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-rw-r--r--engines/neverhood/modules/module2400_sprites.cpp741
1 files changed, 741 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module2400_sprites.cpp b/engines/neverhood/modules/module2400_sprites.cpp
new file mode 100644
index 0000000000..bf85b0dc37
--- /dev/null
+++ b/engines/neverhood/modules/module2400_sprites.cpp
@@ -0,0 +1,741 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/modules/module2400_sprites.h"
+
+namespace Neverhood {
+
+static const uint32 kAsScene2401WaterSpitFileHashes2[] = {
+ 0x5C044690, 0x5C644690, 0x5CA44690,
+ 0x5D244690, 0x5E244690
+};
+
+static const uint32 kAsScene2401WaterSpitFileHashes1[] = {
+ 0xF4418408, 0xF4418808, 0xF4419008,
+ 0xF441A008, 0xCD4F8411
+};
+
+AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1200) {
+
+ _x = 240;
+ _y = 447;
+ createSurface(100, 146, 74);
+ setVisible(false);
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2401WaterSpit::handleMessage);
+ SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
+}
+
+uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x120A0013)
+ playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]);
+ break;
+ case 0x2000:
+ _x = 240;
+ _y = 447;
+ _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger());
+ startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1);
+ setVisible(true);
+ playSound(0, 0x48640244);
+ break;
+ case 0x3002:
+ stopAnimation();
+ setVisible(false);
+ break;
+ }
+ return messageResult;
+}
+
+AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1200), _isWaterFlowing(false) {
+
+ _x = 88;
+ _y = 421;
+ createSurface1(0x10203116, 100);
+ setVisible(false);
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2401FlowingWater::handleMessage);
+}
+
+AsScene2401FlowingWater::~AsScene2401FlowingWater() {
+ _vm->_soundMan->deleteSoundGroup(0x40F11C09);
+}
+
+uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (_isWaterFlowing && param.asInteger() == 0x02421405)
+ startAnimationByHash(0x10203116, 0x01084280, 0);
+ break;
+ case 0x2002:
+ if (!_isWaterFlowing) {
+ _vm->_soundMan->addSound(0x40F11C09, 0x980C1420);
+ _vm->_soundMan->playSoundLooping(0x980C1420);
+ startAnimation(0x10203116, 0, -1);
+ setVisible(true);
+ _isWaterFlowing = true;
+ }
+ break;
+ case 0x2003:
+ _vm->_soundMan->deleteSound(0x980C1420);
+ _isWaterFlowing = false;
+ break;
+ case 0x3002:
+ stopAnimation();
+ setVisible(false);
+ break;
+ }
+ return messageResult;
+}
+
+AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y)
+ : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) {
+
+ _x = x;
+ _y = y;
+ createSurface1(0xB8596884, 100);
+ setVisible(false);
+ SetUpdateHandler(&AsScene2401WaterFlushing::update);
+ SetMessageHandler(&AsScene2401WaterFlushing::handleMessage);
+}
+
+void AsScene2401WaterFlushing::update() {
+ if (_countdown != 0 && (--_countdown) == 0) {
+ setDoDeltaX(_vm->_rnd->getRandomNumber(1));
+ startAnimation(0xB8596884, 0, -1);
+ setVisible(true);
+ }
+ AnimatedSprite::update();
+}
+
+uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) {
+ startAnimationByHash(0xB8596884, 0x01084280, 0);
+ _flushLoopCount--;
+ }
+ break;
+ case 0x2002:
+ if (param.asInteger() > 0) {
+ _flushLoopCount = param.asInteger() - 1;
+ _countdown = _vm->_rnd->getRandomNumber(3) + 1;
+ }
+ break;
+ case 0x3002:
+ stopAnimation();
+ setVisible(false);
+ break;
+ }
+ return messageResult;
+}
+
+AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen)
+ : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) {
+
+ _x = 320;
+ _y = 240;
+ createSurface1(0x44687810, 100);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ if (_isOpen) {
+ stopAnimation();
+ setVisible(false);
+ _countdown = 48;
+ } else {
+ startAnimation(0x44687810, 0, -1);
+ _newStickFrameIndex = 0;
+ }
+ SetUpdateHandler(&AsScene2401Door::update);
+ SetMessageHandler(&AsScene2401Door::handleMessage);
+}
+
+void AsScene2401Door::update() {
+ if (_isOpen && _countdown != 0 && (--_countdown) == 0) {
+ _isOpen = false;
+ setVisible(true);
+ startAnimation(0x44687810, -1, -1);
+ _newStickFrameIndex = 0;
+ _playBackwards = true;
+ playSound(0, calcHash("fxDoorClose38"));
+ }
+ AnimatedSprite::update();
+}
+
+uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2004:
+ if (_isOpen)
+ _countdown = 168;
+ messageResult = _isOpen ? 1 : 0;
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ case 0x4808:
+ if (!_isOpen) {
+ _countdown = 168;
+ _isOpen = true;
+ setVisible(true);
+ startAnimation(0x44687810, 0, -1);
+ playSound(0, calcHash("fxDoorOpen38"));
+ NextState(&AsScene2401Door::stDoorOpenFinished);
+ }
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2401Door::stDoorOpenFinished() {
+ stopAnimation();
+ setVisible(false);
+}
+
+AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen)
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) {
+
+ _x = 320;
+ _y = 240;
+ createSurface1(0x80495831, 100);
+ if (_isOpen) {
+ startAnimation(0x80495831, -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ _countdown = 48;
+ } else {
+ stopAnimation();
+ setVisible(false);
+ }
+ SetUpdateHandler(&AsScene2402Door::update);
+ SetMessageHandler(&AsScene2402Door::handleMessage);
+}
+
+void AsScene2402Door::update() {
+ if (_isOpen && _countdown != 0 && (--_countdown) == 0) {
+ _isOpen = false;
+ setVisible(true);
+ startAnimation(0x80495831, -1, -1);
+ _playBackwards = true;
+ playSound(0, calcHash("fxDoorClose38"));
+ NextState(&AsScene2402Door::stDoorClosingFinished);
+ }
+ AnimatedSprite::update();
+}
+
+uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2000:
+ if (_isOpen)
+ _countdown = 144;
+ messageResult = _isOpen ? 1 : 0;
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ case 0x4808:
+ _countdown = 144;
+ _isOpen = true;
+ setVisible(true);
+ startAnimation(0x80495831, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ playSound(0, calcHash("fxDoorOpen38"));
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2402Door::stDoorClosingFinished() {
+ sendMessage(_parentScene, 0x2001, 0);
+ setVisible(false);
+}
+
+AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen)
+ : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) {
+
+ _x = 260;
+ _y = 210;
+ createSurface(100, 127, 90);
+ setDoDeltaX(1);
+ SetMessageHandler(&Sprite::handleMessage);
+ if (!getGlobalVar(V_TV_JOKE_TOLD)) {
+ loadSound(0, 0x58208810);
+ _countdown1 = 48;
+ startAnimation(0x4919397A, 0, -1);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AsScene2402TV::upWait);
+ } else {
+ int16 frameIndex;
+ if (_klaymen->getX() > 320)
+ _currFrameIndex = 29;
+ frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
+ startAnimation(0x050A0103, frameIndex, -1);
+ _newStickFrameIndex = frameIndex;
+ _countdown1 = 0;
+ SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
+ }
+}
+
+AsScene2402TV::~AsScene2402TV() {
+ _vm->_soundMan->deleteSoundGroup(0x01520123);
+}
+
+void AsScene2402TV::upWait() {
+ if (_countdown1 != 0 && (--_countdown1) == 0) {
+ startAnimation(0x4919397A, 0, -1);
+ SetMessageHandler(&AsScene2402TV::hmJoke);
+ NextState(&AsScene2402TV::stJokeFinished);
+ }
+ AnimatedSprite::update();
+}
+
+void AsScene2402TV::upFocusKlaymen() {
+ int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29);
+ if (frameIndex != _currFrameIndex) {
+ if (frameIndex > _currFrameIndex)
+ _currFrameIndex++;
+ else if (frameIndex < _currFrameIndex)
+ _currFrameIndex--;
+ startAnimation(0x050A0103, _currFrameIndex, -1);
+ _newStickFrameIndex = _currFrameIndex;
+ if (_countdown2 == 0) {
+ _vm->_soundMan->addSound(0x01520123, 0xC42D4528);
+ _vm->_soundMan->playSoundLooping(0xC42D4528);
+ }
+ _countdown2 = 5;
+ } else if (_countdown2 != 0 && (--_countdown2 == 0))
+ _vm->_soundMan->deleteSound(0xC42D4528);
+ AnimatedSprite::update();
+}
+
+void AsScene2402TV::stJokeFinished() {
+ setGlobalVar(V_TV_JOKE_TOLD, 1);
+ startAnimation(0x050A0103, 0, -1);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AsScene2402TV::upFocusKlaymen);
+}
+
+uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x431EA0B0)
+ playSound(0);
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
+ : Klaymen(vm, parentScene, x, y),
+ _canSpitPipe(false), _contSpitPipe(false), _readyToSpit(false),
+ _spitPipeIndex(0), _spitDestPipeIndex(0), _spitContDestPipeIndex(0) {
+
+ // Empty
+}
+
+uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
+ uint32 messageResult = 0;
+ switch (messageNum) {
+ case 0x4001:
+ case 0x4800:
+ startWalkToX(param.asPoint().x, false);
+ break;
+ case 0x4004:
+ GotoState(&Klaymen::stTryStandIdle);
+ break;
+ case 0x4816:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stPressButton);
+ else if (param.asInteger() == 2)
+ GotoState(&Klaymen::stPressFloorButton);
+ else
+ GotoState(&Klaymen::stPressButtonSide);
+ break;
+ case 0x4817:
+ setDoDeltaX(param.asInteger());
+ gotoNextStateExt();
+ break;
+ case 0x481B:
+ if (param.asPoint().y != 0)
+ startWalkToXDistance(param.asPoint().y, param.asPoint().x);
+ else
+ startWalkToAttachedSpriteXDistance(param.asPoint().x);
+ break;
+ case 0x481F:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stTurnAwayFromUse);
+ else if (param.asInteger() == 0)
+ GotoState(&Klaymen::stTurnToUseHalf);
+ else
+ GotoState(&Klaymen::stWonderAbout);
+ break;
+ case 0x482D:
+ setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
+ gotoNextStateExt();
+ break;
+ case 0x482E:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stWalkToFrontNoStep);
+ else
+ GotoState(&Klaymen::stWalkToFront);
+ break;
+ case 0x482F:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stTurnToFront);
+ else
+ GotoState(&Klaymen::stTurnToBack);
+ break;
+ case 0x4832:
+ GotoState(&Klaymen::stUseTube);
+ break;
+ case 0x4833:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stWonderAbout);
+ else {
+ _spitPipeIndex = sendMessage(_parentScene, 0x2000, 0);
+ GotoState(&KmScene2401::stTrySpitIntoPipe);
+ }
+ break;
+ case 0x483F:
+ startSpecialWalkRight(param.asInteger());
+ break;
+ case 0x4840:
+ startSpecialWalkLeft(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+uint32 KmScene2401::hmSpit(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x16401CA6) {
+ _canSpitPipe = true;
+ if (_contSpitPipe)
+ spitIntoPipe();
+ } else if (param.asInteger() == 0xC11C0008) {
+ _canSpitPipe = false;
+ _acceptInput = false;
+ _readyToSpit = false;
+ } else if (param.asInteger() == 0x018A0001) {
+ sendMessage(_parentScene, 0x2001, _spitDestPipeIndex);
+ }
+ break;
+ }
+ return messageResult;
+}
+
+void KmScene2401::stTrySpitIntoPipe() {
+ if (_readyToSpit) {
+ _contSpitPipe = true;
+ _spitContDestPipeIndex = _spitPipeIndex;
+ if (_canSpitPipe)
+ spitIntoPipe();
+ } else if (!stStartAction(AnimationCallback(&KmScene2401::stTrySpitIntoPipe))) {
+ _busyStatus = 2;
+ _acceptInput = true;
+ _spitDestPipeIndex = _spitPipeIndex;
+ _readyToSpit = true;
+ _canSpitPipe = false;
+ _contSpitPipe = false;
+ startAnimation(0x1808B150, 0, -1);
+ SetUpdateHandler(&Klaymen::update);
+ SetMessageHandler(&KmScene2401::hmSpit);
+ SetSpriteUpdate(NULL);
+ }
+}
+
+void KmScene2401::spitIntoPipe() {
+ _contSpitPipe = false;
+ _spitDestPipeIndex = _spitContDestPipeIndex;
+ _canSpitPipe = false;
+ _acceptInput = false;
+ startAnimation(0x1B08B553, 0, -1);
+ SetUpdateHandler(&Klaymen::update);
+ SetMessageHandler(&KmScene2401::hmSpit);
+ SetSpriteUpdate(NULL);
+ NextState(&KmScene2401::stContSpitIntoPipe);
+}
+
+void KmScene2401::stContSpitIntoPipe() {
+ _canSpitPipe = true;
+ _acceptInput = true;
+ startAnimationByHash(0x1808B150, 0x16401CA6, 0);
+ SetUpdateHandler(&Klaymen::update);
+ SetMessageHandler(&KmScene2401::hmSpit);
+ SetSpriteUpdate(NULL);
+}
+
+KmScene2402::KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
+ : Klaymen(vm, parentScene, x, y) {
+
+ // Empty
+}
+
+uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam &param) {
+ uint32 messageResult = 0;
+ switch (messageNum) {
+ case 0x4001:
+ case 0x4800:
+ startWalkToX(param.asPoint().x, false);
+ break;
+ case 0x4004:
+ if (!getGlobalVar(V_TV_JOKE_TOLD))
+ GotoState(&Klaymen::stStandWonderAbout);
+ else
+ GotoState(&Klaymen::stTryStandIdle);
+ break;
+ case 0x4804:
+ if (param.asInteger() != 0) {
+ _destX = param.asInteger();
+ GotoState(&Klaymen::stWalkingFirst);
+ } else
+ GotoState(&Klaymen::stPeekWall);
+ break;
+ case 0x4812:
+ GotoState(&Klaymen::stPickUpGeneric);
+ break;
+ case 0x4816:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stPressButton);
+ else if (param.asInteger() == 2)
+ GotoState(&Klaymen::stPressFloorButton);
+ else
+ GotoState(&Klaymen::stPressButtonSide);
+ break;
+ case 0x4817:
+ setDoDeltaX(param.asInteger());
+ gotoNextStateExt();
+ break;
+ case 0x481B:
+ if (param.asPoint().y != 0)
+ startWalkToXDistance(param.asPoint().y, param.asPoint().x);
+ else
+ startWalkToAttachedSpriteXDistance(param.asPoint().x);
+ break;
+ case 0x481F:
+ if (param.asInteger() == 0)
+ GotoState(&Klaymen::stWonderAboutHalf);
+ else if (param.asInteger() == 1)
+ GotoState(&Klaymen::stWonderAboutAfter);
+ else if (param.asInteger() == 3)
+ GotoState(&Klaymen::stTurnToUseHalf);
+ else if (param.asInteger() == 4)
+ GotoState(&Klaymen::stTurnAwayFromUse);
+ else
+ GotoState(&Klaymen::stWonderAbout);
+ break;
+ case 0x483F:
+ startSpecialWalkRight(param.asInteger());
+ break;
+ case 0x4840:
+ startSpecialWalkLeft(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+KmScene2403::KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
+ : Klaymen(vm, parentScene, x, y) {
+
+ // Empty
+}
+
+uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam &param) {
+ uint32 messageResult = 0;
+ switch (messageNum) {
+ case 0x4001:
+ case 0x4800:
+ startWalkToX(param.asPoint().x, false);
+ break;
+ case 0x4004:
+ GotoState(&Klaymen::stTryStandIdle);
+ break;
+ case 0x480D:
+ GotoState(&Klaymen::stPullCord);
+ break;
+ case 0x4812:
+ GotoState(&Klaymen::stPickUpGeneric);
+ break;
+ case 0x4816:
+ if (param.asInteger() == 1)
+ GotoState(&Klaymen::stPressButton);
+ else if (param.asInteger() == 2)
+ GotoState(&Klaymen::stPressFloorButton);
+ else
+ GotoState(&Klaymen::stPressButtonSide);
+ break;
+ case 0x4817:
+ setDoDeltaX(param.asInteger());
+ gotoNextStateExt();
+ break;
+ case 0x481B:
+ if (param.asPoint().y != 0)
+ startWalkToXDistance(param.asPoint().y, param.asPoint().x);
+ else
+ startWalkToAttachedSpriteXDistance(param.asPoint().x);
+ break;
+ case 0x481F:
+ if (param.asInteger() == 0)
+ GotoState(&Klaymen::stWonderAboutHalf);
+ else if (param.asInteger() == 1)
+ GotoState(&Klaymen::stWonderAboutAfter);
+ else if (param.asInteger() == 3)
+ GotoState(&Klaymen::stTurnToUseHalf);
+ else if (param.asInteger() == 4)
+ GotoState(&Klaymen::stTurnAwayFromUse);
+ else
+ GotoState(&Klaymen::stWonderAbout);
+ break;
+ case 0x4820:
+ sendMessage(_parentScene, 0x2000, 0);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
+ break;
+ case 0x4821:
+ sendMessage(_parentScene, 0x2000, 0);
+ _destY = param.asInteger();
+ GotoState(&Klaymen::stStartClimbLadderDown);
+ break;
+ case 0x4822:
+ sendMessage(_parentScene, 0x2000, 0);
+ _destY = param.asInteger();
+ GotoState(&Klaymen::stStartClimbLadderUp);
+ break;
+ case 0x4823:
+ sendMessage(_parentScene, 0x2001, 0);
+ GotoState(&Klaymen::stClimbLadderHalf);
+ break;
+ case 0x482D:
+ setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
+ gotoNextStateExt();
+ break;
+ case 0x483F:
+ startSpecialWalkRight(param.asInteger());
+ break;
+ case 0x4840:
+ startSpecialWalkLeft(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount)
+ : Klaymen(vm, parentScene, x, y) {
+
+ _surface->setClipRects(clipRects, clipRectsCount);
+}
+
+uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam &param) {
+ uint32 messageResult = 0;
+ switch (messageNum) {
+ case 0x4001:
+ case 0x4800:
+ startWalkToX(param.asPoint().x, false);
+ break;
+ case 0x4004:
+ GotoState(&Klaymen::stTryStandIdle);
+ break;
+ case 0x4804:
+ if (param.asInteger() != 0) {
+ _destX = param.asInteger();
+ GotoState(&Klaymen::stWalkingFirst);
+ } else
+ GotoState(&Klaymen::stPeekWall);
+ break;
+ case 0x4812:
+ if (param.asInteger() == 2)
+ GotoState(&Klaymen::stPickUpNeedle);
+ else if (param.asInteger() == 1)
+ GotoState(&Klaymen::stPickUpTube);
+ else
+ GotoState(&Klaymen::stPickUpGeneric);
+ break;
+ case 0x4817:
+ setDoDeltaX(param.asInteger());
+ gotoNextStateExt();
+ break;
+ case 0x481A:
+ GotoState(&Klaymen::stInsertDisk);
+ break;
+ case 0x481B:
+ if (param.asPoint().y != 0)
+ startWalkToXDistance(param.asPoint().y, param.asPoint().x);
+ else
+ startWalkToAttachedSpriteXDistance(param.asPoint().x);
+ break;
+ case 0x481D:
+ GotoState(&Klaymen::stTurnToUse);
+ break;
+ case 0x481E:
+ GotoState(&Klaymen::stReturnFromUse);
+ break;
+ case 0x481F:
+ if (param.asInteger() == 0)
+ GotoState(&Klaymen::stWonderAboutHalf);
+ else if (param.asInteger() == 1)
+ GotoState(&Klaymen::stWonderAboutAfter);
+ else if (param.asInteger() == 3)
+ GotoState(&Klaymen::stTurnToUseHalf);
+ else if (param.asInteger() == 4)
+ GotoState(&Klaymen::stTurnAwayFromUse);
+ else
+ GotoState(&Klaymen::stWonderAbout);
+ break;
+ case 0x4820:
+ sendMessage(_parentScene, 0x2000, 0);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
+ break;
+ case 0x4821:
+ sendMessage(_parentScene, 0x2000, 0);
+ _destY = param.asInteger();
+ GotoState(&Klaymen::stStartClimbLadderDown);
+ break;
+ case 0x4822:
+ sendMessage(_parentScene, 0x2000, 0);
+ _destY = param.asInteger();
+ GotoState(&Klaymen::stStartClimbLadderUp);
+ break;
+ case 0x4823:
+ sendMessage(_parentScene, 0x2001, 0);
+ GotoState(&Klaymen::stClimbLadderHalf);
+ break;
+ case 0x483F:
+ startSpecialWalkRight(param.asInteger());
+ break;
+ case 0x4840:
+ startSpecialWalkLeft(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+} // End of namespace Neverhood