0 && (--_countdown == 0))
- show();
-}
-
-uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (getSubVar(VA_IS_TILE_MATCH, _tileIndex) == 0 && _parentScene->getCountdown() == 0) {
- show();
- sendMessage(_parentScene, 0x2000, _tileIndex);
- }
- messageResult = 1;
- break;
- }
- return messageResult;
-}
-
-void AsScene1405Tile::show() {
- if (!_isShowing) {
- _isShowing = true;
- playSound(0);
- setVisible(true);
- }
-}
-
-void AsScene1405Tile::hide() {
- if (_isShowing) {
- _isShowing = false;
- playSound(0);
- setVisible(false);
- }
-}
-
Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) {
_vm->gameModule()->initMemoryPuzzle();
-
+
SetUpdateHandler(&Scene1405::update);
SetMessageHandler(&Scene1405::handleMessage);
setBackground(0x0C0C007D);
setPalette(0x0C0C007D);
insertPuzzleMouse(0xC00790C8, 20, 620);
-
+
for (uint32 tileIndex = 0; tileIndex < 48; tileIndex++) {
_tiles[tileIndex] = insertSprite<AsScene1405Tile>(this, tileIndex);
addCollisionSprite(_tiles[tileIndex]);