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Diffstat (limited to 'engines/neverhood/modules/module2400.cpp')
-rw-r--r--engines/neverhood/modules/module2400.cpp363
1 files changed, 20 insertions, 343 deletions
diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp
index 21ea390ba2..867fb692f2 100644
--- a/engines/neverhood/modules/module2400.cpp
+++ b/engines/neverhood/modules/module2400.cpp
@@ -20,7 +20,13 @@
*
*/
+#include "neverhood/modules/module1000_sprites.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module2400.h"
+#include "neverhood/modules/module2100_sprites.h"
+#include "neverhood/modules/module2200_sprites.h"
+#include "neverhood/modules/module2400_sprites.h"
+#include "neverhood/modules/module2800_sprites.h"
namespace Neverhood {
@@ -175,198 +181,6 @@ static const NRect kScene2401Rects[] = {
{ 465, 331, 491, 389 }
};
-static const uint32 kAsScene2401WaterSpitFileHashes2[] = {
- 0x5C044690, 0x5C644690, 0x5CA44690,
- 0x5D244690, 0x5E244690
-};
-
-static const uint32 kAsScene2401WaterSpitFileHashes1[] = {
- 0xF4418408, 0xF4418808, 0xF4419008,
- 0xF441A008, 0xCD4F8411
-};
-
-AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1200) {
-
- _x = 240;
- _y = 447;
- createSurface(100, 146, 74);
- setVisible(false);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2401WaterSpit::handleMessage);
- SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
-}
-
-uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x120A0013)
- playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]);
- break;
- case 0x2000:
- _x = 240;
- _y = 447;
- _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger());
- startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1);
- setVisible(true);
- playSound(0, 0x48640244);
- break;
- case 0x3002:
- stopAnimation();
- setVisible(false);
- break;
- }
- return messageResult;
-}
-
-AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1200), _isWaterFlowing(false) {
-
- _x = 88;
- _y = 421;
- createSurface1(0x10203116, 100);
- setVisible(false);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2401FlowingWater::handleMessage);
-}
-
-AsScene2401FlowingWater::~AsScene2401FlowingWater() {
- _vm->_soundMan->deleteSoundGroup(0x40F11C09);
-}
-
-uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (_isWaterFlowing && param.asInteger() == 0x02421405)
- startAnimationByHash(0x10203116, 0x01084280, 0);
- break;
- case 0x2002:
- if (!_isWaterFlowing) {
- _vm->_soundMan->addSound(0x40F11C09, 0x980C1420);
- _vm->_soundMan->playSoundLooping(0x980C1420);
- startAnimation(0x10203116, 0, -1);
- setVisible(true);
- _isWaterFlowing = true;
- }
- break;
- case 0x2003:
- _vm->_soundMan->deleteSound(0x980C1420);
- _isWaterFlowing = false;
- break;
- case 0x3002:
- stopAnimation();
- setVisible(false);
- break;
- }
- return messageResult;
-}
-
-AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y)
- : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) {
-
- _x = x;
- _y = y;
- createSurface1(0xB8596884, 100);
- setVisible(false);
- SetUpdateHandler(&AsScene2401WaterFlushing::update);
- SetMessageHandler(&AsScene2401WaterFlushing::handleMessage);
-}
-
-void AsScene2401WaterFlushing::update() {
- if (_countdown != 0 && (--_countdown) == 0) {
- setDoDeltaX(_vm->_rnd->getRandomNumber(1));
- startAnimation(0xB8596884, 0, -1);
- setVisible(true);
- }
- AnimatedSprite::update();
-}
-
-uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) {
- startAnimationByHash(0xB8596884, 0x01084280, 0);
- _flushLoopCount--;
- }
- break;
- case 0x2002:
- if (param.asInteger() > 0) {
- _flushLoopCount = param.asInteger() - 1;
- _countdown = _vm->_rnd->getRandomNumber(3) + 1;
- }
- break;
- case 0x3002:
- stopAnimation();
- setVisible(false);
- break;
- }
- return messageResult;
-}
-
-AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen)
- : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) {
-
- _x = 320;
- _y = 240;
- createSurface1(0x44687810, 100);
- _newStickFrameIndex = STICK_LAST_FRAME;
- if (_isOpen) {
- stopAnimation();
- setVisible(false);
- _countdown = 48;
- } else {
- startAnimation(0x44687810, 0, -1);
- _newStickFrameIndex = 0;
- }
- SetUpdateHandler(&AsScene2401Door::update);
- SetMessageHandler(&AsScene2401Door::handleMessage);
-}
-
-void AsScene2401Door::update() {
- if (_isOpen && _countdown != 0 && (--_countdown) == 0) {
- _isOpen = false;
- setVisible(true);
- startAnimation(0x44687810, -1, -1);
- _newStickFrameIndex = 0;
- _playBackwards = true;
- playSound(0, calcHash("fxDoorClose38"));
- }
- AnimatedSprite::update();
-}
-
-uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2004:
- if (_isOpen)
- _countdown = 168;
- messageResult = _isOpen ? 1 : 0;
- break;
- case 0x3002:
- gotoNextState();
- break;
- case 0x4808:
- if (!_isOpen) {
- _countdown = 168;
- _isOpen = true;
- setVisible(true);
- startAnimation(0x44687810, 0, -1);
- playSound(0, calcHash("fxDoorOpen38"));
- NextState(&AsScene2401Door::stDoorOpenFinished);
- }
- break;
- }
- return messageResult;
-}
-
-void AsScene2401Door::stDoorOpenFinished() {
- stopAnimation();
- setVisible(false);
-}
-
Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _countdown1(0), _countdown2(0), _unkFlag(false),
_soundToggle(false), _asWaterSpitIndex(0) {
@@ -439,11 +253,11 @@ void Scene2401::update() {
if (puzzleSolved) {
setGlobalVar(V_NOTES_DOOR_UNLOCKED, 1);
setGlobalVar(V_NOTES_PUZZLE_SOLVED, 1);
- sendMessage(_asDoor, 0x4808, 0);
+ sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0);
} else if (waterInside) {
playPipeSound(0xD0431020);
for (uint i = 0; i < 5; i++) {
- sendMessage(_asWaterFlushing[i], 0x2002, getSubVar(VA_CURR_WATER_PIPES_LEVEL, i));
+ sendMessage(_asWaterFlushing[i], NM_POSITION_CHANGE, getSubVar(VA_CURR_WATER_PIPES_LEVEL, i));
setSubVar(VA_CURR_WATER_PIPES_LEVEL, i, 0);
}
}
@@ -469,7 +283,7 @@ void Scene2401::update() {
uint32 Scene2401::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x100D:
+ case NM_ANIMATION_START:
if (param.asInteger() == 0x402064D8)
sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x02144CB1)
@@ -499,7 +313,7 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam &param, Entit
} else if (param.asInteger() == 0x09C4B40A && _countdown2 > 12)
_countdown2 = 12;
break;
- case 0x2000:
+ case NM_ANIMATION_UPDATE:
messageResult = 0;
for (uint32 i = 0; i < 5; i++)
if (kScene2401Rects[i].contains(_mouseClickPos.x, _mouseClickPos.y)) {
@@ -520,15 +334,15 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam &param, Entit
_countdown1 = 8;
} else if (sender == _ssFloorButton && getGlobalVar(V_WATER_RUNNING)) {
_countdown2 = 144;
- sendMessage(_asFlowingWater, 0x2002, 0);
+ sendMessage(_asFlowingWater, NM_POSITION_CHANGE, 0);
playSound(0, 0xE1130324);
}
break;
- case 0x482A:
+ case NM_MOVE_TO_BACK:
_palette->addBasePalette(0xB103B604, 0, 65, 0);
_palette->startFadeToPalette(12);
break;
- case 0x482B:
+ case NM_MOVE_TO_FRONT:
_palette->addBasePalette(0x91D3A391, 0, 65, 0);
_palette->startFadeToPalette(12);
break;
@@ -546,143 +360,6 @@ static const uint32 kScene2402FileHashes[] = {
0xD0910068, 0xD09100A8
};
-AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) {
-
- _x = 320;
- _y = 240;
- createSurface1(0x80495831, 100);
- if (_isOpen) {
- startAnimation(0x80495831, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- _countdown = 48;
- } else {
- stopAnimation();
- setVisible(false);
- }
- SetUpdateHandler(&AsScene2402Door::update);
- SetMessageHandler(&AsScene2402Door::handleMessage);
-}
-
-void AsScene2402Door::update() {
- if (_isOpen && _countdown != 0 && (--_countdown) == 0) {
- _isOpen = false;
- setVisible(true);
- startAnimation(0x80495831, -1, -1);
- _playBackwards = true;
- playSound(0, calcHash("fxDoorClose38"));
- NextState(&AsScene2402Door::stDoorClosingFinished);
- }
- AnimatedSprite::update();
-}
-
-uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2000:
- if (_isOpen)
- _countdown = 144;
- messageResult = _isOpen ? 1 : 0;
- break;
- case 0x3002:
- gotoNextState();
- break;
- case 0x4808:
- _countdown = 144;
- _isOpen = true;
- setVisible(true);
- startAnimation(0x80495831, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- playSound(0, calcHash("fxDoorOpen38"));
- break;
- }
- return messageResult;
-}
-
-void AsScene2402Door::stDoorClosingFinished() {
- sendMessage(_parentScene, 0x2001, 0);
- setVisible(false);
-}
-
-AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen)
- : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) {
-
- _x = 260;
- _y = 210;
- createSurface(100, 127, 90);
- setDoDeltaX(1);
- SetMessageHandler(&Sprite::handleMessage);
- if (!getGlobalVar(V_TV_JOKE_TOLD)) {
- loadSound(0, 0x58208810);
- _countdown1 = 48;
- startAnimation(0x4919397A, 0, -1);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AsScene2402TV::upWait);
- } else {
- int16 frameIndex;
- if (_klaymen->getX() > 320)
- _currFrameIndex = 29;
- frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
- startAnimation(0x050A0103, frameIndex, -1);
- _newStickFrameIndex = frameIndex;
- _countdown1 = 0;
- SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
- }
-}
-
-AsScene2402TV::~AsScene2402TV() {
- _vm->_soundMan->deleteSoundGroup(0x01520123);
-}
-
-void AsScene2402TV::upWait() {
- if (_countdown1 != 0 && (--_countdown1) == 0) {
- startAnimation(0x4919397A, 0, -1);
- SetMessageHandler(&AsScene2402TV::hmJoke);
- NextState(&AsScene2402TV::stJokeFinished);
- }
- AnimatedSprite::update();
-}
-
-void AsScene2402TV::upFocusKlaymen() {
- int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
- if (frameIndex != _currFrameIndex) {
- if (frameIndex > _currFrameIndex)
- _currFrameIndex++;
- else if (frameIndex < _currFrameIndex)
- _currFrameIndex--;
- startAnimation(0x050A0103, _currFrameIndex, -1);
- _newStickFrameIndex = _currFrameIndex;
- if (_countdown2 == 0) {
- _vm->_soundMan->addSound(0x01520123, 0xC42D4528);
- _vm->_soundMan->playSoundLooping(0xC42D4528);
- }
- _countdown2 = 5;
- } else if (_countdown2 != 0 && (--_countdown2 == 0))
- _vm->_soundMan->deleteSound(0xC42D4528);
- AnimatedSprite::update();
-}
-
-void AsScene2402TV::stJokeFinished() {
- setGlobalVar(V_TV_JOKE_TOLD, 1);
- startAnimation(0x050A0103, 0, -1);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
-}
-
-uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x431EA0B0)
- playSound(0);
- break;
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _countdown(0), _soundToggle(false) {
@@ -734,7 +411,7 @@ Scene2402::~Scene2402() {
void Scene2402::update() {
if (_countdown != 0 && (--_countdown) == 0) {
if (_pipeStatus >= 10) {
- sendMessage(_asDoor, 0x4808, 0);
+ sendMessage(_asDoor, NM_KLAYMEN_OPEN_DOOR, 0);
_ssDoorFrame->loadSprite(0x00B415E0, kSLFDefDrawOffset | kSLFDefPosition);
} else if (_pipeStatus >= 5) {
_countdown = 8;
@@ -751,7 +428,7 @@ void Scene2402::update() {
uint32 Scene2402::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x100D:
+ case NM_ANIMATION_START:
if (param.asInteger() == 0x402064D8)
sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x01C66840) {
@@ -839,13 +516,13 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
uint32 Scene2403::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x100D:
+ case NM_ANIMATION_START:
if (param.asInteger() == 0x040424D0)
sendEntityMessage(_klaymen, 0x1014, _ssButton);
else if (param.asInteger() == 0x180CE614)
sendEntityMessage(_klaymen, 0x1014, _asLightCord);
break;
- case 0x2000:
+ case NM_ANIMATION_UPDATE:
_isClimbingLadder = true;
setRectList(0x004B5E28);
break;
@@ -864,7 +541,7 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam &param, Entit
}
}
break;
- case 0x480F:
+ case NM_KLAYMEN_LOWER_LEVER:
if (sender == _asLightCord)
leaveScene(2);
break;
@@ -960,7 +637,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
uint32 Scene2406::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x100D:
+ case NM_ANIMATION_START:
if (param.asInteger() == 0x41062804) {
if (getGlobalVar(V_SPIKES_RETRACTED))
setMessageList(0x004B7758);
@@ -968,7 +645,7 @@ uint32 Scene2406::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList(0x004B7738);
}
break;
- case 0x2000:
+ case NM_ANIMATION_UPDATE:
_isClimbingLadder = true;
setRectList(0x004B78D8);
break;