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Diffstat (limited to 'engines/neverhood/modules/module2800.h')
-rw-r--r--engines/neverhood/modules/module2800.h236
1 files changed, 5 insertions, 231 deletions
diff --git a/engines/neverhood/modules/module2800.h b/engines/neverhood/modules/module2800.h
index 54a9daeb16..26e44bc543 100644
--- a/engines/neverhood/modules/module2800.h
+++ b/engines/neverhood/modules/module2800.h
@@ -70,38 +70,7 @@ protected:
void changeTuneStatus(int prevTuneStatus, int newTuneStatus);
};
-class AsScene2803LightCord : public AnimatedSprite {
-public:
- AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y);
- void stPulled();
- void stIdle();
- void setFileHashes(uint32 fileHash1, uint32 fileHash2);
-protected:
- Scene *_parentScene;
- uint32 _fileHash1, _fileHash2;
- bool _isPulled, _isBusy;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmPulled(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2803TestTubeOne : public AnimatedSprite {
-public:
- AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2);
-protected:
- uint32 _fileHash1, _fileHash2;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2803Rope : public AnimatedSprite {
-public:
- AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmReleased(int messageNum, const MessageParam &param, Entity *sender);
- void stReleased();
- void stHide();
-};
+class AsScene2803LightCord;
class Scene2803 : public Scene {
public:
@@ -158,101 +127,8 @@ protected:
void updatePaletteArea(bool instantly);
};
-class Scene2804;
-
-class SsScene2804RedButton : public StaticSprite {
-public:
- SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene);
-protected:
- Scene2804 *_parentScene;
- int _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class SsScene2804LightCoil : public StaticSprite {
-public:
- SsScene2804LightCoil(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class SsScene2804BeamCoilBody : public StaticSprite {
-public:
- SsScene2804BeamCoilBody(NeverhoodEngine *vm);
-};
-
-class SsScene2804LightTarget : public StaticSprite {
-public:
- SsScene2804LightTarget(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class SsScene2804Flash : public StaticSprite {
-public:
- SsScene2804Flash(NeverhoodEngine *vm);
- void show();
-};
-
-class AsScene2804CrystalWaves : public AnimatedSprite {
-public:
- AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex);
- void show();
- void hide();
-protected:
- uint _crystalIndex;
-};
-
-class AsScene2804Crystal : public AnimatedSprite {
-public:
- AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex);
- void show();
- void hide();
- void activate();
- int16 getColorNum() const { return _colorNum; }
-protected:
- AsScene2804CrystalWaves *_asCrystalWaves;
- uint _crystalIndex;
- int16 _colorNum;
- bool _isLightOn;
- bool _isShowing;
-};
-
-class SsScene2804CrystalButton : public StaticSprite {
-public:
- SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex);
-protected:
- Scene2804 *_parentScene;
- AsScene2804Crystal *_asCrystal;
- uint _crystalIndex;
- int _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2804BeamCoil : public AnimatedSprite {
-public:
- AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody);
- virtual ~AsScene2804BeamCoil();
-protected:
- Scene *_parentScene;
- SsScene2804BeamCoilBody *_ssBeamCoilBody;
- int _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void show();
- void hide();
- void stBeaming();
- uint32 hmBeaming(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2804BeamTarget : public AnimatedSprite {
-public:
- AsScene2804BeamTarget(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
+class SsScene2804Flash;
+class AsScene2804Crystal;
class Scene2804 : public Scene {
public:
@@ -284,13 +160,6 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class AsScene2806Spew : public AnimatedSprite {
-public:
- AsScene2806Spew(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2806 : public Scene {
public:
Scene2806(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -315,63 +184,8 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2808Dispenser : public StaticSprite {
-public:
- SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex);
- void startCountdown(int index);
-protected:
- Scene *_parentScene;
- int _countdown;
- int _testTubeSetNum, _testTubeIndex;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2808TestTube : public AnimatedSprite {
-public:
- AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser);
- void fill();
- void flush();
- uint32 getFillLevel() const { return _fillLevel; }
-protected:
- SsScene2808Dispenser *_ssDispenser;
- int _testTubeSetNum;
- uint32 _fillLevel;
- int _testTubeIndex;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2808Handle : public AnimatedSprite {
-public:
- AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum);
- void activate();
- void stActivated();
-protected:
- Scene *_parentScene;
- int _testTubeSetNum;
- bool _isActivated;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmActivating(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2808Flow : public AnimatedSprite {
-public:
- AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum);
- void start();
- void stKeepFlowing();
-protected:
- Scene *_parentScene;
- int _testTubeSetNum;
- uint32 hmFlowing(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2808LightEffect : public AnimatedSprite {
-public:
- AsScene2808LightEffect(NeverhoodEngine *vm, int which);
-protected:
- int _countdown;
- void update();
-};
+class AsScene2808Flow;
+class AsScene2808TestTube;
class Scene2808 : public Scene {
public:
@@ -389,13 +203,6 @@ protected:
bool isAnyTestTubeFilled();
};
-class AsScene2809Spew : public AnimatedSprite {
-public:
- AsScene2809Spew(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2809 : public Scene {
public:
Scene2809(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -413,14 +220,6 @@ protected:
void findClosestPoint();
};
-class AsScene2810Rope : public AnimatedSprite {
-public:
- AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2810 : public Scene {
public:
Scene2810(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -440,31 +239,6 @@ protected:
void insertKlaymenLadder();
};
-class AsScene2812Winch : public AnimatedSprite {
-public:
- AsScene2812Winch(NeverhoodEngine *vm);
- virtual ~AsScene2812Winch();
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2812Rope : public AnimatedSprite {
-public:
- AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmRopingDown(int messageNum, const MessageParam &param, Entity *sender);
- void stRopingDown();
-};
-
-class AsScene2812TrapDoor : public AnimatedSprite {
-public:
- AsScene2812TrapDoor(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2812 : public Scene {
public:
Scene2812(NeverhoodEngine *vm, Module *parentModule, int which);