diff options
Diffstat (limited to 'engines/neverhood/modules')
74 files changed, 14451 insertions, 9535 deletions
diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index f65b89899d..534fb2ec2f 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" namespace Neverhood { @@ -118,219 +119,6 @@ void Module1000::updateScene() { } } -// Scene1001 - -AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(800, 137, 242); - _x = 726; - _y = 440; - stShowIdleDoor(); - loadSound(1, 0xED403E03); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Door::handleMessage); -} - -uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - hammerHitsDoor(); - break; - case 0x3002: - gotoNextState(); - break; - } - return 0; -} - -void AsScene1001Door::hammerHitsDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 0: - case 1: - playSound(0, 0x65482F03); - startAnimation(0x624C0498, 1, 3); - NextState(&AsScene1001Door::stShowIdleDoor); - break; - case 2: - playSound(1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorMove); - break; - default: - // Nothing - break; - } - incGlobalVar(V_DOOR_STATUS, 1); -} - -void AsScene1001Door::stShowIdleDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 1: - startAnimation(0x624C0498, 4, -1); - _newStickFrameIndex = 4; - break; - case 2: - startAnimation(0x624C0498, 1, -1); - _newStickFrameIndex = 1; - break; - case 3: - stopAnimation(); - setVisible(false); - break; - default: - startAnimation(0x624C0498, 0, -1); - _newStickFrameIndex = 0; - break; - } -} - -void AsScene1001Door::stBustedDoorMove() { - setGlobalVar(V_DOOR_BUSTED, 1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorGone); - _x = 30; -} - -void AsScene1001Door::stBustedDoorGone() { - playSound(0); - stopAnimation(); - setVisible(false); -} - -AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) - : AnimatedSprite(vm, 1100), _asDoor(asDoor) { - - _x = 547; - _y = 206; - createSurface(900, 177, 192); - startAnimation(0x022C90D4, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Hammer::handleMessage); -} - -uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00352100) - sendMessage(_asDoor, 0x2000, 0); - else if (param.asInteger() == 0x0A1A0109) - playSound(0, 0x66410886); - break; - case 0x2000: - startAnimation(0x022C90D4, 1, -1); - playSound(0, 0xE741020A); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return 0; -} - -AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - _x = 320; - _y = 240; - createSurface(100, 66, 129); - startAnimation(0xC68C2299, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Window::handleMessage); -} - -uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x0E0A1410) - playSound(0, 0x60803F10); - break; - case 0x2001: - startAnimation(0xC68C2299, 0, -1); - break; - case 0x3002: - SetMessageHandler(NULL); - setGlobalVar(V_WINDOW_OPEN, 1); - setVisible(false); - break; - } - return 0; -} - -AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(1010, 71, 73); - setDoDeltaX(deltaXType); - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - _x = x; - _y = y; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Lever::handleMessage); -} - -uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00C0C444) - sendMessage(_parentScene, 0x480F, 0); - else if (param.asInteger() == 0xC41A02C0) - playSound(0, 0x40581882); - break; - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - break; - case 0x480F: - startAnimation(0x04A98C36, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { - - _priority = 1100; - _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; - setVisible(false); - SetUpdateHandler(&SsCommonButtonSprite::update); - SetMessageHandler(&SsCommonButtonSprite::handleMessage); -} - -void SsCommonButtonSprite::update() { - if (_countdown != 0 && (--_countdown) == 0) - setVisible(false); -} - -uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - _countdown = 8; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) { @@ -439,719 +227,6 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1002 - -AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { - - SetUpdateHandler(&AsScene1002Ring::update); - - if (_isSpecial) { - createSurface(990, 68, 314); - if (isRingLow) { - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - } else { - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - } else { - createSurface(990, 68, 138); - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - - setClipRect(0, clipY1, 640, 480); - - _x = x; - _y = y; - - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - -} - -void AsScene1002Ring::update() { - updateAnim(); - updatePosition(); -} - -uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4806: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x4806, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled1); - startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); - break; - case 0x480F: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x480F, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled2); - startAnimation(0x861A2020, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmRingIdle(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x05410F72) - playSound(0, 0x21EE40A9); - break; - case 0x3002: - startAnimation(0xA85C4011, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) - : StaticSprite(vm, 1200) { - - loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); - setClipRect(clipRect); - SetUpdateHandler(&AsScene1002Door::update); - SetMessageHandler(&AsScene1002Door::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1002Door::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - setGlobalVar(V_FLYTRAP_RING_DOOR, 1); - SetSpriteUpdate(&AsScene1002Door::suOpenDoor); - break; - case 0x4809: - setGlobalVar(V_FLYTRAP_RING_DOOR, 0); - SetSpriteUpdate(&AsScene1002Door::suCloseDoor); - break; - } - return messageResult; -} - -void AsScene1002Door::suOpenDoor() { - if (_y > 49) { - _y -= 8; - if (_y < 49) { - SetSpriteUpdate(NULL); - _y = 49; - } - _needRefresh = true; - } -} - -void AsScene1002Door::suCloseDoor() { - if (_y < 239) { - _y += 8; - if (_y > 239) { - SetSpriteUpdate(NULL); - _y = 239; - } - _needRefresh = true; - } -} - -AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface(1025, 88, 165); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); -} - -uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - _x = ((Sprite*)sender)->getX() - 98; - _y = ((Sprite*)sender)->getY() - 111; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) - : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { - - createSurface(800, 136, 147); - setClipRect(clipRect); - suDoorSpy(); - loadSound(0, 0xC0C40298); - startAnimation(0x586C1D48, 0, 0); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); - SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); -} - -uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0xA61CA1C2) - sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); - else if (param.asInteger() == 0x14CE0620) - playSound(0); - break; - case 0x2003: - stDoorSpyBoxingGlove(); - break; - } - return messageResult; -} - -uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002DoorSpy::suDoorSpy() { - _x = _asDoor->getX() + 34; - _y = _asDoor->getY() + 175; -} - -void AsScene1002DoorSpy::stDoorSpyIdle() { - setClipRect(_clipRect); - _parentScene->setSurfacePriority(getSurface(), 800); - startAnimation(0x586C1D48, 0, 0); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); -} - -void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { - setClipRect(0, 0, 640, 480); - _parentScene->setSurfacePriority(getSurface(), 1200); - startAnimation(0x586C1D48, 1, -1); - SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); - NextState(&AsScene1002DoorSpy::stDoorSpyIdle); -} - -SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { - - _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - createSurface(surfacePriority, 40, 40); - loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - setVisible(false); - SetUpdateHandler(&SsCommonPressButton::update); - SetMessageHandler(&SsCommonPressButton::handleMessage); -} - -void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); -} - -void SsCommonPressButton::update() { - if (_countdown != 0 && (--_countdown) == 0) { - if (_status == 1) { - _status = 2; - loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 2) { - _status = 3; - loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 3) { - _status = 0; - setVisible(false); - } - } -} - -uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - _status = 1; - _countdown = 4; - setVisible(true); - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - -AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { - - createSurface(995, 175, 195); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - setDoDeltaX(1); - _x = 366; - _y = 435; - stRingGrabbed(); - } else { - _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; - _y = 435; - stIdle(); - } - } else { - _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; - _y = 364; - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { - stRingGrabbed(); - } else { - stIdle(); - } - } - _flags = 4; - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -void AsScene1002VenusFlyTrap::update() { - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - AnimatedSprite::update(); -} - -void AsScene1002VenusFlyTrap::upIdle() { - if (_countdown == 0 && _klaymen->getX() - 20 > _x) - setDoDeltaX(1); - else if (_klaymen->getX() + 20 < _x) - setDoDeltaX(0); - update(); -} - -uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x1011: - if (_isSecond) { - if (_x >= 154 && _x <= 346) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } else { - if (_x >= 174 && _x <= 430) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } - break; - case 0x480B: - setDoDeltaX(param.asInteger() != 0 ? 1 : 0); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) - stRelease(); - else - stWalk(); - } else { - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) - stRelease(); - else - stWalk(); - } - break; - case 0x480C: - if (_isSecond) { - if (_x >= 154 && _x <= 346) - messageResult = 1; - else - messageResult = 0; - } else { - if (_x >= 174 && _x <= 430) - messageResult = 1; - else - messageResult = 0; - } - break; - case 0x480E: - if (param.asInteger() == 1) - stGrabRing(); - break; - case 0x4810: - swallowKlaymen(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x41881801) { - if (_isSecond) { - if (_x > 330) - sendMessage(_klaymen, 0x4811, 2); - else - sendMessage(_klaymen, 0x4811, 0); - } else { - sendMessage(_klaymen, 0x4811, 0); - } - } else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x3002: - gotoNextState(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -void AsScene1002VenusFlyTrap::stWalkBack() { - setDoDeltaX(2); - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stWalk() { - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stRelease() { - sendMessage(_parentScene, 0x4807, 0); - startAnimation(0x82292851, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stGrabRing() { - setDoDeltaX(1); - startAnimation(0x86A82A11, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); -} - -void AsScene1002VenusFlyTrap::stRingGrabbed() { - startAnimation(0xB5A86034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); -} - -void AsScene1002VenusFlyTrap::stKlaymenInside() { - startAnimation(0x31303094, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(NULL); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); - _countdown = 24; -} - -void AsScene1002VenusFlyTrap::stIdle() { - startAnimation(0xC8204250, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - if (_isSecond) { - if (_x >= 154 && _x <= 346) - setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } else { - if (_x >= 174 && _x <= 430) - setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } -} - -void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { - startAnimation(0x152920C4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); -} - -void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { - startAnimation(0x84001117, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::swallowKlaymen() { - if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { - if (_isSecond) - setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); - else - setDoDeltaX(_x > 320 ? 1 : 0); - sendMessage(_klaymen, 0x2001, 0); - startAnimation(0x8C2C80D4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); - } -} - -AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _countdown(0) { - - createSurface(850, 186, 212); - _x = 320; - _y = 240; - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - startAnimation(0x004A4495, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); - SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::update() { - if (_countdown != 0 && (--_countdown == 0)) { - if (_isDoorClosed) - stCloseDoor(); - else - stOpenDoor(); - } - AnimatedSprite::update(); -} - -uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x4808: - _isDoorClosed = false; - _countdown = 2; - break; - case 0x4809: - _isDoorClosed = true; - _countdown = 2; - break; - } - return messageResult; -} - -uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002OutsideDoorBackground::stOpenDoor() { - startAnimation(0x004A4495, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::stCloseDoor() { - startAnimation(0x004A4495, -1, -1); - _playBackwards = true; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); - NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); -} - -void AsScene1002OutsideDoorBackground::stDoorClosed() { - setVisible(false); - stopAnimation(); -} - -AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _klaymen(klaymen) { - - createSurface(1200, 40, 163); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene1002KlaymenLadderHands::update() { - if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { - startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { - startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), - _isClipRectSaved(false) { - - createSurface(1000, 33, 41); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); - SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); -} - -void AsScene1002KlaymenPeekHand::update() { - if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { - startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4AB28209) { - sendMessage(_parentScene, 0x1022, 1200); - _isClipRectSaved = true; - _savedClipRect = _surface->getClipRect(); - setClipRect(0, 0, 640, 480); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_parentScene, 0x1022, 1000); - if (_isClipRectSaved) - setClipRect(_savedClipRect); - } - break; - } - return messageResult; -} - Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isKlaymenFloor(false), _isClimbingLadder(false) { @@ -1383,61 +458,6 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// StaticScene - -StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash) - : Scene(vm, parentModule) { - - SetMessageHandler(&StaticScene::handleMessage); - - setBackground(backgroundFileHash); - setPalette(backgroundFileHash); - insertPuzzleMouse(cursorFileHash, 20, 620); -} - -uint32 StaticScene::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Scene::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x0001: - if (param.asPoint().x <= 20 || param.asPoint().x >= 620) - leaveScene(0); - break; - } - return 0; -} - -// Scene1004 - -AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 330; - _y = 327; - createSurface(800, 56, 50); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1004TrashCan::handleMessage); -} - -uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x225A8587) - playSound(0, 0x109AFC4C); - break; - case 0x2002: - startAnimation(0xEB312C11, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return 0; -} - Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteAreaStatus(-1) { @@ -1536,8 +556,6 @@ void Scene1004::updatePaletteArea() { } } -// Scene1005 - Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h index 8461ecfc6f..4b17c92b3b 100644 --- a/engines/neverhood/modules/module1000.h +++ b/engines/neverhood/modules/module1000.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1000 - class Module1000 : public Module { public: Module1000(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,53 +40,6 @@ protected: void updateScene(); }; -// Scene1001 - -class AsScene1001Door : public AnimatedSprite { -public: - AsScene1001Door(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void hammerHitsDoor(); - void stShowIdleDoor(); - void stBustedDoorMove(); - void stBustedDoorGone(); -}; - -class AsScene1001Hammer : public AnimatedSprite { -public: - AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); -protected: - Sprite *_asDoor; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Window : public AnimatedSprite { -public: - AsScene1001Window(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Lever : public AnimatedSprite { -public: - AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonButtonSprite : public StaticSprite { -public: - SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1001 : public Scene { public: Scene1001(NeverhoodEngine *vm, Module *parentModule, int which); @@ -102,136 +53,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// TODO: Move this to some common file since it's used several times - -class StaticScene : public Scene { -public: - StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -// Scene1002 - -class AsScene1002Ring : public AnimatedSprite { -public: - AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); -protected: - Scene *_parentScene; - bool _isSpecial; - void update(); - uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002Door : public StaticSprite { -public: - AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); -protected: - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpenDoor(); - void suCloseDoor(); -}; - -class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { -public: - AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002DoorSpy : public AnimatedSprite { -public: - AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); -protected: - Scene *_parentScene; - Sprite *_asDoor; - Sprite *_asBoxingGloveHitEffect; - NRect _clipRect; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void suDoorSpy(); - void stDoorSpyIdle(); - void stDoorSpyBoxingGlove(); -}; - -class SsCommonPressButton : public StaticSprite { -public: - SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); - void setFileHashes(uint32 fileHash1, uint32 fileHash2); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHashes[2]; - int _status; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002VenusFlyTrap : public AnimatedSprite { -public: - AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); -protected: - Scene *_parentScene; - Sprite *_klaymen; - int _countdown; - bool _isSecond; - void update(); - void upIdle(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); - void stWalkBack(); - void stWalk(); - void stRelease(); - void stGrabRing(); - void stRingGrabbed(); - void stKlaymenInside(); - void stIdle(); - void stKlaymenInsideMoving(); - void stSpitOutKlaymen(); - void swallowKlaymen(); -}; - -class AsScene1002OutsideDoorBackground : public AnimatedSprite { -public: - AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); -protected: - int _countdown; - bool _isDoorClosed; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stDoorClosed(); -}; - -class AsScene1002KlaymenLadderHands : public AnimatedSprite { -public: - AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); -protected: - Klaymen *_klaymen; - void update(); -}; - -class AsScene1002KlaymenPeekHand : public AnimatedSprite { -public: - AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); -protected: - Scene *_parentScene; - Klaymen *_klaymen; - bool _isClipRectSaved; - NRect _savedClipRect; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1002 : public Scene { public: Scene1002(NeverhoodEngine *vm, Module *parentModule, int which); @@ -260,15 +81,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1004 - -class AsScene1004TrashCan : public AnimatedSprite { -public: - AsScene1004TrashCan(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1004 : public Scene { public: Scene1004(NeverhoodEngine *vm, Module *parentModule, int which); @@ -281,8 +93,6 @@ protected: void updatePaletteArea(); }; -// Scene1005 - class Scene1005 : public Scene { public: Scene1005(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp new file mode 100644 index 0000000000..55618f0124 --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -0,0 +1,1567 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1000_sprites.h" + +namespace Neverhood { + +AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(800, 137, 242); + _x = 726; + _y = 440; + stShowIdleDoor(); + loadSound(1, 0xED403E03); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Door::handleMessage); +} + +uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + hammerHitsDoor(); + break; + case 0x3002: + gotoNextState(); + break; + } + return 0; +} + +void AsScene1001Door::hammerHitsDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 0: + case 1: + playSound(0, 0x65482F03); + startAnimation(0x624C0498, 1, 3); + NextState(&AsScene1001Door::stShowIdleDoor); + break; + case 2: + playSound(1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorMove); + break; + default: + // Nothing + break; + } + incGlobalVar(V_DOOR_STATUS, 1); +} + +void AsScene1001Door::stShowIdleDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 1: + startAnimation(0x624C0498, 4, -1); + _newStickFrameIndex = 4; + break; + case 2: + startAnimation(0x624C0498, 1, -1); + _newStickFrameIndex = 1; + break; + case 3: + stopAnimation(); + setVisible(false); + break; + default: + startAnimation(0x624C0498, 0, -1); + _newStickFrameIndex = 0; + break; + } +} + +void AsScene1001Door::stBustedDoorMove() { + setGlobalVar(V_DOOR_BUSTED, 1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorGone); + _x = 30; +} + +void AsScene1001Door::stBustedDoorGone() { + playSound(0); + stopAnimation(); + setVisible(false); +} + +AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) + : AnimatedSprite(vm, 1100), _asDoor(asDoor) { + + _x = 547; + _y = 206; + createSurface(900, 177, 192); + startAnimation(0x022C90D4, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Hammer::handleMessage); +} + +uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00352100) + sendMessage(_asDoor, 0x2000, 0); + else if (param.asInteger() == 0x0A1A0109) + playSound(0, 0x66410886); + break; + case 0x2000: + startAnimation(0x022C90D4, 1, -1); + playSound(0, 0xE741020A); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return 0; +} + +AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 320; + _y = 240; + createSurface(100, 66, 129); + startAnimation(0xC68C2299, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Window::handleMessage); +} + +uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0E0A1410) + playSound(0, 0x60803F10); + break; + case 0x2001: + startAnimation(0xC68C2299, 0, -1); + break; + case 0x3002: + SetMessageHandler(NULL); + setGlobalVar(V_WINDOW_OPEN, 1); + setVisible(false); + break; + } + return 0; +} + +AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(1010, 71, 73); + setDoDeltaX(deltaXType); + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + _x = x; + _y = y; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Lever::handleMessage); +} + +uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00C0C444) + sendMessage(_parentScene, 0x480F, 0); + else if (param.asInteger() == 0xC41A02C0) + playSound(0, 0x40581882); + break; + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + break; + case 0x480F: + startAnimation(0x04A98C36, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { + + _priority = 1100; + _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; + setVisible(false); + SetUpdateHandler(&SsCommonButtonSprite::update); + SetMessageHandler(&SsCommonButtonSprite::handleMessage); +} + +void SsCommonButtonSprite::update() { + if (_countdown != 0 && (--_countdown) == 0) + setVisible(false); +} + +uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + _countdown = 8; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { + + SetUpdateHandler(&AsScene1002Ring::update); + + if (_isSpecial) { + createSurface(990, 68, 314); + if (isRingLow) { + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + } else { + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + } else { + createSurface(990, 68, 138); + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + + setClipRect(0, clipY1, 640, 480); + + _x = x; + _y = y; + + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + +} + +void AsScene1002Ring::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4806: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x4806, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled1); + startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); + break; + case 0x480F: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x480F, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled2); + startAnimation(0x861A2020, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmRingIdle(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x05410F72) + playSound(0, 0x21EE40A9); + break; + case 0x3002: + startAnimation(0xA85C4011, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) + : StaticSprite(vm, 1200) { + + loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); + setClipRect(clipRect); + SetUpdateHandler(&AsScene1002Door::update); + SetMessageHandler(&AsScene1002Door::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1002Door::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + setGlobalVar(V_FLYTRAP_RING_DOOR, 1); + SetSpriteUpdate(&AsScene1002Door::suOpenDoor); + break; + case 0x4809: + setGlobalVar(V_FLYTRAP_RING_DOOR, 0); + SetSpriteUpdate(&AsScene1002Door::suCloseDoor); + break; + } + return messageResult; +} + +void AsScene1002Door::suOpenDoor() { + if (_y > 49) { + _y -= 8; + if (_y < 49) { + SetSpriteUpdate(NULL); + _y = 49; + } + _needRefresh = true; + } +} + +void AsScene1002Door::suCloseDoor() { + if (_y < 239) { + _y += 8; + if (_y > 239) { + SetSpriteUpdate(NULL); + _y = 239; + } + _needRefresh = true; + } +} + +AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface(1025, 88, 165); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); +} + +uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + _x = ((Sprite*)sender)->getX() - 98; + _y = ((Sprite*)sender)->getY() - 111; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) + : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { + + createSurface(800, 136, 147); + setClipRect(clipRect); + suDoorSpy(); + loadSound(0, 0xC0C40298); + startAnimation(0x586C1D48, 0, 0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); + SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); +} + +uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0xA61CA1C2) + sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); + else if (param.asInteger() == 0x14CE0620) + playSound(0); + break; + case 0x2003: + stDoorSpyBoxingGlove(); + break; + } + return messageResult; +} + +uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002DoorSpy::suDoorSpy() { + _x = _asDoor->getX() + 34; + _y = _asDoor->getY() + 175; +} + +void AsScene1002DoorSpy::stDoorSpyIdle() { + setClipRect(_clipRect); + _parentScene->setSurfacePriority(getSurface(), 800); + startAnimation(0x586C1D48, 0, 0); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); +} + +void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { + setClipRect(0, 0, 640, 480); + _parentScene->setSurfacePriority(getSurface(), 1200); + startAnimation(0x586C1D48, 1, -1); + SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); + NextState(&AsScene1002DoorSpy::stDoorSpyIdle); +} + +SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { + + _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + createSurface(surfacePriority, 40, 40); + loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + setVisible(false); + SetUpdateHandler(&SsCommonPressButton::update); + SetMessageHandler(&SsCommonPressButton::handleMessage); +} + +void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); +} + +void SsCommonPressButton::update() { + if (_countdown != 0 && (--_countdown) == 0) { + if (_status == 1) { + _status = 2; + loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 2) { + _status = 3; + loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 3) { + _status = 0; + setVisible(false); + } + } +} + +uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + _status = 1; + _countdown = 4; + setVisible(true); + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { + + createSurface(995, 175, 195); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + setDoDeltaX(1); + _x = 366; + _y = 435; + stRingGrabbed(); + } else { + _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; + _y = 435; + stIdle(); + } + } else { + _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; + _y = 364; + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { + stRingGrabbed(); + } else { + stIdle(); + } + } + _flags = 4; + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +void AsScene1002VenusFlyTrap::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + AnimatedSprite::update(); +} + +void AsScene1002VenusFlyTrap::upIdle() { + if (_countdown == 0 && _klaymen->getX() - 20 > _x) + setDoDeltaX(1); + else if (_klaymen->getX() + 20 < _x) + setDoDeltaX(0); + update(); +} + +uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x1011: + if (_isSecond) { + if (_x >= 154 && _x <= 346) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } else { + if (_x >= 174 && _x <= 430) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } + break; + case 0x480B: + setDoDeltaX(param.asInteger() != 0 ? 1 : 0); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) + stRelease(); + else + stWalk(); + } else { + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) + stRelease(); + else + stWalk(); + } + break; + case 0x480C: + if (_isSecond) { + if (_x >= 154 && _x <= 346) + messageResult = 1; + else + messageResult = 0; + } else { + if (_x >= 174 && _x <= 430) + messageResult = 1; + else + messageResult = 0; + } + break; + case 0x480E: + if (param.asInteger() == 1) + stGrabRing(); + break; + case 0x4810: + swallowKlaymen(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x41881801) { + if (_isSecond) { + if (_x > 330) + sendMessage(_klaymen, 0x4811, 2); + else + sendMessage(_klaymen, 0x4811, 0); + } else { + sendMessage(_klaymen, 0x4811, 0); + } + } else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x3002: + gotoNextState(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +void AsScene1002VenusFlyTrap::stWalkBack() { + setDoDeltaX(2); + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stWalk() { + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stRelease() { + sendMessage(_parentScene, 0x4807, 0); + startAnimation(0x82292851, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stGrabRing() { + setDoDeltaX(1); + startAnimation(0x86A82A11, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); +} + +void AsScene1002VenusFlyTrap::stRingGrabbed() { + startAnimation(0xB5A86034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); +} + +void AsScene1002VenusFlyTrap::stKlaymenInside() { + startAnimation(0x31303094, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(NULL); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); + _countdown = 24; +} + +void AsScene1002VenusFlyTrap::stIdle() { + startAnimation(0xC8204250, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + if (_isSecond) { + if (_x >= 154 && _x <= 346) + setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } else { + if (_x >= 174 && _x <= 430) + setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } +} + +void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { + startAnimation(0x152920C4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); +} + +void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { + startAnimation(0x84001117, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::swallowKlaymen() { + if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { + if (_isSecond) + setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); + else + setDoDeltaX(_x > 320 ? 1 : 0); + sendMessage(_klaymen, 0x2001, 0); + startAnimation(0x8C2C80D4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); + } +} + +AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { + + createSurface(850, 186, 212); + _x = 320; + _y = 240; + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + startAnimation(0x004A4495, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); + SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::update() { + if (_countdown != 0 && (--_countdown == 0)) { + if (_isDoorClosed) + stCloseDoor(); + else + stOpenDoor(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x4808: + _isDoorClosed = false; + _countdown = 2; + break; + case 0x4809: + _isDoorClosed = true; + _countdown = 2; + break; + } + return messageResult; +} + +uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002OutsideDoorBackground::stOpenDoor() { + startAnimation(0x004A4495, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::stCloseDoor() { + startAnimation(0x004A4495, -1, -1); + _playBackwards = true; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); + NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); +} + +void AsScene1002OutsideDoorBackground::stDoorClosed() { + setVisible(false); + stopAnimation(); +} + +AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _klaymen(klaymen) { + + createSurface(1200, 40, 163); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1002KlaymenLadderHands::update() { + if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { + startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { + startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), + _isClipRectSaved(false) { + + createSurface(1000, 33, 41); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); + SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); +} + +void AsScene1002KlaymenPeekHand::update() { + if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { + startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_parentScene, 0x1022, 1200); + _isClipRectSaved = true; + _savedClipRect = _surface->getClipRect(); + setClipRect(0, 0, 640, 480); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_parentScene, 0x1022, 1000); + if (_isClipRectSaved) + setClipRect(_savedClipRect); + } + break; + } + return messageResult; +} + +AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 330; + _y = 327; + createSurface(800, 56, 50); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1004TrashCan::handleMessage); +} + +uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x225A8587) + playSound(0, 0x109AFC4C); + break; + case 0x2002: + startAnimation(0xEB312C11, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return 0; +} + +static const KlaymenIdleTableItem klaymenIdleTable1002[] = { + {1, kIdlePickEar}, + {2, kIdleWonderAbout} +}; + +KmScene1001::KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { +} + +uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() == 2) + GotoState(&KmScene1001::stSleeping); + break; + case 0x480D: + GotoState(&KmScene1001::stPullHammerLever); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4836: + if (param.asInteger() == 1) { + sendMessage(_parentScene, 0x2002, 0); + GotoState(&KmScene1001::stWakeUp); + } + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1001::stWakeUp() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x527AC970, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevelAnimation); + SetSpriteUpdate(NULL); +} + +void KmScene1001::stSleeping() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x5A38C110, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmSleeping); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1001::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x03060012) { + playSound(0, 0xC0238244); + } + break; + } + return messageResult; +} + +void KmScene1001::stPullHammerLever() { + if (!stStartAction(AnimationCallback(&KmScene1001::stPullHammerLever))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x00648953, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmPullHammerLever); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + } +} + +uint32 KmScene1001::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) + sendMessage(_attachedSprite, 0x480F, 0); + break; + } + return messageResult; +} + +KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable1(); +} + +void KmScene1002::setupJumpToRing() { + _acceptInput = false; + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRing); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + NextState(&KmScene1002::stHangOnRing); + sendMessage(_attachedSprite, 0x482B, 0); +} + +void KmScene1002::stJumpToRing1() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing1))) { + _busyStatus = 0; + startAnimation(0xD82890BA, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::xUpdate() { + if (_x >= 250 && _x <= 435 && _y >= 420) { + if (_idleTableNum == 0) { + setKlaymenIdleTable(klaymenIdleTable1002, ARRAYSIZE(klaymenIdleTable1002)); + _idleTableNum = 1; + } + } else if (_idleTableNum == 1) { + setKlaymenIdleTable1(); + _idleTableNum = 0; + } +} + +uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x2001: + GotoState(&Klaymen::stStandIdleSpecial); + break; + case 0x2007: + _otherSprite = (Sprite*)param.asEntity(); + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + if (param.asInteger() == 1) + GotoState(&KmScene1002::stJumpAndFall); + else if (param.asInteger() == 2) + GotoState(&KmScene1002::stDropFromRing); + break; + case 0x4804: + GotoState(&Klaymen::stPeekWall); + break; + case 0x4805: + switch (param.asInteger()) { + case 1: + GotoState(&KmScene1002::stJumpToRing1); + break; + case 2: + GotoState(&KmScene1002::stJumpToRing2); + break; + case 3: + GotoState(&KmScene1002::stJumpToRing3); + break; + case 4: + GotoState(&KmScene1002::stJumpToRing4); + break; + } + break; + case 0x480A: + GotoState(&KmScene1002::stMoveVenusFlyTrap); + break; + case 0x480D: + GotoState(&KmScene1002::stJumpToRingVenusFlyTrap); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressDoorButton); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + startWalkToAttachedSpriteXDistance(param.asInteger()); + break; + case 0x4820: + sendMessage(_parentScene, 0x2005, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2006, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _dataResource.load(0x01900A04); +} + +uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481E: + GotoState(&KmScene1004::stReadNote); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x4824: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4825: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4828: + GotoState(&Klaymen::stTurnToBackToUse); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +uint32 KmScene1002::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + _acceptInput = true; + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHangOnRing() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4829E0B8, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(NULL); +} + +void KmScene1002::stJumpToRing2() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing2))) { + _busyStatus = 0; + startAnimation(0x900980B2, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRing3() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing3))) { + _busyStatus = 0; + _acceptInput = false; + startAnimation(0xBA1910B2, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + SetMessageHandler(&KmScene1002::hmJumpToRing3); + NextState(&KmScene1002::stHoldRing3); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHoldRing3() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4A293FB0, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmHoldRing3); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1002::hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + if (messageNum == 0x1008) { + stReleaseRing(); + return 0; + } + return hmLowLevel(messageNum, param, sender); +} + +void KmScene1002::stJumpToRing4() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing4))) { + _busyStatus = 0; + startAnimation(0xB8699832, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRingVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRingVenusFlyTrap))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x584984B4, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRingVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&KmScene1002::stLandOnFeet); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x480F, 0); + } else if (param.asInteger() == 0x586B0300) { + sendMessage(_otherSprite, 0x480E, 1); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stJumpAndFall() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpAndFall))) { + sendMessage(_parentScene, 0x1024, 3); + _busyStatus = 2; + _acceptInput = false; + startAnimation(0xB93AB151, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpAndFall); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); + } +} + +void KmScene1002::stDropFromRing() { + if (_attachedSprite) { + _x = _attachedSprite->getX(); + sendMessage(_attachedSprite, 0x4807, 0); + _attachedSprite = NULL; + } + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x586984B1, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); +} + +uint32 KmScene1002::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x1307050A) { + playSound(0, 0x40428A09); + } + break; + } + return messageResult; +} + +void KmScene1002::stMoveVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stMoveVenusFlyTrap))) { + _busyStatus = 2; + _isMoveObjectRequested = false; + _acceptInput = true; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x5C01A870, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); + } +} + +void KmScene1002::stContinueMovingVenusFlyTrap() { + _isMoveObjectRequested = false; + _acceptInput = true; + startAnimationByHash(0x5C01A870, 0x01084280, 0); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); +} + +void KmScene1002::evMoveVenusFlyTrapDone() { + sendMessage(_attachedSprite, 0x482A, 0); +} + +uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x01084280) { + sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); + } else if (param.asInteger() == 0x02421405) { + if (_isMoveObjectRequested) { + if (sendMessage(_attachedSprite, 0x480C, (uint32)_doDeltaX) != 0) + stContinueMovingVenusFlyTrap(); + } else { + SetMessageHandler(&KmScene1002::hmFirstMoveVenusFlyTrap); + } + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + case 0x480A: + _isMoveObjectRequested = true; + return 0; + } + return hmLowLevelAnimation(messageNum, param, sender); +} + +uint32 KmScene1002::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + } + return messageResult; +} + +uint32 KmScene1004::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x04684052) { + _acceptInput = true; + sendMessage(_parentScene, 0x2002, 0); + } + break; + } + return messageResult; +} + +void KmScene1004::stReadNote() { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x123E9C9F, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1004::hmReadNote); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1000_sprites.h b/engines/neverhood/modules/module1000_sprites.h new file mode 100644 index 0000000000..540a258ddc --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.h @@ -0,0 +1,257 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene1001Door : public AnimatedSprite { +public: + AsScene1001Door(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void hammerHitsDoor(); + void stShowIdleDoor(); + void stBustedDoorMove(); + void stBustedDoorGone(); +}; + +class AsScene1001Hammer : public AnimatedSprite { +public: + AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); +protected: + Sprite *_asDoor; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Window : public AnimatedSprite { +public: + AsScene1001Window(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Lever : public AnimatedSprite { +public: + AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonButtonSprite : public StaticSprite { +public: + SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Ring : public AnimatedSprite { +public: + AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); +protected: + Scene *_parentScene; + bool _isSpecial; + void update(); + uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Door : public StaticSprite { +public: + AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); +protected: + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpenDoor(); + void suCloseDoor(); +}; + +class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { +public: + AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002DoorSpy : public AnimatedSprite { +public: + AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); +protected: + Scene *_parentScene; + Sprite *_asDoor; + Sprite *_asBoxingGloveHitEffect; + NRect _clipRect; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void suDoorSpy(); + void stDoorSpyIdle(); + void stDoorSpyBoxingGlove(); +}; + +class SsCommonPressButton : public StaticSprite { +public: + SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); + void setFileHashes(uint32 fileHash1, uint32 fileHash2); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHashes[2]; + int _status; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002VenusFlyTrap : public AnimatedSprite { +public: + AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); +protected: + Scene *_parentScene; + Sprite *_klaymen; + int _countdown; + bool _isSecond; + void update(); + void upIdle(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); + void stWalkBack(); + void stWalk(); + void stRelease(); + void stGrabRing(); + void stRingGrabbed(); + void stKlaymenInside(); + void stIdle(); + void stKlaymenInsideMoving(); + void stSpitOutKlaymen(); + void swallowKlaymen(); +}; + +class AsScene1002OutsideDoorBackground : public AnimatedSprite { +public: + AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); +protected: + int _countdown; + bool _isDoorClosed; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stDoorClosed(); +}; + +class AsScene1002KlaymenLadderHands : public AnimatedSprite { +public: + AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); +protected: + Klaymen *_klaymen; + void update(); +}; + +class AsScene1002KlaymenPeekHand : public AnimatedSprite { +public: + AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); +protected: + Scene *_parentScene; + Klaymen *_klaymen; + bool _isClipRectSaved; + NRect _savedClipRect; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1004TrashCan : public AnimatedSprite { +public: + AsScene1004TrashCan(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1001 : public Klaymen { +public: + KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stWakeUp(); + void stSleeping(); + void stPullHammerLever(); + uint32 hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1002 : public Klaymen { +public: + KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stJumpToRing1(); + void stJumpToRing2(); + void stJumpToRing3(); + void stJumpToRing4(); + void setupJumpToRing(); + void stHangOnRing(); + void stHoldRing3(); + void stDropFromRing(); + void stJumpToRingVenusFlyTrap(); + void stJumpAndFall(); + void stMoveVenusFlyTrap(); + void stContinueMovingVenusFlyTrap(); + void evMoveVenusFlyTrapDone(); + + uint32 hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1004 : public Klaymen { +public: + KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stReadNote(); + uint32 hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1000_SPRITES_H */ diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp index faa0516d7e..af2df2e742 100644 --- a/engines/neverhood/modules/module1100.cpp +++ b/engines/neverhood/modules/module1100.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module1100.h" #include "neverhood/gamemodule.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module1100.h" +#include "neverhood/modules/module1100_sprites.h" namespace Neverhood { @@ -236,6 +237,13 @@ void Module1100::updateScene() { } } +static const uint32 kScene1105BackgroundFileHashes[] = { + 0x20018662, + 0x20014202, + 0x20012202, + 0x20010002 // CHECKME: This used ?? +}; + static const uint32 kScene1105FileHashes[] = { 0x00028006, 0x0100A425, @@ -249,186 +257,6 @@ static const uint32 kScene1105FileHashes[] = { 0xB14A891E }; -static const uint32 kScene1105BackgroundFileHashes[] = { - 0x20018662, - 0x20014202, - 0x20012202, - 0x20010002 // CHECKME: This used ?? -}; - -static const uint32 kSsScene1105SymbolDieFileHashes[] = { - 0, - 0x90898414, - 0x91098414, - 0x92098414, - 0x94098414, - 0x98098414, - 0x80098414, - 0xB0098414, - 0xD0098414, - 0x10098414 -}; - -SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) - : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { - - _collisionBounds = collisionBounds; - SetMessageHandler(&SsScene1105Button::handleMessage); - SetUpdateHandler(&SsScene1105Button::update); - setVisible(false); -} - -void SsScene1105Button::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x4807, 0); - setVisible(false); - } -} - -uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - } - break; - case 0x480B: - _countdown = 8; - setVisible(true); - playSound(0, 0x44141000); - break; - } - return messageResult; -} - -SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) - : StaticSprite(vm, 0) { - - loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); -} - -void SsScene1105Symbol::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) - : StaticSprite(vm, 1100), _dieIndex(dieIndex) { - - _x = x; - _y = y; - createSurface(200, 50, 50); - loadSymbolSprite(); - SetMessageHandler(&SsScene1105SymbolDie::handleMessage); -} - -uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSymbolSprite(); - break; - } - return messageResult; -} - -void SsScene1105SymbolDie::loadSymbolSprite() { - loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); -} - -void SsScene1105SymbolDie::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(100, 556, 328); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1105TeddyBear::handleMessage); - startAnimation(0x65084002, 0, -1); - _newStickFrameIndex = 0; - setVisible(false); - _needRefresh = true; - updatePosition(); - loadSound(0, 0xCE840261); - loadSound(1, 0xCCA41A62); -} - -uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - if (getGlobalVar(V_ROBOT_TARGET)) { - startAnimation(0x6B0C0432, 0, -1); - playSound(0); - } else { - startAnimation(0x65084002, 0, -1); - playSound(1); - } - break; - case 0x3002: - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); - break; - } - return messageResult; -} - -void AsScene1105TeddyBear::show() { - setVisible(true); - _needRefresh = true; - updatePosition(); -} - -void AsScene1105TeddyBear::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) - : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { - - loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x44045140); - SetUpdateHandler(&SsScene1105OpenButton::update); - SetMessageHandler(&SsScene1105OpenButton::handleMessage); -} - -void SsScene1105OpenButton::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - setVisible(false); - sendMessage(_parentScene, 0x2001, 0); - } -} - -uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = 0; - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_isClicked) { - playSound(0); - setVisible(true); - _isClicked = true; - _countdown = 4; - } - messageResult = 1; - break; - } - return messageResult; -} - Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false), _isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) { diff --git a/engines/neverhood/modules/module1100.h b/engines/neverhood/modules/module1100.h index 373f6b703f..38bac1f298 100644 --- a/engines/neverhood/modules/module1100.h +++ b/engines/neverhood/modules/module1100.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1100 - class Module1100 : public Module { public: Module1100(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,52 +40,9 @@ protected: void updateScene(); }; -class SsScene1105Button : public StaticSprite { -public: - SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105Symbol : public StaticSprite { -public: - SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); - void hide(); -}; - -class SsScene1105SymbolDie : public StaticSprite { -public: - SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); - void hide(); -protected: - uint _dieIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void loadSymbolSprite(); -}; - -class AsScene1105TeddyBear : public AnimatedSprite { -public: - AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); - void show(); - void hide(); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105OpenButton : public StaticSprite { -public: - SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - bool _isClicked; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class AsScene1105TeddyBear; +class SsScene1105Symbol; +class SsScene1105SymbolDie; class Scene1105 : public Scene { public: diff --git a/engines/neverhood/modules/module1100_sprites.cpp b/engines/neverhood/modules/module1100_sprites.cpp new file mode 100644 index 0000000000..51e0bb3f49 --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.cpp @@ -0,0 +1,265 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1100_sprites.h" + +namespace Neverhood { + +static const uint32 kSsScene1105SymbolDieFileHashes[] = { + 0, + 0x90898414, + 0x91098414, + 0x92098414, + 0x94098414, + 0x98098414, + 0x80098414, + 0xB0098414, + 0xD0098414, + 0x10098414 +}; + +SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) + : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { + + _collisionBounds = collisionBounds; + SetMessageHandler(&SsScene1105Button::handleMessage); + SetUpdateHandler(&SsScene1105Button::update); + setVisible(false); +} + +void SsScene1105Button::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x4807, 0); + setVisible(false); + } +} + +uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + } + break; + case 0x480B: + _countdown = 8; + setVisible(true); + playSound(0, 0x44141000); + break; + } + return messageResult; +} + +SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) + : StaticSprite(vm, 0) { + + loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); +} + +void SsScene1105Symbol::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) + : StaticSprite(vm, 1100), _dieIndex(dieIndex) { + + _x = x; + _y = y; + createSurface(200, 50, 50); + loadSymbolSprite(); + SetMessageHandler(&SsScene1105SymbolDie::handleMessage); +} + +uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSymbolSprite(); + break; + } + return messageResult; +} + +void SsScene1105SymbolDie::loadSymbolSprite() { + loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); +} + +void SsScene1105SymbolDie::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(100, 556, 328); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1105TeddyBear::handleMessage); + startAnimation(0x65084002, 0, -1); + _newStickFrameIndex = 0; + setVisible(false); + _needRefresh = true; + updatePosition(); + loadSound(0, 0xCE840261); + loadSound(1, 0xCCA41A62); +} + +uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + if (getGlobalVar(V_ROBOT_TARGET)) { + startAnimation(0x6B0C0432, 0, -1); + playSound(0); + } else { + startAnimation(0x65084002, 0, -1); + playSound(1); + } + break; + case 0x3002: + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); + break; + } + return messageResult; +} + +void AsScene1105TeddyBear::show() { + setVisible(true); + _needRefresh = true; + updatePosition(); +} + +void AsScene1105TeddyBear::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) + : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { + + loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x44045140); + SetUpdateHandler(&SsScene1105OpenButton::update); + SetMessageHandler(&SsScene1105OpenButton::handleMessage); +} + +void SsScene1105OpenButton::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2001, 0); + } +} + +uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = 0; + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_isClicked) { + playSound(0); + setVisible(true); + _isClicked = true; + _countdown = 4; + } + messageResult = 1; + break; + } + return messageResult; +} + +KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0x2C2A4A1C); + break; + case 0x483E: + teleporterDisappear(0x3C2E4245); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1100_sprites.h b/engines/neverhood/modules/module1100_sprites.h new file mode 100644 index 0000000000..c8e5a838da --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.h @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene1105Button : public StaticSprite { +public: + SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105Symbol : public StaticSprite { +public: + SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); + void hide(); +}; + +class SsScene1105SymbolDie : public StaticSprite { +public: + SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); + void hide(); +protected: + uint _dieIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void loadSymbolSprite(); +}; + +class AsScene1105TeddyBear : public AnimatedSprite { +public: + AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); + void show(); + void hide(); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105OpenButton : public StaticSprite { +public: + SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + bool _isClicked; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1109 : public Klaymen { +public: + KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1100_SPRITES_H */ diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp index e7766419f9..975545091d 100644 --- a/engines/neverhood/modules/module1200.cpp +++ b/engines/neverhood/modules/module1200.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1200.h" +#include "neverhood/modules/module1200_sprites.h" namespace Neverhood { @@ -92,566 +93,10 @@ void Module1200::updateScene() { } } -// Scene1201 - static const uint32 kScene1201InitArray[] = { 1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15 }; -static const NPoint kScene1201PointArray[] = { - {218, 193}, {410, 225}, {368, 277}, - {194, 227}, {366, 174}, {458, 224}, - {242, 228}, {512, 228}, {458, 277}, - {217, 233}, {458, 173}, {410, 276}, - {203, 280}, {371, 226}, {508, 279}, - {230, 273}, {410, 171}, {493, 174} -}; - -static const uint32 kScene1201TntFileHashList1[] = { - 0x2098212D, 0x1600437E, 0x1600437E, - 0x00A840E3, 0x1A1830F6, 0x1A1830F6, - 0x00212062, 0x384010B6, 0x384010B6, - 0x07A01080, 0xD80C2837, 0xD80C2837, - 0x03A22092, 0xD8802CB6, 0xD8802CB6, - 0x03A93831, 0xDA460476, 0xDA460476 -}; - -static const uint32 kScene1201TntFileHashList2[] = { - 0x3040C676, 0x10914448, 0x10914448, - 0x3448A066, 0x1288C049, 0x1288C049, - 0x78C0E026, 0x3098D05A, 0x3098D05A, - 0x304890E6, 0x1284E048, 0x1284E048, - 0xB140A1E6, 0x5088A068, 0x5088A068, - 0x74C4C866, 0x3192C059, 0x3192C059 -}; - -SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2) - : StaticSprite(vm, 900) { - - int16 x = kScene1201PointArray[pointIndex].x; - int16 y = kScene1201PointArray[pointIndex].y; - if (x < 300) - loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50); - else - loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20); - setClipRect(0, 0, 640, clipY2); -} - -AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash) - : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) { - - if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) { - SetMessageHandler(&AsScene1201Tape::handleMessage); - } else { - setVisible(false); - SetMessageHandler(NULL); - } -} - -uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_TAPE, _nameHash, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - -AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging) - : AnimatedSprite(vm, 1200) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201TntManRope::handleMessage); - createSurface(10, 34, 149); - _x = 202; - _y = -32; - if (isDummyHanging) { - startAnimation(0x928F0C10, 15, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(0x928F0C10, 0, -1); - _newStickFrameIndex = 0; - } -} - -uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) - playSound(0, 0x47900E06); - break; - case 0x2006: - startAnimation(0x928F0C10, 1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return messageResult; -} - -AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) { - - createSurface1(0xD088AC30, 100); - _x = 320; - _y = 240; - SetUpdateHandler(&AsScene1201RightDoor::update); - SetMessageHandler(&AsScene1201RightDoor::handleMessage); - _newStickFrameIndex = STICK_LAST_FRAME; - if (isOpen) { - startAnimation(0xD088AC30, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - _countdown = 25; - } else { - stopAnimation(); - setVisible(false); - } -} - -void AsScene1201RightDoor::update() { - if (_countdown != 0 && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - -uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4829: - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene1201RightDoor::stOpenDoor() { - startAnimation(0xD088AC30, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorOpen20")); -} - -void AsScene1201RightDoor::stCloseDoor() { - startAnimation(0xD088AC30, -1, -1); - _playBackwards = true; - setVisible(true); - playSound(0, calcHash("fxDoorClose20")); - NextState(&AsScene1201RightDoor::stCloseDoorDone); -} - -void AsScene1201RightDoor::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - createSurface(1200, 69, 98); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201KlaymenHead::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - setVisible(false); -} - -uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2006: - _x = 436; - _y = 339; - startAnimation(0xA060C599, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - gotoNextState(); - break; - } - return messageResult; -} - -AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope), - _isMoving(false) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - createSurface(990, 106, 181); - _x = 201; - if (isComingDown) { - _y = 297; - stComingDown(); - } else { - _y = 334; - stStanding(); - } -} - -AsScene1201TntMan::~AsScene1201TntMan() { - _vm->_soundMan->deleteSoundGroup(0x01D00560); -} - -uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x092870C0) - sendMessage(_asTntManRope, 0x2006, 0); - else if (param.asInteger() == 0x11CA0144) - playSound(0, 0x51800A04); - break; - case 0x1011: - sendMessage(_parentScene, 0x2002, 0); - messageResult = 1; - break; - case 0x480B: - if (!_isMoving) { - _sprite = (Sprite*)sender; - stMoving(); - } - break; - } - return messageResult; - -} - -uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1201TntMan::suMoving() { - _x = _sprite->getX() + 100; -} - -void AsScene1201TntMan::stStanding() { - startAnimation(0x654913D0, 0, -1); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1201TntMan::stComingDown() { - startAnimation(0x356803D0, 0, -1); - SetMessageHandler(&AsScene1201TntMan::hmComingDown); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - NextState(&AsScene1201TntMan::stStanding); -} - -void AsScene1201TntMan::stMoving() { - _vm->_soundMan->addSound(0x01D00560, 0x4B044624); - _vm->_soundMan->playSoundLooping(0x4B044624); - _isMoving = true; - startAnimation(0x85084190, 0, -1); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - SetSpriteUpdate(&AsScene1201TntMan::suMoving); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan) - : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) { - - createSurface1(0x828C0411, 995); - SetUpdateHandler(&AsScene1201TntManFlame::update); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); - startAnimation(0x828C0411, 0, -1); - setVisible(false); -} - -AsScene1201TntManFlame::~AsScene1201TntManFlame() { - _vm->_soundMan->deleteSoundGroup(0x041080A4); -} - -void AsScene1201TntManFlame::update() { - AnimatedSprite::update(); - if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { - setVisible(true); - SetUpdateHandler(&AnimatedSprite::update); - _vm->_soundMan->addSound(0x041080A4, 0x460A1050); - _vm->_soundMan->playSoundLooping(0x460A1050); - } -} - -void AsScene1201TntManFlame::suUpdate() { - _x = _asTntMan->getX() - 18; - _y = _asTntMan->getY() - 158; -} - -AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { - - createSurface(1100, 57, 60); - SetUpdateHandler(&AsScene1201Match::update); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - switch (getGlobalVar(V_MATCH_STATUS)) { - case 0: - _x = 521; - _y = 112; - _status = 0; - stIdleOnDoorFrame(); - break; - case 1: - _x = 521; - _y = 112; - _status = 2; - stOnDoorFrameAboutToMove(); - loadSound(0, 0xD00230CD); - break; - case 2: - setDoDeltaX(1); - _x = 403; - _y = 337; - _status = 0; - stIdleOnFloor(); - break; - } -} - -void AsScene1201Match::update() { - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - updateAnim(); - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x86668011) - playSound(0); - break; - } - return messageResult; -} - -uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x2001, 0); - messageResult = 1; - break; - case 0x4806: - setVisible(false); - setGlobalVar(V_MATCH_STATUS, 3); - break; - } - return messageResult; -} - -void AsScene1201Match::stOnDoorFrameMoving() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); - if (_status == 0) { - NextState(&AsScene1201Match::stFallingFromDoorFrame); - } else { - NextState(&AsScene1201Match::stOnDoorFrameAboutToMove); - } -} - -void AsScene1201Match::stFallingFromDoorFrame() { - setGlobalVar(V_MATCH_STATUS, 2); - _x -= 199; - _y += 119; - startAnimation(0x018D0240, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); - NextState(&AsScene1201Match::stIdleOnFloor); -} - -void AsScene1201Match::stOnDoorFrameAboutToMove() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); - _newStickFrameIndex = 0; - if (_status != 0) { - _countdown = 36; - _status--; - NextState(&AsScene1201Match::stOnDoorFrameMoving); - } -} - -void AsScene1201Match::stIdleOnDoorFrame() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmIdle); - _newStickFrameIndex = 0; -} - -void AsScene1201Match::stIdleOnFloor() { - setDoDeltaX(1); - _x = 403; - _y = 337; - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmIdle); - _newStickFrameIndex = 0; -} - -AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) { - - // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed - - createSurface(1100, 203, 199); - SetUpdateHandler(&AsScene1201Creature::update); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - _x = 540; - _y = 320; - stWaiting(); -} - -void AsScene1201Creature::update() { - bool oldKlaymenTooClose = _klaymenTooClose; - _klaymenTooClose = _klaymen->getX() >= 385; - if (_klaymenTooClose != oldKlaymenTooClose) - stWaiting(); - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - updateAnim(); - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) - playSound(0, 0xCD298116); - break; - case 0x2004: - GotoState(&AsScene1201Creature::stStartReachForTntDummy); - break; - case 0x2006: - GotoState(&AsScene1201Creature::stPincerSnapKlaymen); - break; - } - return messageResult; -} - -uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmWaiting(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) { - playSound(0, 0xCD298116); - sendMessage(_parentScene, 0x4814, 0); - sendMessage(_klaymen, 0x4814, 0); - } - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1201Creature::stWaiting() { - startAnimation(0x08081513, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - NextState(&AsScene1201Creature::stPincerSnap); - _countdown = 36; -} - -void AsScene1201Creature::stPincerSnap() { - if (!_klaymenTooClose) { - startAnimation(0xCA287133, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmPincerSnap); - NextState(&AsScene1201Creature::stWaiting); - } -} - -void AsScene1201Creature::stStartReachForTntDummy() { - startAnimation(0x08081513, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - NextState(&AsScene1201Creature::stReachForTntDummy); - _countdown = 48; -} - -void AsScene1201Creature::stReachForTntDummy() { - startAnimation(0x5A201453, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - _countdown = 0; -} - -void AsScene1201Creature::stPincerSnapKlaymen() { - startAnimation(0xCA287133, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen); - NextState(&AsScene1201Creature::stWaiting); - _countdown = 0; -} - -AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen) { - - _x = 320; - _y = 240; - createSurface(800, 55, 199); - if (_klaymen->getX() < 100) { - startAnimation(0x508A111B, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen03")); - } else { - startAnimation(0x508A111B, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201LeftDoor::handleMessage); -} - -uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene1201LeftDoor::stCloseDoor() { - startAnimation(0x508A111B, -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; -} - Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _creatureExploded(false), _asMatch(NULL), _asTntMan(NULL), _asCreature(NULL), _asTntManRope(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) { @@ -908,95 +353,10 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1202 - static const uint32 kScene1202Table[] = { 1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15 }; -static const NPoint kScene1202Points[] = { - {203, 140}, {316, 212}, {277, 264}, - {176, 196}, {275, 159}, {366, 212}, - {230, 195}, {412, 212}, {368, 263}, - {204, 192}, {365, 164}, {316, 262}, - {191, 255}, {280, 213}, {406, 266}, - {214, 254}, {316, 158}, {402, 161} -}; - -static const uint32 kScene1202FileHashes[] = { - 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC90B8, 0x1AC18B8, 0x1AC18B8, - 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC50B8, 0x1AC14B8, 0x1AC14B8 -}; - -AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) { - - int positionIndex; - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1202TntItem::hmShowIdle); - positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex); - createSurface(900, 37, 67); - _x = kScene1202Points[positionIndex].x; - _y = kScene1202Points[positionIndex].y; - stShowIdle(); -} - -uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x2000, _itemIndex); - messageResult = 1; - break; - case 0x2001: - _newPosition = (int)param.asInteger(); - stChangePositionFadeOut(); - break; - } - return messageResult; -} - -uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1202TntItem::stShowIdle() { - startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); - SetMessageHandler(&AsScene1202TntItem::hmShowIdle); - _newStickFrameIndex = 0; -} - -void AsScene1202TntItem::stChangePositionFadeOut() { - startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); - SetMessageHandler(&AsScene1202TntItem::hmChangePosition); - NextState(&AsScene1202TntItem::stChangePositionFadeIn); -} - -void AsScene1202TntItem::stChangePositionFadeIn() { - _x = kScene1202Points[_newPosition].x; - _y = kScene1202Points[_newPosition].y; - startAnimation(kScene1202FileHashes[_itemIndex], 6, -1); - _playBackwards = true; - SetMessageHandler(&AsScene1202TntItem::hmChangePosition); - NextState(&AsScene1202TntItem::stChangePositionDone); -} - -void AsScene1202TntItem::stChangePositionDone() { - sendMessage(_parentScene, 0x2002, _itemIndex); - stShowIdle(); -} - Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _paletteResource(vm), _soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) { diff --git a/engines/neverhood/modules/module1200.h b/engines/neverhood/modules/module1200.h index c97dc98986..d9d4dd11f2 100644 --- a/engines/neverhood/modules/module1200.h +++ b/engines/neverhood/modules/module1200.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1200 - class Module1200 : public Module { public: Module1200(NeverhoodEngine *vm, Module *parentModule, int which); @@ -41,123 +39,7 @@ protected: void updateScene(); }; -// Scene1201 - -class AsScene1201Tape : public AnimatedSprite { -public: - AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 _nameHash; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201TntManRope : public AnimatedSprite { -public: - AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201RightDoor : public AnimatedSprite { -public: - AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); -protected: - Sprite *_klaymen; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene1201KlaymenHead : public AnimatedSprite { -public: - AsScene1201KlaymenHead(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201TntMan : public AnimatedSprite { -public: - AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown); - virtual ~AsScene1201TntMan(); -protected: - Scene *_parentScene; - Sprite *_asTntManRope; - Sprite *_sprite; - bool _isMoving; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoving(); - void stStanding(); - void stComingDown(); - void stMoving(); -}; - -class AsScene1201TntManFlame : public AnimatedSprite { -public: - AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan); - ~AsScene1201TntManFlame(); -protected: - Sprite *_asTntMan; - void update(); - void suUpdate(); -}; - -class AsScene1201Match : public AnimatedSprite { -public: - AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - int _status; - void update(); - uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmIdle(int messageNum, const MessageParam ¶m, Entity *sender); - void stOnDoorFrameMoving(); - void stFallingFromDoorFrame(); - void stOnDoorFrameAboutToMove(); - void stIdleOnDoorFrame(); - void stIdleOnFloor(); -}; - -class AsScene1201Creature : public AnimatedSprite { -public: - AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen); -protected: - Scene *_parentScene; - Sprite *_klaymen; - int _countdown; - bool _klaymenTooClose; - void update(); - uint32 hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender); - void stWaiting(); - void stPincerSnap(); - void stStartReachForTntDummy(); - void stReachForTntDummy(); - void stPincerSnapKlaymen(); -}; - -class AsScene1201LeftDoor : public AnimatedSprite { -public: - AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen); -protected: - Sprite *_klaymen; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stCloseDoor(); -}; - -class SsScene1201Tnt : public StaticSprite { -public: - SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2); -protected: - uint32 _elemIndex; -}; +class AsScene1201TntMan; class Scene1201 : public Scene { public: @@ -177,22 +59,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1202 - -class AsScene1202TntItem : public AnimatedSprite { -public: - AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index); -protected: - Scene *_parentScene; - int _itemIndex, _newPosition; - uint32 hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender); - void stShowIdle(); - void stChangePositionFadeOut(); - void stChangePositionFadeIn(); - void stChangePositionDone(); -}; - class Scene1202 : public Scene { public: Scene1202(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module1200_sprites.cpp b/engines/neverhood/modules/module1200_sprites.cpp new file mode 100644 index 0000000000..da38924d9a --- /dev/null +++ b/engines/neverhood/modules/module1200_sprites.cpp @@ -0,0 +1,810 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1200_sprites.h" + +namespace Neverhood { + +static const uint32 kScene1201TntFileHashList1[] = { + 0x2098212D, 0x1600437E, 0x1600437E, + 0x00A840E3, 0x1A1830F6, 0x1A1830F6, + 0x00212062, 0x384010B6, 0x384010B6, + 0x07A01080, 0xD80C2837, 0xD80C2837, + 0x03A22092, 0xD8802CB6, 0xD8802CB6, + 0x03A93831, 0xDA460476, 0xDA460476 +}; + +static const uint32 kScene1201TntFileHashList2[] = { + 0x3040C676, 0x10914448, 0x10914448, + 0x3448A066, 0x1288C049, 0x1288C049, + 0x78C0E026, 0x3098D05A, 0x3098D05A, + 0x304890E6, 0x1284E048, 0x1284E048, + 0xB140A1E6, 0x5088A068, 0x5088A068, + 0x74C4C866, 0x3192C059, 0x3192C059 +}; + +SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2) + : StaticSprite(vm, 900) { + + int16 x = kScene1201PointArray[pointIndex].x; + int16 y = kScene1201PointArray[pointIndex].y; + if (x < 300) + loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50); + else + loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20); + setClipRect(0, 0, 640, clipY2); +} + +AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash) + : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) { + + if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) { + SetMessageHandler(&AsScene1201Tape::handleMessage); + } else { + setVisible(false); + SetMessageHandler(NULL); + } +} + +uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_TAPE, _nameHash, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging) + : AnimatedSprite(vm, 1200) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201TntManRope::handleMessage); + createSurface(10, 34, 149); + _x = 202; + _y = -32; + if (isDummyHanging) { + startAnimation(0x928F0C10, 15, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(0x928F0C10, 0, -1); + _newStickFrameIndex = 0; + } +} + +uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) + playSound(0, 0x47900E06); + break; + case 0x2006: + startAnimation(0x928F0C10, 1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return messageResult; +} + +AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) { + + createSurface1(0xD088AC30, 100); + _x = 320; + _y = 240; + SetUpdateHandler(&AsScene1201RightDoor::update); + SetMessageHandler(&AsScene1201RightDoor::handleMessage); + _newStickFrameIndex = STICK_LAST_FRAME; + if (isOpen) { + startAnimation(0xD088AC30, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + _countdown = 25; + } else { + stopAnimation(); + setVisible(false); + } +} + +void AsScene1201RightDoor::update() { + if (_countdown != 0 && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + +uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4829: + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene1201RightDoor::stOpenDoor() { + startAnimation(0xD088AC30, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorOpen20")); +} + +void AsScene1201RightDoor::stCloseDoor() { + startAnimation(0xD088AC30, -1, -1); + _playBackwards = true; + setVisible(true); + playSound(0, calcHash("fxDoorClose20")); + NextState(&AsScene1201RightDoor::stCloseDoorDone); +} + +void AsScene1201RightDoor::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + createSurface(1200, 69, 98); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201KlaymenHead::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + setVisible(false); +} + +uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2006: + _x = 436; + _y = 339; + startAnimation(0xA060C599, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + gotoNextState(); + break; + } + return messageResult; +} + +AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope), + _isMoving(false) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + createSurface(990, 106, 181); + _x = 201; + if (isComingDown) { + _y = 297; + stComingDown(); + } else { + _y = 334; + stStanding(); + } +} + +AsScene1201TntMan::~AsScene1201TntMan() { + _vm->_soundMan->deleteSoundGroup(0x01D00560); +} + +uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x092870C0) + sendMessage(_asTntManRope, 0x2006, 0); + else if (param.asInteger() == 0x11CA0144) + playSound(0, 0x51800A04); + break; + case 0x1011: + sendMessage(_parentScene, 0x2002, 0); + messageResult = 1; + break; + case 0x480B: + if (!_isMoving) { + _sprite = (Sprite*)sender; + stMoving(); + } + break; + } + return messageResult; + +} + +uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1201TntMan::suMoving() { + _x = _sprite->getX() + 100; +} + +void AsScene1201TntMan::stStanding() { + startAnimation(0x654913D0, 0, -1); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1201TntMan::stComingDown() { + startAnimation(0x356803D0, 0, -1); + SetMessageHandler(&AsScene1201TntMan::hmComingDown); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&AsScene1201TntMan::stStanding); +} + +void AsScene1201TntMan::stMoving() { + _vm->_soundMan->addSound(0x01D00560, 0x4B044624); + _vm->_soundMan->playSoundLooping(0x4B044624); + _isMoving = true; + startAnimation(0x85084190, 0, -1); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + SetSpriteUpdate(&AsScene1201TntMan::suMoving); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan) + : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) { + + createSurface1(0x828C0411, 995); + SetUpdateHandler(&AsScene1201TntManFlame::update); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); + startAnimation(0x828C0411, 0, -1); + setVisible(false); +} + +AsScene1201TntManFlame::~AsScene1201TntManFlame() { + _vm->_soundMan->deleteSoundGroup(0x041080A4); +} + +void AsScene1201TntManFlame::update() { + AnimatedSprite::update(); + if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { + setVisible(true); + SetUpdateHandler(&AnimatedSprite::update); + _vm->_soundMan->addSound(0x041080A4, 0x460A1050); + _vm->_soundMan->playSoundLooping(0x460A1050); + } +} + +void AsScene1201TntManFlame::suUpdate() { + _x = _asTntMan->getX() - 18; + _y = _asTntMan->getY() - 158; +} + +AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { + + createSurface(1100, 57, 60); + SetUpdateHandler(&AsScene1201Match::update); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + switch (getGlobalVar(V_MATCH_STATUS)) { + case 0: + _x = 521; + _y = 112; + _status = 0; + stIdleOnDoorFrame(); + break; + case 1: + _x = 521; + _y = 112; + _status = 2; + stOnDoorFrameAboutToMove(); + loadSound(0, 0xD00230CD); + break; + case 2: + setDoDeltaX(1); + _x = 403; + _y = 337; + _status = 0; + stIdleOnFloor(); + break; + } +} + +void AsScene1201Match::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + updateAnim(); + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x86668011) + playSound(0); + break; + } + return messageResult; +} + +uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x2001, 0); + messageResult = 1; + break; + case 0x4806: + setVisible(false); + setGlobalVar(V_MATCH_STATUS, 3); + break; + } + return messageResult; +} + +void AsScene1201Match::stOnDoorFrameMoving() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); + if (_status == 0) { + NextState(&AsScene1201Match::stFallingFromDoorFrame); + } else { + NextState(&AsScene1201Match::stOnDoorFrameAboutToMove); + } +} + +void AsScene1201Match::stFallingFromDoorFrame() { + setGlobalVar(V_MATCH_STATUS, 2); + _x -= 199; + _y += 119; + startAnimation(0x018D0240, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); + NextState(&AsScene1201Match::stIdleOnFloor); +} + +void AsScene1201Match::stOnDoorFrameAboutToMove() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); + _newStickFrameIndex = 0; + if (_status != 0) { + _countdown = 36; + _status--; + NextState(&AsScene1201Match::stOnDoorFrameMoving); + } +} + +void AsScene1201Match::stIdleOnDoorFrame() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmIdle); + _newStickFrameIndex = 0; +} + +void AsScene1201Match::stIdleOnFloor() { + setDoDeltaX(1); + _x = 403; + _y = 337; + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmIdle); + _newStickFrameIndex = 0; +} + +AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) { + + // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed + + createSurface(1100, 203, 199); + SetUpdateHandler(&AsScene1201Creature::update); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + _x = 540; + _y = 320; + stWaiting(); +} + +void AsScene1201Creature::update() { + bool oldKlaymenTooClose = _klaymenTooClose; + _klaymenTooClose = _klaymen->getX() >= 385; + if (_klaymenTooClose != oldKlaymenTooClose) + stWaiting(); + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + updateAnim(); + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) + playSound(0, 0xCD298116); + break; + case 0x2004: + GotoState(&AsScene1201Creature::stStartReachForTntDummy); + break; + case 0x2006: + GotoState(&AsScene1201Creature::stPincerSnapKlaymen); + break; + } + return messageResult; +} + +uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmWaiting(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) { + playSound(0, 0xCD298116); + sendMessage(_parentScene, 0x4814, 0); + sendMessage(_klaymen, 0x4814, 0); + } + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1201Creature::stWaiting() { + startAnimation(0x08081513, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + NextState(&AsScene1201Creature::stPincerSnap); + _countdown = 36; +} + +void AsScene1201Creature::stPincerSnap() { + if (!_klaymenTooClose) { + startAnimation(0xCA287133, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmPincerSnap); + NextState(&AsScene1201Creature::stWaiting); + } +} + +void AsScene1201Creature::stStartReachForTntDummy() { + startAnimation(0x08081513, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + NextState(&AsScene1201Creature::stReachForTntDummy); + _countdown = 48; +} + +void AsScene1201Creature::stReachForTntDummy() { + startAnimation(0x5A201453, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + _countdown = 0; +} + +void AsScene1201Creature::stPincerSnapKlaymen() { + startAnimation(0xCA287133, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen); + NextState(&AsScene1201Creature::stWaiting); + _countdown = 0; +} + +AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen) { + + _x = 320; + _y = 240; + createSurface(800, 55, 199); + if (_klaymen->getX() < 100) { + startAnimation(0x508A111B, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen03")); + } else { + startAnimation(0x508A111B, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201LeftDoor::handleMessage); +} + +uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene1201LeftDoor::stCloseDoor() { + startAnimation(0x508A111B, -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; +} + +static const NPoint kScene1202Points[] = { + {203, 140}, {316, 212}, {277, 264}, + {176, 196}, {275, 159}, {366, 212}, + {230, 195}, {412, 212}, {368, 263}, + {204, 192}, {365, 164}, {316, 262}, + {191, 255}, {280, 213}, {406, 266}, + {214, 254}, {316, 158}, {402, 161} +}; + +static const uint32 kScene1202FileHashes[] = { + 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC90B8, 0x1AC18B8, 0x1AC18B8, + 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC50B8, 0x1AC14B8, 0x1AC14B8 +}; + +AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) { + + int positionIndex; + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1202TntItem::hmShowIdle); + positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex); + createSurface(900, 37, 67); + _x = kScene1202Points[positionIndex].x; + _y = kScene1202Points[positionIndex].y; + stShowIdle(); +} + +uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x2000, _itemIndex); + messageResult = 1; + break; + case 0x2001: + _newPosition = (int)param.asInteger(); + stChangePositionFadeOut(); + break; + } + return messageResult; +} + +uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1202TntItem::stShowIdle() { + startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); + SetMessageHandler(&AsScene1202TntItem::hmShowIdle); + _newStickFrameIndex = 0; +} + +void AsScene1202TntItem::stChangePositionFadeOut() { + startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); + SetMessageHandler(&AsScene1202TntItem::hmChangePosition); + NextState(&AsScene1202TntItem::stChangePositionFadeIn); +} + +void AsScene1202TntItem::stChangePositionFadeIn() { + _x = kScene1202Points[_newPosition].x; + _y = kScene1202Points[_newPosition].y; + startAnimation(kScene1202FileHashes[_itemIndex], 6, -1); + _playBackwards = true; + SetMessageHandler(&AsScene1202TntItem::hmChangePosition); + NextState(&AsScene1202TntItem::stChangePositionDone); +} + +void AsScene1202TntItem::stChangePositionDone() { + sendMessage(_parentScene, 0x2002, _itemIndex); + stShowIdle(); +} + +static const KlaymenIdleTableItem klaymenIdleTable1201[] = { + {1, kIdleSpinHead}, + {1, kIdleChest}, + {1, kIdleHeadOff}, +}; + +KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable(klaymenIdleTable1201, ARRAYSIZE(klaymenIdleTable1201)); + _doYHitIncr = true; +} + +uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + GotoState(&Klaymen::stMoveObject); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4813: + GotoState(&KmScene1201::stFetchMatch); + break; + case 0x4814: + GotoState(&KmScene1201::stTumbleHeadless); + break; + case 0x4815: + GotoState(&KmScene1201::stCloseEyes); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1201::stTumbleHeadless() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stTumbleHeadless))) { + _busyStatus = 1; + _acceptInput = false; + setDoDeltaX(0); + startAnimation(0x2821C590, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmTumbleHeadless); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&Klaymen::stTryStandIdle); + sendMessage(_parentScene, 0x8000, 0); + playSound(0, 0x62E0A356); + } +} + +void KmScene1201::stCloseEyes() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stCloseEyes))) { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x5420E254, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(NULL); + } +} + +uint32 KmScene1201::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x51281850) { + setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1); + } else if (param.asInteger() == 0x43000538) { + playSound(0, 0x21043059); + } else if (param.asInteger() == 0x02B20220) { + playSound(0, 0xC5408620); + } else if (param.asInteger() == 0x0A720138) { + playSound(0, 0xD4C08010); + } else if (param.asInteger() == 0xB613A180) { + playSound(0, 0x44051000); + } + break; + } + return messageResult; +} + +void KmScene1201::stFetchMatch() { + if (!stStartAction(AnimationCallback(&KmScene1201::stFetchMatch))) { + _busyStatus = 0; + _acceptInput = false; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x9CAA0218, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmMatch); + SetSpriteUpdate(NULL); + NextState(&KmScene1201::stLightMatch); + } +} + +void KmScene1201::stLightMatch() { + _busyStatus = 1; + _acceptInput = false; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x1222A513, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmMatch); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1201::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000F0082) { + playSound(0, 0x74E2810F); + } + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1200_sprites.h b/engines/neverhood/modules/module1200_sprites.h new file mode 100644 index 0000000000..ef1ec40ced --- /dev/null +++ b/engines/neverhood/modules/module1200_sprites.h @@ -0,0 +1,187 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1200_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1200_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +// Used for both the scene sprites and the scene itself (for clipping) +static const NPoint kScene1201PointArray[] = { + {218, 193}, {410, 225}, {368, 277}, + {194, 227}, {366, 174}, {458, 224}, + {242, 228}, {512, 228}, {458, 277}, + {217, 233}, {458, 173}, {410, 276}, + {203, 280}, {371, 226}, {508, 279}, + {230, 273}, {410, 171}, {493, 174} +}; + +class AsScene1201Tape : public AnimatedSprite { +public: + AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 _nameHash; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201TntManRope : public AnimatedSprite { +public: + AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201RightDoor : public AnimatedSprite { +public: + AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); +protected: + Sprite *_klaymen; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene1201KlaymenHead : public AnimatedSprite { +public: + AsScene1201KlaymenHead(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201TntMan : public AnimatedSprite { +public: + AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown); + virtual ~AsScene1201TntMan(); +protected: + Scene *_parentScene; + Sprite *_asTntManRope; + Sprite *_sprite; + bool _isMoving; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoving(); + void stStanding(); + void stComingDown(); + void stMoving(); +}; + +class AsScene1201TntManFlame : public AnimatedSprite { +public: + AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan); + ~AsScene1201TntManFlame(); +protected: + Sprite *_asTntMan; + void update(); + void suUpdate(); +}; + +class AsScene1201Match : public AnimatedSprite { +public: + AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + int _status; + void update(); + uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdle(int messageNum, const MessageParam ¶m, Entity *sender); + void stOnDoorFrameMoving(); + void stFallingFromDoorFrame(); + void stOnDoorFrameAboutToMove(); + void stIdleOnDoorFrame(); + void stIdleOnFloor(); +}; + +class AsScene1201Creature : public AnimatedSprite { +public: + AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen); +protected: + Scene *_parentScene; + Sprite *_klaymen; + int _countdown; + bool _klaymenTooClose; + void update(); + uint32 hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender); + void stWaiting(); + void stPincerSnap(); + void stStartReachForTntDummy(); + void stReachForTntDummy(); + void stPincerSnapKlaymen(); +}; + +class AsScene1201LeftDoor : public AnimatedSprite { +public: + AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen); +protected: + Sprite *_klaymen; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stCloseDoor(); +}; + +class SsScene1201Tnt : public StaticSprite { +public: + SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2); +}; + +class AsScene1202TntItem : public AnimatedSprite { +public: + AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index); +protected: + Scene *_parentScene; + int _itemIndex, _newPosition; + uint32 hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender); + void stShowIdle(); + void stChangePositionFadeOut(); + void stChangePositionFadeIn(); + void stChangePositionDone(); +}; + +class KmScene1201 : public Klaymen { +public: + KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stCloseEyes(); + void stTumbleHeadless(); + void stFetchMatch(); + void stLightMatch(); + + uint32 hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmMatch(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1200_SPRITES_H */ diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index c8a561af76..312fb85ae7 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -20,16 +20,15 @@ * */ -#include "neverhood/modules/module1300.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module1400.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" +#include "neverhood/gamemodule.h" #include "neverhood/menumodule.h" -#include "neverhood/navigationscene.h" -#include "neverhood/smackerscene.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1300.h" +#include "neverhood/modules/module1300_sprites.h" +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -311,113 +310,6 @@ void Module1300::updateScene() { } } -AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - _x = 320; - _y = 240; - createSurface1(0x88148150, 500); - if (!getGlobalVar(V_FLYTRAP_RING_BRIDGE)) { - startAnimation(0x88148150, 0, -1); - _newStickFrameIndex = 0; - } else { - startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } - loadSound(0, 0x68895082); - loadSound(1, 0x689BD0C1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1302Bridge::handleMessage); -} - -uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stLowerBridge(); - break; - case 0x4809: - stRaiseBridge(); - break; - } - return messageResult; -} - -void AsScene1302Bridge::stLowerBridge() { - startAnimation(0x88148150, 0, -1); - playSound(1); - NextState(&AsScene1302Bridge::cbLowerBridgeEvent); -} - -void AsScene1302Bridge::stRaiseBridge() { - startAnimation(0x88148150, 7, -1); - _playBackwards = true; - _newStickFrameIndex = 0; - playSound(0); -} - -void AsScene1302Bridge::cbLowerBridgeEvent() { - sendMessage(_parentScene, 0x2032, 0); - startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) - : StaticSprite(vm, 0x11122122, 200) { - - _firstY = _y; - if (getGlobalVar(V_FLYTRAP_RING_FENCE)) - _y += 152; - loadSound(0, 0x7A00400C); - loadSound(1, 0x78184098); - SetUpdateHandler(&SsScene1302Fence::update); - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); -} - -void SsScene1302Fence::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - playSound(0); - SetMessageHandler(NULL); - SetSpriteUpdate(&SsScene1302Fence::suMoveDown); - break; - case 0x4809: - playSound(1); - SetMessageHandler(NULL); - SetSpriteUpdate(&SsScene1302Fence::suMoveUp); - break; - } - return messageResult; -} - -void SsScene1302Fence::suMoveDown() { - if (_y < _firstY + 152) - _y += 8; - else { - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void SsScene1302Fence::suMoveUp() { - if (_y > _firstY) - _y -= 8; - else { - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); - } -} - Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -581,56 +473,8 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(200, 128, 315); - _x = 289; - _y = 390; - startAnimation(0x800278D2, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1303Balloon::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x2000: - stPopBalloon(); - break; - } - return messageResult; -} - -uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x020B0003) - playSound(0, 0x742B0055); - break; - case 0x3002: - playSound(0, 0x470007EE); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - -void AsScene1303Balloon::stPopBalloon() { - startAnimation(0xAC004CD0, 0, -1); - SetMessageHandler(&AsScene1303Balloon::hmBalloonPopped); -} - Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule) - : Scene(vm, parentModule) { + : Scene(vm, parentModule), _asBalloon(NULL) { SetMessageHandler(&Scene1303::handleMessage); @@ -668,29 +512,6 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) - : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { - - // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself - SetMessageHandler(&AsScene1304Needle::handleMessage); -} - -uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setGlobalVar(V_HAS_NEEDLE, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asNeedle(NULL) { @@ -781,91 +602,6 @@ uint32 Scene1305::handleMessage(int messageNum, const MessageParam ¶m, Entit return Scene::handleMessage(messageNum, param, sender); } -AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true), - _countdown(0) { - - _x = 320; - _y = 240; - createSurface1(0x043B0270, 100); - startAnimation(0x043B0270, 0, -1); - _newStickFrameIndex = 0; - loadSound(0, 0x1C100E83); - loadSound(1, 0x1C08CEC5); - loadSound(2, 0x5D011E87); - SetMessageHandler(&AsScene1306Elevator::handleMessage); -} - -void AsScene1306Elevator::update() { - if (_isUp && _countdown != 0 && (--_countdown == 0)) - stGoingDown(); - AnimatedSprite::update(); - if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { - playSound(1); - _asElevatorDoor->setVisible(false); - } -} - -void AsScene1306Elevator::upGoingDown() { - AnimatedSprite::update(); - if (_currFrameIndex == 5) - _asElevatorDoor->setVisible(true); -} - -uint32 AsScene1306Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - if (_isUp) - _countdown = 144; - messageResult = _isUp ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - if (_isDown) - stGoingUp(); - break; - } - return messageResult; -} - -void AsScene1306Elevator::stGoingUp() { - setVisible(true); - _isDown = false; - startAnimation(0x043B0270, 0, -1); - playSound(0); - SetUpdateHandler(&AsScene1306Elevator::update); - NextState(&AsScene1306Elevator::cbGoingUpEvent); -} - -void AsScene1306Elevator::cbGoingUpEvent() { - sendMessage(_parentScene, 0x4808, 0); - _isUp = true; - _countdown = 144; - stopAnimation(); - setVisible(false); - SetUpdateHandler(&AsScene1306Elevator::update); -} - -void AsScene1306Elevator::stGoingDown() { - _isUp = false; - setVisible(true); - startAnimation(0x043B0270, -1, -1); - _playBackwards = true; - playSound(1); - SetUpdateHandler(&AsScene1306Elevator::upGoingDown); - NextState(&AsScene1306Elevator::cbGoingDownEvent); -} - -void AsScene1306Elevator::cbGoingDownEvent() { - _isDown = true; - sendMessage(_parentScene, 0x4809, 0); - stopAnimation(); - SetUpdateHandler(&AsScene1306Elevator::update); -} - Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1039,188 +775,6 @@ uint32 Scene1306::handleMessage416EB0(int messageNum, const MessageParam ¶m, return 0; } -static const uint32 kAsScene1307KeyResourceList1[] = { - 0x0438069C, 0x45B0023C, 0x05700217 -}; - -static const uint32 kAsScene1307KeyResourceList2[] = { - 0x04441334, 0x061433F0, 0x06019390 -}; - -static const uint32 kAsScene1307KeyResourceList3[] = { - 0x11A80030, 0x178812B1, 0x1488121C -}; - -static const uint32 *kAsScene1307KeyResourceLists[] = { - kAsScene1307KeyResourceList1, - kAsScene1307KeyResourceList2, - kAsScene1307KeyResourceList3 -}; - -static const int kAsScene1307KeySurfacePriorities[] = { - 700, 500, 300, 100 -}; - -const uint kAsScene1307KeyPointsCount = 12; - -static const NPoint kAsScene1307KeyPoints[] = { - {-2, 0}, {-5, 0}, { 5, 0}, - {12, 0}, {17, 0}, {25, 0}, - {16, -2}, {10, -6}, { 0, -7}, - {-7, -3}, {-3, 4}, { 2, 2} -}; - -const uint kAsScene1307KeyFrameIndicesCount = 20; - -static const int16 kAsScene1307KeyFrameIndices[] = { - 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, - 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 -}; - -const int kAsScene1307KeyDivValue = 200; -const int16 kAsScene1307KeyXDelta = 70; -const int16 kAsScene1307KeyYDelta = -12; - -AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), - _isClickable(true) { - - NPoint pt; - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - - _dataResource.load(0x22102142); - _pointList = _dataResource.getPointArray(0xAC849240); - pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - _x = pt.x; - _y = pt.y; - createSurface(kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4], 190, 148); - startAnimation(fileHashes[0], 0, -1); - loadSound(0, 0xDC4A1280); - loadSound(1, 0xCC021233); - loadSound(2, 0xC4C23844); - loadSound(3, 0xC4523208); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1307Key::handleMessage); -} - -uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_isClickable) { - sendMessage(_parentScene, 0x4826, 0); - stRemoveKey(); - messageResult = 1; - } - break; - case 0x2000: - _isClickable = param.asInteger() != 0; - break; - case 0x2001: - setSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex, param.asInteger()); - stMoveKey(); - break; - case 0x2003: - playSound(3); - stUnlock(); - break; - case 0x2004: - playSound(2); - stInsert(); - break; - } - return messageResult; -} - -void AsScene1307Key::suRemoveKey() { - if (_pointIndex < kAsScene1307KeyPointsCount) { - _x += kAsScene1307KeyPoints[_pointIndex].x; - _y += kAsScene1307KeyPoints[_pointIndex].y; - updateBounds(); - _pointIndex++; - } else { - SetSpriteUpdate(NULL); - } -} - -void AsScene1307Key::suInsertKey() { - if (_pointIndex < kAsScene1307KeyPointsCount) { - _x -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].x; - _y -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].y; - updateBounds(); - _pointIndex++; - if (_pointIndex == 7) - playSound(0); - } else { - SetSpriteUpdate(NULL); - sendMessage(_parentScene, 0x2002, 0); - } -} - -void AsScene1307Key::suMoveKey() { - if (_pointIndex < kAsScene1307KeyFrameIndicesCount) { - _frameIndex += kAsScene1307KeyFrameIndices[_pointIndex]; - _x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue; - _y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue; - updateBounds(); - _pointIndex++; - } else { - NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - _x = pt.x + kAsScene1307KeyXDelta; - _y = pt.y + kAsScene1307KeyYDelta; - stInsertKey(); - } -} - -void AsScene1307Key::stRemoveKey() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - _pointIndex = 0; - startAnimation(fileHashes[0], 0, -1); - playSound(1); - SetSpriteUpdate(&AsScene1307Key::suRemoveKey); -} - -void AsScene1307Key::stInsertKey() { - _pointIndex = 0; - sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); - setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); - _newStickFrameIndex = STICK_LAST_FRAME; - SetSpriteUpdate(&AsScene1307Key::suInsertKey); -} - -void AsScene1307Key::stMoveKey() { - NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - int16 newX = pt.x + kAsScene1307KeyXDelta; - int16 newY = pt.y + kAsScene1307KeyYDelta; - sendMessage(_parentScene, 0x1022, 1000); - setClipRect(0, 0, 640, 480); - _prevX = _x; - _prevY = _y; - if (newX == _x && newY == _y) { - stInsertKey(); - } else { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - _pointIndex = 0; - _frameIndex = 0; - _deltaX = newX - _x; - _deltaY = newY - _y; - startAnimation(fileHashes[0], 0, -1); - SetSpriteUpdate(&AsScene1307Key::suMoveKey); - } -} - -void AsScene1307Key::stUnlock() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - startAnimation(fileHashes[1], 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -void AsScene1307Key::stInsert() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - startAnimation(fileHashes[2], 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _asCurrKey(NULL), _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) { @@ -1360,164 +914,6 @@ static const uint32 kScene1308NumberFileHashes[] = { 0x00306322 }; -AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { - - setVisible(false); - stopAnimation(); - SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); -} - -uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stOpenDoor(); - break; - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene1308JaggyDoor::stOpenDoor() { - startAnimation(0xBA0AE050, 0, -1); - setVisible(true); - playSound(0, calcHash("fxDoorOpen38")); - NextState(&AsScene1308JaggyDoor::stOpenDoorDone); -} - -void AsScene1308JaggyDoor::stOpenDoorDone() { - sendMessage(_parentScene, 0x2000, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1308JaggyDoor::stCloseDoor() { - startAnimation(0xBA0AE050, -1, -1); - _playBackwards = true; - setVisible(true); - playSound(0, calcHash("fxDoorClose38")); - NextState(&AsScene1308JaggyDoor::stCloseDoorDone); -} - -void AsScene1308JaggyDoor::stCloseDoorDone() { - sendMessage(_parentScene, 0x2001, 0); - stopAnimation(); -} - -AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { - - playSound(0, 0x51456049); - SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); - NextState(&AsScene1308KeyboardDoor::stFallingKeys); -} - -uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1308KeyboardDoor::stFallingKeys() { - startAnimation(0x6238B191, 0, -1); - _x = 580; - _y = 383; - NextState(&AsScene1308KeyboardDoor::stFallingKeysDone); -} - -void AsScene1308KeyboardDoor::stFallingKeysDone() { - sendMessage(_parentScene, 0x2004, 0); - stopAnimation(); - setVisible(false); -} - -AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { - - setVisible(false); - stopAnimation(); - Entity::_priority = 1200; - SetMessageHandler(&AsScene1308LightWallSymbols::handleMessage); -} - -uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - stFadeIn(); - break; - case 0x2003: - stFadeOut(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1308LightWallSymbols::stFadeIn() { - startAnimation(0x80180A10, 0, -1); - setVisible(true); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -void AsScene1308LightWallSymbols::stFadeOut() { - startAnimation(0x80180A10, -1, -1); - _playBackwards = true; - NextState(&AsScene1308LightWallSymbols::stFadeOutDone); -} - -void AsScene1308LightWallSymbols::stFadeOutDone() { - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); - setVisible(false); -} - -SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) - : StaticSprite(vm, fileHash, 100) { - - setVisible(false); - _x = _spriteResource.getPosition().x + index * 20; - updatePosition(); -} - -AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 286; - _y = 429; - createSurface1(0xA282C472, 100); - startAnimation(0xA282C472, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1308Mouse::handleMessage); -} - -uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x66382026) - playSound(0, 0x0CD84468); - else if (param.asInteger() == 0x6E28061C) - playSound(0, 0x78C8402C); - else if (param.asInteger() == 0x462F0410) - playSound(0, 0x60984E28); - break; - } - return messageResult; -} - Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) { diff --git a/engines/neverhood/modules/module1300.h b/engines/neverhood/modules/module1300.h index 501f76304f..2f59ff16c2 100644 --- a/engines/neverhood/modules/module1300.h +++ b/engines/neverhood/modules/module1300.h @@ -30,8 +30,6 @@ namespace Neverhood { -// Module1300 - class Module1300 : public Module { public: Module1300(NeverhoodEngine *vm, Module *parentModule, int which); @@ -43,28 +41,6 @@ protected: void updateScene(); }; -class AsScene1302Bridge : public AnimatedSprite { -public: - AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stLowerBridge(); - void stRaiseBridge(); - void cbLowerBridgeEvent(); -}; - -class SsScene1302Fence : public StaticSprite { -public: - SsScene1302Fence(NeverhoodEngine *vm); -protected: - int16 _firstY; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveDown(); - void suMoveUp(); -}; - class Scene1302 : public Scene { public: Scene1302(NeverhoodEngine *vm, Module *parentModule, int which); @@ -84,16 +60,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1303Balloon : public AnimatedSprite { -public: - AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender); - void stPopBalloon(); -}; - class Scene1303 : public Scene { public: Scene1303(NeverhoodEngine *vm, Module *parentModule); @@ -103,14 +69,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1304Needle : public AnimatedSprite { -public: - AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1304 : public Scene { public: Scene1304(NeverhoodEngine *vm, Module *parentModule, int which); @@ -128,24 +86,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1306Elevator : public AnimatedSprite { -public: - AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor); -protected: - Scene *_parentScene; - AnimatedSprite *_asElevatorDoor; - bool _isUp; - bool _isDown; - int _countdown; - void update(); - void upGoingDown(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stGoingUp(); - void cbGoingUpEvent(); - void stGoingDown(); - void cbGoingDownEvent(); -}; - class Scene1306 : public Scene { public: Scene1306(NeverhoodEngine *vm, Module *parentModule, int which); @@ -161,30 +101,6 @@ protected: uint32 handleMessage416EB0(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1307Key : public AnimatedSprite { -public: - AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects); -protected: - Scene *_parentScene; - NPointArray *_pointList; - uint _pointIndex; - int _frameIndex; - uint _keyIndex; - NRect *_clipRects; - bool _isClickable; - int16 _prevX, _prevY; - int16 _deltaX, _deltaY; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suRemoveKey(); - void suInsertKey(); - void suMoveKey(); - void stRemoveKey(); - void stInsertKey(); - void stMoveKey(); - void stUnlock(); - void stInsert(); -}; - class Scene1307 : public Scene { public: Scene1307(NeverhoodEngine *vm, Module *parentModule); @@ -202,51 +118,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1308JaggyDoor : public AnimatedSprite { -public: - AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stOpenDoorDone(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene1308KeyboardDoor : public AnimatedSprite { -public: - AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stFallingKeys(); - void stFallingKeysDone(); -}; - -class AsScene1308LightWallSymbols : public AnimatedSprite { -public: - AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stFadeIn(); - void stFadeOut(); - void stFadeOutDone(); -}; - -class SsScene1308Number : public StaticSprite { -public: - SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - -class AsScene1308Mouse : public AnimatedSprite { -public: - AsScene1308Mouse(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1308 : public Scene { public: Scene1308(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1300_sprites.cpp b/engines/neverhood/modules/module1300_sprites.cpp new file mode 100644 index 0000000000..a65f2363a3 --- /dev/null +++ b/engines/neverhood/modules/module1300_sprites.cpp @@ -0,0 +1,935 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1300_sprites.h" + +namespace Neverhood { + +AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + _x = 320; + _y = 240; + createSurface1(0x88148150, 500); + if (!getGlobalVar(V_FLYTRAP_RING_BRIDGE)) { + startAnimation(0x88148150, 0, -1); + _newStickFrameIndex = 0; + } else { + startAnimation(0x88148150, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } + loadSound(0, 0x68895082); + loadSound(1, 0x689BD0C1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1302Bridge::handleMessage); +} + +uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stLowerBridge(); + break; + case 0x4809: + stRaiseBridge(); + break; + } + return messageResult; +} + +void AsScene1302Bridge::stLowerBridge() { + startAnimation(0x88148150, 0, -1); + playSound(1); + NextState(&AsScene1302Bridge::cbLowerBridgeEvent); +} + +void AsScene1302Bridge::stRaiseBridge() { + startAnimation(0x88148150, 7, -1); + _playBackwards = true; + _newStickFrameIndex = 0; + playSound(0); +} + +void AsScene1302Bridge::cbLowerBridgeEvent() { + sendMessage(_parentScene, 0x2032, 0); + startAnimation(0x88148150, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) + : StaticSprite(vm, 0x11122122, 200) { + + _firstY = _y; + if (getGlobalVar(V_FLYTRAP_RING_FENCE)) + _y += 152; + loadSound(0, 0x7A00400C); + loadSound(1, 0x78184098); + SetUpdateHandler(&SsScene1302Fence::update); + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); +} + +void SsScene1302Fence::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + playSound(0); + SetMessageHandler(NULL); + SetSpriteUpdate(&SsScene1302Fence::suMoveDown); + break; + case 0x4809: + playSound(1); + SetMessageHandler(NULL); + SetSpriteUpdate(&SsScene1302Fence::suMoveUp); + break; + } + return messageResult; +} + +void SsScene1302Fence::suMoveDown() { + if (_y < _firstY + 152) + _y += 8; + else { + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void SsScene1302Fence::suMoveUp() { + if (_y > _firstY) + _y -= 8; + else { + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); + } +} + +AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(200, 128, 315); + _x = 289; + _y = 390; + startAnimation(0x800278D2, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1303Balloon::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x2000: + stPopBalloon(); + break; + } + return messageResult; +} + +uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x020B0003) + playSound(0, 0x742B0055); + break; + case 0x3002: + playSound(0, 0x470007EE); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +void AsScene1303Balloon::stPopBalloon() { + startAnimation(0xAC004CD0, 0, -1); + SetMessageHandler(&AsScene1303Balloon::hmBalloonPopped); +} + +AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) + : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { + + // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself + SetMessageHandler(&AsScene1304Needle::handleMessage); +} + +uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setGlobalVar(V_HAS_NEEDLE, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true), + _countdown(0) { + + _x = 320; + _y = 240; + createSurface1(0x043B0270, 100); + startAnimation(0x043B0270, 0, -1); + _newStickFrameIndex = 0; + loadSound(0, 0x1C100E83); + loadSound(1, 0x1C08CEC5); + loadSound(2, 0x5D011E87); + SetMessageHandler(&AsScene1306Elevator::handleMessage); +} + +void AsScene1306Elevator::update() { + if (_isUp && _countdown != 0 && (--_countdown == 0)) + stGoingDown(); + AnimatedSprite::update(); + if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { + playSound(1); + _asElevatorDoor->setVisible(false); + } +} + +void AsScene1306Elevator::upGoingDown() { + AnimatedSprite::update(); + if (_currFrameIndex == 5) + _asElevatorDoor->setVisible(true); +} + +uint32 AsScene1306Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + if (_isUp) + _countdown = 144; + messageResult = _isUp ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + if (_isDown) + stGoingUp(); + break; + } + return messageResult; +} + +void AsScene1306Elevator::stGoingUp() { + setVisible(true); + _isDown = false; + startAnimation(0x043B0270, 0, -1); + playSound(0); + SetUpdateHandler(&AsScene1306Elevator::update); + NextState(&AsScene1306Elevator::cbGoingUpEvent); +} + +void AsScene1306Elevator::cbGoingUpEvent() { + sendMessage(_parentScene, 0x4808, 0); + _isUp = true; + _countdown = 144; + stopAnimation(); + setVisible(false); + SetUpdateHandler(&AsScene1306Elevator::update); +} + +void AsScene1306Elevator::stGoingDown() { + _isUp = false; + setVisible(true); + startAnimation(0x043B0270, -1, -1); + _playBackwards = true; + playSound(1); + SetUpdateHandler(&AsScene1306Elevator::upGoingDown); + NextState(&AsScene1306Elevator::cbGoingDownEvent); +} + +void AsScene1306Elevator::cbGoingDownEvent() { + _isDown = true; + sendMessage(_parentScene, 0x4809, 0); + stopAnimation(); + SetUpdateHandler(&AsScene1306Elevator::update); +} + +static const uint32 kAsScene1307KeyResourceList1[] = { + 0x0438069C, 0x45B0023C, 0x05700217 +}; + +static const uint32 kAsScene1307KeyResourceList2[] = { + 0x04441334, 0x061433F0, 0x06019390 +}; + +static const uint32 kAsScene1307KeyResourceList3[] = { + 0x11A80030, 0x178812B1, 0x1488121C +}; + +static const uint32 *kAsScene1307KeyResourceLists[] = { + kAsScene1307KeyResourceList1, + kAsScene1307KeyResourceList2, + kAsScene1307KeyResourceList3 +}; + +static const int kAsScene1307KeySurfacePriorities[] = { + 700, 500, 300, 100 +}; + +const uint kAsScene1307KeyPointsCount = 12; + +static const NPoint kAsScene1307KeyPoints[] = { + {-2, 0}, {-5, 0}, { 5, 0}, + {12, 0}, {17, 0}, {25, 0}, + {16, -2}, {10, -6}, { 0, -7}, + {-7, -3}, {-3, 4}, { 2, 2} +}; + +const uint kAsScene1307KeyFrameIndicesCount = 20; + +static const int16 kAsScene1307KeyFrameIndices[] = { + 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, + 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 +}; + +const int kAsScene1307KeyDivValue = 200; +const int16 kAsScene1307KeyXDelta = 70; +const int16 kAsScene1307KeyYDelta = -12; + +AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), + _isClickable(true) { + + NPoint pt; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + + _dataResource.load(0x22102142); + _pointList = _dataResource.getPointArray(0xAC849240); + pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + _x = pt.x; + _y = pt.y; + createSurface(kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4], 190, 148); + startAnimation(fileHashes[0], 0, -1); + loadSound(0, 0xDC4A1280); + loadSound(1, 0xCC021233); + loadSound(2, 0xC4C23844); + loadSound(3, 0xC4523208); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1307Key::handleMessage); +} + +uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_isClickable) { + sendMessage(_parentScene, 0x4826, 0); + stRemoveKey(); + messageResult = 1; + } + break; + case 0x2000: + _isClickable = param.asInteger() != 0; + break; + case 0x2001: + setSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex, param.asInteger()); + stMoveKey(); + break; + case 0x2003: + playSound(3); + stUnlock(); + break; + case 0x2004: + playSound(2); + stInsert(); + break; + } + return messageResult; +} + +void AsScene1307Key::suRemoveKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x += kAsScene1307KeyPoints[_pointIndex].x; + _y += kAsScene1307KeyPoints[_pointIndex].y; + updateBounds(); + _pointIndex++; + } else { + SetSpriteUpdate(NULL); + } +} + +void AsScene1307Key::suInsertKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].x; + _y -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].y; + updateBounds(); + _pointIndex++; + if (_pointIndex == 7) + playSound(0); + } else { + SetSpriteUpdate(NULL); + sendMessage(_parentScene, 0x2002, 0); + } +} + +void AsScene1307Key::suMoveKey() { + if (_pointIndex < kAsScene1307KeyFrameIndicesCount) { + _frameIndex += kAsScene1307KeyFrameIndices[_pointIndex]; + _x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue; + _y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue; + updateBounds(); + _pointIndex++; + } else { + NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + _x = pt.x + kAsScene1307KeyXDelta; + _y = pt.y + kAsScene1307KeyYDelta; + stInsertKey(); + } +} + +void AsScene1307Key::stRemoveKey() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _pointIndex = 0; + startAnimation(fileHashes[0], 0, -1); + playSound(1); + SetSpriteUpdate(&AsScene1307Key::suRemoveKey); +} + +void AsScene1307Key::stInsertKey() { + _pointIndex = 0; + sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); + setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); + _newStickFrameIndex = STICK_LAST_FRAME; + SetSpriteUpdate(&AsScene1307Key::suInsertKey); +} + +void AsScene1307Key::stMoveKey() { + NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + int16 newX = pt.x + kAsScene1307KeyXDelta; + int16 newY = pt.y + kAsScene1307KeyYDelta; + sendMessage(_parentScene, 0x1022, 1000); + setClipRect(0, 0, 640, 480); + _prevX = _x; + _prevY = _y; + if (newX == _x && newY == _y) { + stInsertKey(); + } else { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _pointIndex = 0; + _frameIndex = 0; + _deltaX = newX - _x; + _deltaY = newY - _y; + startAnimation(fileHashes[0], 0, -1); + SetSpriteUpdate(&AsScene1307Key::suMoveKey); + } +} + +void AsScene1307Key::stUnlock() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + startAnimation(fileHashes[1], 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +void AsScene1307Key::stInsert() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + startAnimation(fileHashes[2], 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { + + setVisible(false); + stopAnimation(); + SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); +} + +uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stOpenDoor(); + break; + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene1308JaggyDoor::stOpenDoor() { + startAnimation(0xBA0AE050, 0, -1); + setVisible(true); + playSound(0, calcHash("fxDoorOpen38")); + NextState(&AsScene1308JaggyDoor::stOpenDoorDone); +} + +void AsScene1308JaggyDoor::stOpenDoorDone() { + sendMessage(_parentScene, 0x2000, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1308JaggyDoor::stCloseDoor() { + startAnimation(0xBA0AE050, -1, -1); + _playBackwards = true; + setVisible(true); + playSound(0, calcHash("fxDoorClose38")); + NextState(&AsScene1308JaggyDoor::stCloseDoorDone); +} + +void AsScene1308JaggyDoor::stCloseDoorDone() { + sendMessage(_parentScene, 0x2001, 0); + stopAnimation(); +} + +AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { + + playSound(0, 0x51456049); + SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); + NextState(&AsScene1308KeyboardDoor::stFallingKeys); +} + +uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1308KeyboardDoor::stFallingKeys() { + startAnimation(0x6238B191, 0, -1); + _x = 580; + _y = 383; + NextState(&AsScene1308KeyboardDoor::stFallingKeysDone); +} + +void AsScene1308KeyboardDoor::stFallingKeysDone() { + sendMessage(_parentScene, 0x2004, 0); + stopAnimation(); + setVisible(false); +} + +AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { + + setVisible(false); + stopAnimation(); + Entity::_priority = 1200; + SetMessageHandler(&AsScene1308LightWallSymbols::handleMessage); +} + +uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + stFadeIn(); + break; + case 0x2003: + stFadeOut(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1308LightWallSymbols::stFadeIn() { + startAnimation(0x80180A10, 0, -1); + setVisible(true); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +void AsScene1308LightWallSymbols::stFadeOut() { + startAnimation(0x80180A10, -1, -1); + _playBackwards = true; + NextState(&AsScene1308LightWallSymbols::stFadeOutDone); +} + +void AsScene1308LightWallSymbols::stFadeOutDone() { + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); + setVisible(false); +} + +SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) + : StaticSprite(vm, fileHash, 100) { + + setVisible(false); + _x = _spriteResource.getPosition().x + index * 20; + updatePosition(); +} + +AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 286; + _y = 429; + createSurface1(0xA282C472, 100); + startAnimation(0xA282C472, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1308Mouse::handleMessage); +} + +uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x66382026) + playSound(0, 0x0CD84468); + else if (param.asInteger() == 0x6E28061C) + playSound(0, 0x78C8402C); + else if (param.asInteger() == 0x462F0410) + playSound(0, 0x60984E28); + break; + } + return messageResult; +} + +KmScene1303::KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1303::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4804: + GotoState(&Klaymen::stPeekWall1); + break; + case 0x483B: + GotoState(&Klaymen::stPeekWallReturn); + break; + case 0x483C: + GotoState(&Klaymen::stPeekWall2); + break; + } + return 0; +} + +KmScene1304::KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene1305::KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + GotoState(&KmScene1305::stCrashDown); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + } + return 0; +} + +void KmScene1305::stCrashDown() { + playSound(0, 0x41648271); + _busyStatus = 1; + _acceptInput = false; + startAnimationByHash(0x000BAB02, 0x88003000, 0); + SetUpdateHandler(&Klaymen::update); + SetSpriteUpdate(NULL); + SetMessageHandler(&Klaymen::hmLowLevelAnimation); + NextState(&KmScene1305::stCrashDownFinished); +} + +void KmScene1305::stCrashDownFinished() { + setDoDeltaX(2); + stTryStandIdle(); +} + +KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + else + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + else + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xEE084A04); + break; + case 0x483E: + teleporterDisappear(0xB86A4274); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene1308::KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x480D: + GotoState(&Klaymen::stUseLever); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stInsertKey); + else + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1300_sprites.h b/engines/neverhood/modules/module1300_sprites.h new file mode 100644 index 0000000000..e044d3cec8 --- /dev/null +++ b/engines/neverhood/modules/module1300_sprites.h @@ -0,0 +1,200 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1300_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1300_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/smackerplayer.h" + +namespace Neverhood { + +class AsScene1302Bridge : public AnimatedSprite { +public: + AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stLowerBridge(); + void stRaiseBridge(); + void cbLowerBridgeEvent(); +}; + +class SsScene1302Fence : public StaticSprite { +public: + SsScene1302Fence(NeverhoodEngine *vm); +protected: + int16 _firstY; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveDown(); + void suMoveUp(); +}; + +class AsScene1303Balloon : public AnimatedSprite { +public: + AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender); + void stPopBalloon(); +}; + +class AsScene1304Needle : public AnimatedSprite { +public: + AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1306Elevator : public AnimatedSprite { +public: + AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor); +protected: + Scene *_parentScene; + AnimatedSprite *_asElevatorDoor; + bool _isUp; + bool _isDown; + int _countdown; + void update(); + void upGoingDown(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stGoingUp(); + void cbGoingUpEvent(); + void stGoingDown(); + void cbGoingDownEvent(); +}; + +class AsScene1307Key : public AnimatedSprite { +public: + AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects); +protected: + Scene *_parentScene; + NPointArray *_pointList; + uint _pointIndex; + int _frameIndex; + uint _keyIndex; + NRect *_clipRects; + bool _isClickable; + int16 _prevX, _prevY; + int16 _deltaX, _deltaY; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suRemoveKey(); + void suInsertKey(); + void suMoveKey(); + void stRemoveKey(); + void stInsertKey(); + void stMoveKey(); + void stUnlock(); + void stInsert(); +}; + +class AsScene1308JaggyDoor : public AnimatedSprite { +public: + AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stOpenDoorDone(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene1308KeyboardDoor : public AnimatedSprite { +public: + AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stFallingKeys(); + void stFallingKeysDone(); +}; + +class AsScene1308LightWallSymbols : public AnimatedSprite { +public: + AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stFadeIn(); + void stFadeOut(); + void stFadeOutDone(); +}; + +class SsScene1308Number : public StaticSprite { +public: + SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index); +}; + +class AsScene1308Mouse : public AnimatedSprite { +public: + AsScene1308Mouse(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1303 : public Klaymen { +public: + KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1304 : public Klaymen { +public: + KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1305 : public Klaymen { +public: + KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stCrashDown(); + void stCrashDownFinished(); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1306 : public Klaymen { +public: + KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1308 : public Klaymen { +public: + KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1300_SPRITES_H */ diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 0a029632b6..2fc1052ab1 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -20,12 +20,14 @@ * */ -#include "neverhood/modules/module1400.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1400.h" +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -135,497 +137,6 @@ void Module1400::updateScene() { } } -// Scene1401 - -AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) { - - createSurface(900, 152, 147); - _x = 454; - _y = 217; - startAnimation(0x4C210500, 0, -1); - SetUpdateHandler(&AsScene1401Pipe::update); - SetMessageHandler(&AsScene1401Pipe::handleMessage); -} - -AsScene1401Pipe::~AsScene1401Pipe() { - _vm->_soundMan->deleteSoundGroup(0x01104C08); -} - -void AsScene1401Pipe::update() { - AnimatedSprite::update(); - if (_countdown1 != 0 && (--_countdown1 == 0)) - stDoneSucking(); - if (_countdown2 != 0 && (--_countdown2 == 0)) { - _vm->_soundMan->addSound(0x01104C08, 0x4A116437); - _vm->_soundMan->playSoundLooping(0x4A116437); - } -} - -void AsScene1401Pipe::upSuckInProjector() { - AnimatedSprite::update(); - if (_countdown1 != 0) - _countdown1--; -} - -uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x0A8A1490) - playSound(1, 0x6AB6666F); - break; - case 0x2000: - _countdown1 = 70; - _countdown2 = 8; - stStartSucking(); - break; - case 0x483A: - stSuckInProjector(); - break; - } - return messageResult; -} - -uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - if (_countdown1 != 0) - stStartSucking(); - else - stDoneSucking(); - SetMessageHandler(&AsScene1401Pipe::handleMessage); - SetUpdateHandler(&AsScene1401Pipe::update); - break; - } - return messageResult; -} - -void AsScene1401Pipe::stStartSucking() { - startAnimation(0x4C240100, 0, -1); - playSound(0, 0x4A30063F); -} - -void AsScene1401Pipe::stDoneSucking() { - _vm->_soundMan->deleteSound(0x4A116437); - playSound(0, 0x4A120435); - startAnimation(0x4C210500, 0, -1); -} - -void AsScene1401Pipe::stSuckInProjector() { - startAnimation(0x6C210810, 0, -1); - SetUpdateHandler(&AsScene1401Pipe::upSuckInProjector); - SetMessageHandler(&AsScene1401Pipe::hmSuckInProjector); -} - -AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(100, 71, 41); - _x = 478; - _y = 433; - startAnimation(0xA282C472, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1401Mouse::handleMessage); -} - -uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x66382026) - playSound(0, 0x0CD84468); - else if (param.asInteger() == 0x6E28061C) - playSound(0, 0x78C8402C); - else if (param.asInteger() == 0x462F0410) - playSound(0, 0x60984E28); - break; - case 0x4839: - stSuckedIn(); - break; - } - return messageResult; -} - -void AsScene1401Mouse::suSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - playSound(0, 0x0E32247F); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - } -} - -void AsScene1401Mouse::stSuckedIn() { - startAnimation(0x34880040, 0, -1); - SetSpriteUpdate(&AsScene1401Mouse::suSuckedIn); -} - -AsScene1401Cheese::AsScene1401Cheese(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(200, 152, 147); - _x = 427; - _y = 433; - startAnimation(0x461A1490, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1401Cheese::handleMessage); -} - -uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4839: - stSuckedIn(); - break; - } - return messageResult; -} - -void AsScene1401Cheese::suSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - playSound(0, 0x18020439); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - } -} - -void AsScene1401Cheese::stSuckedIn() { - startAnimation(0x103B8020, 0, -1); - SetSpriteUpdate(&AsScene1401Cheese::suSuckedIn); -} - -AsScene1401BackDoor::AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0), _isOpen(isOpen) { - - _x = 320; - _y = 240; - createSurface1(0x04551900, 100); - if (isOpen) { - startAnimation(0x04551900, -1, -1); - _countdown = 48; - } else { - stopAnimation(); - setVisible(false); - } - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AsScene1401BackDoor::update); - SetMessageHandler(&AsScene1401BackDoor::handleMessage); -} - -void AsScene1401BackDoor::update() { - if (_countdown != 0 && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - - -uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - if (_isOpen) - _countdown = 168; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 168; - if (!_isOpen) - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene1401BackDoor::stOpenDoor() { - _isOpen = true; - setVisible(true); - startAnimation(0x04551900, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen24")); -} - -void AsScene1401BackDoor::stCloseDoor() { - _isOpen = false; - setVisible(true); - startAnimation(0x04551900, -1, -1); - playSound(0, calcHash("fxDoorClose24")); - _playBackwards = true; - NextState(&AsScene1401BackDoor::stCloseDoorDone); -} - -void AsScene1401BackDoor::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -static const AsCommonProjectorItem kAsCommonProjectorItems[] = { - {{154, 453}, 4, 2, 0, 0, 1}, - {{104, 391}, 4, -1, -1, 1, 1}, - {{ 22, 447}, 6, -1, -1, 1, 1}, - {{112, 406}, 2, -1, -1, 1, 0}, - {{262, 433}, 1, 1, 0, 0, 0} -}; - -AsCommonProjector::AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _asPipe(asPipe) { - - _asProjectorItem = &kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)]; - createSurface(990, 101, 182); - startAnimation(0x10E3042B, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsCommonProjector::handleMessage); - _x = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - _lockedInSlot = true; - moveProjector(); - setDoDeltaX(1); - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) - stStayLockedInSlot(); - loadSound(2, 0xC8C2507C); -} - -AsCommonProjector::~AsCommonProjector() { - _vm->_soundMan->deleteSoundGroup(0x05331081); -} - -uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4807: - setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108); - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) - stStartLockedInSlot(); - else - stIdle(); - break; - case 0x480B: - if (param.asInteger() != 1) { - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) - incGlobalVar(V_PROJECTOR_SLOT, 1); - } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) - incGlobalVar(V_PROJECTOR_SLOT, -1); - stMoving(); - break; - case 0x480C: - // Check if the projector can be moved - if (param.asInteger() != 1) - messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; - else - messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - case 0x4839: - stStartSuckedIn(); - break; - } - return messageResult; -} - -uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (param.asPoint().x - _x >= 17 && param.asPoint().x - _x <= 56 && - param.asPoint().y - _y >= -120 && param.asPoint().y - _y <= -82) { - sendMessage(_parentScene, 0x4826, 1); - } else - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - stStopProjecting(); - break; - case 0x480B: - if (param.asInteger() != 1) { - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) - incGlobalVar(V_PROJECTOR_SLOT, 1); - } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) - incGlobalVar(V_PROJECTOR_SLOT, -1); - stTurnToFront(); - break; - case 0x480C: - // Check if the projector can be moved - if (param.asInteger() != 1) - messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; - else - messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; - break; - case 0x480F: - stStartProjecting(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsCommonProjector::suMoving() { - if (_x <= _klaymen->getX()) - _x = _klaymen->getX() - 100; - else - _x = _klaymen->getX() + 100; - moveProjector(); - if (_beforeMoveX == _x) { - if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 0); - incGlobalVar(V_PROJECTOR_LOCATION, -1); - setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount); - } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 1); - incGlobalVar(V_PROJECTOR_LOCATION, +1); - setGlobalVar(V_PROJECTOR_SLOT, 0); - } - } - Sprite::updateBounds(); -} - -void AsCommonProjector::moveProjector() { - - bool nowLockedInSlot = false; - - _y = _asProjectorItem->point.y; - - if (_asProjectorItem->index1 != -1) { - int16 elX = _asProjectorItem->index1 * 108 + _asProjectorItem->point.x; - if (elX - 20 < _x && elX + 20 > _x) { - nowLockedInSlot = true; - _y = _asProjectorItem->point.y + 10; - } - } - - if (_asProjectorItem->lockSlotIndex != -1) { - int16 elX = _asProjectorItem->lockSlotIndex * 108 + _asProjectorItem->point.x; - if (elX - 20 < _x && elX + 20 > _x) { - nowLockedInSlot = true; - _y = _asProjectorItem->point.y + 10; - } - } - - if (_lockedInSlot && !nowLockedInSlot) - _lockedInSlot = false; - else if (!_lockedInSlot && nowLockedInSlot) { - playSound(1, 0x5440E474); - _lockedInSlot = true; - } - -} - -void AsCommonProjector::stSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - sendMessage(_asPipe, 0x483A, 0); - stopAnimation(); - setVisible(false); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void AsCommonProjector::stIdle() { - startAnimation(0x10E3042B, 0, -1); - SetMessageHandler(&AsCommonProjector::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stMoving() { - _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - startAnimation(0x14A10137, 0, -1); - playSound(1, 0xEC008474); - SetMessageHandler(&AsCommonProjector::handleMessage); - SetSpriteUpdate(&AsCommonProjector::suMoving); -} - -void AsCommonProjector::stStartLockedInSlot() { - startAnimation(0x80C32213, 0, -1); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stStayLockedInSlot); -} - -void AsCommonProjector::stStayLockedInSlot() { - startAnimation(0xD23B207F, 0, -1); - SetMessageHandler(&AsCommonProjector::hmLockedInSlot); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stStartProjecting() { - startAnimation(0x50A80517, 0, -1); - setGlobalVar(V_PROJECTOR_ACTIVE, 1); - playSound(0, 0xCC4A8456); - _vm->_soundMan->addSound(0x05331081, 0xCE428854); - _vm->_soundMan->playSoundLooping(0xCE428854); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stLockedInSlot); -} - -void AsCommonProjector::stLockedInSlot() { - sendMessage(_parentScene, 0x480F, 0); - startAnimation(0xD833207F, 0, -1); - SetMessageHandler(&AsCommonProjector::hmLockedInSlot); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stStopProjecting() { - startAnimation(0x50A94417, 0, -1); - setGlobalVar(V_PROJECTOR_ACTIVE, 0); - playSound(0, 0xCC4A8456); - _vm->_soundMan->deleteSound(0xCE428854); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stStayLockedInSlot); -} - -void AsCommonProjector::stTurnToFront() { - _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - startAnimation(0x22CB4A33, 0, -1); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(&AsCommonProjector::suMoving); - NextState(&AsCommonProjector::stMoving); -} - -void AsCommonProjector::stStartSuckedIn() { - setGlobalVar(V_PROJECTOR_LOCATION, 4); - setGlobalVar(V_PROJECTOR_SLOT, 0); - startAnimation(0x708D4712, 0, -1); - playSound(2); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(&AsCommonProjector::stSuckedIn); -} - Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL), _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL), @@ -768,77 +279,6 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1402 - -SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority) - : StaticSprite(vm, fileHash, surfacePriority) { - - SetFilterY(&Sprite::defFilterY); - SetUpdateHandler(&StaticSprite::updatePosition); -} - -AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(900, 347, 230); - - SetFilterY(&Sprite::defFilterY); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1402PuzzleBox::handleMessage); - _x = 279; - _y = 270; - if (status == 2) { - // Puzzle box after the puzzle was solved - startAnimation(0x20060259, 0, -1); - playSound(0, 0x419014AC); - loadSound(1, 0x61901C29); - NextState(&AsScene1402PuzzleBox::stMoveDownSolvedDone); - } else if (status == 1) { - // Puzzle box appears - startAnimation(0x210A0213, 0, -1); - playSound(0, 0x41809C6C); - NextState(&AsScene1402PuzzleBox::stMoveUpDone); - } else { - // Puzzle box is here - startAnimation(0x20060259, -1, -1); - loadSound(1, 0x61901C29); - _newStickFrameIndex = STICK_LAST_FRAME; - } -} - -uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - playSound(1); - startAnimation(0x20060259, -1, -1); - _playBackwards = true; - NextState(&AsScene1402PuzzleBox::stMoveDownDone); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1402PuzzleBox::stMoveUpDone() { - sendMessage(_parentScene, 0x2000, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1402PuzzleBox::stMoveDownDone() { - sendMessage(_parentScene, 0x2001, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1402PuzzleBox::stMoveDownSolvedDone() { - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); -} - Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isShaking(false), _asPuzzleBox(NULL), _asProjector(NULL) { @@ -988,237 +428,6 @@ void Scene1402::stopShaking() { _isShaking = false; } -// Scene1407 - -static const int16 kScene1407MouseFloorY[] = { - 106, 150, 191, 230, 267, 308, 350, 395 -}; - -static const struct { - int16 x; - int16 floorIndex; - int16 sectionIndex; - int16 nextHoleIndex; -} kScene1407MouseHoles[] = { - {125, 0, 0, 7}, - {452, 7, 21, 0}, - {337, 4, 11, 4}, - {286, 6, 17, 6}, - {348, 6, 17, 39}, - {536, 6, 18, 42}, - {111, 1, 3, 18}, - {203, 1, 3, 38}, - {270, 1, 3, 9}, - {197, 5, 14, 3}, - {252, 5, 14, 35}, - {297, 5, 14, 7}, - {359, 5, 14, 8}, - {422, 4, 12, 26}, - {467, 4, 12, 2}, - {539, 4, 12, 40}, - {111, 5, 13, 17}, - {211, 0, 1, 20}, - {258, 0, 1, 11}, - {322, 0, 1, 16}, - { 99, 6, 16, 31}, - {142, 6, 16, 27}, - {194, 6, 16, 12}, - {205, 2, 6, 45}, - {264, 2, 6, 10}, - { 98, 4, 10, 2}, - {152, 4, 10, 37}, - {199, 4, 10, 13}, - {258, 4, 10, 16}, - {100, 7, 19, 43}, - {168, 7, 19, 23}, - {123, 3, 8, 14}, - {181, 3, 8, 39}, - {230, 3, 8, 28}, - {292, 3, 8, 22}, - {358, 3, 8, 36}, - {505, 3, 9, 44}, - {400, 2, 7, 34}, - {454, 2, 7, 32}, - {532, 2, 7, 46}, - {484, 5, 15, 25}, - {529, 5, 15, 30}, - {251, 7, 20, 48}, - {303, 7, 20, 21}, - {360, 7, 20, 33}, - {503, 0, 2, 5}, - {459, 1, 4, 19}, - {530, 1, 4, 42}, - {111, 2, 5, 47}, - {442, 6, 18, 1} -}; - -static const struct { - int16 x1, x2; - int16 goodHoleIndex; -} kScene1407MouseSections[] = { - {100, 149, 0}, - {182, 351, 17}, - {430, 524, 45}, - { 89, 293, 7}, - {407, 555, 47}, - { 89, 132, 48}, - {178, 303, 23}, - {367, 551, 38}, - {105, 398, 31}, - {480, 537, 36}, - { 84, 275, 27}, - {318, 359, 2}, - {402, 560, 15}, - { 91, 132, 16}, - {179, 400, 10}, - {461, 552, 41}, - { 86, 218, 21}, - {267, 376, 4}, - {420, 560, 49}, - { 77, 188, 30}, - {237, 394, 44}, - {438, 515, 5} -}; - -AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) { - - createSurface(100, 117, 45); - _x = 108; - _y = 106; - stIdleLookAtGoodHole(); - SetUpdateHandler(&AnimatedSprite::update); -} - -void AsScene1407Mouse::suWalkTo() { - int16 xdelta = _walkDestX - _x; - if (xdelta > _deltaX) - xdelta = _deltaX; - else if (xdelta < -_deltaX) - xdelta = -_deltaX; - _deltaX = 0; - if (_walkDestX == _x) - sendMessage(this, 0x1019, 0); - else { - _x += xdelta; - updateBounds(); - } -} - -void AsScene1407Mouse::upGoThroughHole() { - if (_countdown != 0 && (--_countdown == 0)) { - SetUpdateHandler(&AnimatedSprite::update); - gotoNextState(); - } - AnimatedSprite::update(); -} - -uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x0001: - { - int16 mouseX = param.asPoint().x; - int16 mouseY = param.asPoint().y; - int holeIndex; - for (holeIndex = 0; holeIndex < 50; holeIndex++) { - int16 holeX = kScene1407MouseHoles[holeIndex].x; - int16 holeY = kScene1407MouseFloorY[kScene1407MouseHoles[holeIndex].floorIndex]; - if (mouseX >= holeX - 14 && mouseX <= holeX + 14 && mouseY >= holeY - 36 && mouseY <= holeY) - break; - } - if (holeIndex < 50 && kScene1407MouseHoles[holeIndex].sectionIndex == _currSectionIndex) { - _nextHoleIndex = kScene1407MouseHoles[holeIndex].nextHoleIndex; - _walkDestX = kScene1407MouseHoles[holeIndex].x; - stWalkToHole(); - } else { - if (mouseX < kScene1407MouseSections[_currSectionIndex].x1) - _walkDestX = kScene1407MouseSections[_currSectionIndex].x1; - else if (mouseX > kScene1407MouseSections[_currSectionIndex].x2) - _walkDestX = kScene1407MouseSections[_currSectionIndex].x2; - else - _walkDestX = mouseX; - stWalkToDest(); - } - } - break; - case 0x1019: - gotoNextState(); - break; - case 0x2001: - { - // Reset the position - // Find the nearest hole and go through it, and exit at the first hole - int16 distance = 640; - int matchIndex = 50; - for (int index = 0; index < 50; index++) - if (kScene1407MouseHoles[index].sectionIndex == _currSectionIndex && - ABS(kScene1407MouseHoles[index].x - _x) < distance) { - matchIndex = index; - distance = ABS(kScene1407MouseHoles[index].x - _x); - } - if (matchIndex < 50) { - _nextHoleIndex = 0; - _walkDestX = kScene1407MouseHoles[matchIndex].x; - stWalkToHole(); - } - } - break; - } - return messageResult; -} - -void AsScene1407Mouse::stIdleLookAtGoodHole() { - setDoDeltaX(kScene1407MouseHoles[kScene1407MouseSections[_currSectionIndex].goodHoleIndex].x < _x ? 1 : 0); - startAnimation(0x72215194, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1407Mouse::stWalkToDest() { - if (_walkDestX != _x) { - setDoDeltaX(_walkDestX < _x ? 1 : 0); - startAnimation(0x22291510, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); - NextState(&AsScene1407Mouse::stIdleLookAtGoodHole); - } -} - -void AsScene1407Mouse::stWalkToHole() { - setDoDeltaX(_walkDestX < _x ? 1 : 0); - startAnimation(0x22291510, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); - NextState(&AsScene1407Mouse::stGoThroughHole); -} - -void AsScene1407Mouse::stGoThroughHole() { - startAnimation(0x72215194, 0, -1); - setVisible(false); - _countdown = 12; - SetUpdateHandler(&AsScene1407Mouse::upGoThroughHole); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - NextState(&AsScene1407Mouse::stArriveAtHole); -} - -void AsScene1407Mouse::stArriveAtHole() { - _currSectionIndex = kScene1407MouseHoles[_nextHoleIndex].sectionIndex; - _x = kScene1407MouseHoles[_nextHoleIndex].x; - _y = kScene1407MouseFloorY[kScene1407MouseHoles[_nextHoleIndex].floorIndex]; - if (_nextHoleIndex == 1) { - sendMessage(_parentScene, 0x2000, 0); - _walkDestX = 512; - stWalkToDest(); - setVisible(true); - } else { - _walkDestX = _x + 14; - stWalkToDest(); - setVisible(true); - } -} - Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _puzzleSolvedCountdown(0), _resetButtonCountdown(0) { @@ -1275,8 +484,6 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1403 - Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) { @@ -1379,8 +586,6 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1404 - Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) { @@ -1480,77 +685,6 @@ uint32 Scene1404::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1405 - -static const NPoint kAsScene1405TileItemPositions[] = { - {100, 80}, {162, 78}, {222, 76}, {292, 76}, - {356, 82}, {422, 84}, {488, 86}, {550, 90}, - {102, 134}, {164, 132}, {224, 136}, {294, 136}, - {360, 136}, {422, 138}, {484, 144}, {548, 146}, - { 98, 196}, {160, 200}, {228, 200}, {294, 202}, - {360, 198}, {424, 200}, {482, 202}, {548, 206}, - { 98, 260}, {160, 264}, {226, 260}, {296, 262}, - {358, 260}, {424, 262}, {486, 264}, {550, 266}, - { 94, 322}, {160, 316}, {226, 316}, {296, 320}, - {358, 322}, {422, 324}, {488, 322}, {550, 322}, - { 98, 380}, {160, 376}, {226, 376}, {294, 378}, - {356, 380}, {420, 380}, {490, 378}, {552, 376} -}; - -AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _tileIndex(tileIndex), _countdown(0), _isShowing(false) { - - loadSound(0, 0x05308101); - setSoundPan(0, (tileIndex % 8 * 4 + 4) * 25 / 8); - _x = kAsScene1405TileItemPositions[_tileIndex].x; - _y = kAsScene1405TileItemPositions[_tileIndex].y; - createSurface1(0x844B805C, 1100); - setVisible(false); - if (getSubVar(VA_IS_TILE_MATCH, _tileIndex)) - _countdown = _vm->_rnd->getRandomNumber(36 - 1) + 1; - startAnimation(0x844B805C, getSubVar(VA_TILE_SYMBOLS, _tileIndex), -1); - _newStickFrameIndex = (int16)getSubVar(VA_TILE_SYMBOLS, _tileIndex); - SetUpdateHandler(&AsScene1405Tile::update); - SetMessageHandler(&AsScene1405Tile::handleMessage); -} - -void AsScene1405Tile::update() { - updateAnim(); - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) - show(); -} - -uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (getSubVar(VA_IS_TILE_MATCH, _tileIndex) == 0 && _parentScene->getCountdown() == 0) { - show(); - sendMessage(_parentScene, 0x2000, _tileIndex); - } - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene1405Tile::show() { - if (!_isShowing) { - _isShowing = true; - playSound(0); - setVisible(true); - } -} - -void AsScene1405Tile::hide() { - if (_isShowing) { - _isShowing = false; - playSound(0); - setVisible(false); - } -} - Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) { diff --git a/engines/neverhood/modules/module1400.h b/engines/neverhood/modules/module1400.h index 9a592c2952..53ad7125ab 100644 --- a/engines/neverhood/modules/module1400.h +++ b/engines/neverhood/modules/module1400.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -40,92 +39,9 @@ protected: void updateScene(); }; -// Scene1401 - -class AsScene1401Pipe : public AnimatedSprite { -public: - AsScene1401Pipe(NeverhoodEngine *vm); - virtual ~AsScene1401Pipe(); -protected: - int _countdown1; - int _countdown2; - void update(); - void upSuckInProjector(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartSucking(); - void stDoneSucking(); - void stSuckInProjector(); -}; - -class AsScene1401Mouse : public AnimatedSprite { -public: - AsScene1401Mouse(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSuckedIn(); - void stSuckedIn(); -}; - -class AsScene1401Cheese : public AnimatedSprite { -public: - AsScene1401Cheese(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSuckedIn(); - void stSuckedIn(); -}; - -class AsScene1401BackDoor : public AnimatedSprite { -public: - AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); -protected: - Sprite *_klaymen; - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -struct AsCommonProjectorItem { - NPoint point; - int8 maxSlotCount; - int8 lockSlotIndex; - int8 index1; - int8 leftBorderLeaves; - int8 rightBorderLeaves; -}; - -class AsCommonProjector : public AnimatedSprite { -public: - AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe); - virtual ~AsCommonProjector(); -protected: - Scene *_parentScene; - Sprite *_klaymen; - Sprite *_asPipe; - const AsCommonProjectorItem *_asProjectorItem; - int16 _beforeMoveX; - bool _lockedInSlot; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoving(); - void moveProjector(); - void stSuckedIn(); - void stIdle(); - void stMoving(); - void stStartLockedInSlot(); - void stStayLockedInSlot(); - void stStartProjecting(); - void stLockedInSlot(); - void stStopProjecting(); - void stTurnToFront(); - void stStartSuckedIn(); -}; +class AsCommonProjector; +class AsScene1201Tape; +class AsScene1405Tile; class Scene1401 : public Scene { public: @@ -146,24 +62,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1402 - -class SsScene1402BridgePart : public StaticSprite { -public: - SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority); -}; - -class AsScene1402PuzzleBox : public AnimatedSprite { -public: - AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stMoveUpDone(); - void stMoveDownDone(); - void stMoveDownSolvedDone(); -}; - class Scene1402 : public Scene { public: Scene1402(NeverhoodEngine *vm, Module *parentModule, int which); @@ -180,27 +78,6 @@ protected: void stopShaking(); }; -// Scene1407 - -class AsScene1407Mouse : public AnimatedSprite { -public: - AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int16 _walkDestX; - int16 _currSectionIndex; - int16 _nextHoleIndex; - int _countdown; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suWalkTo(); - void upGoThroughHole(); - void stIdleLookAtGoodHole(); - void stWalkToDest(); - void stWalkToHole(); - void stGoThroughHole(); - void stArriveAtHole(); -}; - class Scene1407 : public Scene { public: Scene1407(NeverhoodEngine *vm, Module *parentModule); @@ -213,8 +90,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1403 - class Scene1403 : public Scene { public: Scene1403(NeverhoodEngine *vm, Module *parentModule, int which); @@ -229,8 +104,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1404 - class Scene1404 : public Scene { public: Scene1404(NeverhoodEngine *vm, Module *parentModule, int which); @@ -243,24 +116,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1405 - -class Scene1405; - -class AsScene1405Tile : public AnimatedSprite { -public: - AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex); - void show(); - void hide(); -protected: - Scene1405 *_parentScene; - bool _isShowing; - uint32 _tileIndex; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1405 : public Scene { public: Scene1405(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module1400_sprites.cpp b/engines/neverhood/modules/module1400_sprites.cpp new file mode 100644 index 0000000000..c0ab73c93d --- /dev/null +++ b/engines/neverhood/modules/module1400_sprites.cpp @@ -0,0 +1,1129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module1400.h" + +namespace Neverhood { + +AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) { + + createSurface(900, 152, 147); + _x = 454; + _y = 217; + startAnimation(0x4C210500, 0, -1); + SetUpdateHandler(&AsScene1401Pipe::update); + SetMessageHandler(&AsScene1401Pipe::handleMessage); +} + +AsScene1401Pipe::~AsScene1401Pipe() { + _vm->_soundMan->deleteSoundGroup(0x01104C08); +} + +void AsScene1401Pipe::update() { + AnimatedSprite::update(); + if (_countdown1 != 0 && (--_countdown1 == 0)) + stDoneSucking(); + if (_countdown2 != 0 && (--_countdown2 == 0)) { + _vm->_soundMan->addSound(0x01104C08, 0x4A116437); + _vm->_soundMan->playSoundLooping(0x4A116437); + } +} + +void AsScene1401Pipe::upSuckInProjector() { + AnimatedSprite::update(); + if (_countdown1 != 0) + _countdown1--; +} + +uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0A8A1490) + playSound(1, 0x6AB6666F); + break; + case 0x2000: + _countdown1 = 70; + _countdown2 = 8; + stStartSucking(); + break; + case 0x483A: + stSuckInProjector(); + break; + } + return messageResult; +} + +uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + if (_countdown1 != 0) + stStartSucking(); + else + stDoneSucking(); + SetMessageHandler(&AsScene1401Pipe::handleMessage); + SetUpdateHandler(&AsScene1401Pipe::update); + break; + } + return messageResult; +} + +void AsScene1401Pipe::stStartSucking() { + startAnimation(0x4C240100, 0, -1); + playSound(0, 0x4A30063F); +} + +void AsScene1401Pipe::stDoneSucking() { + _vm->_soundMan->deleteSound(0x4A116437); + playSound(0, 0x4A120435); + startAnimation(0x4C210500, 0, -1); +} + +void AsScene1401Pipe::stSuckInProjector() { + startAnimation(0x6C210810, 0, -1); + SetUpdateHandler(&AsScene1401Pipe::upSuckInProjector); + SetMessageHandler(&AsScene1401Pipe::hmSuckInProjector); +} + +AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(100, 71, 41); + _x = 478; + _y = 433; + startAnimation(0xA282C472, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1401Mouse::handleMessage); +} + +uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x66382026) + playSound(0, 0x0CD84468); + else if (param.asInteger() == 0x6E28061C) + playSound(0, 0x78C8402C); + else if (param.asInteger() == 0x462F0410) + playSound(0, 0x60984E28); + break; + case 0x4839: + stSuckedIn(); + break; + } + return messageResult; +} + +void AsScene1401Mouse::suSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + playSound(0, 0x0E32247F); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + } +} + +void AsScene1401Mouse::stSuckedIn() { + startAnimation(0x34880040, 0, -1); + SetSpriteUpdate(&AsScene1401Mouse::suSuckedIn); +} + +AsScene1401Cheese::AsScene1401Cheese(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(200, 152, 147); + _x = 427; + _y = 433; + startAnimation(0x461A1490, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1401Cheese::handleMessage); +} + +uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4839: + stSuckedIn(); + break; + } + return messageResult; +} + +void AsScene1401Cheese::suSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + playSound(0, 0x18020439); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + } +} + +void AsScene1401Cheese::stSuckedIn() { + startAnimation(0x103B8020, 0, -1); + SetSpriteUpdate(&AsScene1401Cheese::suSuckedIn); +} + +AsScene1401BackDoor::AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0), _isOpen(isOpen) { + + _x = 320; + _y = 240; + createSurface1(0x04551900, 100); + if (isOpen) { + startAnimation(0x04551900, -1, -1); + _countdown = 48; + } else { + stopAnimation(); + setVisible(false); + } + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AsScene1401BackDoor::update); + SetMessageHandler(&AsScene1401BackDoor::handleMessage); +} + +void AsScene1401BackDoor::update() { + if (_countdown != 0 && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + + +uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + if (_isOpen) + _countdown = 168; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 168; + if (!_isOpen) + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene1401BackDoor::stOpenDoor() { + _isOpen = true; + setVisible(true); + startAnimation(0x04551900, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen24")); +} + +void AsScene1401BackDoor::stCloseDoor() { + _isOpen = false; + setVisible(true); + startAnimation(0x04551900, -1, -1); + playSound(0, calcHash("fxDoorClose24")); + _playBackwards = true; + NextState(&AsScene1401BackDoor::stCloseDoorDone); +} + +void AsScene1401BackDoor::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +static const AsCommonProjectorItem kAsCommonProjectorItems[] = { + {{154, 453}, 4, 2, 0, 0, 1}, + {{104, 391}, 4, -1, -1, 1, 1}, + {{ 22, 447}, 6, -1, -1, 1, 1}, + {{112, 406}, 2, -1, -1, 1, 0}, + {{262, 433}, 1, 1, 0, 0, 0} +}; + +AsCommonProjector::AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _asPipe(asPipe) { + + _asProjectorItem = &kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)]; + createSurface(990, 101, 182); + startAnimation(0x10E3042B, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsCommonProjector::handleMessage); + _x = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + _lockedInSlot = true; + moveProjector(); + setDoDeltaX(1); + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) + stStayLockedInSlot(); + loadSound(2, 0xC8C2507C); +} + +AsCommonProjector::~AsCommonProjector() { + _vm->_soundMan->deleteSoundGroup(0x05331081); +} + +uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4807: + setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108); + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) + stStartLockedInSlot(); + else + stIdle(); + break; + case 0x480B: + if (param.asInteger() != 1) { + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) + incGlobalVar(V_PROJECTOR_SLOT, 1); + } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) + incGlobalVar(V_PROJECTOR_SLOT, -1); + stMoving(); + break; + case 0x480C: + // Check if the projector can be moved + if (param.asInteger() != 1) + messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; + else + messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + case 0x4839: + stStartSuckedIn(); + break; + } + return messageResult; +} + +uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (param.asPoint().x - _x >= 17 && param.asPoint().x - _x <= 56 && + param.asPoint().y - _y >= -120 && param.asPoint().y - _y <= -82) { + sendMessage(_parentScene, 0x4826, 1); + } else + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + stStopProjecting(); + break; + case 0x480B: + if (param.asInteger() != 1) { + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) + incGlobalVar(V_PROJECTOR_SLOT, 1); + } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) + incGlobalVar(V_PROJECTOR_SLOT, -1); + stTurnToFront(); + break; + case 0x480C: + // Check if the projector can be moved + if (param.asInteger() != 1) + messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; + else + messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; + break; + case 0x480F: + stStartProjecting(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsCommonProjector::suMoving() { + if (_x <= _klaymen->getX()) + _x = _klaymen->getX() - 100; + else + _x = _klaymen->getX() + 100; + moveProjector(); + if (_beforeMoveX == _x) { + if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) { + sendMessage(_parentScene, 0x1019, 0); + incGlobalVar(V_PROJECTOR_LOCATION, -1); + setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount); + } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) { + sendMessage(_parentScene, 0x1019, 1); + incGlobalVar(V_PROJECTOR_LOCATION, +1); + setGlobalVar(V_PROJECTOR_SLOT, 0); + } + } + Sprite::updateBounds(); +} + +void AsCommonProjector::moveProjector() { + + bool nowLockedInSlot = false; + + _y = _asProjectorItem->point.y; + + if (_asProjectorItem->index1 != -1) { + int16 elX = _asProjectorItem->index1 * 108 + _asProjectorItem->point.x; + if (elX - 20 < _x && elX + 20 > _x) { + nowLockedInSlot = true; + _y = _asProjectorItem->point.y + 10; + } + } + + if (_asProjectorItem->lockSlotIndex != -1) { + int16 elX = _asProjectorItem->lockSlotIndex * 108 + _asProjectorItem->point.x; + if (elX - 20 < _x && elX + 20 > _x) { + nowLockedInSlot = true; + _y = _asProjectorItem->point.y + 10; + } + } + + if (_lockedInSlot && !nowLockedInSlot) + _lockedInSlot = false; + else if (!_lockedInSlot && nowLockedInSlot) { + playSound(1, 0x5440E474); + _lockedInSlot = true; + } + +} + +void AsCommonProjector::stSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + sendMessage(_asPipe, 0x483A, 0); + stopAnimation(); + setVisible(false); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void AsCommonProjector::stIdle() { + startAnimation(0x10E3042B, 0, -1); + SetMessageHandler(&AsCommonProjector::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stMoving() { + _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + startAnimation(0x14A10137, 0, -1); + playSound(1, 0xEC008474); + SetMessageHandler(&AsCommonProjector::handleMessage); + SetSpriteUpdate(&AsCommonProjector::suMoving); +} + +void AsCommonProjector::stStartLockedInSlot() { + startAnimation(0x80C32213, 0, -1); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stStayLockedInSlot); +} + +void AsCommonProjector::stStayLockedInSlot() { + startAnimation(0xD23B207F, 0, -1); + SetMessageHandler(&AsCommonProjector::hmLockedInSlot); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stStartProjecting() { + startAnimation(0x50A80517, 0, -1); + setGlobalVar(V_PROJECTOR_ACTIVE, 1); + playSound(0, 0xCC4A8456); + _vm->_soundMan->addSound(0x05331081, 0xCE428854); + _vm->_soundMan->playSoundLooping(0xCE428854); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stLockedInSlot); +} + +void AsCommonProjector::stLockedInSlot() { + sendMessage(_parentScene, 0x480F, 0); + startAnimation(0xD833207F, 0, -1); + SetMessageHandler(&AsCommonProjector::hmLockedInSlot); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stStopProjecting() { + startAnimation(0x50A94417, 0, -1); + setGlobalVar(V_PROJECTOR_ACTIVE, 0); + playSound(0, 0xCC4A8456); + _vm->_soundMan->deleteSound(0xCE428854); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stStayLockedInSlot); +} + +void AsCommonProjector::stTurnToFront() { + _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + startAnimation(0x22CB4A33, 0, -1); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(&AsCommonProjector::suMoving); + NextState(&AsCommonProjector::stMoving); +} + +void AsCommonProjector::stStartSuckedIn() { + setGlobalVar(V_PROJECTOR_LOCATION, 4); + setGlobalVar(V_PROJECTOR_SLOT, 0); + startAnimation(0x708D4712, 0, -1); + playSound(2); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(&AsCommonProjector::stSuckedIn); +} + +SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority) + : StaticSprite(vm, fileHash, surfacePriority) { + + SetFilterY(&Sprite::defFilterY); + SetUpdateHandler(&StaticSprite::updatePosition); +} + +AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(900, 347, 230); + + SetFilterY(&Sprite::defFilterY); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1402PuzzleBox::handleMessage); + _x = 279; + _y = 270; + if (status == 2) { + // Puzzle box after the puzzle was solved + startAnimation(0x20060259, 0, -1); + playSound(0, 0x419014AC); + loadSound(1, 0x61901C29); + NextState(&AsScene1402PuzzleBox::stMoveDownSolvedDone); + } else if (status == 1) { + // Puzzle box appears + startAnimation(0x210A0213, 0, -1); + playSound(0, 0x41809C6C); + NextState(&AsScene1402PuzzleBox::stMoveUpDone); + } else { + // Puzzle box is here + startAnimation(0x20060259, -1, -1); + loadSound(1, 0x61901C29); + _newStickFrameIndex = STICK_LAST_FRAME; + } +} + +uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + playSound(1); + startAnimation(0x20060259, -1, -1); + _playBackwards = true; + NextState(&AsScene1402PuzzleBox::stMoveDownDone); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1402PuzzleBox::stMoveUpDone() { + sendMessage(_parentScene, 0x2000, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1402PuzzleBox::stMoveDownDone() { + sendMessage(_parentScene, 0x2001, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1402PuzzleBox::stMoveDownSolvedDone() { + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); +} + +static const int16 kScene1407MouseFloorY[] = { + 106, 150, 191, 230, 267, 308, 350, 395 +}; + +static const struct { + int16 x; + int16 floorIndex; + int16 sectionIndex; + int16 nextHoleIndex; +} kScene1407MouseHoles[] = { + {125, 0, 0, 7}, + {452, 7, 21, 0}, + {337, 4, 11, 4}, + {286, 6, 17, 6}, + {348, 6, 17, 39}, + {536, 6, 18, 42}, + {111, 1, 3, 18}, + {203, 1, 3, 38}, + {270, 1, 3, 9}, + {197, 5, 14, 3}, + {252, 5, 14, 35}, + {297, 5, 14, 7}, + {359, 5, 14, 8}, + {422, 4, 12, 26}, + {467, 4, 12, 2}, + {539, 4, 12, 40}, + {111, 5, 13, 17}, + {211, 0, 1, 20}, + {258, 0, 1, 11}, + {322, 0, 1, 16}, + { 99, 6, 16, 31}, + {142, 6, 16, 27}, + {194, 6, 16, 12}, + {205, 2, 6, 45}, + {264, 2, 6, 10}, + { 98, 4, 10, 2}, + {152, 4, 10, 37}, + {199, 4, 10, 13}, + {258, 4, 10, 16}, + {100, 7, 19, 43}, + {168, 7, 19, 23}, + {123, 3, 8, 14}, + {181, 3, 8, 39}, + {230, 3, 8, 28}, + {292, 3, 8, 22}, + {358, 3, 8, 36}, + {505, 3, 9, 44}, + {400, 2, 7, 34}, + {454, 2, 7, 32}, + {532, 2, 7, 46}, + {484, 5, 15, 25}, + {529, 5, 15, 30}, + {251, 7, 20, 48}, + {303, 7, 20, 21}, + {360, 7, 20, 33}, + {503, 0, 2, 5}, + {459, 1, 4, 19}, + {530, 1, 4, 42}, + {111, 2, 5, 47}, + {442, 6, 18, 1} +}; + +static const struct { + int16 x1, x2; + int16 goodHoleIndex; +} kScene1407MouseSections[] = { + {100, 149, 0}, + {182, 351, 17}, + {430, 524, 45}, + { 89, 293, 7}, + {407, 555, 47}, + { 89, 132, 48}, + {178, 303, 23}, + {367, 551, 38}, + {105, 398, 31}, + {480, 537, 36}, + { 84, 275, 27}, + {318, 359, 2}, + {402, 560, 15}, + { 91, 132, 16}, + {179, 400, 10}, + {461, 552, 41}, + { 86, 218, 21}, + {267, 376, 4}, + {420, 560, 49}, + { 77, 188, 30}, + {237, 394, 44}, + {438, 515, 5} +}; + +AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) { + + createSurface(100, 117, 45); + _x = 108; + _y = 106; + stIdleLookAtGoodHole(); + SetUpdateHandler(&AnimatedSprite::update); +} + +void AsScene1407Mouse::suWalkTo() { + int16 xdelta = _walkDestX - _x; + if (xdelta > _deltaX) + xdelta = _deltaX; + else if (xdelta < -_deltaX) + xdelta = -_deltaX; + _deltaX = 0; + if (_walkDestX == _x) + sendMessage(this, 0x1019, 0); + else { + _x += xdelta; + updateBounds(); + } +} + +void AsScene1407Mouse::upGoThroughHole() { + if (_countdown != 0 && (--_countdown == 0)) { + SetUpdateHandler(&AnimatedSprite::update); + gotoNextState(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x0001: + { + int16 mouseX = param.asPoint().x; + int16 mouseY = param.asPoint().y; + int holeIndex; + for (holeIndex = 0; holeIndex < 50; holeIndex++) { + int16 holeX = kScene1407MouseHoles[holeIndex].x; + int16 holeY = kScene1407MouseFloorY[kScene1407MouseHoles[holeIndex].floorIndex]; + if (mouseX >= holeX - 14 && mouseX <= holeX + 14 && mouseY >= holeY - 36 && mouseY <= holeY) + break; + } + if (holeIndex < 50 && kScene1407MouseHoles[holeIndex].sectionIndex == _currSectionIndex) { + _nextHoleIndex = kScene1407MouseHoles[holeIndex].nextHoleIndex; + _walkDestX = kScene1407MouseHoles[holeIndex].x; + stWalkToHole(); + } else { + if (mouseX < kScene1407MouseSections[_currSectionIndex].x1) + _walkDestX = kScene1407MouseSections[_currSectionIndex].x1; + else if (mouseX > kScene1407MouseSections[_currSectionIndex].x2) + _walkDestX = kScene1407MouseSections[_currSectionIndex].x2; + else + _walkDestX = mouseX; + stWalkToDest(); + } + } + break; + case 0x1019: + gotoNextState(); + break; + case 0x2001: + { + // Reset the position + // Find the nearest hole and go through it, and exit at the first hole + int16 distance = 640; + int matchIndex = 50; + for (int index = 0; index < 50; index++) + if (kScene1407MouseHoles[index].sectionIndex == _currSectionIndex && + ABS(kScene1407MouseHoles[index].x - _x) < distance) { + matchIndex = index; + distance = ABS(kScene1407MouseHoles[index].x - _x); + } + if (matchIndex < 50) { + _nextHoleIndex = 0; + _walkDestX = kScene1407MouseHoles[matchIndex].x; + stWalkToHole(); + } + } + break; + } + return messageResult; +} + +void AsScene1407Mouse::stIdleLookAtGoodHole() { + setDoDeltaX(kScene1407MouseHoles[kScene1407MouseSections[_currSectionIndex].goodHoleIndex].x < _x ? 1 : 0); + startAnimation(0x72215194, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1407Mouse::stWalkToDest() { + if (_walkDestX != _x) { + setDoDeltaX(_walkDestX < _x ? 1 : 0); + startAnimation(0x22291510, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); + NextState(&AsScene1407Mouse::stIdleLookAtGoodHole); + } +} + +void AsScene1407Mouse::stWalkToHole() { + setDoDeltaX(_walkDestX < _x ? 1 : 0); + startAnimation(0x22291510, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); + NextState(&AsScene1407Mouse::stGoThroughHole); +} + +void AsScene1407Mouse::stGoThroughHole() { + startAnimation(0x72215194, 0, -1); + setVisible(false); + _countdown = 12; + SetUpdateHandler(&AsScene1407Mouse::upGoThroughHole); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + NextState(&AsScene1407Mouse::stArriveAtHole); +} + +void AsScene1407Mouse::stArriveAtHole() { + _currSectionIndex = kScene1407MouseHoles[_nextHoleIndex].sectionIndex; + _x = kScene1407MouseHoles[_nextHoleIndex].x; + _y = kScene1407MouseFloorY[kScene1407MouseHoles[_nextHoleIndex].floorIndex]; + if (_nextHoleIndex == 1) { + sendMessage(_parentScene, 0x2000, 0); + _walkDestX = 512; + stWalkToDest(); + setVisible(true); + } else { + _walkDestX = _x + 14; + stWalkToDest(); + setVisible(true); + } +} + +static const NPoint kAsScene1405TileItemPositions[] = { + {100, 80}, {162, 78}, {222, 76}, {292, 76}, + {356, 82}, {422, 84}, {488, 86}, {550, 90}, + {102, 134}, {164, 132}, {224, 136}, {294, 136}, + {360, 136}, {422, 138}, {484, 144}, {548, 146}, + { 98, 196}, {160, 200}, {228, 200}, {294, 202}, + {360, 198}, {424, 200}, {482, 202}, {548, 206}, + { 98, 260}, {160, 264}, {226, 260}, {296, 262}, + {358, 260}, {424, 262}, {486, 264}, {550, 266}, + { 94, 322}, {160, 316}, {226, 316}, {296, 320}, + {358, 322}, {422, 324}, {488, 322}, {550, 322}, + { 98, 380}, {160, 376}, {226, 376}, {294, 378}, + {356, 380}, {420, 380}, {490, 378}, {552, 376} +}; + +AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _tileIndex(tileIndex), _countdown(0), _isShowing(false) { + + loadSound(0, 0x05308101); + setSoundPan(0, (tileIndex % 8 * 4 + 4) * 25 / 8); + _x = kAsScene1405TileItemPositions[_tileIndex].x; + _y = kAsScene1405TileItemPositions[_tileIndex].y; + createSurface1(0x844B805C, 1100); + setVisible(false); + if (getSubVar(VA_IS_TILE_MATCH, _tileIndex)) + _countdown = _vm->_rnd->getRandomNumber(36 - 1) + 1; + startAnimation(0x844B805C, getSubVar(VA_TILE_SYMBOLS, _tileIndex), -1); + _newStickFrameIndex = (int16)getSubVar(VA_TILE_SYMBOLS, _tileIndex); + SetUpdateHandler(&AsScene1405Tile::update); + SetMessageHandler(&AsScene1405Tile::handleMessage); +} + +void AsScene1405Tile::update() { + updateAnim(); + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) + show(); +} + +uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (getSubVar(VA_IS_TILE_MATCH, _tileIndex) == 0 && _parentScene->getCountdown() == 0) { + show(); + sendMessage(_parentScene, 0x2000, _tileIndex); + } + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene1405Tile::show() { + if (!_isShowing) { + _isShowing = true; + playSound(0); + setVisible(true); + } +} + +void AsScene1405Tile::hide() { + if (_isShowing) { + _isShowing = false; + playSound(0); + setVisible(false); + } +} + +KmScene1401::KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + } + return 0; +} + +KmScene1402::KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + SetFilterY(&Sprite::defFilterY); +} + +uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + } + return 0; +} + +static const KlaymenIdleTableItem klaymenIdleTable1403[] = { + {1, kIdleSpinHead}, + {1, kIdleChest}, + {1, kIdleHeadOff}, +}; + +KmScene1403::KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable(klaymenIdleTable1403, ARRAYSIZE(klaymenIdleTable1403)); +} + +uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x480D: + GotoState(&Klaymen::stUseLever); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +// KmScene1404 + +KmScene1404::KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1400_sprites.h b/engines/neverhood/modules/module1400_sprites.h new file mode 100644 index 0000000000..49b91fe0cf --- /dev/null +++ b/engines/neverhood/modules/module1400_sprites.h @@ -0,0 +1,198 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1400_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1400_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene1401Pipe : public AnimatedSprite { +public: + AsScene1401Pipe(NeverhoodEngine *vm); + virtual ~AsScene1401Pipe(); +protected: + int _countdown1; + int _countdown2; + void update(); + void upSuckInProjector(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartSucking(); + void stDoneSucking(); + void stSuckInProjector(); +}; + +class AsScene1401Mouse : public AnimatedSprite { +public: + AsScene1401Mouse(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSuckedIn(); + void stSuckedIn(); +}; + +class AsScene1401Cheese : public AnimatedSprite { +public: + AsScene1401Cheese(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSuckedIn(); + void stSuckedIn(); +}; + +class AsScene1401BackDoor : public AnimatedSprite { +public: + AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); +protected: + Sprite *_klaymen; + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +struct AsCommonProjectorItem { + NPoint point; + int8 maxSlotCount; + int8 lockSlotIndex; + int8 index1; + int8 leftBorderLeaves; + int8 rightBorderLeaves; +}; + +class AsCommonProjector : public AnimatedSprite { +public: + AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe); + virtual ~AsCommonProjector(); +protected: + Scene *_parentScene; + Sprite *_klaymen; + Sprite *_asPipe; + const AsCommonProjectorItem *_asProjectorItem; + int16 _beforeMoveX; + bool _lockedInSlot; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoving(); + void moveProjector(); + void stSuckedIn(); + void stIdle(); + void stMoving(); + void stStartLockedInSlot(); + void stStayLockedInSlot(); + void stStartProjecting(); + void stLockedInSlot(); + void stStopProjecting(); + void stTurnToFront(); + void stStartSuckedIn(); +}; + +class SsScene1402BridgePart : public StaticSprite { +public: + SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority); +}; + +class AsScene1402PuzzleBox : public AnimatedSprite { +public: + AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stMoveUpDone(); + void stMoveDownDone(); + void stMoveDownSolvedDone(); +}; + +class AsScene1407Mouse : public AnimatedSprite { +public: + AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int16 _walkDestX; + int16 _currSectionIndex; + int16 _nextHoleIndex; + int _countdown; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suWalkTo(); + void upGoThroughHole(); + void stIdleLookAtGoodHole(); + void stWalkToDest(); + void stWalkToHole(); + void stGoThroughHole(); + void stArriveAtHole(); +}; + +class Scene1405; + +class AsScene1405Tile : public AnimatedSprite { +public: + AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex); + void show(); + void hide(); +protected: + Scene1405 *_parentScene; + bool _isShowing; + uint32 _tileIndex; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1401 : public Klaymen { +public: + KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1402 : public Klaymen { +public: + KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1403 : public Klaymen { +public: + KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1404 : public Klaymen { +public: + KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1400_SPRITES_H */ diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index a5a785e130..0df7dd8925 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -20,10 +20,12 @@ * */ -#include "neverhood/modules/module1600.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module1600_sprites.h" +#include "neverhood/modules/module2200_sprites.h" +#include "neverhood/modules/module3000_sprites.h" namespace Neverhood { @@ -183,825 +185,6 @@ void Module1600::updateScene() { } } -AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : AnimatedSprite(vm, 1000), _parentScene(parentScene) { - - createSurface(200, 556, 328); - _x = x; - _y = y; - - _inMainArea = false; - _exitDirection = 0; - _currPointIndex = 0; - _hasAgainDestPoint = false; - _stepError = 0; - _hasAgainDestPointIndex = false; - _steps = 0; - _isBraking = false; - _yMoveTotalSteps = 0; - _isBusy = false; - _isIdle = false; - _isMoving = true; - _rectFlag = false; - _newDeltaXType = -1; - _soundCounter = 0; - _pathPoints = NULL; - _currMoveDirection = 0; - - startAnimation(0xD4220027, 0, -1); - setDoDeltaX(getGlobalVar(V_CAR_DELTA_X)); - - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::handleMessage); - SetSpriteUpdate(NULL); -} - -AsCommonCar::~AsCommonCar() { - if (_finalizeStateCb == AnimationCallback(&AsCommonCar::evTurnCarDone)) - setGlobalVar(V_CAR_DELTA_X, !getGlobalVar(V_CAR_DELTA_X)); -} - -void AsCommonCar::setPathPoints(NPointArray *pathPoints) { - _pathPoints = pathPoints; -} - -void AsCommonCar::update() { - if (_newDeltaXType >= 0) { - setDoDeltaX(_newDeltaXType); - _newDeltaXType = -1; - } - AnimatedSprite::update(); - if (_hasAgainDestPoint && _yMoveTotalSteps == 0 && !_isBusy) { - _hasAgainDestPoint = false; - _hasAgainDestPointIndex = false; - sendPointMessage(this, 0x2004, _againDestPoint); - } else if (_hasAgainDestPointIndex && _yMoveTotalSteps == 0 && !_isBusy) { - _hasAgainDestPointIndex = false; - sendMessage(this, 0x2003, _againDestPointIndex); - } - updateMovement(); - updateSound(); -} - -void AsCommonCar::upIdle() { - update(); - if (++_idleCounter >= _idleCounterMax) - stIdleBlink(); - updateSound(); -} - -uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1019: - SetSpriteUpdate(NULL); - break; - case 0x2002: - // Set the current position without moving - _currPointIndex = param.asInteger(); - _stepError = 0; - _x = pathPoint(_currPointIndex).x; - _y = pathPoint(_currPointIndex).y; - break; - case 0x2003: - // Move to a point by its index - { - int newPointIndex = param.asInteger(); - if (_yMoveTotalSteps <= 0 && !_isBusy) { - _destX = pathPoint(newPointIndex).x; - _destY = pathPoint(newPointIndex).y; - if (_currPointIndex < newPointIndex) { - moveToNextPoint(); - } else if (_currPointIndex == newPointIndex && _stepError == 0) { - if (_currPointIndex == 0) { - _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2005, 0); - } else if (_currPointIndex == (int)_pathPoints->size()) { - _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2006, 0); - } - } else { - moveToPrevPoint(); - } - } else { - _hasAgainDestPointIndex = true; - _againDestPointIndex = newPointIndex; - } - } - break; - case 0x2004: - // Move to the point closest to the parameter point - { - int minMatchIndex = -1; - int minMatchDistance, distance; - NPoint pt = param.asPoint(); - if (_yMoveTotalSteps <= 0 && !_isBusy) { - // Check if we're already exiting (or something) - if ((pt.x <= 20 && _exitDirection == 1) || - (pt.x >= 620 && _exitDirection == 3) || - (pt.y <= 20 && _exitDirection == 2) || - (pt.y >= 460 && _exitDirection == 4)) - break; - _destX = pt.x; - _destY = pt.y; - minMatchDistance = calcDistance(_destX, _destY, _x, _y) + 1; - for (int i = _currPointIndex + 1; i < (int)_pathPoints->size(); i++) { - distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); - if (distance >= minMatchDistance) - break; - minMatchDistance = distance; - minMatchIndex = i; - } - for (int i = _currPointIndex; i >= 0; i--) { - distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); - if (distance >= minMatchDistance) - break; - minMatchDistance = distance; - minMatchIndex = i; - } - if (minMatchIndex == -1) { - if (_currPointIndex == 0) - moveToPrevPoint(); - else - SetSpriteUpdate(NULL); - } else { - if (minMatchIndex > _currPointIndex) - moveToNextPoint(); - else - moveToPrevPoint(); - } - } else { - _hasAgainDestPoint = true; - _againDestPoint = pt; - } - } - break; - case 0x2007: - _yMoveTotalSteps = param.asInteger(); - _steps = 0; - _isBraking = false; - _lastDistance = 640; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - break; - case 0x2008: - _yMoveTotalSteps = param.asInteger(); - _steps = 0; - _isBraking = false; - _lastDistance = 640; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - break; - case 0x2009: - stEnterCar(); - break; - case 0x200A: - stLeaveCar(); - break; - case 0x200E: - stTurnCar(); - break; - case 0x200F: - stCarAtHome(); - _newDeltaXType = param.asInteger(); - break; - } - return messageResult; -} - -uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = AsCommonCar::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_isBusy && param.asInteger() == 0x025424A2) - gotoNextState(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsCommonCar::hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender) { - switch (messageNum) { - case 0x2009: - stEnterCar(); - break; - case 0x3002: - sendMessage(_parentScene, 0x200A, 0); - SetMessageHandler(&AsCommonCar::handleMessage); - break; - } - return 0; -} - -void AsCommonCar::stCarAtHome() { - bool doDeltaX = _doDeltaX; - SetSpriteUpdate(NULL); - _hasAgainDestPoint = false; - _hasAgainDestPointIndex = false; - _isBraking = false; - _isBusy = false; - _isIdle = false; - _isMoving = false; - _rectFlag = false; - NextState(&AsCommonCar::stLeanForwardIdle); - startAnimation(0x35698F78, 0, -1); - setDoDeltaX(doDeltaX ? 1 : 0); - _currMoveDirection = 0; - _newMoveDirection = 0; - _steps = 0; - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::upIdle); - SetMessageHandler(&AsCommonCar::handleMessage); - FinalizeState(&AsCommonCar::evIdleDone); -} - -void AsCommonCar::updateTurnMovement() { - if (_turnMoveStatus == 1) { - _lastDistance = 640; - _isIdle = false; - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - } else if (_turnMoveStatus == 2) { - _lastDistance = 640; - _isIdle = false; - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - } -} - -void AsCommonCar::updateMovement() { - if (_isBraking && !_isIdle && !_isBusy) { - gotoNextState(); - _isMoving = false; - _isIdle = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); - } else if (!_isBraking && _steps && _isIdle) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stUpdateMoveDirection); - } else if (_newMoveDirection != _currMoveDirection && _isMoving && !_isBusy) { - gotoNextState(); - _currMoveDirection = _newMoveDirection; - stUpdateMoveDirection(); - } -} - -void AsCommonCar::stEnterCar() { - startAnimation(0xA86A9538, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); -} - -void AsCommonCar::stLeaveCar() { - startAnimation(0xA86A9538, -1, -1); - _playBackwards = true; - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmLeaveCar); -} - -void AsCommonCar::stLeanForwardIdle() { - startAnimation(0x35698F78, 0, -1); - _currMoveDirection = 0; - _newMoveDirection = 0; - _steps = 0; - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::upIdle); - SetMessageHandler(&AsCommonCar::handleMessage); - FinalizeState(&AsCommonCar::evIdleDone); -} - -void AsCommonCar::evIdleDone() { - SetUpdateHandler(&AsCommonCar::update); -} - -void AsCommonCar::stIdleBlink() { - startAnimation(0xB579A77C, 0, -1); - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); -} - -void AsCommonCar::stUpdateMoveDirection() { - _isMoving = true; - if (_currMoveDirection == 1) - startAnimation(0xD4AA03A4, 0, -1); - else if (_currMoveDirection == 3) - startAnimation(0xD00A1364, 0, -1); - else if ((_currMoveDirection == 2 && _doDeltaX) || (_currMoveDirection == 4 && !_doDeltaX)) - stTurnCar(); - else - startAnimation(0xD4220027, 0, -1); - setGlobalVar(V_CAR_DELTA_X, _doDeltaX ? 1 : 0); -} - -void AsCommonCar::moveToNextPoint() { - if (_currPointIndex >= (int)_pathPoints->size() - 1) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - } else { - NPoint nextPt = pathPoint(_currPointIndex + 1); - NPoint currPt = pathPoint(_currPointIndex); - if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) && - ((_currMoveDirection == 2 && nextPt.x < currPt.x) || - (_currMoveDirection == 4 && nextPt.x >= currPt.x))) { - if (_currMoveDirection == 2) - _currMoveDirection = 4; - else if (_currMoveDirection == 4) - _currMoveDirection = 2; - if (_isIdle) - stTurnCarMoveToNextPoint(); - else - stBrakeMoveToNextPoint(); - } else { - if (_steps == 0) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetMessageHandler(&AsCommonCar::hmAnimation); - SetUpdateHandler(&AsCommonCar::update); - NextState(&AsCommonCar::stUpdateMoveDirection); - } - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - _lastDistance = 640; - } - } -} - -void AsCommonCar::stBrakeMoveToNextPoint() { - gotoNextState(); - _isBusy = true; - _isBraking = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stTurnCarMoveToNextPoint); -} - -void AsCommonCar::stTurnCar() { - // Turn to left/right #1 - gotoNextState(); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 0; - updateTurnMovement(); -} - -void AsCommonCar::stTurnCarMoveToNextPoint() { - // Turn to left/right #2 - gotoNextState(); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 1; - updateTurnMovement(); -} - -void AsCommonCar::stTurnCarMoveToPrevPoint() { - // Turn to left/right #3 - FinalizeState(NULL); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 2; - updateTurnMovement(); -} - -void AsCommonCar::moveToPrevPoint() { - if (_currPointIndex == 0 && _stepError == 0) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - } else { - NPoint prevPt; - NPoint currPt; - if (_stepError == 0) { - prevPt = pathPoint(_currPointIndex - 1); - currPt = pathPoint(_currPointIndex); - } else { - prevPt = pathPoint(_currPointIndex); - currPt = pathPoint(_currPointIndex + 1); - } - if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) && - ((_currMoveDirection == 2 && prevPt.x < currPt.x) || - (_currMoveDirection == 4 && prevPt.x >= currPt.x))) { - if (_currMoveDirection == 2) - _currMoveDirection = 4; - else if (_currMoveDirection == 4) - _currMoveDirection = 2; - if (_isIdle) - stTurnCarMoveToPrevPoint(); - else - stBrakeMoveToPrevPoint(); - } else { - if (_steps == 0) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetMessageHandler(&AsCommonCar::hmAnimation); - SetUpdateHandler(&AsCommonCar::update); - NextState(&AsCommonCar::stUpdateMoveDirection); - } - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - _lastDistance = 640; - } - } -} - -void AsCommonCar::stBrakeMoveToPrevPoint() { - FinalizeState(NULL); - _isBusy = true; - _isBraking = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stTurnCarMoveToPrevPoint); -} - -void AsCommonCar::evTurnCarDone() { - _isBusy = false; - setDoDeltaX(2); - _newMoveDirection = 0; - stUpdateMoveDirection(); -} - -void AsCommonCar::suMoveToNextPoint() { - int16 newX = _x, newY = _y; - - if (_currPointIndex >= (int)_pathPoints->size()) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - return; - } - - if (_isBraking) { - if (_steps <= 0) { - sendMessage(this, 0x1019, 0); - return; - } else - _steps--; - } else if (_steps < 11) - _steps++; - - bool firstTime = true; - _ySteps = _steps; - int stepsCtr = _steps; - - while (stepsCtr > 0) { - NPoint pt1; - NPoint pt2 = pathPoint(_currPointIndex); - if (_currPointIndex + 1 >= (int)_pathPoints->size()) - pt1 = pathPoint(0); - else - pt1 = pathPoint(_currPointIndex + 1); - int16 deltaX = ABS(pt1.x - pt2.x); - int16 deltaY = ABS(pt1.y - pt2.y); - if (deltaX >= deltaY) { - _newMoveDirection = 2; - if (pt1.x < pt2.x) - _newMoveDirection = 4; - if (stepsCtr + _stepError >= deltaX) { - stepsCtr -= deltaX; - stepsCtr += _stepError; - _stepError = 0; - _currPointIndex++; - if (_currPointIndex == (int)_pathPoints->size() - 1) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError += stepsCtr; - if (pt1.x >= pt2.x) - newX += stepsCtr; - else - newX -= stepsCtr; - if (pt1.y >= pt2.y) - newY = pt2.y + (deltaY * _stepError) / deltaX; - else - newY = pt2.y - (deltaY * _stepError) / deltaX; - stepsCtr = 0; - } - } else { - _newMoveDirection = 3; - if (pt1.y < pt2.y) - _newMoveDirection = 1; - if (firstTime) { - if (pt1.y >= pt2.y) - stepsCtr += 7; - else { - stepsCtr -= 4; - if (stepsCtr < 0) - stepsCtr = 0; - } - _ySteps = stepsCtr; - } - if (stepsCtr + _stepError >= deltaY) { - stepsCtr -= deltaY; - stepsCtr += _stepError; - _stepError = 0; - _currPointIndex++; - if (_currPointIndex == (int)_pathPoints->size() - 1) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError += stepsCtr; - if (pt1.x >= pt2.x) - newX = pt2.x + (deltaX * _stepError) / deltaY; - else - newX = pt2.x - (deltaX * _stepError) / deltaY; - if (pt1.y >= pt2.y) - newY += stepsCtr; - else - newY -= stepsCtr; - stepsCtr = 0; - } - } - firstTime = false; - } - - if (_yMoveTotalSteps != 0) { - _x = newX; - _y = newY; - _yMoveTotalSteps -= _ySteps; - if (_yMoveTotalSteps <= 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - } - } else { - int distance = calcDistance(_destX, _destY, _x, _y); - _x = newX; - _y = newY; - if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { - _exitDirection = 0; - _inMainArea = true; - } else if (_inMainArea) { - _destX = pathPoint(_pathPoints->size() - 1).x; - _destY = pathPoint(_pathPoints->size() - 1).y; - _inMainArea = false; - if (_x <= 20) - _exitDirection = 1; - else if (_x >= 620) - _exitDirection = 3; - else if (_y <= 20) - _exitDirection = 2; - else if (_y >= 460) - _exitDirection = 4; - if (_exitDirection != 0 && _isBraking) { - _isBraking = false; - _steps = 11; - } - } - if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || - (_exitDirection == 0 && _lastDistance + 20 < distance)) - _isBraking = true; - if (distance < _lastDistance) - _lastDistance = distance; - if (_currPointIndex == (int)_pathPoints->size() - 1) { - _isBraking = true; - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - } - } - -} - -void AsCommonCar::suMoveToPrevPoint() { - int16 newX = _x, newY = _y; - - if (_currPointIndex == 0 && _stepError == 0) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - return; - } - - if (_isBraking) { - if (_steps <= 0) { - sendMessage(this, 0x1019, 0); - return; - } else - _steps--; - } else if (_steps < 11) - _steps++; - - bool firstTime = true; - _ySteps = _steps; - int stepsCtr = _steps; - - while (stepsCtr > 0) { - if (_stepError == 0) - _currPointIndex--; - NPoint pt1; - NPoint pt2 = pathPoint(_currPointIndex); - if (_currPointIndex + 1 >= (int)_pathPoints->size()) - pt1 = pathPoint(0); - else - pt1 = pathPoint(_currPointIndex + 1); - int16 deltaX = ABS(pt1.x - pt2.x); - int16 deltaY = ABS(pt1.y - pt2.y); - if (deltaX >= deltaY) { - _newMoveDirection = 4; - if (pt1.x < pt2.x) - _newMoveDirection = 2; - if (_stepError == 0) - _stepError = deltaX; - if (stepsCtr > _stepError) { - stepsCtr -= _stepError; - _stepError = 0; - if (_currPointIndex == 0) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError -= stepsCtr; - if (pt1.x >= pt2.x) - newX -= stepsCtr; - else - newX += stepsCtr; - if (pt1.y >= pt2.y) - newY = pt2.y + (deltaY * _stepError) / deltaX; - else - newY = pt2.y - (deltaY * _stepError) / deltaX; - stepsCtr = 0; - } - } else { - _newMoveDirection = 1; - if (pt1.y < pt2.y) - _newMoveDirection = 3; - if (firstTime) { - if (pt1.y >= pt2.y) { - stepsCtr -= 4; - if (stepsCtr < 0) - stepsCtr = 0; - } else { - stepsCtr += 7; - } - _ySteps = stepsCtr; - } - if (_stepError == 0) - _stepError = deltaY; - if (stepsCtr > _stepError) { - stepsCtr -= _stepError; - _stepError = 0; - if (_currPointIndex == 0) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError -= stepsCtr; - if (pt1.x >= pt2.x) - newX = pt2.x + (deltaX * _stepError) / deltaY; - else - newX = pt2.x - (deltaX * _stepError) / deltaY; - if (pt1.y >= pt2.y) - newY -= stepsCtr; - else - newY += stepsCtr; - stepsCtr = 0; - } - } - firstTime = false; - } - - if (_yMoveTotalSteps != 0) { - _x = newX; - _y = newY; - _yMoveTotalSteps -= _ySteps; - if (_yMoveTotalSteps <= 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - } - } else { - int distance = calcDistance(_destX, _destY, _x, _y); - _x = newX; - _y = newY; - if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { - _exitDirection = 0; - _inMainArea = true; - } else if (_inMainArea) { - _destX = pathPoint(0).x; - _destY = pathPoint(0).y; - _inMainArea = false; - if (_x <= 20) - _exitDirection = 1; - else if (_x >= 620) - _exitDirection = 3; - else if (_y <= 20) - _exitDirection = 2; - else if (_y >= 460) - _exitDirection = 4; - if (_exitDirection != 0 && _isBraking) { - _isBraking = false; - _steps = 11; - } - } - if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || - (_exitDirection == 0 && _lastDistance + 20 < distance)) - _isBraking = true; - if (distance < _lastDistance) - _lastDistance = distance; - if (_currPointIndex == 0 && _stepError == 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - } - } - -} - -void AsCommonCar::updateSound() { - int maxSoundCounter = 0; - _soundCounter++; - if (_steps != 0 && !_isIdle) { - if (_currMoveDirection == 1) - maxSoundCounter = 18 - _steps; - else if (_currMoveDirection == 3) { - maxSoundCounter = 5 - _steps; - if (maxSoundCounter < 1) - maxSoundCounter = 1; - } else - maxSoundCounter = 14 - _steps; - } else - maxSoundCounter = 21; - if (_soundCounter >= maxSoundCounter) { - sendMessage(_parentScene, 0x200D, 0); - _soundCounter = 0; - } -} - -AsCommonIdleCarLower::AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 0x1209E09F, 1100, x, y) { - - setDoDeltaX(1); - startAnimation(0x1209E09F, 1, -1); - _newStickFrameIndex = 1; -} - -AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 0x1209E09F, 100, x, y) { - - setDoDeltaX(1); - _newStickFrameIndex = 0; -} - -AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar) - : AnimatedSprite(vm, 1100), _asCar(asCar) { - - createSurface1(0x60281C10, 150); - startAnimation(0x60281C10, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AsCommonCarConnector::update); -} - -void AsCommonCarConnector::update() { - _x = _asCar->getX(); - _y = _asCar->getY(); - AnimatedSprite::update(); -} - -void Tracks::findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, - DataResource &dataResource) { - const uint trackCount = size(); - minMatchTrackIndex = -1; - minMatchDistance = 640; - for (uint trackIndex = 0; trackIndex < trackCount; trackIndex++) { - NPointArray *pointList = dataResource.getPointArray((*this)[trackIndex]->trackPointsName); - for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { - NPoint testPt = (*pointList)[pointIndex]; - int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); - if (distance < minMatchDistance) { - minMatchTrackIndex = trackIndex; - minMatchDistance = distance; - } - } - } -} - Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asCar(NULL), _countdown1(0) { diff --git a/engines/neverhood/modules/module1600.h b/engines/neverhood/modules/module1600.h index 5f0da528ab..f08eaad8fc 100644 --- a/engines/neverhood/modules/module1600.h +++ b/engines/neverhood/modules/module1600.h @@ -26,13 +26,9 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/console.h" -#include "neverhood/modules/module3000.h" namespace Neverhood { -// Module1600 - class Module1600 : public Module { public: Module1600(NeverhoodEngine *vm, Module *parentModule, int which); @@ -43,90 +39,7 @@ protected: void updateScene(); }; -class AsCommonCar : public AnimatedSprite { -public: - AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); - ~AsCommonCar(); - void setPathPoints(NPointArray *pathPoints); -protected: - Scene *_parentScene; - NPointArray *_pathPoints; - int _newMoveDirection; - int _currMoveDirection; - int _exitDirection; - int _currPointIndex; - bool _hasAgainDestPoint; - NPoint _againDestPoint; - bool _hasAgainDestPointIndex; - int _againDestPointIndex; - bool _inMainArea; - bool _isBraking; - bool _isBusy; - bool _isIdle; - bool _isMoving; - bool _rectFlag; - int _idleCounter; - int _idleCounterMax; - int _steps; - int _stepError; - int _lastDistance; - int _yMoveTotalSteps; - int _ySteps; - int _newDeltaXType; - int _soundCounter; - int _turnMoveStatus; - int16 _destX, _destY; - NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } - void update(); - void upIdle(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender); - void stCarAtHome(); - void updateTurnMovement(); - void updateMovement(); - void stEnterCar(); - void stLeaveCar(); - void stLeanForwardIdle(); - void evIdleDone(); - void stIdleBlink(); - void stUpdateMoveDirection(); - void stTurnCar(); - void moveToNextPoint(); - void stBrakeMoveToNextPoint(); - void stTurnCarMoveToNextPoint(); - void moveToPrevPoint(); - void stBrakeMoveToPrevPoint(); - void stTurnCarMoveToPrevPoint(); - void evTurnCarDone(); - void suMoveToNextPoint(); - void suMoveToPrevPoint(); - void updateSound(); -}; - -class AsCommonIdleCarLower : public AnimatedSprite { -public: - AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y); -}; - -class AsCommonIdleCarFull : public AnimatedSprite { -public: - AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y); -}; - -class AsCommonCarConnector : public AnimatedSprite { -public: - AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar); -protected: - AsCommonCar *_asCar; - void update(); -}; - -class Tracks : public Common::Array<TrackInfo*> { -public: - void findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, - DataResource &dataResource); -}; +class AsCommonCar; class Scene1608 : public Scene { public: @@ -162,6 +75,8 @@ protected: void updateKlaymenCliprect(); }; +class AsScene3011Symbol; + class Scene1609 : public Scene { friend class Console; public: diff --git a/engines/neverhood/modules/module1600_sprites.cpp b/engines/neverhood/modules/module1600_sprites.cpp new file mode 100644 index 0000000000..06a00c82c0 --- /dev/null +++ b/engines/neverhood/modules/module1600_sprites.cpp @@ -0,0 +1,934 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1600_sprites.h" + +namespace Neverhood { + +AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : AnimatedSprite(vm, 1000), _parentScene(parentScene) { + + createSurface(200, 556, 328); + _x = x; + _y = y; + + _inMainArea = false; + _exitDirection = 0; + _currPointIndex = 0; + _hasAgainDestPoint = false; + _stepError = 0; + _hasAgainDestPointIndex = false; + _steps = 0; + _isBraking = false; + _yMoveTotalSteps = 0; + _isBusy = false; + _isIdle = false; + _isMoving = true; + _rectFlag = false; + _newDeltaXType = -1; + _soundCounter = 0; + _pathPoints = NULL; + _currMoveDirection = 0; + + startAnimation(0xD4220027, 0, -1); + setDoDeltaX(getGlobalVar(V_CAR_DELTA_X)); + + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::handleMessage); + SetSpriteUpdate(NULL); +} + +AsCommonCar::~AsCommonCar() { + if (_finalizeStateCb == AnimationCallback(&AsCommonCar::evTurnCarDone)) + setGlobalVar(V_CAR_DELTA_X, !getGlobalVar(V_CAR_DELTA_X)); +} + +void AsCommonCar::setPathPoints(NPointArray *pathPoints) { + _pathPoints = pathPoints; +} + +void AsCommonCar::update() { + if (_newDeltaXType >= 0) { + setDoDeltaX(_newDeltaXType); + _newDeltaXType = -1; + } + AnimatedSprite::update(); + if (_hasAgainDestPoint && _yMoveTotalSteps == 0 && !_isBusy) { + _hasAgainDestPoint = false; + _hasAgainDestPointIndex = false; + sendPointMessage(this, 0x2004, _againDestPoint); + } else if (_hasAgainDestPointIndex && _yMoveTotalSteps == 0 && !_isBusy) { + _hasAgainDestPointIndex = false; + sendMessage(this, 0x2003, _againDestPointIndex); + } + updateMovement(); + updateSound(); +} + +void AsCommonCar::upIdle() { + update(); + if (++_idleCounter >= _idleCounterMax) + stIdleBlink(); + updateSound(); +} + +uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1019: + SetSpriteUpdate(NULL); + break; + case 0x2002: + // Set the current position without moving + _currPointIndex = param.asInteger(); + _stepError = 0; + _x = pathPoint(_currPointIndex).x; + _y = pathPoint(_currPointIndex).y; + break; + case 0x2003: + // Move to a point by its index + { + int newPointIndex = param.asInteger(); + if (_yMoveTotalSteps <= 0 && !_isBusy) { + _destX = pathPoint(newPointIndex).x; + _destY = pathPoint(newPointIndex).y; + if (_currPointIndex < newPointIndex) { + moveToNextPoint(); + } else if (_currPointIndex == newPointIndex && _stepError == 0) { + if (_currPointIndex == 0) { + _yMoveTotalSteps = 0; + sendMessage(_parentScene, 0x2005, 0); + } else if (_currPointIndex == (int)_pathPoints->size()) { + _yMoveTotalSteps = 0; + sendMessage(_parentScene, 0x2006, 0); + } + } else { + moveToPrevPoint(); + } + } else { + _hasAgainDestPointIndex = true; + _againDestPointIndex = newPointIndex; + } + } + break; + case 0x2004: + // Move to the point closest to the parameter point + { + int minMatchIndex = -1; + int minMatchDistance, distance; + NPoint pt = param.asPoint(); + if (_yMoveTotalSteps <= 0 && !_isBusy) { + // Check if we're already exiting (or something) + if ((pt.x <= 20 && _exitDirection == 1) || + (pt.x >= 620 && _exitDirection == 3) || + (pt.y <= 20 && _exitDirection == 2) || + (pt.y >= 460 && _exitDirection == 4)) + break; + _destX = pt.x; + _destY = pt.y; + minMatchDistance = calcDistance(_destX, _destY, _x, _y) + 1; + for (int i = _currPointIndex + 1; i < (int)_pathPoints->size(); i++) { + distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); + if (distance >= minMatchDistance) + break; + minMatchDistance = distance; + minMatchIndex = i; + } + for (int i = _currPointIndex; i >= 0; i--) { + distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); + if (distance >= minMatchDistance) + break; + minMatchDistance = distance; + minMatchIndex = i; + } + if (minMatchIndex == -1) { + if (_currPointIndex == 0) + moveToPrevPoint(); + else + SetSpriteUpdate(NULL); + } else { + if (minMatchIndex > _currPointIndex) + moveToNextPoint(); + else + moveToPrevPoint(); + } + } else { + _hasAgainDestPoint = true; + _againDestPoint = pt; + } + } + break; + case 0x2007: + _yMoveTotalSteps = param.asInteger(); + _steps = 0; + _isBraking = false; + _lastDistance = 640; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + break; + case 0x2008: + _yMoveTotalSteps = param.asInteger(); + _steps = 0; + _isBraking = false; + _lastDistance = 640; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + break; + case 0x2009: + stEnterCar(); + break; + case 0x200A: + stLeaveCar(); + break; + case 0x200E: + stTurnCar(); + break; + case 0x200F: + stCarAtHome(); + _newDeltaXType = param.asInteger(); + break; + } + return messageResult; +} + +uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = AsCommonCar::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_isBusy && param.asInteger() == 0x025424A2) + gotoNextState(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsCommonCar::hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender) { + switch (messageNum) { + case 0x2009: + stEnterCar(); + break; + case 0x3002: + sendMessage(_parentScene, 0x200A, 0); + SetMessageHandler(&AsCommonCar::handleMessage); + break; + } + return 0; +} + +void AsCommonCar::stCarAtHome() { + bool doDeltaX = _doDeltaX; + SetSpriteUpdate(NULL); + _hasAgainDestPoint = false; + _hasAgainDestPointIndex = false; + _isBraking = false; + _isBusy = false; + _isIdle = false; + _isMoving = false; + _rectFlag = false; + NextState(&AsCommonCar::stLeanForwardIdle); + startAnimation(0x35698F78, 0, -1); + setDoDeltaX(doDeltaX ? 1 : 0); + _currMoveDirection = 0; + _newMoveDirection = 0; + _steps = 0; + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::upIdle); + SetMessageHandler(&AsCommonCar::handleMessage); + FinalizeState(&AsCommonCar::evIdleDone); +} + +void AsCommonCar::updateTurnMovement() { + if (_turnMoveStatus == 1) { + _lastDistance = 640; + _isIdle = false; + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + } else if (_turnMoveStatus == 2) { + _lastDistance = 640; + _isIdle = false; + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + } +} + +void AsCommonCar::updateMovement() { + if (_isBraking && !_isIdle && !_isBusy) { + gotoNextState(); + _isMoving = false; + _isIdle = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); + } else if (!_isBraking && _steps && _isIdle) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stUpdateMoveDirection); + } else if (_newMoveDirection != _currMoveDirection && _isMoving && !_isBusy) { + gotoNextState(); + _currMoveDirection = _newMoveDirection; + stUpdateMoveDirection(); + } +} + +void AsCommonCar::stEnterCar() { + startAnimation(0xA86A9538, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); +} + +void AsCommonCar::stLeaveCar() { + startAnimation(0xA86A9538, -1, -1); + _playBackwards = true; + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmLeaveCar); +} + +void AsCommonCar::stLeanForwardIdle() { + startAnimation(0x35698F78, 0, -1); + _currMoveDirection = 0; + _newMoveDirection = 0; + _steps = 0; + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::upIdle); + SetMessageHandler(&AsCommonCar::handleMessage); + FinalizeState(&AsCommonCar::evIdleDone); +} + +void AsCommonCar::evIdleDone() { + SetUpdateHandler(&AsCommonCar::update); +} + +void AsCommonCar::stIdleBlink() { + startAnimation(0xB579A77C, 0, -1); + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); +} + +void AsCommonCar::stUpdateMoveDirection() { + _isMoving = true; + if (_currMoveDirection == 1) + startAnimation(0xD4AA03A4, 0, -1); + else if (_currMoveDirection == 3) + startAnimation(0xD00A1364, 0, -1); + else if ((_currMoveDirection == 2 && _doDeltaX) || (_currMoveDirection == 4 && !_doDeltaX)) + stTurnCar(); + else + startAnimation(0xD4220027, 0, -1); + setGlobalVar(V_CAR_DELTA_X, _doDeltaX ? 1 : 0); +} + +void AsCommonCar::moveToNextPoint() { + if (_currPointIndex >= (int)_pathPoints->size() - 1) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + } else { + NPoint nextPt = pathPoint(_currPointIndex + 1); + NPoint currPt = pathPoint(_currPointIndex); + if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) && + ((_currMoveDirection == 2 && nextPt.x < currPt.x) || + (_currMoveDirection == 4 && nextPt.x >= currPt.x))) { + if (_currMoveDirection == 2) + _currMoveDirection = 4; + else if (_currMoveDirection == 4) + _currMoveDirection = 2; + if (_isIdle) + stTurnCarMoveToNextPoint(); + else + stBrakeMoveToNextPoint(); + } else { + if (_steps == 0) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetMessageHandler(&AsCommonCar::hmAnimation); + SetUpdateHandler(&AsCommonCar::update); + NextState(&AsCommonCar::stUpdateMoveDirection); + } + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + _lastDistance = 640; + } + } +} + +void AsCommonCar::stBrakeMoveToNextPoint() { + gotoNextState(); + _isBusy = true; + _isBraking = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stTurnCarMoveToNextPoint); +} + +void AsCommonCar::stTurnCar() { + // Turn to left/right #1 + gotoNextState(); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 0; + updateTurnMovement(); +} + +void AsCommonCar::stTurnCarMoveToNextPoint() { + // Turn to left/right #2 + gotoNextState(); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 1; + updateTurnMovement(); +} + +void AsCommonCar::stTurnCarMoveToPrevPoint() { + // Turn to left/right #3 + FinalizeState(NULL); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 2; + updateTurnMovement(); +} + +void AsCommonCar::moveToPrevPoint() { + if (_currPointIndex == 0 && _stepError == 0) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + } else { + NPoint prevPt; + NPoint currPt; + if (_stepError == 0) { + prevPt = pathPoint(_currPointIndex - 1); + currPt = pathPoint(_currPointIndex); + } else { + prevPt = pathPoint(_currPointIndex); + currPt = pathPoint(_currPointIndex + 1); + } + if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) && + ((_currMoveDirection == 2 && prevPt.x < currPt.x) || + (_currMoveDirection == 4 && prevPt.x >= currPt.x))) { + if (_currMoveDirection == 2) + _currMoveDirection = 4; + else if (_currMoveDirection == 4) + _currMoveDirection = 2; + if (_isIdle) + stTurnCarMoveToPrevPoint(); + else + stBrakeMoveToPrevPoint(); + } else { + if (_steps == 0) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetMessageHandler(&AsCommonCar::hmAnimation); + SetUpdateHandler(&AsCommonCar::update); + NextState(&AsCommonCar::stUpdateMoveDirection); + } + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + _lastDistance = 640; + } + } +} + +void AsCommonCar::stBrakeMoveToPrevPoint() { + FinalizeState(NULL); + _isBusy = true; + _isBraking = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stTurnCarMoveToPrevPoint); +} + +void AsCommonCar::evTurnCarDone() { + _isBusy = false; + setDoDeltaX(2); + _newMoveDirection = 0; + stUpdateMoveDirection(); +} + +void AsCommonCar::suMoveToNextPoint() { + int16 newX = _x, newY = _y; + + if (_currPointIndex >= (int)_pathPoints->size()) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + return; + } + + if (_isBraking) { + if (_steps <= 0) { + sendMessage(this, 0x1019, 0); + return; + } else + _steps--; + } else if (_steps < 11) + _steps++; + + bool firstTime = true; + _ySteps = _steps; + int stepsCtr = _steps; + + while (stepsCtr > 0) { + NPoint pt1; + NPoint pt2 = pathPoint(_currPointIndex); + if (_currPointIndex + 1 >= (int)_pathPoints->size()) + pt1 = pathPoint(0); + else + pt1 = pathPoint(_currPointIndex + 1); + int16 deltaX = ABS(pt1.x - pt2.x); + int16 deltaY = ABS(pt1.y - pt2.y); + if (deltaX >= deltaY) { + _newMoveDirection = 2; + if (pt1.x < pt2.x) + _newMoveDirection = 4; + if (stepsCtr + _stepError >= deltaX) { + stepsCtr -= deltaX; + stepsCtr += _stepError; + _stepError = 0; + _currPointIndex++; + if (_currPointIndex == (int)_pathPoints->size() - 1) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError += stepsCtr; + if (pt1.x >= pt2.x) + newX += stepsCtr; + else + newX -= stepsCtr; + if (pt1.y >= pt2.y) + newY = pt2.y + (deltaY * _stepError) / deltaX; + else + newY = pt2.y - (deltaY * _stepError) / deltaX; + stepsCtr = 0; + } + } else { + _newMoveDirection = 3; + if (pt1.y < pt2.y) + _newMoveDirection = 1; + if (firstTime) { + if (pt1.y >= pt2.y) + stepsCtr += 7; + else { + stepsCtr -= 4; + if (stepsCtr < 0) + stepsCtr = 0; + } + _ySteps = stepsCtr; + } + if (stepsCtr + _stepError >= deltaY) { + stepsCtr -= deltaY; + stepsCtr += _stepError; + _stepError = 0; + _currPointIndex++; + if (_currPointIndex == (int)_pathPoints->size() - 1) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError += stepsCtr; + if (pt1.x >= pt2.x) + newX = pt2.x + (deltaX * _stepError) / deltaY; + else + newX = pt2.x - (deltaX * _stepError) / deltaY; + if (pt1.y >= pt2.y) + newY += stepsCtr; + else + newY -= stepsCtr; + stepsCtr = 0; + } + } + firstTime = false; + } + + if (_yMoveTotalSteps != 0) { + _x = newX; + _y = newY; + _yMoveTotalSteps -= _ySteps; + if (_yMoveTotalSteps <= 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + } + } else { + int distance = calcDistance(_destX, _destY, _x, _y); + _x = newX; + _y = newY; + if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { + _exitDirection = 0; + _inMainArea = true; + } else if (_inMainArea) { + _destX = pathPoint(_pathPoints->size() - 1).x; + _destY = pathPoint(_pathPoints->size() - 1).y; + _inMainArea = false; + if (_x <= 20) + _exitDirection = 1; + else if (_x >= 620) + _exitDirection = 3; + else if (_y <= 20) + _exitDirection = 2; + else if (_y >= 460) + _exitDirection = 4; + if (_exitDirection != 0 && _isBraking) { + _isBraking = false; + _steps = 11; + } + } + if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || + (_exitDirection == 0 && _lastDistance + 20 < distance)) + _isBraking = true; + if (distance < _lastDistance) + _lastDistance = distance; + if (_currPointIndex == (int)_pathPoints->size() - 1) { + _isBraking = true; + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + } + } + +} + +void AsCommonCar::suMoveToPrevPoint() { + int16 newX = _x, newY = _y; + + if (_currPointIndex == 0 && _stepError == 0) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + return; + } + + if (_isBraking) { + if (_steps <= 0) { + sendMessage(this, 0x1019, 0); + return; + } else + _steps--; + } else if (_steps < 11) + _steps++; + + bool firstTime = true; + _ySteps = _steps; + int stepsCtr = _steps; + + while (stepsCtr > 0) { + if (_stepError == 0) + _currPointIndex--; + NPoint pt1; + NPoint pt2 = pathPoint(_currPointIndex); + if (_currPointIndex + 1 >= (int)_pathPoints->size()) + pt1 = pathPoint(0); + else + pt1 = pathPoint(_currPointIndex + 1); + int16 deltaX = ABS(pt1.x - pt2.x); + int16 deltaY = ABS(pt1.y - pt2.y); + if (deltaX >= deltaY) { + _newMoveDirection = 4; + if (pt1.x < pt2.x) + _newMoveDirection = 2; + if (_stepError == 0) + _stepError = deltaX; + if (stepsCtr > _stepError) { + stepsCtr -= _stepError; + _stepError = 0; + if (_currPointIndex == 0) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError -= stepsCtr; + if (pt1.x >= pt2.x) + newX -= stepsCtr; + else + newX += stepsCtr; + if (pt1.y >= pt2.y) + newY = pt2.y + (deltaY * _stepError) / deltaX; + else + newY = pt2.y - (deltaY * _stepError) / deltaX; + stepsCtr = 0; + } + } else { + _newMoveDirection = 1; + if (pt1.y < pt2.y) + _newMoveDirection = 3; + if (firstTime) { + if (pt1.y >= pt2.y) { + stepsCtr -= 4; + if (stepsCtr < 0) + stepsCtr = 0; + } else { + stepsCtr += 7; + } + _ySteps = stepsCtr; + } + if (_stepError == 0) + _stepError = deltaY; + if (stepsCtr > _stepError) { + stepsCtr -= _stepError; + _stepError = 0; + if (_currPointIndex == 0) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError -= stepsCtr; + if (pt1.x >= pt2.x) + newX = pt2.x + (deltaX * _stepError) / deltaY; + else + newX = pt2.x - (deltaX * _stepError) / deltaY; + if (pt1.y >= pt2.y) + newY -= stepsCtr; + else + newY += stepsCtr; + stepsCtr = 0; + } + } + firstTime = false; + } + + if (_yMoveTotalSteps != 0) { + _x = newX; + _y = newY; + _yMoveTotalSteps -= _ySteps; + if (_yMoveTotalSteps <= 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + } + } else { + int distance = calcDistance(_destX, _destY, _x, _y); + _x = newX; + _y = newY; + if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { + _exitDirection = 0; + _inMainArea = true; + } else if (_inMainArea) { + _destX = pathPoint(0).x; + _destY = pathPoint(0).y; + _inMainArea = false; + if (_x <= 20) + _exitDirection = 1; + else if (_x >= 620) + _exitDirection = 3; + else if (_y <= 20) + _exitDirection = 2; + else if (_y >= 460) + _exitDirection = 4; + if (_exitDirection != 0 && _isBraking) { + _isBraking = false; + _steps = 11; + } + } + if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || + (_exitDirection == 0 && _lastDistance + 20 < distance)) + _isBraking = true; + if (distance < _lastDistance) + _lastDistance = distance; + if (_currPointIndex == 0 && _stepError == 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + } + } + +} + +void AsCommonCar::updateSound() { + int maxSoundCounter = 0; + _soundCounter++; + if (_steps != 0 && !_isIdle) { + if (_currMoveDirection == 1) + maxSoundCounter = 18 - _steps; + else if (_currMoveDirection == 3) { + maxSoundCounter = 5 - _steps; + if (maxSoundCounter < 1) + maxSoundCounter = 1; + } else + maxSoundCounter = 14 - _steps; + } else + maxSoundCounter = 21; + if (_soundCounter >= maxSoundCounter) { + sendMessage(_parentScene, 0x200D, 0); + _soundCounter = 0; + } +} + +AsCommonIdleCarLower::AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 0x1209E09F, 1100, x, y) { + + setDoDeltaX(1); + startAnimation(0x1209E09F, 1, -1); + _newStickFrameIndex = 1; +} + +AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 0x1209E09F, 100, x, y) { + + setDoDeltaX(1); + _newStickFrameIndex = 0; +} + +AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar) + : AnimatedSprite(vm, 1100), _asCar(asCar) { + + createSurface1(0x60281C10, 150); + startAnimation(0x60281C10, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AsCommonCarConnector::update); +} + +void AsCommonCarConnector::update() { + _x = _asCar->getX(); + _y = _asCar->getY(); + AnimatedSprite::update(); +} + +void Tracks::findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, + DataResource &dataResource) { + const uint trackCount = size(); + minMatchTrackIndex = -1; + minMatchDistance = 640; + for (uint trackIndex = 0; trackIndex < trackCount; trackIndex++) { + NPointArray *pointList = dataResource.getPointArray((*this)[trackIndex]->trackPointsName); + for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { + NPoint testPt = (*pointList)[pointIndex]; + int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); + if (distance < minMatchDistance) { + minMatchTrackIndex = trackIndex; + minMatchDistance = distance; + } + } + } +} + +KmScene1608::KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2032: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2032, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2032, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1600_sprites.h b/engines/neverhood/modules/module1600_sprites.h new file mode 100644 index 0000000000..fa59475dad --- /dev/null +++ b/engines/neverhood/modules/module1600_sprites.h @@ -0,0 +1,126 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1600_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1600_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsCommonCar : public AnimatedSprite { +public: + AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + ~AsCommonCar(); + void setPathPoints(NPointArray *pathPoints); +protected: + Scene *_parentScene; + NPointArray *_pathPoints; + int _newMoveDirection; + int _currMoveDirection; + int _exitDirection; + int _currPointIndex; + bool _hasAgainDestPoint; + NPoint _againDestPoint; + bool _hasAgainDestPointIndex; + int _againDestPointIndex; + bool _inMainArea; + bool _isBraking; + bool _isBusy; + bool _isIdle; + bool _isMoving; + bool _rectFlag; + int _idleCounter; + int _idleCounterMax; + int _steps; + int _stepError; + int _lastDistance; + int _yMoveTotalSteps; + int _ySteps; + int _newDeltaXType; + int _soundCounter; + int _turnMoveStatus; + int16 _destX, _destY; + NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } + void update(); + void upIdle(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender); + void stCarAtHome(); + void updateTurnMovement(); + void updateMovement(); + void stEnterCar(); + void stLeaveCar(); + void stLeanForwardIdle(); + void evIdleDone(); + void stIdleBlink(); + void stUpdateMoveDirection(); + void stTurnCar(); + void moveToNextPoint(); + void stBrakeMoveToNextPoint(); + void stTurnCarMoveToNextPoint(); + void moveToPrevPoint(); + void stBrakeMoveToPrevPoint(); + void stTurnCarMoveToPrevPoint(); + void evTurnCarDone(); + void suMoveToNextPoint(); + void suMoveToPrevPoint(); + void updateSound(); +}; + +class AsCommonIdleCarLower : public AnimatedSprite { +public: + AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y); +}; + +class AsCommonIdleCarFull : public AnimatedSprite { +public: + AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y); +}; + +class AsCommonCarConnector : public AnimatedSprite { +public: + AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar); +protected: + AsCommonCar *_asCar; + void update(); +}; + +class Tracks : public Common::Array<TrackInfo*> { +public: + void findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, + DataResource &dataResource); +}; + +class KmScene1608 : public Klaymen { +public: + KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1600_SPRITES_H */ diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp index 2aeae466ff..e3a5fc3663 100644 --- a/engines/neverhood/modules/module1700.cpp +++ b/engines/neverhood/modules/module1700.cpp @@ -20,8 +20,9 @@ * */ -#include "neverhood/modules/module1700.h" #include "neverhood/gamemodule.h" +#include "neverhood/modules/module1700.h" +#include "neverhood/modules/module1700_sprites.h" namespace Neverhood { @@ -126,8 +127,6 @@ void Module1700::updateScene() { } } -// Scene1705 - static const uint32 kScene1705FileHashes[] = { 0x910EA801, 0x920EA801, 0x940EA801, 0x980EA801, 0x800EA801, 0xB00EA801, @@ -135,47 +134,6 @@ static const uint32 kScene1705FileHashes[] = { 0xD10EA801, 0x110EA801, 0x910EA800 }; -SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex) - : StaticSprite(vm, fileHash, 100) { - - _x = _spriteResource.getPosition().x + symbolIndex * 30; - _y = _spriteResource.getPosition().y + 160; - updatePosition(); -} - -SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash) - : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) { - - if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) { - SetMessageHandler(&SsScene1705Tape::handleMessage); - } else { - setVisible(false); - SetMessageHandler(NULL); - } - _collisionBoundsOffset = _drawOffset; - _collisionBoundsOffset.x -= 4; - _collisionBoundsOffset.y -= 8; - _collisionBoundsOffset.width += 8; - _collisionBoundsOffset.height += 16; - Sprite::updateBounds(); -} - -uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_TAPE, _tapeIndex, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(1) { diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h index deb5573f2b..09daff2acf 100644 --- a/engines/neverhood/modules/module1700.h +++ b/engines/neverhood/modules/module1700.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/smackerscene.h" namespace Neverhood { @@ -40,22 +39,6 @@ protected: void updateScene(); }; -// Scene1705 - -class SsScene1705WallSymbol : public StaticSprite { -public: - SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex); -}; - -class SsScene1705Tape : public StaticSprite { -public: - SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 _tapeIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1705 : public Scene { public: Scene1705(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1700_sprites.cpp b/engines/neverhood/modules/module1700_sprites.cpp new file mode 100644 index 0000000000..6274e5a8cc --- /dev/null +++ b/engines/neverhood/modules/module1700_sprites.cpp @@ -0,0 +1,156 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1700_sprites.h" + +namespace Neverhood { + +SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex) + : StaticSprite(vm, fileHash, 100) { + + _x = _spriteResource.getPosition().x + symbolIndex * 30; + _y = _spriteResource.getPosition().y + 160; + updatePosition(); +} + +SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash) + : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) { + + if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) { + SetMessageHandler(&SsScene1705Tape::handleMessage); + } else { + setVisible(false); + SetMessageHandler(NULL); + } + _collisionBoundsOffset = _drawOffset; + _collisionBoundsOffset.x -= 4; + _collisionBoundsOffset.y -= 8; + _collisionBoundsOffset.width += 8; + _collisionBoundsOffset.height += 16; + Sprite::updateBounds(); +} + +uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_TAPE, _tapeIndex, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + GotoState(&Klaymen::stFallSkipJump); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) { + GotoState(&Klaymen::stTurnToUseInTeleporter); + } + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0x5E0A4905); + break; + case 0x483E: + teleporterDisappear(0xD86E4477); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1700_sprites.h b/engines/neverhood/modules/module1700_sprites.h new file mode 100644 index 0000000000..4117de01d9 --- /dev/null +++ b/engines/neverhood/modules/module1700_sprites.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1700_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1700_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene1705WallSymbol : public StaticSprite { +public: + SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex); +}; + +class SsScene1705Tape : public StaticSprite { +public: + SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 _tapeIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1705 : public Klaymen { +public: + KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1700_SPRITES_H */ diff --git a/engines/neverhood/modules/module1800.cpp b/engines/neverhood/modules/module1800.cpp index b312678467..282292a516 100644 --- a/engines/neverhood/modules/module1800.cpp +++ b/engines/neverhood/modules/module1800.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module1800.h" -#include "neverhood/navigationscene.h" +#include "neverhood/diskplayerscene.h" #include "neverhood/menumodule.h" +#include "neverhood/navigationscene.h" +#include "neverhood/modules/module1800.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp index 29c20083f9..a920893755 100644 --- a/engines/neverhood/modules/module1900.cpp +++ b/engines/neverhood/modules/module1900.cpp @@ -21,7 +21,7 @@ */ #include "neverhood/modules/module1900.h" -#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1900_sprites.h" namespace Neverhood { @@ -84,8 +84,6 @@ void Module1900::updateScene() { } } -// Scene1901 - Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -126,395 +124,6 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) } -static const NPoint kAsScene1907SymbolGroundPositions[] = { - {160, 310}, { 90, 340}, {210, 335}, - {210, 380}, {310, 340}, {290, 400}, - {400, 375}, {370, 435}, {475, 415} -}; - -static const NPoint kAsScene1907SymbolPluggedInPositions[] = { - {275, 125}, {244, 125}, {238, 131}, - {221, 135}, {199, 136}, {168, 149}, - {145, 152}, {123, 154}, {103, 157} -}; - -static const NPoint kAsScene1907SymbolGroundHitPositions[] = { - {275, 299}, {244, 299}, {238, 305}, - {221, 309}, {199, 310}, {168, 323}, - {145, 326}, {123, 328}, {103, 331} -}; - -static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { - {275, 136}, {244, 156}, {238, 183}, - {221, 207}, {199, 228}, {168, 262}, - {145, 285}, {123, 307}, {103, 331} -}; - -static const uint32 kAsScene1907SymbolFileHashes[] = { - 0x006A1034, 0x006A1010, 0x006A1814, - 0x006A1016, 0x006A0014, 0x002A1014, - 0x00EA1014, 0x206A1014, 0x046A1414 -}; - -bool AsScene1907Symbol::_plugInFailed = false; -int AsScene1907Symbol::_plugInTryCount = 0; - -AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex) - : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) { - - _plugInFailed = false; - _plugInTryCount = 0; - - if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - _isPluggedIn = true; - _currPositionIndex = elementIndex; - if (!getGlobalVar(V_STAIRS_DOWN)) { - _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; - } else { - _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y; - } - createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - _isPluggedIn = false; - _currPositionIndex = positionIndex; - loadSound(0, 0x74231924); - loadSound(1, 0x36691914); - loadSound(2, 0x5421D806); - _parentScene->setPositionFree(_currPositionIndex, false); - _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y; - createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - _newStickFrameIndex = 0; - } - _collisionBoundsOffset.set(0, 0, 80, 80); - Sprite::updateBounds(); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - -} - -void AsScene1907Symbol::update() { - updateAnim(); - handleSpriteUpdate(); - updatePosition(); - if (_plugInFailed && _plugInTryCount == 0) - _plugInFailed = false; -} - -uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isPluggedIn && !_plugInFailed) { - tryToPlugIn(); - messageResult = 1; - } else - messageResult = 0; - break; - } - return messageResult; -} - -uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1907Symbol::suTryToPlugIn() { - _currStep++; - _x -= _deltaX; - _y -= _deltaY; - if (_currStep == 16) { - _x -= _smallDeltaX; - _y -= _smallDeltaY; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::suFallOff() { - if (_fallOffDelay != 0) { - _fallOffDelay--; - } else { - _y += _yAccel; - _yAccel += 8; - if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { - _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y; - stFallOffHitGround(); - } - } -} - -void AsScene1907Symbol::suFallOffHitGround() { - - if (_x == _someX - _xBreak) - _x -= _smallDeltaX; - else - _x -= _deltaX; - - if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { - _y -= _someY; - } - - if (_currStep < 8) { - _y -= _yAccel; - _yAccel -= 4; - if (_yAccel < 0) - _yAccel = 0; - } else if (_currStep < 15) { - _y += _yAccel; - _yAccel += 4; - } else { - _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y; - cbFallOffHitGroundEvent(); - } - - _currStep++; -} - -void AsScene1907Symbol::suMoveDown() { - _y += _yIncr; - if (_yIncr < 11) - _yIncr++; - if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) { - _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; - _isMoving = false; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::suMoveUp() { - _y -= _yIncr; - if (getGlobalVar(V_WALL_BROKEN)) { - if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) - _yIncr--; - else - _yIncr++; - } else - _yIncr = 2; - if (_yIncr > 9) - _yIncr = 9; - else if (_yIncr < 1) - _yIncr = 1; - if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { - _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y; - _isMoving = false; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::tryToPlugIn() { - _isPluggedIn = true; - _plugInTryCount++; - _newPositionIndex = _parentScene->getNextPosition(); - _parentScene->setPositionFree(_currPositionIndex, true); - sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - SetUpdateHandler(&AsScene1907Symbol::update); - SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); - SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); - _currStep = 0; - _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16; - _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x; - _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16; - _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y; - if (_elementIndex == _newPositionIndex) { - NextState(&AsScene1907Symbol::stPlugIn); - } else { - _plugInFailed = true; - NextState(&AsScene1907Symbol::stPlugInFail); - } -} - -void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { - _isPluggedIn = false; - _newPositionIndex = newPositionIndex; - _fallOffDelay = fallOffDelay; - _parentScene->setPositionFree(_newPositionIndex, false); - _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; - _someX = _x; - _someY = _y; - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0); - _playBackwards = true; - _newStickFrameIndex = STICK_LAST_FRAME; - _currStep = 0; - _yAccel = 1; - SetUpdateHandler(&AsScene1907Symbol::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suFallOff); -} - -void AsScene1907Symbol::stFallOffHitGround() { - playSound(1); - sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); - Entity::_priority = 1000 - _newPositionIndex; - _parentScene->removeCollisionSprite(this); - _parentScene->addCollisionSprite(this); - SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); - NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent); - _newStickFrameIndex = 0; - _currStep = 0; - _yAccel = 30; - _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15; - _xBreak = _deltaX * 15; - _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak; - _someY = 0; - if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y) - _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y; -} - -void AsScene1907Symbol::cbFallOffHitGroundEvent() { - _currPositionIndex = _newPositionIndex; - if (_plugInTryCount > 0) - _plugInTryCount--; - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(NULL); - updateBounds(); - playSound(2); -} - -void AsScene1907Symbol::stPlugIn() { - playSound(0); - _currPositionIndex = _newPositionIndex; - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(NULL); - if (_elementIndex == 8) - sendMessage(_parentScene, 0x2001, 0); -} - -void AsScene1907Symbol::stPlugInFail() { - _currPositionIndex = _newPositionIndex; - stopAnimation(); - _parentScene->plugInFailed(); -} - -void AsScene1907Symbol::moveUp() { - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); - _yIncr = 1; - _isMoving = true; -} - -void AsScene1907Symbol::moveDown() { - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); - _yIncr = 4; - _isMoving = true; -} - -SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol) - : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol), - _countdown1(0) { - - loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400); - setVisible(false); - loadSound(0, 0x44061000); - SetUpdateHandler(&SsScene1907UpDownButton::update); - SetMessageHandler(&SsScene1907UpDownButton::handleMessage); - if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - if (getGlobalVar(V_STAIRS_DOWN)) - setToDownPosition(); - else - setToUpPosition(); - } -} - -void SsScene1907UpDownButton::update() { - updatePosition(); - if (_countdown1 != 0 && (--_countdown1 == 0)) { - setVisible(false); - sendMessage(_parentScene, 0x2000, 0); - } -} - -uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - setVisible(true); - _countdown1 = 4; - updatePosition(); - playSound(0); - } - messageResult = 1; - } - return messageResult; -} - -void SsScene1907UpDownButton::setToUpPosition() { - _y = _spriteResource.getPosition().y; - updateBounds(); - updatePosition(); -} - -void SsScene1907UpDownButton::setToDownPosition() { - _y = _spriteResource.getPosition().y + 174; - updateBounds(); - updatePosition(); -} - -AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface1(0x110A1061, 1500); - _x = 320; - _y = 240; - startAnimation(0x110A1061, 0, -1); - _newStickFrameIndex = 0; - setVisible(false); - _needRefresh = true; - AnimatedSprite::updatePosition(); - SetUpdateHandler(&AsScene1907WaterHint::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene1907WaterHint::update() { - updateAnim(); - updatePosition(); -} - -uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1907WaterHint::show() { - setVisible(true); - startAnimation(0x110A1061, 0, -1); - SetMessageHandler(&AsScene1907WaterHint::hmShowing); - NextState(&AsScene1907WaterHint::hide); -} - -void AsScene1907WaterHint::hide() { - stopAnimation(); - setVisible(false); - SetMessageHandler(&Sprite::handleMessage); -} - Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0), _moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) { diff --git a/engines/neverhood/modules/module1900.h b/engines/neverhood/modules/module1900.h index abb5eb1d87..d785c6f506 100644 --- a/engines/neverhood/modules/module1900.h +++ b/engines/neverhood/modules/module1900.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -41,80 +40,14 @@ protected: void updateScene(); }; -// Scene1901 - class Scene1901 : public Scene { public: Scene1901(NeverhoodEngine *vm, Module *parentModule, int which); }; -// Scene1907 - -class Scene1907; - -class AsScene1907Symbol : public AnimatedSprite { -public: - AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); - void moveUp(); - void moveDown(); - void fallOff(int newPositionIndex, int fallOffDelay); - bool isPluggedIn() { return _isPluggedIn; } - bool isMoving() { return _isMoving; } -protected: - Scene1907 *_parentScene; - int _elementIndex; - int _currPositionIndex; - int _newPositionIndex; - bool _isPluggedIn; - bool _isMoving; - int _someX, _someY; - int _xBreak; - int _currStep; - int _yAccel; - int _yIncr; - int _fallOffDelay; - int _deltaX, _smallDeltaX; - int _deltaY, _smallDeltaY; - // Dumb, change if possible - static bool _plugInFailed; - static int _plugInTryCount; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); - void suTryToPlugIn(); - void suFallOff(); - void suFallOffHitGround(); - void suMoveDown(); - void suMoveUp(); - void tryToPlugIn(); - void stFallOffHitGround(); - void cbFallOffHitGroundEvent(); - void stPlugIn(); - void stPlugInFail(); -}; - -class AsScene1907WaterHint : public AnimatedSprite { -public: - AsScene1907WaterHint(NeverhoodEngine *vm); - void show(); -protected: - void update(); - uint32 hmShowing(int messageNum, const MessageParam ¶m, Entity *sender); - void hide(); -}; - -class SsScene1907UpDownButton : public StaticSprite { -public: - SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol); - void setToUpPosition(); - void setToDownPosition(); -protected: - Scene1907 *_parentScene; - AsScene1907Symbol *_asScene1907Symbol; - int _countdown1; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class AsScene1907Symbol; +class SsScene1907UpDownButton; +class AsScene1907WaterHint; class Scene1907 : public Scene { public: diff --git a/engines/neverhood/modules/module1900_sprites.cpp b/engines/neverhood/modules/module1900_sprites.cpp new file mode 100644 index 0000000000..09c0b132d5 --- /dev/null +++ b/engines/neverhood/modules/module1900_sprites.cpp @@ -0,0 +1,456 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1900.h" +#include "neverhood/modules/module1900_sprites.h" + +namespace Neverhood { + +static const NPoint kAsScene1907SymbolGroundPositions[] = { + {160, 310}, { 90, 340}, {210, 335}, + {210, 380}, {310, 340}, {290, 400}, + {400, 375}, {370, 435}, {475, 415} +}; + +static const NPoint kAsScene1907SymbolPluggedInPositions[] = { + {275, 125}, {244, 125}, {238, 131}, + {221, 135}, {199, 136}, {168, 149}, + {145, 152}, {123, 154}, {103, 157} +}; + +static const NPoint kAsScene1907SymbolGroundHitPositions[] = { + {275, 299}, {244, 299}, {238, 305}, + {221, 309}, {199, 310}, {168, 323}, + {145, 326}, {123, 328}, {103, 331} +}; + +static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { + {275, 136}, {244, 156}, {238, 183}, + {221, 207}, {199, 228}, {168, 262}, + {145, 285}, {123, 307}, {103, 331} +}; + +static const uint32 kAsScene1907SymbolFileHashes[] = { + 0x006A1034, 0x006A1010, 0x006A1814, + 0x006A1016, 0x006A0014, 0x002A1014, + 0x00EA1014, 0x206A1014, 0x046A1414 +}; + +bool AsScene1907Symbol::_plugInFailed = false; +int AsScene1907Symbol::_plugInTryCount = 0; + +AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex) + : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) { + + _plugInFailed = false; + _plugInTryCount = 0; + + if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + _isPluggedIn = true; + _currPositionIndex = elementIndex; + if (!getGlobalVar(V_STAIRS_DOWN)) { + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + } else { + _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y; + } + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + _isPluggedIn = false; + _currPositionIndex = positionIndex; + loadSound(0, 0x74231924); + loadSound(1, 0x36691914); + loadSound(2, 0x5421D806); + _parentScene->setPositionFree(_currPositionIndex, false); + _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y; + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newStickFrameIndex = 0; + } + _collisionBoundsOffset.set(0, 0, 80, 80); + Sprite::updateBounds(); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + +} + +void AsScene1907Symbol::update() { + updateAnim(); + handleSpriteUpdate(); + updatePosition(); + if (_plugInFailed && _plugInTryCount == 0) + _plugInFailed = false; +} + +uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isPluggedIn && !_plugInFailed) { + tryToPlugIn(); + messageResult = 1; + } else + messageResult = 0; + break; + } + return messageResult; +} + +uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1907Symbol::suTryToPlugIn() { + _currStep++; + _x -= _deltaX; + _y -= _deltaY; + if (_currStep == 16) { + _x -= _smallDeltaX; + _y -= _smallDeltaY; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::suFallOff() { + if (_fallOffDelay != 0) { + _fallOffDelay--; + } else { + _y += _yAccel; + _yAccel += 8; + if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y; + stFallOffHitGround(); + } + } +} + +void AsScene1907Symbol::suFallOffHitGround() { + + if (_x == _someX - _xBreak) + _x -= _smallDeltaX; + else + _x -= _deltaX; + + if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y -= _someY; + } + + if (_currStep < 8) { + _y -= _yAccel; + _yAccel -= 4; + if (_yAccel < 0) + _yAccel = 0; + } else if (_currStep < 15) { + _y += _yAccel; + _yAccel += 4; + } else { + _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y; + cbFallOffHitGroundEvent(); + } + + _currStep++; +} + +void AsScene1907Symbol::suMoveDown() { + _y += _yIncr; + if (_yIncr < 11) + _yIncr++; + if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; + _isMoving = false; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::suMoveUp() { + _y -= _yIncr; + if (getGlobalVar(V_WALL_BROKEN)) { + if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) + _yIncr--; + else + _yIncr++; + } else + _yIncr = 2; + if (_yIncr > 9) + _yIncr = 9; + else if (_yIncr < 1) + _yIncr = 1; + if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y; + _isMoving = false; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::tryToPlugIn() { + _isPluggedIn = true; + _plugInTryCount++; + _newPositionIndex = _parentScene->getNextPosition(); + _parentScene->setPositionFree(_currPositionIndex, true); + sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); + SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); + _currStep = 0; + _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16; + _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x; + _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16; + _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y; + if (_elementIndex == _newPositionIndex) { + NextState(&AsScene1907Symbol::stPlugIn); + } else { + _plugInFailed = true; + NextState(&AsScene1907Symbol::stPlugInFail); + } +} + +void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { + _isPluggedIn = false; + _newPositionIndex = newPositionIndex; + _fallOffDelay = fallOffDelay; + _parentScene->setPositionFree(_newPositionIndex, false); + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + _someX = _x; + _someY = _y; + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0); + _playBackwards = true; + _newStickFrameIndex = STICK_LAST_FRAME; + _currStep = 0; + _yAccel = 1; + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suFallOff); +} + +void AsScene1907Symbol::stFallOffHitGround() { + playSound(1); + sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); + Entity::_priority = 1000 - _newPositionIndex; + _parentScene->removeCollisionSprite(this); + _parentScene->addCollisionSprite(this); + SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); + NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent); + _newStickFrameIndex = 0; + _currStep = 0; + _yAccel = 30; + _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15; + _xBreak = _deltaX * 15; + _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak; + _someY = 0; + if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y) + _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y; +} + +void AsScene1907Symbol::cbFallOffHitGroundEvent() { + _currPositionIndex = _newPositionIndex; + if (_plugInTryCount > 0) + _plugInTryCount--; + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(NULL); + updateBounds(); + playSound(2); +} + +void AsScene1907Symbol::stPlugIn() { + playSound(0); + _currPositionIndex = _newPositionIndex; + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(NULL); + if (_elementIndex == 8) + sendMessage(_parentScene, 0x2001, 0); +} + +void AsScene1907Symbol::stPlugInFail() { + _currPositionIndex = _newPositionIndex; + stopAnimation(); + _parentScene->plugInFailed(); +} + +void AsScene1907Symbol::moveUp() { + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); + _yIncr = 1; + _isMoving = true; +} + +void AsScene1907Symbol::moveDown() { + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); + _yIncr = 4; + _isMoving = true; +} + +SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol) + : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol), + _countdown1(0) { + + loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400); + setVisible(false); + loadSound(0, 0x44061000); + SetUpdateHandler(&SsScene1907UpDownButton::update); + SetMessageHandler(&SsScene1907UpDownButton::handleMessage); + if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + if (getGlobalVar(V_STAIRS_DOWN)) + setToDownPosition(); + else + setToUpPosition(); + } +} + +void SsScene1907UpDownButton::update() { + updatePosition(); + if (_countdown1 != 0 && (--_countdown1 == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2000, 0); + } +} + +uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + setVisible(true); + _countdown1 = 4; + updatePosition(); + playSound(0); + } + messageResult = 1; + } + return messageResult; +} + +void SsScene1907UpDownButton::setToUpPosition() { + _y = _spriteResource.getPosition().y; + updateBounds(); + updatePosition(); +} + +void SsScene1907UpDownButton::setToDownPosition() { + _y = _spriteResource.getPosition().y + 174; + updateBounds(); + updatePosition(); +} + +AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface1(0x110A1061, 1500); + _x = 320; + _y = 240; + startAnimation(0x110A1061, 0, -1); + _newStickFrameIndex = 0; + setVisible(false); + _needRefresh = true; + AnimatedSprite::updatePosition(); + SetUpdateHandler(&AsScene1907WaterHint::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1907WaterHint::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1907WaterHint::show() { + setVisible(true); + startAnimation(0x110A1061, 0, -1); + SetMessageHandler(&AsScene1907WaterHint::hmShowing); + NextState(&AsScene1907WaterHint::hide); +} + +void AsScene1907WaterHint::hide() { + stopAnimation(); + setVisible(false); + SetMessageHandler(&Sprite::handleMessage); +} + +KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1900_sprites.h b/engines/neverhood/modules/module1900_sprites.h new file mode 100644 index 0000000000..7e57b11618 --- /dev/null +++ b/engines/neverhood/modules/module1900_sprites.h @@ -0,0 +1,107 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1900_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1900_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class Scene1907; + +class AsScene1907Symbol : public AnimatedSprite { +public: + AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); + void moveUp(); + void moveDown(); + void fallOff(int newPositionIndex, int fallOffDelay); + bool isPluggedIn() { return _isPluggedIn; } + bool isMoving() { return _isMoving; } +protected: + Scene1907 *_parentScene; + int _elementIndex; + int _currPositionIndex; + int _newPositionIndex; + bool _isPluggedIn; + bool _isMoving; + int _someX, _someY; + int _xBreak; + int _currStep; + int _yAccel; + int _yIncr; + int _fallOffDelay; + int _deltaX, _smallDeltaX; + int _deltaY, _smallDeltaY; + // Dumb, change if possible + static bool _plugInFailed; + static int _plugInTryCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); + void suTryToPlugIn(); + void suFallOff(); + void suFallOffHitGround(); + void suMoveDown(); + void suMoveUp(); + void tryToPlugIn(); + void stFallOffHitGround(); + void cbFallOffHitGroundEvent(); + void stPlugIn(); + void stPlugInFail(); +}; + +class AsScene1907WaterHint : public AnimatedSprite { +public: + AsScene1907WaterHint(NeverhoodEngine *vm); + void show(); +protected: + void update(); + uint32 hmShowing(int messageNum, const MessageParam ¶m, Entity *sender); + void hide(); +}; + +class SsScene1907UpDownButton : public StaticSprite { +public: + SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol); + void setToUpPosition(); + void setToDownPosition(); +protected: + Scene1907 *_parentScene; + AsScene1907Symbol *_asScene1907Symbol; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1901 : public Klaymen { +public: + KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1900_SPRITES_H */ diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp index fcccdefbdd..3364f60f8b 100644 --- a/engines/neverhood/modules/module2000.cpp +++ b/engines/neverhood/modules/module2000.cpp @@ -21,8 +21,7 @@ */ #include "neverhood/modules/module2000.h" -#include "neverhood/gamemodule.h" -#include "neverhood/navigationscene.h" +#include "neverhood/modules/module2000_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2000.h b/engines/neverhood/modules/module2000.h index fa62f9a70e..8dc72c57dc 100644 --- a/engines/neverhood/modules/module2000.h +++ b/engines/neverhood/modules/module2000.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -41,8 +40,6 @@ protected: void updateScene(); }; -// Scene2001 - class Scene2001 : public Scene { public: Scene2001(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2000_sprites.cpp b/engines/neverhood/modules/module2000_sprites.cpp new file mode 100644 index 0000000000..c9c1481aa7 --- /dev/null +++ b/engines/neverhood/modules/module2000_sprites.cpp @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2000_sprites.h" + +namespace Neverhood { + +KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xBE68CC54); + break; + case 0x483E: + teleporterDisappear(0x18AB4ED4); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2000_sprites.h b/engines/neverhood/modules/module2000_sprites.h new file mode 100644 index 0000000000..ca84aa73ca --- /dev/null +++ b/engines/neverhood/modules/module2000_sprites.h @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class KmScene2001 : public Klaymen { +public: + KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2000_SPRITES_H */ diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index bcff9d9d1b..db7258b066 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -20,9 +20,9 @@ * */ +#include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2100.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1200.h" +#include "neverhood/modules/module2100_sprites.h" namespace Neverhood { @@ -74,125 +74,6 @@ void Module2100::updateScene() { } } -// Scene2101 - -AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100) { - - createSurface(100, 328, 347); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101Door::handleMessage); - if (isOpen) { - startAnimation(0x0C202B9C, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); -} - -uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stOpenDoor(); - break; - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene2101Door::stOpenDoor() { - startAnimation(0x0C202B9C, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorOpen32")); -} - -void AsScene2101Door::stCloseDoor() { - startAnimation(0xC222A8D4, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorClose32")); - NextState(&AsScene2101Door::stCloseDoorDone); -} - -void AsScene2101Door::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) - : AnimatedSprite(vm, 1400), _klaymen(klaymen) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); - createSurface(1200, 88, 165); - setVisible(false); -} - -uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - _x = _klaymen->getX(); - _y = _klaymen->getY() - 132; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), - _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { - - SetUpdateHandler(&SsCommonFloorButton::update); - SetMessageHandler(&SsCommonFloorButton::handleMessage); - if (_soundFileHash == 0) - _soundFileHash = 0x44141000; - createSurface(1010, 61, 30); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); -} - -void SsCommonFloorButton::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x1022, 1010); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); - } -} - -uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - sendMessage(_parentScene, 0x1022, 990); - loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 16; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h index d76bed0780..c5256434d9 100644 --- a/engines/neverhood/modules/module2100.h +++ b/engines/neverhood/modules/module2100.h @@ -40,38 +40,6 @@ protected: void updateScene(); }; -// Scene1901 - -class AsScene2101Door : public AnimatedSprite { -public: - AsScene2101Door(NeverhoodEngine *vm, bool isOpen); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene2101HitByDoorEffect : public AnimatedSprite { -public: - AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); -protected: - Sprite *_klaymen; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonFloorButton : public StaticSprite { -public: - SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHash1, _fileHash2; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2101 : public Scene { public: Scene2101(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2100_sprites.cpp b/engines/neverhood/modules/module2100_sprites.cpp new file mode 100644 index 0000000000..707ebe342f --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.cpp @@ -0,0 +1,260 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2100_sprites.h" + +namespace Neverhood { + +AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) + : AnimatedSprite(vm, 1100) { + + createSurface(100, 328, 347); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101Door::handleMessage); + if (isOpen) { + startAnimation(0x0C202B9C, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); +} + +uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stOpenDoor(); + break; + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene2101Door::stOpenDoor() { + startAnimation(0x0C202B9C, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorOpen32")); +} + +void AsScene2101Door::stCloseDoor() { + startAnimation(0xC222A8D4, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorClose32")); + NextState(&AsScene2101Door::stCloseDoorDone); +} + +void AsScene2101Door::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) + : AnimatedSprite(vm, 1400), _klaymen(klaymen) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); + createSurface(1200, 88, 165); + setVisible(false); +} + +uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + _x = _klaymen->getX(); + _y = _klaymen->getY() - 132; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), + _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { + + SetUpdateHandler(&SsCommonFloorButton::update); + SetMessageHandler(&SsCommonFloorButton::handleMessage); + if (_soundFileHash == 0) + _soundFileHash = 0x44141000; + createSurface(1010, 61, 30); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); +} + +void SsCommonFloorButton::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x1022, 1010); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); + } +} + +uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + sendMessage(_parentScene, 0x1022, 990); + loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 16; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4811: + GotoState(&KmScene2101::stHitByDoor); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xFF290E30); + break; + case 0x483E: + teleporterDisappear(0x9A28CA1C); + break; + } + return messageResult; +} + +uint32 KmScene2101::hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + int16 speedUpFrameIndex; + switch (messageNum) { + case 0x1008: + speedUpFrameIndex = getFrameIndex(kKlaymenSpeedUpHash); + if (_currFrameIndex < speedUpFrameIndex) { + startAnimation(0x35AA8059, speedUpFrameIndex, -1); + _y = 438; + } + messageResult = 0; + break; + case 0x100D: + if (param.asInteger() == 0x1A1A0785) { + playSound(0, 0x40F0A342); + } else if (param.asInteger() == 0x60428026) { + playSound(0, 0x40608A59); + } + break; + } + return messageResult; +} + +void KmScene2101::stHitByDoor() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x35AA8059, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2101::hmHitByDoor); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + playSound(0, 0x402E82D4); +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2100_sprites.h b/engines/neverhood/modules/module2100_sprites.h new file mode 100644 index 0000000000..85a6b9f27d --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.h @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene2101Door : public AnimatedSprite { +public: + AsScene2101Door(NeverhoodEngine *vm, bool isOpen); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene2101HitByDoorEffect : public AnimatedSprite { +public: + AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); +protected: + Sprite *_klaymen; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonFloorButton : public StaticSprite { +public: + SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHash1, _fileHash2; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2101 : public Klaymen { +public: + KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + + void stHitByDoor(); + uint32 hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender); + +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2100_SPRITES_H */ diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 99f21cad74..745af42f72 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -20,11 +20,12 @@ * */ -#include "neverhood/modules/module2200.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" +#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -445,95 +446,6 @@ void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) _childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId); } -// Scene2201 - -AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 403; - _y = 259; - createSurface(100, 233, 96); - startAnimation(0x8600866, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); -} - -AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { - - _x = 408; - _y = 290; - createSurface(900, 63, 266); - SetUpdateHandler(&AsScene2201Door::update); - SetMessageHandler(&AsScene2201Door::handleMessage); - if (_isOpen) { - startAnimation(0xE2CB0412, -1, -1); - _countdown = 48; - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = 0; - _ssDoorLight->setVisible(false); - } -} - -void AsScene2201Door::update() { - if (_countdown != 0 && _isOpen && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - -uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x11001090) { - if (_isOpen) - _ssDoorLight->setVisible(true); - } else if (param.asInteger() == 0x11283090) { - if (!_isOpen) - _ssDoorLight->setVisible(false); - } - break; - case 0x2000: - if (_isOpen) - _countdown = 144; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 144; - if (!_isOpen) - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene2201Door::stOpenDoor() { - _isOpen = true; - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen33")); -} - -void AsScene2201Door::stCloseDoor() { - _isOpen = false; - startAnimation(0xE2CB0412, -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; - playSound(0, calcHash("fxDoorClose33")); -} - -SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) - : StaticSprite(vm, 900) { - - createSurface(100, 16, 16); - loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, - kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); -} - Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSoundPlaying(false) { @@ -661,215 +573,6 @@ uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -static const NPoint kSsScene2202PuzzleCubePoints[] = { - {196, 105}, {323, 102}, {445, 106}, - {192, 216}, {319, 220}, {446, 216}, - {188, 320}, {319, 319}, {443, 322} -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { - 0xA500800C, 0x2182910C, 0x2323980C, - 0x23049084, 0x21008080, 0x2303900C, - 0x6120980C, 0x2504D808 -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { - 0x0AAD8080, 0x0A290291, 0x0A2BA398, - 0x822B8490, 0x86298080, 0x0A2B8390, - 0x0A69A098, 0x0E2D84D8 -}; - -SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) - : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { - - int surfacePriority; - - SetUpdateHandler(&SsScene2202PuzzleCube::update); - SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); - if (_cubePosition >= 0 && _cubePosition <= 2) - surfacePriority = 100; - else if (_cubePosition >= 3 && _cubePosition <= 5) - surfacePriority = 300; - else - surfacePriority = 500; - debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, - kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); - loadSound(0, 0x40958621); - loadSound(1, 0x51108241); -} - -void SsScene2202PuzzleCube::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) - sendMessage(_parentScene, 0x2000, _cubePosition); - messageResult = 1; - break; - case 0x2001: - _isMoving = true; - moveCube(param.asInteger()); - break; - } - return messageResult; -} - -void SsScene2202PuzzleCube::suMoveCubeX() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _x += _xIncr; - _errValue += _yDelta; - if (_errValue >= _xDelta) { - _errValue -= _xDelta; - _y += _yIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::suMoveCubeY() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _y += _yIncr; - _errValue += _xDelta; - if (_errValue >= _yDelta) { - _errValue -= _yDelta; - _x += _xIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { - - loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); - - setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); - setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); - - _cubePosition = newCubePosition; - _errValue = 0; - _counterDirection = false; - _counter = 0; - _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; - _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; - - if (_x == _newX && _y == _newY) - return; - - if (_x <= _newX) { - if (_y <= _newY) { - _xDelta = _newX - _x; - _yDelta = _newY - _y; - _xIncr = 1; - _yIncr = 1; - } else { - _xDelta = _newX - _x; - _yDelta = _y - _newY; - _xIncr = 1; - _yIncr = -1; - } - } else { - if (_y <= _newY) { - _xDelta = _x - _newX; - _yDelta = _newY - _y; - _xIncr = -1; - _yIncr = 1; - } else { - _xDelta = _x - _newX; - _yDelta = _y - _newY; - _xIncr = -1; - _yIncr = -1; - } - } - - if (_xDelta > _yDelta) { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); - if (_xIncr > 0) { - if (_newX - _x >= 180) - _xFlagPos = _newX - 90; - else - _xFlagPos = _x + _newX / 2; - } else { - if (_x - _newX >= 180) - _xFlagPos = _x + 90; - else - _xFlagPos = _x / 2 + _newX; - } - playSound(0); - } else { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); - if (_yIncr > 0) { - if (_newY - _y >= 180) - _xFlagPos = _newY - 90; - else - _xFlagPos = _y + _newY / 2; - } else { - if (_y - _newY >= 180) - _xFlagPos = _y + 90; - else - _xFlagPos = _y / 2 + _newY; - } - playSound(1); - } - -} - -void SsScene2202PuzzleCube::stopMoving() { - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); - SetSpriteUpdate(NULL); - _isMoving = false; - sendMessage(_parentScene, 0x2002, _cubePosition); -} - Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSolved(false), _leaveScene(false), _isCubeMoving(false), _ssMovingCube(NULL), _ssDoneMovingCube(NULL) { @@ -991,100 +694,6 @@ bool Scene2202::testIsSolved() { getSubVar(VA_CUBE_POSITIONS, 8) == 7; } -static const uint32 kAsCommonKeyFileHashes[] = { - 0x2450D850, 0x0C9CE8D0, 0x2C58A152 -}; - -AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) - : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { - - if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { - SetMessageHandler(&AsCommonKey::handleMessage); - } else { - // If Klaymen already has the key or it's already inserted then don't show it - setVisible(false); - SetMessageHandler(NULL); - } -} - -uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_KEY, _keyIndex, 1); - setVisible(false); - SetMessageHandler(NULL); - } - return messageResult; -} - -static const uint32 kAsScene2203DoorFileHashes[] = { - 0x7868AE10, 0x1A488110 -}; - -AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2203Door::handleMessage); - _x = 320; - _y = 240; - createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); - if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); - _newStickFrameIndex = 0; - } -} - -uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x2002, 0); - else - sendMessage(_parentScene, 0x2001, 0); - messageResult = 1; - break; - case 0x2000: - _otherDoor = (Sprite*)param.asEntity(); - break; - case 0x3002: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x4808, 0); - stopAnimation(); - break; - case 0x4808: - setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); - sendMessage(_otherDoor, 0x4809, 0); - openDoor(); - break; - case 0x4809: - closeDoor(); - sendMessage(_parentScene, 0x2003, 0); - break; - } - return messageResult; -} - -void AsScene2203Door::openDoor() { - playSound(0, 0x341014C4); - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); -} - -void AsScene2203Door::closeDoor() { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; -} - Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1197,24 +806,6 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - SetMessageHandler(&SsScene2205DoorFrame::handleMessage); - createSurface(1100, 45, 206); - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); -} - -uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); - break; - } - return messageResult; -} - Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1325,134 +916,6 @@ static const int16 kScene2206XPositions[] = { 384, 480, 572 }; -static const uint32 kScene2206MessageIds1[] = { - 0x004B8998, 0x004B89B8, 0x004B89D8 -}; - -static const uint32 kScene2206MessageIds2[] = { - 0x004B89F8, 0x004B8A20, 0x004B8A48 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { - -24, -28, -18, 6, 9, -8 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { - -8, 7, 11, 26, 13, 14 -}; - -AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 200) { - - if (getGlobalVar(V_SPIKES_RETRACTED)) - _x -= 63; - SetUpdateHandler(&AsScene2206DoorSpikes::update); - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206DoorSpikes::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - _deltaIndex = 0; - playSound(0, 0x032746E0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); - break; - case 0x4809: - _deltaIndex = 0; - playSound(0, 0x002642C0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); - break; - } - return messageResult; -} - -void AsScene2206DoorSpikes::suOpen() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void AsScene2206DoorSpikes::suClose() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 50) { - - SetUpdateHandler(&AsScene2206Platform::update); - SetMessageHandler(&AsScene2206Platform::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206Platform::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4803: - _yDelta = 0; - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206Platform::suMoveDown); - break; - } - return messageResult; -} - -void AsScene2206Platform::suMoveDown() { - _yDelta++; - _y += _yDelta; -} - -SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { - - if (getGlobalVar(V_HAS_TEST_TUBE)) { - setVisible(false); - SetMessageHandler(NULL); - } else - SetMessageHandler(&SsScene2206TestTube::handleMessage); - _collisionBoundsOffset = _drawOffset; - updateBounds(); -} - -uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setGlobalVar(V_HAS_TEST_TUBE, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1597,6 +1060,14 @@ void Scene2206::klaymenBehindSpikes() { _klaymen->setClipRect(_sprite2->getDrawRect().x, 0, _sprite3->getDrawRect().x2(), _sprite1->getDrawRect().y2()); } +static const uint32 kScene2206MessageIds1[] = { + 0x004B8998, 0x004B89B8, 0x004B89D8 +}; + +static const uint32 kScene2206MessageIds2[] = { + 0x004B89F8, 0x004B8A20, 0x004B8A48 +}; + void Scene2206::readClickedColumn() { setGlobalVar(V_CLICKED_COLUMN_INDEX, (_mouseClickPos.x - 354) / 96); if (getGlobalVar(V_CLICKED_COLUMN_INDEX) > 2) @@ -1617,317 +1088,6 @@ static const uint32 kScene2207FileHashes[] = { 0x3BB1E12E, 0x23B1E12E, 0x13B1E12E }; -AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { - - NPoint pt; - - _dataResource.load(0x00524846); - _pointArray = _dataResource.getPointArray(0x005B02B7); - pt = _dataResource.getPoint(0x403A82B1); - _x = pt.x; - _y = pt.y; - createSurface(1100, 129, 103); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2207Elevator::update); - SetMessageHandler(&AsScene2207Elevator::handleMessage); - SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); -} - -AsScene2207Elevator::~AsScene2207Elevator() { - _vm->_soundMan->deleteSoundGroup(0x02700413); -} - -void AsScene2207Elevator::update() { - - if (_destPointIndex + _destPointIndexDelta > _pointIndex) { - _pointIndex++; - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_destPointIndex + _destPointIndexDelta < _pointIndex) { - _pointIndex--; - if (_pointIndex == 0) - sendMessage(_parentScene, 0x2003, 0); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_pointIndex > 20 && _surface->getPriority() != 900) - sendMessage(_parentScene, 0x2002, 900); - else if (_pointIndex < 20 && _surface->getPriority() != 1100) - sendMessage(_parentScene, 0x2002, 1100); - - AnimatedSprite::update(); - - if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { - sendMessage(_parentScene, 0x2004, 0); - _isMoving = false; - } - -} - -void AsScene2207Elevator::suSetPosition() { - _x = (*_pointArray)[_pointIndex].x; - _y = (*_pointArray)[_pointIndex].y - 60; - updateBounds(); -} - -uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - moveToY(param.asInteger()); - break; - } - return messageResult; -} - -void AsScene2207Elevator::moveToY(int16 y) { - int16 minDistance = 480; - - if (!_pointArray || _pointArray->size() == 0) - return; - - for (uint i = 0; i < _pointArray->size(); i++) { - int16 distance = ABS(y - (*_pointArray)[i].y); - if (distance < minDistance) { - minDistance = distance; - _destPointIndex = i; - } - } - - if (_destPointIndex != _pointIndex) { - if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) - _destPointIndexDelta = 0; - else if (_destPointIndex < _pointIndex) - _destPointIndexDelta = -2; - else - _destPointIndexDelta = 2; - _vm->_soundMan->addSound(0x02700413, 0xD3B02847); - _vm->_soundMan->playSoundLooping(0xD3B02847); - } - - _isMoving = true; - -} - -AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - _x = x; - _y = y; - createSurface(1010, 71, 73); - setDoDeltaX(doDeltaX); - startAnimation(0x80880090, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207Lever::handleMessage); -} - -uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - gotoNextState(); - stopAnimation(); - break; - case 0x4807: - stLeverUp(); - break; - case 0x480F: - stLeverDown(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -void AsScene2207Lever::stLeverDown() { - startAnimation(0x80880090, 1, -1); - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverDownEvent); -} - -void AsScene2207Lever::stLeverDownEvent() { - sendMessage(_parentScene, 0x480F, 0); -} - -void AsScene2207Lever::stLeverUp() { - startAnimation(0x80880090, 6, -1); - _playBackwards = true; - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverUpEvent); -} - -void AsScene2207Lever::stLeverUpEvent() { - sendMessage(_parentScene, 0x4807, 0); -} - -AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0xCCFD6090, 100); - startAnimation(0xCCFD6090, 0, -1); - _newStickFrameIndex = 0; - loadSound(1, 0x40330872); - loadSound(2, 0x72A2914A); - loadSound(3, 0xD4226080); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); -} - -AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { - _vm->_soundMan->deleteSoundGroup(0x80D00820); -} - -uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (!_idle) { - if (param.asInteger() == 0x3423093) { - _vm->_soundMan->addSound(0x80D00820, 0x12121943); - _vm->_soundMan->playSoundLooping(0x12121943); - } else if (param.asInteger() == 0x834AB011) { - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - } else if (param.asInteger() == 0x3A980501) - playSound(1); - else if (param.asInteger() == 0x2A2AD498) - playSound(2); - else if (param.asInteger() == 0xC4980008) - playSound(3); - else if (param.asInteger() == 0x06B84228) - playSound(0, 0xE0702146); - } - break; - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallRobotAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - startAnimation(0xCCFD6090, 0, -1); - _idle = false; - setVisible(true); - } -} - -void AsScene2207WallRobotAnimation::stStopAnimation() { - NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); -} - -void AsScene2207WallRobotAnimation::cbStopAnimation() { - stopAnimation(); - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - _idle = true; - setVisible(false); -} - -AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0x8CAA0099, 100); - startAnimation(0x8CAA0099, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); -} - -uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallCannonAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - setVisible(true); - startAnimation(0x8CAA0099, 0, -1); - _idle = false; - } -} - -void AsScene2207WallCannonAnimation::stStopAnimation() { - NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); -} - -void AsScene2207WallCannonAnimation::cbStopAnimation() { - stopAnimation(); - setVisible(false); - _idle = true; -} - -SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) - : StaticSprite(vm, fileHash, 100) { - - _x = 330; - _y = 246 + index * 50; - updatePosition(); -} - Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _klaymenAtElevator(true), _elevatorSurfacePriority(0) { diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h index 5c19f2a818..6b414304ae 100644 --- a/engines/neverhood/modules/module2200.h +++ b/engines/neverhood/modules/module2200.h @@ -31,8 +31,6 @@ namespace Neverhood { -// Module2200 - class Module2200 : public Module { public: Module2200(NeverhoodEngine *vm, Module *parentModule, int which); @@ -44,43 +42,6 @@ protected: void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId); }; -// Scene2201 - -static const NPoint kSsScene2201PuzzleCubePoints[] = { - {305, 305}, {321, 305}, {336, 305}, {305, 319}, - {321, 319}, {336, 319}, {305, 332}, {321, 332}, - {336, 333} -}; - -static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { - 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, - 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C -}; - -class AsScene2201CeilingFan : public AnimatedSprite { -public: - AsScene2201CeilingFan(NeverhoodEngine *vm); -}; - -class AsScene2201Door : public AnimatedSprite { -public: - AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); -protected: - Klaymen *_klaymen; - Sprite *_ssDoorLight; - bool _isOpen; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); -}; - -class SsScene2201PuzzleCube : public StaticSprite { -public: - SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); -}; - class Scene2201 : public Scene { public: Scene2201(NeverhoodEngine *vm, Module *parentModule, int which); @@ -96,30 +57,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2202PuzzleCube : public StaticSprite { -public: - SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); -protected: - Scene *_parentScene; - int16 _cubeSymbol; - int16 _cubePosition; - int16 _newX, _newY; - int16 _xDelta, _yDelta; - int16 _xIncr; - int16 _yIncr; - int16 _errValue; - int16 _counter; - int16 _xFlagPos; - bool _counterDirection; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveCubeX(); - void suMoveCubeY(); - void moveCube(int16 newCubePosition); - void stopMoving(); -}; - class Scene2202 : public Scene { public: Scene2202(NeverhoodEngine *vm, Module *parentModule, int which); @@ -138,27 +75,6 @@ protected: bool testIsSolved(); }; -class AsCommonKey : public AnimatedSprite { -public: - AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); -protected: - Scene *_parentScene; - int _keyIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2203Door : public AnimatedSprite { -public: - AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); -protected: - Scene *_parentScene; - Sprite *_otherDoor; - uint _doorIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void openDoor(); - void closeDoor(); -}; - class Scene2203 : public Scene { public: Scene2203(NeverhoodEngine *vm, Module *parentModule, int which); @@ -175,12 +91,7 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2205DoorFrame : public StaticSprite { -public: - SsScene2205DoorFrame(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class SsCommonPressButton; class Scene2205 : public Scene { public: @@ -194,35 +105,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2206DoorSpikes : public StaticSprite { -public: - AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); -protected: - int _deltaIndex; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpen(); - void suClose(); -}; - -class AsScene2206Platform : public StaticSprite { -public: - AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); -protected: - int16 _yDelta; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveDown(); -}; - -class SsScene2206TestTube : public StaticSprite { -public: - SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2206 : public Scene { public: Scene2206(NeverhoodEngine *vm, Module *parentModule, int which); @@ -241,62 +123,6 @@ protected: void readClickedColumn(); }; -class AsScene2207Elevator : public AnimatedSprite { -public: - AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207Elevator(); -protected: - Scene *_parentScene; - NPointArray *_pointArray; - int16 _pointIndex; - int16 _destPointIndex, _destPointIndexDelta; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSetPosition(); - void moveToY(int16 y); -}; - -class AsScene2207Lever : public AnimatedSprite { -public: - AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stLeverDown(); - void stLeverDownEvent(); - void stLeverUp(); - void stLeverUpEvent(); -}; - -class AsScene2207WallRobotAnimation : public AnimatedSprite { -public: - AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207WallRobotAnimation(); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class AsScene2207WallCannonAnimation : public AnimatedSprite { -public: - AsScene2207WallCannonAnimation(NeverhoodEngine *vm); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class SsScene2207Symbol : public StaticSprite { -public: - SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - class Scene2207 : public Scene { public: Scene2207(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp new file mode 100644 index 0000000000..30f0404cf1 --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.cpp @@ -0,0 +1,1429 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2200_sprites.h" + +namespace Neverhood { + +AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 403; + _y = 259; + createSurface(100, 233, 96); + startAnimation(0x8600866, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); +} + +AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { + + _x = 408; + _y = 290; + createSurface(900, 63, 266); + SetUpdateHandler(&AsScene2201Door::update); + SetMessageHandler(&AsScene2201Door::handleMessage); + if (_isOpen) { + startAnimation(0xE2CB0412, -1, -1); + _countdown = 48; + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = 0; + _ssDoorLight->setVisible(false); + } +} + +void AsScene2201Door::update() { + if (_countdown != 0 && _isOpen && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + +uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x11001090) { + if (_isOpen) + _ssDoorLight->setVisible(true); + } else if (param.asInteger() == 0x11283090) { + if (!_isOpen) + _ssDoorLight->setVisible(false); + } + break; + case 0x2000: + if (_isOpen) + _countdown = 144; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 144; + if (!_isOpen) + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene2201Door::stOpenDoor() { + _isOpen = true; + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen33")); +} + +void AsScene2201Door::stCloseDoor() { + _isOpen = false; + startAnimation(0xE2CB0412, -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; + playSound(0, calcHash("fxDoorClose33")); +} + +SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) + : StaticSprite(vm, 900) { + + createSurface(100, 16, 16); + loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, + kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); +} + +static const NPoint kSsScene2202PuzzleCubePoints[] = { + {196, 105}, {323, 102}, {445, 106}, + {192, 216}, {319, 220}, {446, 216}, + {188, 320}, {319, 319}, {443, 322} +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { + 0xA500800C, 0x2182910C, 0x2323980C, + 0x23049084, 0x21008080, 0x2303900C, + 0x6120980C, 0x2504D808 +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { + 0x0AAD8080, 0x0A290291, 0x0A2BA398, + 0x822B8490, 0x86298080, 0x0A2B8390, + 0x0A69A098, 0x0E2D84D8 +}; + +SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) + : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { + + int surfacePriority; + + SetUpdateHandler(&SsScene2202PuzzleCube::update); + SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); + if (_cubePosition >= 0 && _cubePosition <= 2) + surfacePriority = 100; + else if (_cubePosition >= 3 && _cubePosition <= 5) + surfacePriority = 300; + else + surfacePriority = 500; + debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, + kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); + loadSound(0, 0x40958621); + loadSound(1, 0x51108241); +} + +void SsScene2202PuzzleCube::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) + sendMessage(_parentScene, 0x2000, _cubePosition); + messageResult = 1; + break; + case 0x2001: + _isMoving = true; + moveCube(param.asInteger()); + break; + } + return messageResult; +} + +void SsScene2202PuzzleCube::suMoveCubeX() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _x += _xIncr; + _errValue += _yDelta; + if (_errValue >= _xDelta) { + _errValue -= _xDelta; + _y += _yIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::suMoveCubeY() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _y += _yIncr; + _errValue += _xDelta; + if (_errValue >= _yDelta) { + _errValue -= _yDelta; + _x += _xIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { + + loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); + + setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); + setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); + + _cubePosition = newCubePosition; + _errValue = 0; + _counterDirection = false; + _counter = 0; + _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; + _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; + + if (_x == _newX && _y == _newY) + return; + + if (_x <= _newX) { + if (_y <= _newY) { + _xDelta = _newX - _x; + _yDelta = _newY - _y; + _xIncr = 1; + _yIncr = 1; + } else { + _xDelta = _newX - _x; + _yDelta = _y - _newY; + _xIncr = 1; + _yIncr = -1; + } + } else { + if (_y <= _newY) { + _xDelta = _x - _newX; + _yDelta = _newY - _y; + _xIncr = -1; + _yIncr = 1; + } else { + _xDelta = _x - _newX; + _yDelta = _y - _newY; + _xIncr = -1; + _yIncr = -1; + } + } + + if (_xDelta > _yDelta) { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); + if (_xIncr > 0) { + if (_newX - _x >= 180) + _xFlagPos = _newX - 90; + else + _xFlagPos = _x + _newX / 2; + } else { + if (_x - _newX >= 180) + _xFlagPos = _x + 90; + else + _xFlagPos = _x / 2 + _newX; + } + playSound(0); + } else { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); + if (_yIncr > 0) { + if (_newY - _y >= 180) + _xFlagPos = _newY - 90; + else + _xFlagPos = _y + _newY / 2; + } else { + if (_y - _newY >= 180) + _xFlagPos = _y + 90; + else + _xFlagPos = _y / 2 + _newY; + } + playSound(1); + } + +} + +void SsScene2202PuzzleCube::stopMoving() { + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); + SetSpriteUpdate(NULL); + _isMoving = false; + sendMessage(_parentScene, 0x2002, _cubePosition); +} + +static const uint32 kAsCommonKeyFileHashes[] = { + 0x2450D850, 0x0C9CE8D0, 0x2C58A152 +}; + +AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) + : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { + + if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { + SetMessageHandler(&AsCommonKey::handleMessage); + } else { + // If Klaymen already has the key or it's already inserted then don't show it + setVisible(false); + SetMessageHandler(NULL); + } +} + +uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_KEY, _keyIndex, 1); + setVisible(false); + SetMessageHandler(NULL); + } + return messageResult; +} + +static const uint32 kAsScene2203DoorFileHashes[] = { + 0x7868AE10, 0x1A488110 +}; + +AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2203Door::handleMessage); + _x = 320; + _y = 240; + createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); + if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); + _newStickFrameIndex = 0; + } +} + +uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x2002, 0); + else + sendMessage(_parentScene, 0x2001, 0); + messageResult = 1; + break; + case 0x2000: + _otherDoor = (Sprite*)param.asEntity(); + break; + case 0x3002: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x4808, 0); + stopAnimation(); + break; + case 0x4808: + setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); + sendMessage(_otherDoor, 0x4809, 0); + openDoor(); + break; + case 0x4809: + closeDoor(); + sendMessage(_parentScene, 0x2003, 0); + break; + } + return messageResult; +} + +void AsScene2203Door::openDoor() { + playSound(0, 0x341014C4); + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); +} + +void AsScene2203Door::closeDoor() { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; +} + +SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + SetMessageHandler(&SsScene2205DoorFrame::handleMessage); + createSurface(1100, 45, 206); + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); +} + +uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); + break; + } + return messageResult; +} + +static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { + -24, -28, -18, 6, 9, -8 +}; + +static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { + -8, 7, 11, 26, 13, 14 +}; + +AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 200) { + + if (getGlobalVar(V_SPIKES_RETRACTED)) + _x -= 63; + SetUpdateHandler(&AsScene2206DoorSpikes::update); + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206DoorSpikes::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + _deltaIndex = 0; + playSound(0, 0x032746E0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); + break; + case 0x4809: + _deltaIndex = 0; + playSound(0, 0x002642C0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); + break; + } + return messageResult; +} + +void AsScene2206DoorSpikes::suOpen() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void AsScene2206DoorSpikes::suClose() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 50) { + + SetUpdateHandler(&AsScene2206Platform::update); + SetMessageHandler(&AsScene2206Platform::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206Platform::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4803: + _yDelta = 0; + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206Platform::suMoveDown); + break; + } + return messageResult; +} + +void AsScene2206Platform::suMoveDown() { + _yDelta++; + _y += _yDelta; +} + +SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { + + if (getGlobalVar(V_HAS_TEST_TUBE)) { + setVisible(false); + SetMessageHandler(NULL); + } else + SetMessageHandler(&SsScene2206TestTube::handleMessage); + _collisionBoundsOffset = _drawOffset; + updateBounds(); +} + +uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setGlobalVar(V_HAS_TEST_TUBE, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { + + NPoint pt; + + _dataResource.load(0x00524846); + _pointArray = _dataResource.getPointArray(0x005B02B7); + pt = _dataResource.getPoint(0x403A82B1); + _x = pt.x; + _y = pt.y; + createSurface(1100, 129, 103); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2207Elevator::update); + SetMessageHandler(&AsScene2207Elevator::handleMessage); + SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); +} + +AsScene2207Elevator::~AsScene2207Elevator() { + _vm->_soundMan->deleteSoundGroup(0x02700413); +} + +void AsScene2207Elevator::update() { + + if (_destPointIndex + _destPointIndexDelta > _pointIndex) { + _pointIndex++; + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_destPointIndex + _destPointIndexDelta < _pointIndex) { + _pointIndex--; + if (_pointIndex == 0) + sendMessage(_parentScene, 0x2003, 0); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_pointIndex > 20 && _surface->getPriority() != 900) + sendMessage(_parentScene, 0x2002, 900); + else if (_pointIndex < 20 && _surface->getPriority() != 1100) + sendMessage(_parentScene, 0x2002, 1100); + + AnimatedSprite::update(); + + if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { + sendMessage(_parentScene, 0x2004, 0); + _isMoving = false; + } + +} + +void AsScene2207Elevator::suSetPosition() { + _x = (*_pointArray)[_pointIndex].x; + _y = (*_pointArray)[_pointIndex].y - 60; + updateBounds(); +} + +uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + moveToY(param.asInteger()); + break; + } + return messageResult; +} + +void AsScene2207Elevator::moveToY(int16 y) { + int16 minDistance = 480; + + if (!_pointArray || _pointArray->size() == 0) + return; + + for (uint i = 0; i < _pointArray->size(); i++) { + int16 distance = ABS(y - (*_pointArray)[i].y); + if (distance < minDistance) { + minDistance = distance; + _destPointIndex = i; + } + } + + if (_destPointIndex != _pointIndex) { + if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) + _destPointIndexDelta = 0; + else if (_destPointIndex < _pointIndex) + _destPointIndexDelta = -2; + else + _destPointIndexDelta = 2; + _vm->_soundMan->addSound(0x02700413, 0xD3B02847); + _vm->_soundMan->playSoundLooping(0xD3B02847); + } + + _isMoving = true; + +} + +AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + _x = x; + _y = y; + createSurface(1010, 71, 73); + setDoDeltaX(doDeltaX); + startAnimation(0x80880090, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207Lever::handleMessage); +} + +uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + gotoNextState(); + stopAnimation(); + break; + case 0x4807: + stLeverUp(); + break; + case 0x480F: + stLeverDown(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +void AsScene2207Lever::stLeverDown() { + startAnimation(0x80880090, 1, -1); + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverDownEvent); +} + +void AsScene2207Lever::stLeverDownEvent() { + sendMessage(_parentScene, 0x480F, 0); +} + +void AsScene2207Lever::stLeverUp() { + startAnimation(0x80880090, 6, -1); + _playBackwards = true; + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverUpEvent); +} + +void AsScene2207Lever::stLeverUpEvent() { + sendMessage(_parentScene, 0x4807, 0); +} + +AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0xCCFD6090, 100); + startAnimation(0xCCFD6090, 0, -1); + _newStickFrameIndex = 0; + loadSound(1, 0x40330872); + loadSound(2, 0x72A2914A); + loadSound(3, 0xD4226080); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); +} + +AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { + _vm->_soundMan->deleteSoundGroup(0x80D00820); +} + +uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (!_idle) { + if (param.asInteger() == 0x3423093) { + _vm->_soundMan->addSound(0x80D00820, 0x12121943); + _vm->_soundMan->playSoundLooping(0x12121943); + } else if (param.asInteger() == 0x834AB011) { + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + } else if (param.asInteger() == 0x3A980501) + playSound(1); + else if (param.asInteger() == 0x2A2AD498) + playSound(2); + else if (param.asInteger() == 0xC4980008) + playSound(3); + else if (param.asInteger() == 0x06B84228) + playSound(0, 0xE0702146); + } + break; + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallRobotAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + startAnimation(0xCCFD6090, 0, -1); + _idle = false; + setVisible(true); + } +} + +void AsScene2207WallRobotAnimation::stStopAnimation() { + NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); +} + +void AsScene2207WallRobotAnimation::cbStopAnimation() { + stopAnimation(); + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + _idle = true; + setVisible(false); +} + +AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0x8CAA0099, 100); + startAnimation(0x8CAA0099, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); +} + +uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallCannonAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + setVisible(true); + startAnimation(0x8CAA0099, 0, -1); + _idle = false; + } +} + +void AsScene2207WallCannonAnimation::stStopAnimation() { + NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); +} + +void AsScene2207WallCannonAnimation::cbStopAnimation() { + stopAnimation(); + setVisible(false); + _idle = true; +} + +SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) + : StaticSprite(vm, fileHash, 100) { + + _x = 330; + _y = 246 + index * 50; + updatePosition(); +} + +KmScene2201::KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); + _dataResource.load(0x04104242); +} + +uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4819: + GotoState(&KmScene2203::stClayDoorOpen); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene2203::stClayDoorOpen() { + if (!stStartAction(AnimationCallback(&KmScene2203::stClayDoorOpen))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x5CCCB330, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2203::hmClayDoorOpen); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + } +} + +uint32 KmScene2203::hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x040D4186) { + sendMessage(_attachedSprite, 0x4808, 0); + } + break; + } + return messageResult; +} + +KmScene2205::KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2205::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2206::KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _walkResumeFrameIncr = 1; + _vm->_soundMan->addSound(0x80101800, 0xD3B02847); +} + +KmScene2206::~KmScene2206() { + _vm->_soundMan->deleteSoundGroup(0x80101800); +} + +void KmScene2206::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + GotoState(&KmScene2206::stRidePlatformDown); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4837: + stopWalking(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene2206::suRidePlatformDown() { + _platformDeltaY++; + _y += _platformDeltaY; + if (_y > 600) + sendMessage(this, 0x1019, 0); +} + +void KmScene2206::stRidePlatformDown() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene2206::stRidePlatformDown))) { + _busyStatus = 1; + sendMessage(_parentScene, 0x4803, 0); + _acceptInput = false; + _platformDeltaY = 0; + startAnimation(0x5420E254, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(&KmScene2206::suRidePlatformDown); + _vm->_soundMan->playSoundLooping(0xD3B02847); + } +} + +KmScene2207::KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x2001: + GotoState(&Klaymen::stRidePlatform); + break; + case 0x2005: + suRidePlatform(); + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480D: + GotoState(&Klaymen::stInteractLever); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2242::KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2242::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmHallOfRecords::KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + // Empty +} + +void KmHallOfRecords::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2247::KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2247::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2200_sprites.h b/engines/neverhood/modules/module2200_sprites.h new file mode 100644 index 0000000000..9aaf3b6aae --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.h @@ -0,0 +1,275 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2200_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2200_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/graphics.h" + +namespace Neverhood { + +static const NPoint kSsScene2201PuzzleCubePoints[] = { + {305, 305}, {321, 305}, {336, 305}, {305, 319}, + {321, 319}, {336, 319}, {305, 332}, {321, 332}, + {336, 333} +}; + +static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { + 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, + 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C +}; + +class AsScene2201CeilingFan : public AnimatedSprite { +public: + AsScene2201CeilingFan(NeverhoodEngine *vm); +}; + +class AsScene2201Door : public AnimatedSprite { +public: + AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); +protected: + Klaymen *_klaymen; + Sprite *_ssDoorLight; + bool _isOpen; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); +}; + +class SsScene2201PuzzleCube : public StaticSprite { +public: + SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); +}; + +class SsScene2202PuzzleCube : public StaticSprite { +public: + SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); +protected: + Scene *_parentScene; + int16 _cubeSymbol; + int16 _cubePosition; + int16 _newX, _newY; + int16 _xDelta, _yDelta; + int16 _xIncr; + int16 _yIncr; + int16 _errValue; + int16 _counter; + int16 _xFlagPos; + bool _counterDirection; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveCubeX(); + void suMoveCubeY(); + void moveCube(int16 newCubePosition); + void stopMoving(); +}; + +class AsCommonKey : public AnimatedSprite { +public: + AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); +protected: + Scene *_parentScene; + int _keyIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2203Door : public AnimatedSprite { +public: + AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); +protected: + Scene *_parentScene; + Sprite *_otherDoor; + uint _doorIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void openDoor(); + void closeDoor(); +}; + +class SsScene2205DoorFrame : public StaticSprite { +public: + SsScene2205DoorFrame(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2206DoorSpikes : public StaticSprite { +public: + AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); +protected: + int _deltaIndex; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpen(); + void suClose(); +}; + +class AsScene2206Platform : public StaticSprite { +public: + AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); +protected: + int16 _yDelta; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveDown(); +}; + +class SsScene2206TestTube : public StaticSprite { +public: + SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2207Elevator : public AnimatedSprite { +public: + AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207Elevator(); +protected: + Scene *_parentScene; + NPointArray *_pointArray; + int16 _pointIndex; + int16 _destPointIndex, _destPointIndexDelta; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSetPosition(); + void moveToY(int16 y); +}; + +class AsScene2207Lever : public AnimatedSprite { +public: + AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stLeverDown(); + void stLeverDownEvent(); + void stLeverUp(); + void stLeverUpEvent(); +}; + +class AsScene2207WallRobotAnimation : public AnimatedSprite { +public: + AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207WallRobotAnimation(); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class AsScene2207WallCannonAnimation : public AnimatedSprite { +public: + AsScene2207WallCannonAnimation(NeverhoodEngine *vm); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class SsScene2207Symbol : public StaticSprite { +public: + SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); +}; + +class KmScene2201 : public Klaymen { +public: + KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2203 : public Klaymen { +public: + KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stClayDoorOpen(); + uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2205 : public Klaymen { +public: + KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2206 : public Klaymen { +public: + KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + ~KmScene2206(); +protected: + void stRidePlatformDown(); + void suRidePlatformDown(); + + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2207 : public Klaymen { +public: + KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2242 : public Klaymen { +public: + KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmHallOfRecords : public Klaymen { +public: + KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2247 : public Klaymen { +public: + KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2200_SPRITES_H */ diff --git a/engines/neverhood/modules/module2300.cpp b/engines/neverhood/modules/module2300.cpp index 2a46df1ee2..689d53570f 100644 --- a/engines/neverhood/modules/module2300.cpp +++ b/engines/neverhood/modules/module2300.cpp @@ -20,8 +20,8 @@ * */ -#include "neverhood/modules/module2300.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module2300.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 21ea390ba2..dab39b24f6 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -20,7 +20,13 @@ * */ +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2400.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" +#include "neverhood/modules/module2400_sprites.h" +#include "neverhood/modules/module2800_sprites.h" namespace Neverhood { @@ -175,198 +181,6 @@ static const NRect kScene2401Rects[] = { { 465, 331, 491, 389 } }; -static const uint32 kAsScene2401WaterSpitFileHashes2[] = { - 0x5C044690, 0x5C644690, 0x5CA44690, - 0x5D244690, 0x5E244690 -}; - -static const uint32 kAsScene2401WaterSpitFileHashes1[] = { - 0xF4418408, 0xF4418808, 0xF4419008, - 0xF441A008, 0xCD4F8411 -}; - -AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - _x = 240; - _y = 447; - createSurface(100, 146, 74); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2401WaterSpit::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x120A0013) - playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); - break; - case 0x2000: - _x = 240; - _y = 447; - _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger()); - startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1); - setVisible(true); - playSound(0, 0x48640244); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _isWaterFlowing(false) { - - _x = 88; - _y = 421; - createSurface1(0x10203116, 100); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2401FlowingWater::handleMessage); -} - -AsScene2401FlowingWater::~AsScene2401FlowingWater() { - _vm->_soundMan->deleteSoundGroup(0x40F11C09); -} - -uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_isWaterFlowing && param.asInteger() == 0x02421405) - startAnimationByHash(0x10203116, 0x01084280, 0); - break; - case 0x2002: - if (!_isWaterFlowing) { - _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); - _vm->_soundMan->playSoundLooping(0x980C1420); - startAnimation(0x10203116, 0, -1); - setVisible(true); - _isWaterFlowing = true; - } - break; - case 0x2003: - _vm->_soundMan->deleteSound(0x980C1420); - _isWaterFlowing = false; - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) { - - _x = x; - _y = y; - createSurface1(0xB8596884, 100); - setVisible(false); - SetUpdateHandler(&AsScene2401WaterFlushing::update); - SetMessageHandler(&AsScene2401WaterFlushing::handleMessage); -} - -void AsScene2401WaterFlushing::update() { - if (_countdown != 0 && (--_countdown) == 0) { - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0xB8596884, 0, -1); - setVisible(true); - } - AnimatedSprite::update(); -} - -uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) { - startAnimationByHash(0xB8596884, 0x01084280, 0); - _flushLoopCount--; - } - break; - case 0x2002: - if (param.asInteger() > 0) { - _flushLoopCount = param.asInteger() - 1; - _countdown = _vm->_rnd->getRandomNumber(3) + 1; - } - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { - - _x = 320; - _y = 240; - createSurface1(0x44687810, 100); - _newStickFrameIndex = STICK_LAST_FRAME; - if (_isOpen) { - stopAnimation(); - setVisible(false); - _countdown = 48; - } else { - startAnimation(0x44687810, 0, -1); - _newStickFrameIndex = 0; - } - SetUpdateHandler(&AsScene2401Door::update); - SetMessageHandler(&AsScene2401Door::handleMessage); -} - -void AsScene2401Door::update() { - if (_isOpen && _countdown != 0 && (--_countdown) == 0) { - _isOpen = false; - setVisible(true); - startAnimation(0x44687810, -1, -1); - _newStickFrameIndex = 0; - _playBackwards = true; - playSound(0, calcHash("fxDoorClose38")); - } - AnimatedSprite::update(); -} - -uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - if (_isOpen) - _countdown = 168; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - if (!_isOpen) { - _countdown = 168; - _isOpen = true; - setVisible(true); - startAnimation(0x44687810, 0, -1); - playSound(0, calcHash("fxDoorOpen38")); - NextState(&AsScene2401Door::stDoorOpenFinished); - } - break; - } - return messageResult; -} - -void AsScene2401Door::stDoorOpenFinished() { - stopAnimation(); - setVisible(false); -} - Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown1(0), _countdown2(0), _unkFlag(false), _soundToggle(false), _asWaterSpitIndex(0) { @@ -546,143 +360,6 @@ static const uint32 kScene2402FileHashes[] = { 0xD0910068, 0xD09100A8 }; -AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) { - - _x = 320; - _y = 240; - createSurface1(0x80495831, 100); - if (_isOpen) { - startAnimation(0x80495831, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - _countdown = 48; - } else { - stopAnimation(); - setVisible(false); - } - SetUpdateHandler(&AsScene2402Door::update); - SetMessageHandler(&AsScene2402Door::handleMessage); -} - -void AsScene2402Door::update() { - if (_isOpen && _countdown != 0 && (--_countdown) == 0) { - _isOpen = false; - setVisible(true); - startAnimation(0x80495831, -1, -1); - _playBackwards = true; - playSound(0, calcHash("fxDoorClose38")); - NextState(&AsScene2402Door::stDoorClosingFinished); - } - AnimatedSprite::update(); -} - -uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - if (_isOpen) - _countdown = 144; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 144; - _isOpen = true; - setVisible(true); - startAnimation(0x80495831, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen38")); - break; - } - return messageResult; -} - -void AsScene2402Door::stDoorClosingFinished() { - sendMessage(_parentScene, 0x2001, 0); - setVisible(false); -} - -AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) { - - _x = 260; - _y = 210; - createSurface(100, 127, 90); - setDoDeltaX(1); - SetMessageHandler(&Sprite::handleMessage); - if (!getGlobalVar(V_TV_JOKE_TOLD)) { - loadSound(0, 0x58208810); - _countdown1 = 48; - startAnimation(0x4919397A, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2402TV::upWait); - } else { - int16 frameIndex; - if (_klaymen->getX() > 320) - _currFrameIndex = 29; - frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); - startAnimation(0x050A0103, frameIndex, -1); - _newStickFrameIndex = frameIndex; - _countdown1 = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); - } -} - -AsScene2402TV::~AsScene2402TV() { - _vm->_soundMan->deleteSoundGroup(0x01520123); -} - -void AsScene2402TV::upWait() { - if (_countdown1 != 0 && (--_countdown1) == 0) { - startAnimation(0x4919397A, 0, -1); - SetMessageHandler(&AsScene2402TV::hmJoke); - NextState(&AsScene2402TV::stJokeFinished); - } - AnimatedSprite::update(); -} - -void AsScene2402TV::upFocusKlaymen() { - int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); - if (frameIndex != _currFrameIndex) { - if (frameIndex > _currFrameIndex) - _currFrameIndex++; - else if (frameIndex < _currFrameIndex) - _currFrameIndex--; - startAnimation(0x050A0103, _currFrameIndex, -1); - _newStickFrameIndex = _currFrameIndex; - if (_countdown2 == 0) { - _vm->_soundMan->addSound(0x01520123, 0xC42D4528); - _vm->_soundMan->playSoundLooping(0xC42D4528); - } - _countdown2 = 5; - } else if (_countdown2 != 0 && (--_countdown2 == 0)) - _vm->_soundMan->deleteSound(0xC42D4528); - AnimatedSprite::update(); -} - -void AsScene2402TV::stJokeFinished() { - setGlobalVar(V_TV_JOKE_TOLD, 1); - startAnimation(0x050A0103, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); -} - -uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x431EA0B0) - playSound(0); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _soundToggle(false) { diff --git a/engines/neverhood/modules/module2400.h b/engines/neverhood/modules/module2400.h index b50fff91c4..61603f3e00 100644 --- a/engines/neverhood/modules/module2400.h +++ b/engines/neverhood/modules/module2400.h @@ -27,12 +27,6 @@ #include "neverhood/module.h" #include "neverhood/scene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1100.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/modules/module2800.h" #include "neverhood/diskplayerscene.h" namespace Neverhood { @@ -50,44 +44,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2401WaterSpit : public AnimatedSprite { -public: - AsScene2401WaterSpit(NeverhoodEngine *vm); -protected: - int _soundIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401FlowingWater : public AnimatedSprite { -public: - AsScene2401FlowingWater(NeverhoodEngine *vm); - virtual ~AsScene2401FlowingWater(); -protected: - bool _isWaterFlowing; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401WaterFlushing : public AnimatedSprite { -public: - AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y); -protected: - int _countdown; - int _flushLoopCount; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401Door : public AnimatedSprite { -public: - AsScene2401Door(NeverhoodEngine *vm, bool isOpen); -protected: - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stDoorOpenFinished(); -}; - class Scene2401 : public Scene { public: Scene2401(NeverhoodEngine *vm, Module *parentModule, int which); @@ -111,32 +67,6 @@ protected: void playPipeSound(uint32 fileHash); }; -class AsScene2402Door : public AnimatedSprite { -public: - AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen); -protected: - Scene *_parentScene; - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stDoorClosingFinished(); -}; - -class AsScene2402TV : public AnimatedSprite { -public: - AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen); - virtual ~AsScene2402TV(); -protected: - Klaymen *_klaymen; - int _countdown1; - int _countdown2; - void upWait(); - void upFocusKlaymen(); - void stJokeFinished(); - uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2402 : public Scene { public: Scene2402(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2400_sprites.cpp b/engines/neverhood/modules/module2400_sprites.cpp new file mode 100644 index 0000000000..bf85b0dc37 --- /dev/null +++ b/engines/neverhood/modules/module2400_sprites.cpp @@ -0,0 +1,741 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2400_sprites.h" + +namespace Neverhood { + +static const uint32 kAsScene2401WaterSpitFileHashes2[] = { + 0x5C044690, 0x5C644690, 0x5CA44690, + 0x5D244690, 0x5E244690 +}; + +static const uint32 kAsScene2401WaterSpitFileHashes1[] = { + 0xF4418408, 0xF4418808, 0xF4419008, + 0xF441A008, 0xCD4F8411 +}; + +AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 240; + _y = 447; + createSurface(100, 146, 74); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2401WaterSpit::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x120A0013) + playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); + break; + case 0x2000: + _x = 240; + _y = 447; + _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger()); + startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1); + setVisible(true); + playSound(0, 0x48640244); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _isWaterFlowing(false) { + + _x = 88; + _y = 421; + createSurface1(0x10203116, 100); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2401FlowingWater::handleMessage); +} + +AsScene2401FlowingWater::~AsScene2401FlowingWater() { + _vm->_soundMan->deleteSoundGroup(0x40F11C09); +} + +uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_isWaterFlowing && param.asInteger() == 0x02421405) + startAnimationByHash(0x10203116, 0x01084280, 0); + break; + case 0x2002: + if (!_isWaterFlowing) { + _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); + _vm->_soundMan->playSoundLooping(0x980C1420); + startAnimation(0x10203116, 0, -1); + setVisible(true); + _isWaterFlowing = true; + } + break; + case 0x2003: + _vm->_soundMan->deleteSound(0x980C1420); + _isWaterFlowing = false; + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) { + + _x = x; + _y = y; + createSurface1(0xB8596884, 100); + setVisible(false); + SetUpdateHandler(&AsScene2401WaterFlushing::update); + SetMessageHandler(&AsScene2401WaterFlushing::handleMessage); +} + +void AsScene2401WaterFlushing::update() { + if (_countdown != 0 && (--_countdown) == 0) { + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0xB8596884, 0, -1); + setVisible(true); + } + AnimatedSprite::update(); +} + +uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) { + startAnimationByHash(0xB8596884, 0x01084280, 0); + _flushLoopCount--; + } + break; + case 0x2002: + if (param.asInteger() > 0) { + _flushLoopCount = param.asInteger() - 1; + _countdown = _vm->_rnd->getRandomNumber(3) + 1; + } + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) + : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { + + _x = 320; + _y = 240; + createSurface1(0x44687810, 100); + _newStickFrameIndex = STICK_LAST_FRAME; + if (_isOpen) { + stopAnimation(); + setVisible(false); + _countdown = 48; + } else { + startAnimation(0x44687810, 0, -1); + _newStickFrameIndex = 0; + } + SetUpdateHandler(&AsScene2401Door::update); + SetMessageHandler(&AsScene2401Door::handleMessage); +} + +void AsScene2401Door::update() { + if (_isOpen && _countdown != 0 && (--_countdown) == 0) { + _isOpen = false; + setVisible(true); + startAnimation(0x44687810, -1, -1); + _newStickFrameIndex = 0; + _playBackwards = true; + playSound(0, calcHash("fxDoorClose38")); + } + AnimatedSprite::update(); +} + +uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + if (_isOpen) + _countdown = 168; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + if (!_isOpen) { + _countdown = 168; + _isOpen = true; + setVisible(true); + startAnimation(0x44687810, 0, -1); + playSound(0, calcHash("fxDoorOpen38")); + NextState(&AsScene2401Door::stDoorOpenFinished); + } + break; + } + return messageResult; +} + +void AsScene2401Door::stDoorOpenFinished() { + stopAnimation(); + setVisible(false); +} + +AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) { + + _x = 320; + _y = 240; + createSurface1(0x80495831, 100); + if (_isOpen) { + startAnimation(0x80495831, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + _countdown = 48; + } else { + stopAnimation(); + setVisible(false); + } + SetUpdateHandler(&AsScene2402Door::update); + SetMessageHandler(&AsScene2402Door::handleMessage); +} + +void AsScene2402Door::update() { + if (_isOpen && _countdown != 0 && (--_countdown) == 0) { + _isOpen = false; + setVisible(true); + startAnimation(0x80495831, -1, -1); + _playBackwards = true; + playSound(0, calcHash("fxDoorClose38")); + NextState(&AsScene2402Door::stDoorClosingFinished); + } + AnimatedSprite::update(); +} + +uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + if (_isOpen) + _countdown = 144; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 144; + _isOpen = true; + setVisible(true); + startAnimation(0x80495831, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen38")); + break; + } + return messageResult; +} + +void AsScene2402Door::stDoorClosingFinished() { + sendMessage(_parentScene, 0x2001, 0); + setVisible(false); +} + +AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) { + + _x = 260; + _y = 210; + createSurface(100, 127, 90); + setDoDeltaX(1); + SetMessageHandler(&Sprite::handleMessage); + if (!getGlobalVar(V_TV_JOKE_TOLD)) { + loadSound(0, 0x58208810); + _countdown1 = 48; + startAnimation(0x4919397A, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2402TV::upWait); + } else { + int16 frameIndex; + if (_klaymen->getX() > 320) + _currFrameIndex = 29; + frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); + startAnimation(0x050A0103, frameIndex, -1); + _newStickFrameIndex = frameIndex; + _countdown1 = 0; + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); + } +} + +AsScene2402TV::~AsScene2402TV() { + _vm->_soundMan->deleteSoundGroup(0x01520123); +} + +void AsScene2402TV::upWait() { + if (_countdown1 != 0 && (--_countdown1) == 0) { + startAnimation(0x4919397A, 0, -1); + SetMessageHandler(&AsScene2402TV::hmJoke); + NextState(&AsScene2402TV::stJokeFinished); + } + AnimatedSprite::update(); +} + +void AsScene2402TV::upFocusKlaymen() { + int16 frameIndex = CLIP<int16>((_klaymen->getX() - _x + 150) / 10, 0, 29); + if (frameIndex != _currFrameIndex) { + if (frameIndex > _currFrameIndex) + _currFrameIndex++; + else if (frameIndex < _currFrameIndex) + _currFrameIndex--; + startAnimation(0x050A0103, _currFrameIndex, -1); + _newStickFrameIndex = _currFrameIndex; + if (_countdown2 == 0) { + _vm->_soundMan->addSound(0x01520123, 0xC42D4528); + _vm->_soundMan->playSoundLooping(0xC42D4528); + } + _countdown2 = 5; + } else if (_countdown2 != 0 && (--_countdown2 == 0)) + _vm->_soundMan->deleteSound(0xC42D4528); + AnimatedSprite::update(); +} + +void AsScene2402TV::stJokeFinished() { + setGlobalVar(V_TV_JOKE_TOLD, 1); + startAnimation(0x050A0103, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); +} + +uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x431EA0B0) + playSound(0); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y), + _canSpitPipe(false), _contSpitPipe(false), _readyToSpit(false), + _spitPipeIndex(0), _spitDestPipeIndex(0), _spitContDestPipeIndex(0) { + + // Empty +} + +uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4832: + GotoState(&Klaymen::stUseTube); + break; + case 0x4833: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAbout); + else { + _spitPipeIndex = sendMessage(_parentScene, 0x2000, 0); + GotoState(&KmScene2401::stTrySpitIntoPipe); + } + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +uint32 KmScene2401::hmSpit(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x16401CA6) { + _canSpitPipe = true; + if (_contSpitPipe) + spitIntoPipe(); + } else if (param.asInteger() == 0xC11C0008) { + _canSpitPipe = false; + _acceptInput = false; + _readyToSpit = false; + } else if (param.asInteger() == 0x018A0001) { + sendMessage(_parentScene, 0x2001, _spitDestPipeIndex); + } + break; + } + return messageResult; +} + +void KmScene2401::stTrySpitIntoPipe() { + if (_readyToSpit) { + _contSpitPipe = true; + _spitContDestPipeIndex = _spitPipeIndex; + if (_canSpitPipe) + spitIntoPipe(); + } else if (!stStartAction(AnimationCallback(&KmScene2401::stTrySpitIntoPipe))) { + _busyStatus = 2; + _acceptInput = true; + _spitDestPipeIndex = _spitPipeIndex; + _readyToSpit = true; + _canSpitPipe = false; + _contSpitPipe = false; + startAnimation(0x1808B150, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); + } +} + +void KmScene2401::spitIntoPipe() { + _contSpitPipe = false; + _spitDestPipeIndex = _spitContDestPipeIndex; + _canSpitPipe = false; + _acceptInput = false; + startAnimation(0x1B08B553, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); + NextState(&KmScene2401::stContSpitIntoPipe); +} + +void KmScene2401::stContSpitIntoPipe() { + _canSpitPipe = true; + _acceptInput = true; + startAnimationByHash(0x1808B150, 0x16401CA6, 0); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); +} + +KmScene2402::KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (!getGlobalVar(V_TV_JOKE_TOLD)) + GotoState(&Klaymen::stStandWonderAbout); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene2403::KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2400_sprites.h b/engines/neverhood/modules/module2400_sprites.h new file mode 100644 index 0000000000..a901eb101c --- /dev/null +++ b/engines/neverhood/modules/module2400_sprites.h @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2400_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2400_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/gamemodule.h" + +namespace Neverhood { + +class AsScene2401WaterSpit : public AnimatedSprite { +public: + AsScene2401WaterSpit(NeverhoodEngine *vm); +protected: + int _soundIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401FlowingWater : public AnimatedSprite { +public: + AsScene2401FlowingWater(NeverhoodEngine *vm); + virtual ~AsScene2401FlowingWater(); +protected: + bool _isWaterFlowing; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401WaterFlushing : public AnimatedSprite { +public: + AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y); +protected: + int _countdown; + int _flushLoopCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401Door : public AnimatedSprite { +public: + AsScene2401Door(NeverhoodEngine *vm, bool isOpen); +protected: + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorOpenFinished(); +}; + +class AsScene2402Door : public AnimatedSprite { +public: + AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen); +protected: + Scene *_parentScene; + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorClosingFinished(); +}; + +class AsScene2402TV : public AnimatedSprite { +public: + AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen); + virtual ~AsScene2402TV(); +protected: + Klaymen *_klaymen; + int _countdown1; + int _countdown2; + void upWait(); + void upFocusKlaymen(); + void stJokeFinished(); + uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2401 : public Klaymen { +public: + KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + bool _canSpitPipe; + bool _contSpitPipe; + bool _readyToSpit; + uint32 _spitPipeIndex; + uint32 _spitDestPipeIndex; + uint32 _spitContDestPipeIndex; + + void spitIntoPipe(); + void stTrySpitIntoPipe(); + void stContSpitIntoPipe(); + uint32 hmSpit(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2402 : public Klaymen { +public: + KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2403 : public Klaymen { +public: + KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2406 : public Klaymen { +public: + KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2400_SPRITES_H */ diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index 46ce2ba4fc..d0e60adf65 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -20,8 +20,12 @@ * */ +#include "neverhood/modules/module1600.h" // for Scene1608 +#include "neverhood/modules/module1600_sprites.h" #include "neverhood/modules/module2500.h" -#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module2500_sprites.h" +#include "neverhood/modules/module2700.h" // for Scene2704 +#include "neverhood/modules/module2700_sprites.h" namespace Neverhood { @@ -470,54 +474,6 @@ void Scene2501::updateKlaymenClipRect() { _kmScene2501->setClipRect(0, 0, 640, 388); } -SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm) - : StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) { - - loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x4600204C); - loadSound(1, 0x408C0034); - loadSound(2, 0x44043000); - loadSound(3, 0x44045000); - SetMessageHandler(&SsScene2504Button::handleMessage); - SetUpdateHandler(&SsScene2504Button::update); -} - -void SsScene2504Button::update() { - updatePosition(); - if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { - playSound(3); - setVisible(false); - _isSoundPlaying = false; - } - if (_countdown != 0 && (--_countdown) == 0) { - if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) - playSound(0); - else - playSound(1); - _isSoundPlaying = true; - } -} - -uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_isSoundPlaying) { - setVisible(true); - _countdown = 2; - if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) - setSubVar(VA_LOCKS_DISABLED, 0x01180951, 0); - else - setSubVar(VA_LOCKS_DISABLED, 0x01180951, 1); - playSound(2); - } - messageResult = 1; - break; - } - return messageResult; -} - Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2500.h b/engines/neverhood/modules/module2500.h index 07db7907d5..de6226ef0c 100644 --- a/engines/neverhood/modules/module2500.h +++ b/engines/neverhood/modules/module2500.h @@ -26,14 +26,10 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1600.h" -#include "neverhood/modules/module2700.h" +#include "neverhood/modules/module1600_sprites.h" // for Tracks namespace Neverhood { -// Module2500 - class Module2500 : public Module { public: Module2500(NeverhoodEngine *vm, Module *parentModule, int which); @@ -47,6 +43,8 @@ protected: void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; +class AsCommonCar; + class Scene2501 : public Scene { public: Scene2501(NeverhoodEngine *vm, Module *parentModule, int which); @@ -79,16 +77,6 @@ protected: void updateKlaymenClipRect(); }; -class SsScene2504Button : public StaticSprite { -public: - SsScene2504Button(NeverhoodEngine *vm); -protected: - int _countdown; - bool _isSoundPlaying; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2504 : public Scene { public: Scene2504(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2500_sprites.cpp b/engines/neverhood/modules/module2500_sprites.cpp new file mode 100644 index 0000000000..ab6b3dcfbe --- /dev/null +++ b/engines/neverhood/modules/module2500_sprites.cpp @@ -0,0 +1,127 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2500_sprites.h" + +namespace Neverhood { + +SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm) + : StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) { + + loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x4600204C); + loadSound(1, 0x408C0034); + loadSound(2, 0x44043000); + loadSound(3, 0x44045000); + SetMessageHandler(&SsScene2504Button::handleMessage); + SetUpdateHandler(&SsScene2504Button::update); +} + +void SsScene2504Button::update() { + updatePosition(); + if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { + playSound(3); + setVisible(false); + _isSoundPlaying = false; + } + if (_countdown != 0 && (--_countdown) == 0) { + if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) + playSound(0); + else + playSound(1); + _isSoundPlaying = true; + } +} + +uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_isSoundPlaying) { + setVisible(true); + _countdown = 2; + if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) + setSubVar(VA_LOCKS_DISABLED, 0x01180951, 0); + else + setSubVar(VA_LOCKS_DISABLED, 0x01180951, 1); + playSound(2); + } + messageResult = 1; + break; + } + return messageResult; +} + +KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2500_sprites.h b/engines/neverhood/modules/module2500_sprites.h new file mode 100644 index 0000000000..e7f7b05702 --- /dev/null +++ b/engines/neverhood/modules/module2500_sprites.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2500_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2500_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene2504Button : public StaticSprite { +public: + SsScene2504Button(NeverhoodEngine *vm); +protected: + int _countdown; + bool _isSoundPlaying; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2501 : public Klaymen { +public: + KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2500_SPRITES_H */ diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp index 2fce82b777..a6484a4926 100644 --- a/engines/neverhood/modules/module2600.cpp +++ b/engines/neverhood/modules/module2600.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2600.h" +#include "neverhood/modules/module2600_sprites.h" namespace Neverhood { @@ -219,94 +220,6 @@ void Module2600::updateScene() { } } -SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) - : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { - - SetUpdateHandler(&SsScene2609Button::update); - SetMessageHandler(&SsScene2609Button::handleMessage); - - loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - if (!getGlobalVar(V_WATER_RUNNING)) - setVisible(false); - loadSound(0, 0x10267160); - loadSound(1, 0x7027FD64); - loadSound(2, 0x44043000); - loadSound(3, 0x44045000); -} - -void SsScene2609Button::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - if (getGlobalVar(V_WATER_RUNNING)) { - setGlobalVar(V_WATER_RUNNING, 0); - sendMessage(_parentScene, 0x2001, 0); - } else { - setGlobalVar(V_WATER_RUNNING, 1); - sendMessage(_parentScene, 0x2002, 0); - } - } -} - -uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - sendMessage(_parentScene, 0x2000, 0); - if (getGlobalVar(V_WATER_RUNNING)) { - setVisible(false); - playSound(3); - playSound(1); - _countdown = 12; - } else { - setVisible(true); - playSound(2); - playSound(0); - _countdown = 96; - } - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1000) { - - _x = 240; - _y = 420; - setDoDeltaX(1); - createSurface1(0x9C210C90, 1200); - setClipRect(260, 260, 400, 368); - _vm->_soundMan->addSound(0x08526C36, 0xDC2769B0); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2609Water::handleMessage); - if (getGlobalVar(V_WATER_RUNNING)) - sendMessage(this, 0x2002, 0); -} - -AsScene2609Water::~AsScene2609Water() { - _vm->_soundMan->deleteSoundGroup(0x08526C36); -} - -uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - stopAnimation(); - setVisible(false); - _vm->_soundMan->stopSound(0xDC2769B0); - break; - case 0x2002: - startAnimation(0x9C210C90, 0, -1); - setVisible(true); - _vm->_soundMan->playSoundLooping(0xDC2769B0); - break; - } - return messageResult; -} - Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isBusy(false) { diff --git a/engines/neverhood/modules/module2600.h b/engines/neverhood/modules/module2600.h index d972e0fb0d..99ec3a34ca 100644 --- a/engines/neverhood/modules/module2600.h +++ b/engines/neverhood/modules/module2600.h @@ -41,24 +41,6 @@ protected: void updateScene(); }; -class SsScene2609Button : public StaticSprite { -public: - SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2609Water : public AnimatedSprite { -public: - AsScene2609Water(NeverhoodEngine *vm); - virtual ~AsScene2609Water(); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2609 : public Scene { public: Scene2609(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2600_sprites.cpp b/engines/neverhood/modules/module2600_sprites.cpp new file mode 100644 index 0000000000..2c24b533f3 --- /dev/null +++ b/engines/neverhood/modules/module2600_sprites.cpp @@ -0,0 +1,115 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2600_sprites.h" + +namespace Neverhood { + +SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) + : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { + + SetUpdateHandler(&SsScene2609Button::update); + SetMessageHandler(&SsScene2609Button::handleMessage); + + loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + if (!getGlobalVar(V_WATER_RUNNING)) + setVisible(false); + loadSound(0, 0x10267160); + loadSound(1, 0x7027FD64); + loadSound(2, 0x44043000); + loadSound(3, 0x44045000); +} + +void SsScene2609Button::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + if (getGlobalVar(V_WATER_RUNNING)) { + setGlobalVar(V_WATER_RUNNING, 0); + sendMessage(_parentScene, 0x2001, 0); + } else { + setGlobalVar(V_WATER_RUNNING, 1); + sendMessage(_parentScene, 0x2002, 0); + } + } +} + +uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + sendMessage(_parentScene, 0x2000, 0); + if (getGlobalVar(V_WATER_RUNNING)) { + setVisible(false); + playSound(3); + playSound(1); + _countdown = 12; + } else { + setVisible(true); + playSound(2); + playSound(0); + _countdown = 96; + } + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1000) { + + _x = 240; + _y = 420; + setDoDeltaX(1); + createSurface1(0x9C210C90, 1200); + setClipRect(260, 260, 400, 368); + _vm->_soundMan->addSound(0x08526C36, 0xDC2769B0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2609Water::handleMessage); + if (getGlobalVar(V_WATER_RUNNING)) + sendMessage(this, 0x2002, 0); +} + +AsScene2609Water::~AsScene2609Water() { + _vm->_soundMan->deleteSoundGroup(0x08526C36); +} + +uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + stopAnimation(); + setVisible(false); + _vm->_soundMan->stopSound(0xDC2769B0); + break; + case 0x2002: + startAnimation(0x9C210C90, 0, -1); + setVisible(true); + _vm->_soundMan->playSoundLooping(0xDC2769B0); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2600_sprites.h b/engines/neverhood/modules/module2600_sprites.h new file mode 100644 index 0000000000..c36e72cae8 --- /dev/null +++ b/engines/neverhood/modules/module2600_sprites.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2600_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2600_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +// Module2600 + +class SsScene2609Button : public StaticSprite { +public: + SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2609Water : public AnimatedSprite { +public: + AsScene2609Water(NeverhoodEngine *vm); + virtual ~AsScene2609Water(); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2600_SPRITES_H */ diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index 7aea82f6b1..1b78615fdb 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module2700.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1600_sprites.h" +#include "neverhood/modules/module2700.h" +#include "neverhood/modules/module2700_sprites.h" namespace Neverhood { @@ -536,83 +537,6 @@ void Module2700::createScene2704(int which, uint32 trackInfoId, int16 value, con _childObject = new Scene2704(_vm, this, which, trackInfoId, value, staticSprites, clipRect); } -static const NPoint kCarShadowOffsets[] = { - {-63, 3}, {-48, 40}, {-33, 58}, - { 0, 65}, { 40, 53}, { 56, 27}, - { 63, 0}, {-30, 26}, { 0, 30}, - { 26, 25} -}; - -SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, 0) { - - loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0); -} - -AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index) - : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index), _animFileHash(0) { - - SetUpdateHandler(&AsCommonCarShadow::update); - createShadowSurface(shadowSurface, 211, 147, 100); - updateShadow(); -} - -void AsCommonCarShadow::update() { - updateShadow(); - AnimatedSprite::update(); -} - -void AsCommonCarShadow::updateShadow() { - if (_asCar->getFrameIndex() != _currFrameIndex || _asCar->getCurrAnimFileHash() != _animFileHash) { - uint32 fileHash = _asCar->getCurrAnimFileHash(); - if (fileHash == 0x35698F78 || fileHash == 0x192ADD30 || fileHash == 0x9C220DA4 || - fileHash == 0x9966B138 || fileHash == 0xB579A77C || fileHash == 0xA86A9538 || - fileHash == 0xD4220027 || fileHash == 0xD00A1364 || fileHash == 0xD4AA03A4 || - fileHash == 0xF46A0324) { - startAnimation(fileHash, _asCar->getFrameIndex(), -1); - _newStickFrameIndex = _asCar->getFrameIndex(); - } - _animFileHash = fileHash; - } - _x = _asCar->getX() + kCarShadowOffsets[_index].x; - _y = _asCar->getY() + kCarShadowOffsets[_index].y; - if (!_asCar->getVisible()) { - startAnimation(0x1209E09F, 0, -1); - _newStickFrameIndex = 0; - } - setDoDeltaX(_asCar->isDoDeltaX() ? 1 : 0); -} - -AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index) - : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index) { - - SetUpdateHandler(&AsCommonCarConnectorShadow::update); - createShadowSurface1(shadowSurface, 0x60281C10, 150); - startAnimation(0x60281C10, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -void AsCommonCarConnectorShadow::update() { - _x = _asCar->getX() + kCarShadowOffsets[_index].x; - _y = _asCar->getY() + kCarShadowOffsets[_index].y; - AnimatedSprite::update(); -} - -AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex) - : AnimatedSprite(vm, 1100), _asCar(asCar) { - - SetUpdateHandler(&AsCommonCarTrackShadow::update); - createShadowSurface1(shadowSurface, 0x0759129C, 100); - startAnimation(0x0759129C, frameIndex, -1); - _newStickFrameIndex = frameIndex; -} - -void AsCommonCarTrackShadow::update() { - _x = _asCar->getX(); - _y = _asCar->getY(); - AnimatedSprite::update(); -} - Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h index 158bb609e9..97b4f1cbea 100644 --- a/engines/neverhood/modules/module2700.h +++ b/engines/neverhood/modules/module2700.h @@ -26,7 +26,7 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module1600_sprites.h" // for Tracks namespace Neverhood { @@ -49,38 +49,7 @@ protected: void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; -class SsCommonTrackShadowBackground : public StaticSprite { -public: - SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash); -}; - -class AsCommonCarShadow : public AnimatedSprite { -public: - AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index); -protected: - uint _index; - AnimatedSprite *_asCar; - uint32 _animFileHash; - void update(); - void updateShadow(); -}; - -class AsCommonCarConnectorShadow : public AnimatedSprite { -public: - AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index); -protected: - uint _index; - Sprite *_asCar; - void update(); -}; - -class AsCommonCarTrackShadow : public AnimatedSprite { -public: - AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex); -protected: - Sprite *_asCar; - void update(); -}; +class AsCommonCar; class Scene2701 : public Scene { public: diff --git a/engines/neverhood/modules/module2700_sprites.cpp b/engines/neverhood/modules/module2700_sprites.cpp new file mode 100644 index 0000000000..8dd2fa3461 --- /dev/null +++ b/engines/neverhood/modules/module2700_sprites.cpp @@ -0,0 +1,178 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2700_sprites.h" + +namespace Neverhood { + +static const NRect kScene2710ClipRect = { 0, 0, 626, 480 }; + +static const uint32 kScene2710StaticSprites[] = { + 0x0D2016C0, + 0 +}; + +static const NRect kScene2711ClipRect = { 0, 0, 521, 480 }; + +static const uint32 kScene2711FileHashes1[] = { + 0, + 0x100801A1, + 0x201081A0, + 0x006800A4, + 0x40390120, + 0x000001B1, + 0x001000A1, + 0 +}; + +static const uint32 kScene2711FileHashes2[] = { + 0, + 0x40403308, + 0x71403168, + 0x80423928, + 0x224131A8, + 0x50401328, + 0x70423328, + 0 +}; + +static const uint32 kScene2711FileHashes3[] = { + 0, + 0x1088A021, + 0x108120E5, + 0x18A02321, + 0x148221A9, + 0x10082061, + 0x188820E1, + 0 +}; + +static const NRect kScene2724ClipRect = { 0, 141, 640, 480 }; + +static const uint32 kScene2724StaticSprites[] = { + 0xC20D00A5, + 0 +}; + +static const NRect kScene2725ClipRect = { 0, 0, 640, 413 }; + +static const uint32 kScene2725StaticSprites[] = { + 0xC20E00A5, + 0 +}; + +static const NPoint kCarShadowOffsets[] = { + {-63, 3}, {-48, 40}, {-33, 58}, + { 0, 65}, { 40, 53}, { 56, 27}, + { 63, 0}, {-30, 26}, { 0, 30}, + { 26, 25} +}; + +SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, 0) { + + loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0); +} + +AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index) + : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index), _animFileHash(0) { + + SetUpdateHandler(&AsCommonCarShadow::update); + createShadowSurface(shadowSurface, 211, 147, 100); + updateShadow(); +} + +void AsCommonCarShadow::update() { + updateShadow(); + AnimatedSprite::update(); +} + +void AsCommonCarShadow::updateShadow() { + if (_asCar->getFrameIndex() != _currFrameIndex || _asCar->getCurrAnimFileHash() != _animFileHash) { + uint32 fileHash = _asCar->getCurrAnimFileHash(); + if (fileHash == 0x35698F78 || fileHash == 0x192ADD30 || fileHash == 0x9C220DA4 || + fileHash == 0x9966B138 || fileHash == 0xB579A77C || fileHash == 0xA86A9538 || + fileHash == 0xD4220027 || fileHash == 0xD00A1364 || fileHash == 0xD4AA03A4 || + fileHash == 0xF46A0324) { + startAnimation(fileHash, _asCar->getFrameIndex(), -1); + _newStickFrameIndex = _asCar->getFrameIndex(); + } + _animFileHash = fileHash; + } + _x = _asCar->getX() + kCarShadowOffsets[_index].x; + _y = _asCar->getY() + kCarShadowOffsets[_index].y; + if (!_asCar->getVisible()) { + startAnimation(0x1209E09F, 0, -1); + _newStickFrameIndex = 0; + } + setDoDeltaX(_asCar->isDoDeltaX() ? 1 : 0); +} + +AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index) + : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index) { + + SetUpdateHandler(&AsCommonCarConnectorShadow::update); + createShadowSurface1(shadowSurface, 0x60281C10, 150); + startAnimation(0x60281C10, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +void AsCommonCarConnectorShadow::update() { + _x = _asCar->getX() + kCarShadowOffsets[_index].x; + _y = _asCar->getY() + kCarShadowOffsets[_index].y; + AnimatedSprite::update(); +} + +AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex) + : AnimatedSprite(vm, 1100), _asCar(asCar) { + + SetUpdateHandler(&AsCommonCarTrackShadow::update); + createShadowSurface1(shadowSurface, 0x0759129C, 100); + startAnimation(0x0759129C, frameIndex, -1); + _newStickFrameIndex = frameIndex; +} + +void AsCommonCarTrackShadow::update() { + _x = _asCar->getX(); + _y = _asCar->getY(); + AnimatedSprite::update(); +} + +KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4804: + GotoState(&Klaymen::stPeekInside); + break; + case 0x483C: + GotoState(&Klaymen::stPeekInsideReturn); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2700_sprites.h b/engines/neverhood/modules/module2700_sprites.h new file mode 100644 index 0000000000..394ba896a1 --- /dev/null +++ b/engines/neverhood/modules/module2700_sprites.h @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2700_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2700_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsCommonTrackShadowBackground : public StaticSprite { +public: + SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash); +}; + +class AsCommonCarShadow : public AnimatedSprite { +public: + AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index); +protected: + uint _index; + AnimatedSprite *_asCar; + uint32 _animFileHash; + void update(); + void updateShadow(); +}; + +class AsCommonCarConnectorShadow : public AnimatedSprite { +public: + AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index); +protected: + uint _index; + Sprite *_asCar; + void update(); +}; + +class AsCommonCarTrackShadow : public AnimatedSprite { +public: + AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex); +protected: + Sprite *_asCar; + void update(); +}; + +class KmScene2732 : public Klaymen { +public: + KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2700_SPRITES_H */ diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 1c0f9fc9fb..0578a5df2e 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -20,13 +20,15 @@ * */ -#include "neverhood/modules/module2800.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module1700.h" -#include "neverhood/modules/module2200.h" #include "neverhood/diskplayerscene.h" +#include "neverhood/gamemodule.h" +#include "neverhood/scene.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1700_sprites.h" +#include "neverhood/modules/module2200_sprites.h" +#include "neverhood/modules/module2800.h" +#include "neverhood/modules/module2800_sprites.h" namespace Neverhood { @@ -294,30 +296,8 @@ void Module2800::updateScene() { createScene(8, 0); else if (_moduleResult == 6) createScene(2, 6); - else if (_moduleResult == 11) - createScene(12, 0); - else if (_moduleResult == 12) - createScene(13, 0); - else if (_moduleResult == 13) - createScene(14, 0); - else if (_moduleResult == 14) - createScene(15, 0); - else if (_moduleResult == 15) - createScene(16, 0); - else if (_moduleResult == 16) - createScene(17, 0); - else if (_moduleResult == 17) - createScene(18, 0); - else if (_moduleResult == 18) - createScene(19, 0); - else if (_moduleResult == 19) - createScene(20, 0); - else if (_moduleResult == 20) - createScene(21, 0); - else if (_moduleResult == 21) - createScene(22, 0); - else if (_moduleResult == 22) - createScene(23, 0); + else if (_moduleResult >= 11 && _moduleResult <= 22) + createScene(_moduleResult + 1, 0); else createScene(2, 4); break; @@ -335,40 +315,18 @@ void Module2800::updateScene() { createScene(9, 1); break; case 12: - createScene(9, 11); - break; case 13: - createScene(9, 12); - break; case 14: - createScene(9, 13); - break; case 15: - createScene(9, 14); - break; case 16: - createScene(9, 15); - break; case 17: - createScene(9, 16); - break; case 18: - createScene(9, 17); - break; case 19: - createScene(9, 18); - break; case 20: - createScene(9, 19); - break; case 21: - createScene(9, 20); - break; case 22: - createScene(9, 21); - break; case 23: - createScene(9, 22); + createScene(9, _sceneNum - 1); break; case 24: createScene(9, 3); @@ -687,154 +645,6 @@ void Scene2802::changeTuneStatus(int prevTuneStatus, int newTuneStatus) { } -AsScene2803LightCord::AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _fileHash1(fileHash1), _fileHash2(fileHash2), - _isPulled(false), _isBusy(false) { - - createSurface(1010, 28, 379); - SetUpdateHandler(&AnimatedSprite::update); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - _x = x; - _y = y; - stIdle(); -} - -uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (!_isBusy && param.asInteger() == calcHash("ClickSwitch")) { - sendMessage(_parentScene, 0x480F, 0); - playSound(0, 0x4E1CA4A0); - } - break; - case 0x480F: - stPulled(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene2803LightCord::hmPulled(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2803LightCord::stPulled() { - _isBusy = false; - _isPulled = true; - startAnimation(_fileHash2, 0, -1); - SetMessageHandler(&AsScene2803LightCord::hmPulled); - NextState(&AsScene2803LightCord::stIdle); -} - -void AsScene2803LightCord::stIdle() { - _isPulled = false; - startAnimation(_fileHash1, 0, -1); - SetMessageHandler(&AsScene2803LightCord::handleMessage); -} - -void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) { - _fileHash1 = fileHash1; - _fileHash2 = fileHash2; - if (_isPulled) { - startAnimation(_fileHash2, _currFrameIndex, -1); - _isBusy = true; - } else { - startAnimation(_fileHash1, 0, -1); - } -} - -AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2) - : AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) { - - createSurface1(fileHash1, 100); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2803TestTubeOne::handleMessage); - _x = 529; - _y = 326; -} - -uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - if (param.asInteger()) - startAnimation(_fileHash2, 0, -1); - else - startAnimation(_fileHash1, 0, -1); - break; - } - return messageResult; -} - -AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(990, 68, 476); - SetUpdateHandler(&AnimatedSprite::update); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - SetMessageHandler(&AsScene2803Rope::handleMessage); - startAnimation(0x9D098C23, 35, 53); - NextState(&AsScene2803Rope::stReleased); - _x = x; - _y = -276; -} - -uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(0x9D098C23, 50, -1); - SetMessageHandler(&AsScene2803Rope::hmReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene2803Rope::hmReleased(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -void AsScene2803Rope::stReleased() { - startAnimation(0x8258A030, 0, 1); - NextState(&AsScene2803Rope::stHide); -} - -void AsScene2803Rope::stHide() { - stopAnimation(); - setVisible(false); -} - Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { @@ -1350,379 +1160,6 @@ void Scene2803Small::updatePaletteArea(bool instantly) { _palette->startFadeToPalette(instantly ? 0 : 12); } -SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene) - : StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) { - - loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - SetUpdateHandler(&SsScene2804RedButton::update); - SetMessageHandler(&SsScene2804RedButton::handleMessage); - loadSound(0, 0x44241240); -} - -void SsScene2804RedButton::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown) == 0) { - setVisible(false); - } -} - -uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_parentScene->isWorking()) { - playSound(0); - setVisible(true); - _countdown = 4; - sendMessage(_parentScene, 0x2000, 0); - } - messageResult = 1; - break; - } - return messageResult; -} - -SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400); - setVisible(false); - SetMessageHandler(&SsScene2804LightCoil::handleMessage); -} - -uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - setVisible(true); - updatePosition(); - messageResult = 1; - break; - case 0x2003: - setVisible(false); - updatePosition(); - messageResult = 1; - break; - } - return messageResult; -} - -SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400); - setVisible(false); - SetMessageHandler(&SsScene2804LightTarget::handleMessage); -} - -uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - setVisible(true); - updatePosition(); - messageResult = 1; - break; - case 0x2005: - setVisible(false); - updatePosition(); - messageResult = 1; - break; - } - return messageResult; -} - -SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400); - setVisible(false); - loadSound(0, 0xCB36BA54); -} - -void SsScene2804Flash::show() { - setVisible(true); - updatePosition(); - playSound(0); -} - -SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400); - setVisible(false); -} - -AsScene2804CrystalWaves::AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex) - : AnimatedSprite(vm, 1100), _crystalIndex(crystalIndex) { - - static const NPoint kAsScene2804CrystalWavesPoints[] = { - {323, 245}, - {387, 76}, - {454, 260}, - {527, 70} - }; - - _x = kAsScene2804CrystalWavesPoints[crystalIndex].x; - _y = kAsScene2804CrystalWavesPoints[crystalIndex].y; - createSurface1(0x840C41F0, 1200); - if (crystalIndex & 1) - setDoDeltaY(1); - setVisible(false); - _needRefresh = true; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene2804CrystalWaves::show() { - setVisible(true); - startAnimation(0x840C41F0, 0, -1); -} - -void AsScene2804CrystalWaves::hide() { - setVisible(false); - stopAnimation(); -} - -static const int16 kAsScene2804CrystalFrameNums[] = { - 0, 6, 2, 8, 1, 10, 0, 0 -}; - -static const uint32 kAsScene2804CrystalFileHashes[] = { - 0x000540B0, - 0x001280D0, - 0x003D0010, - 0x00620190, - 0x00DC0290 -}; - -AsScene2804Crystal::AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex) - : AnimatedSprite(vm, 1100), _asCrystalWaves(asCrystalWaves), _crystalIndex(crystalIndex), _isShowing(false) { - - static const NPoint kAsScene2804CrystalPoints[] = { - {204, 196}, - {272, 316}, - {334, 206}, - {410, 334}, - {470, 180} - }; - - _colorNum = (int16)getSubVar(VA_CURR_CRYSTAL_COLORS, crystalIndex); - _isLightOn = getGlobalVar(V_SHRINK_LIGHTS_ON) != 0; - if (_isLightOn) { - _x = kAsScene2804CrystalPoints[crystalIndex].x; - _y = kAsScene2804CrystalPoints[crystalIndex].y; - createSurface1(0x108DFB12, 1200); - startAnimation(0x108DFB12, kAsScene2804CrystalFrameNums[_colorNum], -1); - _needRefresh = true; - _newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum]; - } else { - _x = 320; - _y = 240; - createSurface1(kAsScene2804CrystalFileHashes[crystalIndex], 1200); - startAnimation(kAsScene2804CrystalFileHashes[crystalIndex], _colorNum, -1); - setVisible(false); - _needRefresh = true; - _newStickFrameIndex = _colorNum; - } - loadSound(0, 0x725294D4); - SetUpdateHandler(&AnimatedSprite::update); -} - -void AsScene2804Crystal::show() { - if (!_isLightOn) { - setVisible(true); - _isShowing = true; - if (_asCrystalWaves) - _asCrystalWaves->show(); - playSound(0); - } -} - -void AsScene2804Crystal::hide() { - if (!_isLightOn) { - setVisible(false); - _isShowing = false; - if (_asCrystalWaves) - _asCrystalWaves->hide(); - } -} - -void AsScene2804Crystal::activate() { - if (!_isShowing) { - int16 frameNum = kAsScene2804CrystalFrameNums[_colorNum]; - _colorNum++; - if (_colorNum >= 6) - _colorNum = 0; - if (_isLightOn) { - startAnimation(0x108DFB12, frameNum, kAsScene2804CrystalFrameNums[_colorNum]); - _playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum; - _newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum]; - } else { - startAnimation(kAsScene2804CrystalFileHashes[_crystalIndex], _colorNum, -1); - _newStickFrameIndex = _colorNum; - } - setSubVar(VA_CURR_CRYSTAL_COLORS, _crystalIndex, _colorNum); - } -} - -SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex) - : StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene), _asCrystal(asCrystal), _crystalIndex(crystalIndex) { - - static const uint32 kSsScene2804CrystalButtonFileHashes1[] = { - 0x911101B0, - 0x22226001, - 0x4444A362, - 0x888925A4, - 0x11122829 - }; - - static const uint32 kSsScene2804CrystalButtonFileHashes2[] = { - 0xB500A1A0, - 0x6A012021, - 0xD4022322, - 0xA8042525, - 0x5008292B - }; - - loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex], - kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x44045140); - SetUpdateHandler(&SsScene2804CrystalButton::update); - SetMessageHandler(&SsScene2804CrystalButton::handleMessage); -} - -void SsScene2804CrystalButton::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown) == 0) { - setVisible(false); - } -} - -uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_parentScene->isWorking()) { - playSound(0); - setVisible(true); - _countdown = 4; - _asCrystal->activate(); - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody) - : AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) { - - createSurface1(0x00494891, 1000); - _x = 125; - _y = 184; - setVisible(false); - _needRefresh = true; - AnimatedSprite::updatePosition(); - loadSound(0, 0x6352F051); - _vm->_soundMan->addSound(0xC5EA0B28, 0xEF56B094); - SetUpdateHandler(&AsScene2804BeamCoil::update); - SetMessageHandler(&AsScene2804BeamCoil::handleMessage); -} - -AsScene2804BeamCoil::~AsScene2804BeamCoil() { - _vm->_soundMan->deleteSoundGroup(0xC5EA0B28); -} - -void AsScene2804BeamCoil::update() { - updateAnim(); - updatePosition(); - if (_countdown != 0 && (--_countdown) == 0) { - sendMessage(_parentScene, 0x2001, 0); - } -} - -uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - show(); - _countdown = 92; - messageResult = 1; - break; - case 0x2003: - hide(); - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene2804BeamCoil::show() { - _ssBeamCoilBody->setVisible(true); - setVisible(true); - startAnimation(0x00494891, 0, -1); - playSound(0); - SetMessageHandler(&AsScene2804BeamCoil::hmBeaming); - NextState(&AsScene2804BeamCoil::stBeaming); -} - -void AsScene2804BeamCoil::hide() { - stopAnimation(); - SetMessageHandler(&AsScene2804BeamCoil::handleMessage); - setVisible(false); - _ssBeamCoilBody->setVisible(false); - _vm->_soundMan->stopSound(0xEF56B094); -} - -void AsScene2804BeamCoil::stBeaming() { - startAnimation(0x00494891, 93, -1); - NextState(&AsScene2804BeamCoil::stBeaming); - _vm->_soundMan->playSoundLooping(0xEF56B094); -} - -uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface1(0x03842000, 1000); - _x = 475; - _y = 278; - setVisible(false); - _needRefresh = true; - updatePosition(); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2804BeamTarget::handleMessage); -} - -uint32 AsScene2804BeamTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - setVisible(true); - startAnimation(0x03842000, 0, -1); - messageResult = 1; - break; - case 0x2005: - setVisible(false); - stopAnimation(); - messageResult = 1; - break; - } - return messageResult; -} - Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown1(0), _countdown2(0), _countdown3(0), _beamStatus(0), _isSolved(false), _isWorking(false) { @@ -1892,34 +1329,6 @@ uint32 Scene2805::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - createSurface1(0x04211490, 1200); - _x = 378; - _y = 423; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2806Spew::handleMessage); - setDoDeltaX(1); - setVisible(false); -} - -uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - playSound(0, 0x48640244); - startAnimation(0x04211490, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -2111,267 +1520,6 @@ static const uint32 kClass428FileHashes[] = { 0x40800711 }; -static const int kClass428Countdowns1[] = { - 18, 16, 10, 0 -}; - -static const int kClass428Countdowns2[] = { - 9, 9, 8, 8, 5, 5, 0, 0 -}; - -static const uint32 kClass490FileHashes[] = { - 0x08100071, - 0x24084215, - 0x18980A10 -}; - -static const int16 kClass490FrameIndices1[] = { - 0, 8, 15, 19 -}; - -static const int16 kClass490FrameIndices2[] = { - 0, 4, 8, 11, 15, 17, 19, 0 -}; - -SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex) - : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum), - _testTubeIndex(testTubeIndex) { - - loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500); - setVisible(false); - SetUpdateHandler(&SsScene2808Dispenser::update); - SetMessageHandler(&SsScene2808Dispenser::handleMessage); -} - -void SsScene2808Dispenser::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown) == 0) { - setVisible(false); - } -} - -uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x2000, _testTubeIndex); - messageResult = 1; - break; - } - return messageResult; -} - -void SsScene2808Dispenser::startCountdown(int index) { - setVisible(true); - updatePosition(); - if (_testTubeSetNum == 0) { - _countdown = kClass428Countdowns1[index]; - } else { - _countdown = kClass428Countdowns2[index]; - } -} - -AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser) - : AnimatedSprite(vm, 1100), _testTubeSetNum(testTubeSetNum), _testTubeIndex(testTubeIndex), _ssDispenser(ssDispenser), _fillLevel(0) { - - if (testTubeSetNum == 0) { - _x = 504; - _y = 278; - } else { - setDoDeltaX(1); - _x = 136; - _y = 278; - } - - createSurface1(kClass490FileHashes[testTubeIndex], 1100); - - if (testTubeSetNum == 0) { - loadSound(0, 0x30809E2D); - loadSound(1, 0x72811E2D); - loadSound(2, 0x78B01625); - } else { - loadSound(3, 0x70A41E0C); - loadSound(4, 0x50205E2D); - loadSound(5, 0xF8621E2D); - loadSound(6, 0xF1A03C2D); - loadSound(7, 0x70A43D2D); - loadSound(8, 0xF0601E2D); - } - - startAnimation(kClass490FileHashes[testTubeIndex], 0, -1); - _newStickFrameIndex = 0; - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2808TestTube::handleMessage); - - if (_fillLevel == 0) - setVisible(false); - -} - -uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - fill(); - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene2808TestTube::fill() { - if ((int)_fillLevel < _testTubeSetNum * 3 + 3) { - if (_testTubeSetNum == 0) { - playSound(_fillLevel); - setVisible(true); - startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], kClass490FrameIndices1[_fillLevel + 1]); - _newStickFrameIndex = kClass490FrameIndices1[_fillLevel + 1]; - } else { - playSound(3 + _fillLevel); - setVisible(true); - startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], kClass490FrameIndices2[_fillLevel + 1]); - _newStickFrameIndex = kClass490FrameIndices2[_fillLevel + 1]; - } - _ssDispenser->startCountdown(_fillLevel); - _fillLevel++; - } -} - -void AsScene2808TestTube::flush() { - if (_fillLevel != 0) { - if (_testTubeSetNum == 0) { - startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], -1); - } else { - startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], -1); - } - _newStickFrameIndex = 0; - _playBackwards = true; - setVisible(true); - } -} - -AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) - : AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) { - - loadSound(0, 0xE18D1F30); - _x = 320; - _y = 240; - if (_testTubeSetNum == 1) - setDoDeltaX(1); - createSurface1(0x040900D0, 1300); - startAnimation(0x040900D0, 0, -1); - _needRefresh = true; - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2808Handle::handleMessage); - AnimatedSprite::updatePosition(); -} - -uint32 AsScene2808Handle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isActivated) { - sendMessage(_parentScene, 0x2001, 0); - playSound(0); - activate(); - } - messageResult = 1; - break; - } - return messageResult; -} - -uint32 AsScene2808Handle::hmActivating(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2808Handle::activate() { - startAnimation(0x040900D0, 0, -1); - SetMessageHandler(&AsScene2808Handle::hmActivating); - NextState(&AsScene2808Handle::stActivated); - _isActivated = true; - _newStickFrameIndex = -1; -} - -void AsScene2808Handle::stActivated() { - stopAnimation(); - sendMessage(_parentScene, 0x2002, 0); -} - -AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum) { - - if (testTubeSetNum == 0) { - _x = 312; - _y = 444; - } else { - _x = 328; - _y = 444; - } - createSurface1(0xB8414818, 1200); - startAnimation(0xB8414818, 0, -1); - setVisible(false); - _newStickFrameIndex = 0; - _needRefresh = true; - loadSound(0, 0x6389B652); - SetUpdateHandler(&AnimatedSprite::update); - AnimatedSprite::updatePosition(); -} - -uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2808Flow::start() { - startAnimation(0xB8414818, 0, -1); - setVisible(true); - SetMessageHandler(&AsScene2808Flow::hmFlowing); - NextState(&AsScene2808Flow::stKeepFlowing); - playSound(0); -} - -void AsScene2808Flow::stKeepFlowing() { - startAnimation(0xB8414818, 1, -1); - NextState(&AsScene2808Flow::stKeepFlowing); -} - -AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum) - : AnimatedSprite(vm, 800), _countdown(1) { - - _x = 320; - _y = 240; - if (testTubeSetNum == 1) - setDoDeltaX(1); - createSurface1(0x804C2404, 800); - SetUpdateHandler(&AsScene2808LightEffect::update); - _needRefresh = true; - AnimatedSprite::updatePosition(); -} - -void AsScene2808LightEffect::update() { - if (_countdown != 0 && (--_countdown) == 0) { - int16 frameIndex = _vm->_rnd->getRandomNumber(3 - 1); - startAnimation(0x804C2404, frameIndex, frameIndex); - updateAnim(); - updatePosition(); - _countdown = _vm->_rnd->getRandomNumber(3 - 1) + 1; - } -} - Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _testTubeSetNum(which), _leaveResult(0), _isFlowing(false) { @@ -2466,34 +1614,6 @@ bool Scene2808::isAnyTestTubeFilled() { _asTestTubes[2]->getFillLevel() > 0; } -AsScene2809Spew::AsScene2809Spew(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2809Spew::handleMessage); - createSurface1(0x04211490, 1200); - _x = 262; - _y = 423; - setDoDeltaX(0); - setVisible(false); -} - -uint32 AsScene2809Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - playSound(0, 0x48640244); - startAnimation(0x04211490, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -2613,34 +1733,6 @@ void Scene2809::findClosestPoint() { } -AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) - : AnimatedSprite(vm, 1100) { - - createSurface(990, 68, 476); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2810Rope::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - _x = x; - _y = -276; - startAnimation(0x9D098C23, 35, 53); -} - -uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(0x9D098C23, 35, 53); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -2862,101 +1954,6 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface1(0x20DA08A0, 1200); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2812Winch::handleMessage); - setVisible(false); - _x = 280; - _y = 184; -} - -AsScene2812Winch::~AsScene2812Winch() { - _vm->_soundMan->deleteSoundGroup(0x00B000E2); -} - -uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - startAnimation(0x20DA08A0, 0, -1); - setVisible(true); - _vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C); - _vm->_soundMan->playSoundLooping(0xC874EE6C); - break; - case 0x3002: - startAnimation(0x20DA08A0, 7, -1); - break; - } - return messageResult; -} - -AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(990, 68, 476); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2812Rope::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - startAnimation(0xAE080551, 0, -1); - _x = 334; - _y = 201; -} - -uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4806: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - stRopingDown(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2812Rope::stRopingDown() { - sendMessage(_parentScene, 0x4806, 0); - startAnimation(0x9D098C23, 0, -1); - SetMessageHandler(&AsScene2812Rope::hmRopingDown); -} - -AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm) - : AnimatedSprite(vm, 0x805D0029, 100, 320, 240) { - - SetMessageHandler(&AsScene2812TrapDoor::handleMessage); - _newStickFrameIndex = 0; -} - -uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - startAnimation(0x805D0029, 0, -1); - playSound(0, 0xEA005F40); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return messageResult; -} - Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { diff --git a/engines/neverhood/modules/module2800.h b/engines/neverhood/modules/module2800.h index 54a9daeb16..26e44bc543 100644 --- a/engines/neverhood/modules/module2800.h +++ b/engines/neverhood/modules/module2800.h @@ -70,38 +70,7 @@ protected: void changeTuneStatus(int prevTuneStatus, int newTuneStatus); }; -class AsScene2803LightCord : public AnimatedSprite { -public: - AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y); - void stPulled(); - void stIdle(); - void setFileHashes(uint32 fileHash1, uint32 fileHash2); -protected: - Scene *_parentScene; - uint32 _fileHash1, _fileHash2; - bool _isPulled, _isBusy; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPulled(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2803TestTubeOne : public AnimatedSprite { -public: - AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2); -protected: - uint32 _fileHash1, _fileHash2; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2803Rope : public AnimatedSprite { -public: - AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmReleased(int messageNum, const MessageParam ¶m, Entity *sender); - void stReleased(); - void stHide(); -}; +class AsScene2803LightCord; class Scene2803 : public Scene { public: @@ -158,101 +127,8 @@ protected: void updatePaletteArea(bool instantly); }; -class Scene2804; - -class SsScene2804RedButton : public StaticSprite { -public: - SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene); -protected: - Scene2804 *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene2804LightCoil : public StaticSprite { -public: - SsScene2804LightCoil(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene2804BeamCoilBody : public StaticSprite { -public: - SsScene2804BeamCoilBody(NeverhoodEngine *vm); -}; - -class SsScene2804LightTarget : public StaticSprite { -public: - SsScene2804LightTarget(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene2804Flash : public StaticSprite { -public: - SsScene2804Flash(NeverhoodEngine *vm); - void show(); -}; - -class AsScene2804CrystalWaves : public AnimatedSprite { -public: - AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex); - void show(); - void hide(); -protected: - uint _crystalIndex; -}; - -class AsScene2804Crystal : public AnimatedSprite { -public: - AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex); - void show(); - void hide(); - void activate(); - int16 getColorNum() const { return _colorNum; } -protected: - AsScene2804CrystalWaves *_asCrystalWaves; - uint _crystalIndex; - int16 _colorNum; - bool _isLightOn; - bool _isShowing; -}; - -class SsScene2804CrystalButton : public StaticSprite { -public: - SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex); -protected: - Scene2804 *_parentScene; - AsScene2804Crystal *_asCrystal; - uint _crystalIndex; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2804BeamCoil : public AnimatedSprite { -public: - AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody); - virtual ~AsScene2804BeamCoil(); -protected: - Scene *_parentScene; - SsScene2804BeamCoilBody *_ssBeamCoilBody; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void show(); - void hide(); - void stBeaming(); - uint32 hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2804BeamTarget : public AnimatedSprite { -public: - AsScene2804BeamTarget(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class SsScene2804Flash; +class AsScene2804Crystal; class Scene2804 : public Scene { public: @@ -284,13 +160,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2806Spew : public AnimatedSprite { -public: - AsScene2806Spew(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2806 : public Scene { public: Scene2806(NeverhoodEngine *vm, Module *parentModule, int which); @@ -315,63 +184,8 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2808Dispenser : public StaticSprite { -public: - SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex); - void startCountdown(int index); -protected: - Scene *_parentScene; - int _countdown; - int _testTubeSetNum, _testTubeIndex; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2808TestTube : public AnimatedSprite { -public: - AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser); - void fill(); - void flush(); - uint32 getFillLevel() const { return _fillLevel; } -protected: - SsScene2808Dispenser *_ssDispenser; - int _testTubeSetNum; - uint32 _fillLevel; - int _testTubeIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2808Handle : public AnimatedSprite { -public: - AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum); - void activate(); - void stActivated(); -protected: - Scene *_parentScene; - int _testTubeSetNum; - bool _isActivated; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmActivating(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2808Flow : public AnimatedSprite { -public: - AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum); - void start(); - void stKeepFlowing(); -protected: - Scene *_parentScene; - int _testTubeSetNum; - uint32 hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2808LightEffect : public AnimatedSprite { -public: - AsScene2808LightEffect(NeverhoodEngine *vm, int which); -protected: - int _countdown; - void update(); -}; +class AsScene2808Flow; +class AsScene2808TestTube; class Scene2808 : public Scene { public: @@ -389,13 +203,6 @@ protected: bool isAnyTestTubeFilled(); }; -class AsScene2809Spew : public AnimatedSprite { -public: - AsScene2809Spew(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2809 : public Scene { public: Scene2809(NeverhoodEngine *vm, Module *parentModule, int which); @@ -413,14 +220,6 @@ protected: void findClosestPoint(); }; -class AsScene2810Rope : public AnimatedSprite { -public: - AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2810 : public Scene { public: Scene2810(NeverhoodEngine *vm, Module *parentModule, int which); @@ -440,31 +239,6 @@ protected: void insertKlaymenLadder(); }; -class AsScene2812Winch : public AnimatedSprite { -public: - AsScene2812Winch(NeverhoodEngine *vm); - virtual ~AsScene2812Winch(); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2812Rope : public AnimatedSprite { -public: - AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRopingDown(int messageNum, const MessageParam ¶m, Entity *sender); - void stRopingDown(); -}; - -class AsScene2812TrapDoor : public AnimatedSprite { -public: - AsScene2812TrapDoor(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2812 : public Scene { public: Scene2812(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2800_sprites.cpp b/engines/neverhood/modules/module2800_sprites.cpp new file mode 100644 index 0000000000..a600c55dd3 --- /dev/null +++ b/engines/neverhood/modules/module2800_sprites.cpp @@ -0,0 +1,1626 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2800.h" +#include "neverhood/modules/module2800_sprites.h" + +namespace Neverhood { + +AsScene2803LightCord::AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _fileHash1(fileHash1), _fileHash2(fileHash2), + _isPulled(false), _isBusy(false) { + + createSurface(1010, 28, 379); + SetUpdateHandler(&AnimatedSprite::update); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + _x = x; + _y = y; + stIdle(); +} + +uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (!_isBusy && param.asInteger() == calcHash("ClickSwitch")) { + sendMessage(_parentScene, 0x480F, 0); + playSound(0, 0x4E1CA4A0); + } + break; + case 0x480F: + stPulled(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene2803LightCord::hmPulled(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2803LightCord::stPulled() { + _isBusy = false; + _isPulled = true; + startAnimation(_fileHash2, 0, -1); + SetMessageHandler(&AsScene2803LightCord::hmPulled); + NextState(&AsScene2803LightCord::stIdle); +} + +void AsScene2803LightCord::stIdle() { + _isPulled = false; + startAnimation(_fileHash1, 0, -1); + SetMessageHandler(&AsScene2803LightCord::handleMessage); +} + +void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) { + _fileHash1 = fileHash1; + _fileHash2 = fileHash2; + if (_isPulled) { + startAnimation(_fileHash2, _currFrameIndex, -1); + _isBusy = true; + } else { + startAnimation(_fileHash1, 0, -1); + } +} + +AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2) + : AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) { + + createSurface1(fileHash1, 100); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2803TestTubeOne::handleMessage); + _x = 529; + _y = 326; +} + +uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + if (param.asInteger()) + startAnimation(_fileHash2, 0, -1); + else + startAnimation(_fileHash1, 0, -1); + break; + } + return messageResult; +} + +AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(990, 68, 476); + SetUpdateHandler(&AnimatedSprite::update); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + SetMessageHandler(&AsScene2803Rope::handleMessage); + startAnimation(0x9D098C23, 35, 53); + NextState(&AsScene2803Rope::stReleased); + _x = x; + _y = -276; +} + +uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x9D098C23, 50, -1); + SetMessageHandler(&AsScene2803Rope::hmReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene2803Rope::hmReleased(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +void AsScene2803Rope::stReleased() { + startAnimation(0x8258A030, 0, 1); + NextState(&AsScene2803Rope::stHide); +} + +void AsScene2803Rope::stHide() { + stopAnimation(); + setVisible(false); +} + +SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene) + : StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) { + + loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + SetUpdateHandler(&SsScene2804RedButton::update); + SetMessageHandler(&SsScene2804RedButton::handleMessage); + loadSound(0, 0x44241240); +} + +void SsScene2804RedButton::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown) == 0) { + setVisible(false); + } +} + +uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_parentScene->isWorking()) { + playSound(0); + setVisible(true); + _countdown = 4; + sendMessage(_parentScene, 0x2000, 0); + } + messageResult = 1; + break; + } + return messageResult; +} + +SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400); + setVisible(false); + SetMessageHandler(&SsScene2804LightCoil::handleMessage); +} + +uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + setVisible(true); + updatePosition(); + messageResult = 1; + break; + case 0x2003: + setVisible(false); + updatePosition(); + messageResult = 1; + break; + } + return messageResult; +} + +SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400); + setVisible(false); + SetMessageHandler(&SsScene2804LightTarget::handleMessage); +} + +uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + setVisible(true); + updatePosition(); + messageResult = 1; + break; + case 0x2005: + setVisible(false); + updatePosition(); + messageResult = 1; + break; + } + return messageResult; +} + +SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400); + setVisible(false); + loadSound(0, 0xCB36BA54); +} + +void SsScene2804Flash::show() { + setVisible(true); + updatePosition(); + playSound(0); +} + +SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400); + setVisible(false); +} + +AsScene2804CrystalWaves::AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex) + : AnimatedSprite(vm, 1100), _crystalIndex(crystalIndex) { + + static const NPoint kAsScene2804CrystalWavesPoints[] = { + {323, 245}, + {387, 76}, + {454, 260}, + {527, 70} + }; + + _x = kAsScene2804CrystalWavesPoints[crystalIndex].x; + _y = kAsScene2804CrystalWavesPoints[crystalIndex].y; + createSurface1(0x840C41F0, 1200); + if (crystalIndex & 1) + setDoDeltaY(1); + setVisible(false); + _needRefresh = true; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene2804CrystalWaves::show() { + setVisible(true); + startAnimation(0x840C41F0, 0, -1); +} + +void AsScene2804CrystalWaves::hide() { + setVisible(false); + stopAnimation(); +} + +static const int16 kAsScene2804CrystalFrameNums[] = { + 0, 6, 2, 8, 1, 10, 0, 0 +}; + +static const uint32 kAsScene2804CrystalFileHashes[] = { + 0x000540B0, + 0x001280D0, + 0x003D0010, + 0x00620190, + 0x00DC0290 +}; + +AsScene2804Crystal::AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex) + : AnimatedSprite(vm, 1100), _asCrystalWaves(asCrystalWaves), _crystalIndex(crystalIndex), _isShowing(false) { + + static const NPoint kAsScene2804CrystalPoints[] = { + {204, 196}, + {272, 316}, + {334, 206}, + {410, 334}, + {470, 180} + }; + + _colorNum = (int16)getSubVar(VA_CURR_CRYSTAL_COLORS, crystalIndex); + _isLightOn = getGlobalVar(V_SHRINK_LIGHTS_ON) != 0; + if (_isLightOn) { + _x = kAsScene2804CrystalPoints[crystalIndex].x; + _y = kAsScene2804CrystalPoints[crystalIndex].y; + createSurface1(0x108DFB12, 1200); + startAnimation(0x108DFB12, kAsScene2804CrystalFrameNums[_colorNum], -1); + _needRefresh = true; + _newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum]; + } else { + _x = 320; + _y = 240; + createSurface1(kAsScene2804CrystalFileHashes[crystalIndex], 1200); + startAnimation(kAsScene2804CrystalFileHashes[crystalIndex], _colorNum, -1); + setVisible(false); + _needRefresh = true; + _newStickFrameIndex = _colorNum; + } + loadSound(0, 0x725294D4); + SetUpdateHandler(&AnimatedSprite::update); +} + +void AsScene2804Crystal::show() { + if (!_isLightOn) { + setVisible(true); + _isShowing = true; + if (_asCrystalWaves) + _asCrystalWaves->show(); + playSound(0); + } +} + +void AsScene2804Crystal::hide() { + if (!_isLightOn) { + setVisible(false); + _isShowing = false; + if (_asCrystalWaves) + _asCrystalWaves->hide(); + } +} + +void AsScene2804Crystal::activate() { + if (!_isShowing) { + int16 frameNum = kAsScene2804CrystalFrameNums[_colorNum]; + _colorNum++; + if (_colorNum >= 6) + _colorNum = 0; + if (_isLightOn) { + startAnimation(0x108DFB12, frameNum, kAsScene2804CrystalFrameNums[_colorNum]); + _playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum; + _newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum]; + } else { + startAnimation(kAsScene2804CrystalFileHashes[_crystalIndex], _colorNum, -1); + _newStickFrameIndex = _colorNum; + } + setSubVar(VA_CURR_CRYSTAL_COLORS, _crystalIndex, _colorNum); + } +} + +SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex) + : StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene), _asCrystal(asCrystal), _crystalIndex(crystalIndex) { + + static const uint32 kSsScene2804CrystalButtonFileHashes1[] = { + 0x911101B0, + 0x22226001, + 0x4444A362, + 0x888925A4, + 0x11122829 + }; + + static const uint32 kSsScene2804CrystalButtonFileHashes2[] = { + 0xB500A1A0, + 0x6A012021, + 0xD4022322, + 0xA8042525, + 0x5008292B + }; + + loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex], + kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x44045140); + SetUpdateHandler(&SsScene2804CrystalButton::update); + SetMessageHandler(&SsScene2804CrystalButton::handleMessage); +} + +void SsScene2804CrystalButton::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown) == 0) { + setVisible(false); + } +} + +uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_parentScene->isWorking()) { + playSound(0); + setVisible(true); + _countdown = 4; + _asCrystal->activate(); + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody) + : AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) { + + createSurface1(0x00494891, 1000); + _x = 125; + _y = 184; + setVisible(false); + _needRefresh = true; + AnimatedSprite::updatePosition(); + loadSound(0, 0x6352F051); + _vm->_soundMan->addSound(0xC5EA0B28, 0xEF56B094); + SetUpdateHandler(&AsScene2804BeamCoil::update); + SetMessageHandler(&AsScene2804BeamCoil::handleMessage); +} + +AsScene2804BeamCoil::~AsScene2804BeamCoil() { + _vm->_soundMan->deleteSoundGroup(0xC5EA0B28); +} + +void AsScene2804BeamCoil::update() { + updateAnim(); + updatePosition(); + if (_countdown != 0 && (--_countdown) == 0) { + sendMessage(_parentScene, 0x2001, 0); + } +} + +uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + show(); + _countdown = 92; + messageResult = 1; + break; + case 0x2003: + hide(); + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene2804BeamCoil::show() { + _ssBeamCoilBody->setVisible(true); + setVisible(true); + startAnimation(0x00494891, 0, -1); + playSound(0); + SetMessageHandler(&AsScene2804BeamCoil::hmBeaming); + NextState(&AsScene2804BeamCoil::stBeaming); +} + +void AsScene2804BeamCoil::hide() { + stopAnimation(); + SetMessageHandler(&AsScene2804BeamCoil::handleMessage); + setVisible(false); + _ssBeamCoilBody->setVisible(false); + _vm->_soundMan->stopSound(0xEF56B094); +} + +void AsScene2804BeamCoil::stBeaming() { + startAnimation(0x00494891, 93, -1); + NextState(&AsScene2804BeamCoil::stBeaming); + _vm->_soundMan->playSoundLooping(0xEF56B094); +} + +uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface1(0x03842000, 1000); + _x = 475; + _y = 278; + setVisible(false); + _needRefresh = true; + updatePosition(); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2804BeamTarget::handleMessage); +} + +uint32 AsScene2804BeamTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + setVisible(true); + startAnimation(0x03842000, 0, -1); + messageResult = 1; + break; + case 0x2005: + setVisible(false); + stopAnimation(); + messageResult = 1; + break; + } + return messageResult; +} + +AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + createSurface1(0x04211490, 1200); + _x = 378; + _y = 423; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2806Spew::handleMessage); + setDoDeltaX(1); + setVisible(false); +} + +uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + playSound(0, 0x48640244); + startAnimation(0x04211490, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +static const uint32 kScene2808FileHashes1[] = { + 0x90B0392, + 0x90B0192 +}; + +static const uint32 kScene2808FileHashes2[] = { + 0xB0396098, + 0xB0196098 +}; + +static const uint32 kClass428FileHashes[] = { + 0x140022CA, + 0x4C30A602, + 0xB1633402, + 0x12982135, + 0x0540B728, + 0x002A81E3, + 0x08982841, + 0x10982841, + 0x20982841, + 0x40982841, + 0x80982841, + 0x40800711 +}; + +static const int kClass428Countdowns1[] = { + 18, 16, 10, 0 +}; + +static const int kClass428Countdowns2[] = { + 9, 9, 8, 8, 5, 5, 0, 0 +}; + +static const uint32 kClass490FileHashes[] = { + 0x08100071, + 0x24084215, + 0x18980A10 +}; + +static const int16 kClass490FrameIndices1[] = { + 0, 8, 15, 19 +}; + +static const int16 kClass490FrameIndices2[] = { + 0, 4, 8, 11, 15, 17, 19, 0 +}; + +SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex) + : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum), + _testTubeIndex(testTubeIndex) { + + loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500); + setVisible(false); + SetUpdateHandler(&SsScene2808Dispenser::update); + SetMessageHandler(&SsScene2808Dispenser::handleMessage); +} + +void SsScene2808Dispenser::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown) == 0) { + setVisible(false); + } +} + +uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x2000, _testTubeIndex); + messageResult = 1; + break; + } + return messageResult; +} + +void SsScene2808Dispenser::startCountdown(int index) { + setVisible(true); + updatePosition(); + if (_testTubeSetNum == 0) { + _countdown = kClass428Countdowns1[index]; + } else { + _countdown = kClass428Countdowns2[index]; + } +} + +AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser) + : AnimatedSprite(vm, 1100), _testTubeSetNum(testTubeSetNum), _testTubeIndex(testTubeIndex), _ssDispenser(ssDispenser), _fillLevel(0) { + + if (testTubeSetNum == 0) { + _x = 504; + _y = 278; + } else { + setDoDeltaX(1); + _x = 136; + _y = 278; + } + + createSurface1(kClass490FileHashes[testTubeIndex], 1100); + + if (testTubeSetNum == 0) { + loadSound(0, 0x30809E2D); + loadSound(1, 0x72811E2D); + loadSound(2, 0x78B01625); + } else { + loadSound(3, 0x70A41E0C); + loadSound(4, 0x50205E2D); + loadSound(5, 0xF8621E2D); + loadSound(6, 0xF1A03C2D); + loadSound(7, 0x70A43D2D); + loadSound(8, 0xF0601E2D); + } + + startAnimation(kClass490FileHashes[testTubeIndex], 0, -1); + _newStickFrameIndex = 0; + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2808TestTube::handleMessage); + + if (_fillLevel == 0) + setVisible(false); + +} + +uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + fill(); + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene2808TestTube::fill() { + if ((int)_fillLevel < _testTubeSetNum * 3 + 3) { + if (_testTubeSetNum == 0) { + playSound(_fillLevel); + setVisible(true); + startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], kClass490FrameIndices1[_fillLevel + 1]); + _newStickFrameIndex = kClass490FrameIndices1[_fillLevel + 1]; + } else { + playSound(3 + _fillLevel); + setVisible(true); + startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], kClass490FrameIndices2[_fillLevel + 1]); + _newStickFrameIndex = kClass490FrameIndices2[_fillLevel + 1]; + } + _ssDispenser->startCountdown(_fillLevel); + _fillLevel++; + } +} + +void AsScene2808TestTube::flush() { + if (_fillLevel != 0) { + if (_testTubeSetNum == 0) { + startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], -1); + } else { + startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], -1); + } + _newStickFrameIndex = 0; + _playBackwards = true; + setVisible(true); + } +} + +AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) + : AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) { + + loadSound(0, 0xE18D1F30); + _x = 320; + _y = 240; + if (_testTubeSetNum == 1) + setDoDeltaX(1); + createSurface1(0x040900D0, 1300); + startAnimation(0x040900D0, 0, -1); + _needRefresh = true; + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2808Handle::handleMessage); + AnimatedSprite::updatePosition(); +} + +uint32 AsScene2808Handle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isActivated) { + sendMessage(_parentScene, 0x2001, 0); + playSound(0); + activate(); + } + messageResult = 1; + break; + } + return messageResult; +} + +uint32 AsScene2808Handle::hmActivating(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2808Handle::activate() { + startAnimation(0x040900D0, 0, -1); + SetMessageHandler(&AsScene2808Handle::hmActivating); + NextState(&AsScene2808Handle::stActivated); + _isActivated = true; + _newStickFrameIndex = -1; +} + +void AsScene2808Handle::stActivated() { + stopAnimation(); + sendMessage(_parentScene, 0x2002, 0); +} + +AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum) { + + if (testTubeSetNum == 0) { + _x = 312; + _y = 444; + } else { + _x = 328; + _y = 444; + } + createSurface1(0xB8414818, 1200); + startAnimation(0xB8414818, 0, -1); + setVisible(false); + _newStickFrameIndex = 0; + _needRefresh = true; + loadSound(0, 0x6389B652); + SetUpdateHandler(&AnimatedSprite::update); + AnimatedSprite::updatePosition(); +} + +uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2808Flow::start() { + startAnimation(0xB8414818, 0, -1); + setVisible(true); + SetMessageHandler(&AsScene2808Flow::hmFlowing); + NextState(&AsScene2808Flow::stKeepFlowing); + playSound(0); +} + +void AsScene2808Flow::stKeepFlowing() { + startAnimation(0xB8414818, 1, -1); + NextState(&AsScene2808Flow::stKeepFlowing); +} + +AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum) + : AnimatedSprite(vm, 800), _countdown(1) { + + _x = 320; + _y = 240; + if (testTubeSetNum == 1) + setDoDeltaX(1); + createSurface1(0x804C2404, 800); + SetUpdateHandler(&AsScene2808LightEffect::update); + _needRefresh = true; + AnimatedSprite::updatePosition(); +} + +void AsScene2808LightEffect::update() { + if (_countdown != 0 && (--_countdown) == 0) { + int16 frameIndex = _vm->_rnd->getRandomNumber(3 - 1); + startAnimation(0x804C2404, frameIndex, frameIndex); + updateAnim(); + updatePosition(); + _countdown = _vm->_rnd->getRandomNumber(3 - 1) + 1; + } +} + +AsScene2809Spew::AsScene2809Spew(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2809Spew::handleMessage); + createSurface1(0x04211490, 1200); + _x = 262; + _y = 423; + setDoDeltaX(0); + setVisible(false); +} + +uint32 AsScene2809Spew::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + playSound(0, 0x48640244); + startAnimation(0x04211490, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(990, 68, 476); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2810Rope::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + _x = x; + _y = -276; + startAnimation(0x9D098C23, 35, 53); +} + +uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x9D098C23, 35, 53); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface1(0x20DA08A0, 1200); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2812Winch::handleMessage); + setVisible(false); + _x = 280; + _y = 184; +} + +AsScene2812Winch::~AsScene2812Winch() { + _vm->_soundMan->deleteSoundGroup(0x00B000E2); +} + +uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + startAnimation(0x20DA08A0, 0, -1); + setVisible(true); + _vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C); + _vm->_soundMan->playSoundLooping(0xC874EE6C); + break; + case 0x3002: + startAnimation(0x20DA08A0, 7, -1); + break; + } + return messageResult; +} + +AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(990, 68, 476); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2812Rope::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + startAnimation(0xAE080551, 0, -1); + _x = 334; + _y = 201; +} + +uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4806: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + stRopingDown(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2812Rope::stRopingDown() { + sendMessage(_parentScene, 0x4806, 0); + startAnimation(0x9D098C23, 0, -1); + SetMessageHandler(&AsScene2812Rope::hmRopingDown); +} + +AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm) + : AnimatedSprite(vm, 0x805D0029, 100, 320, 240) { + + SetMessageHandler(&AsScene2812TrapDoor::handleMessage); + _newStickFrameIndex = 0; +} + +uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + startAnimation(0x805D0029, 0, -1); + playSound(0, 0xEA005F40); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return messageResult; +} + +KmScene2801::KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); + _dataResource.load(0x00900849); +} + +uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrab); + break; + case 0x4804: + if (param.asInteger() == 3) + GotoState(&Klaymen::stFinishGrow); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else + GotoState(&Klaymen::stWonderAboutHalf); + break; + case 0x482E: + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4838: + GotoState(&Klaymen::stJumpToGrabRelease); + break; + } + return 0; +} + +KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _dataResource.load(0x81120132); +} + +uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToXSmall(param.asPoint().x); + break; + case 0x4004: + GotoState(&Klaymen::stStandIdleSmall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfterSmall); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalfSmall); + else + GotoState(&Klaymen::stWonderAboutSmall); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStepSmall); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stWalkToFront2Small); + else + GotoState(&Klaymen::stWalkToFrontSmall); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToBackHalfSmall); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stTurnToBackWalkSmall); + else + GotoState(&Klaymen::stTurnToBackSmall); + break; + case 0x4830: + GotoState(&KmScene2803Small::stShrink); + break; + } + return 0; +} + +uint32 KmScene2803Small::hmShrink(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x80C110B5) + sendMessage(_parentScene, 0x482A, 0); + else if (param.asInteger() == 0x33288344) + playSound(2, 0x10688664); + break; + } + return messageResult; +} + +void KmScene2803Small::stShrink() { + _busyStatus = 0; + _acceptInput = false; + playSound(0, 0x4C69EA53); + startAnimation(0x1AE88904, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2803Small::hmShrink); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +KmScene2805::KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xDE284B74); + break; + case 0x483E: + teleporterDisappear(0xD82A4094); + break; + } + return messageResult; +} + +KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + if (needsLargeSurface) { + NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); + delete _surface; + createSurface(1000, dimensions.width, dimensions.height); + loadSound(3, 0x58E0C341); + loadSound(4, 0x40A00342); + loadSound(5, 0xD0A1C348); + loadSound(6, 0x166FC6E0); + loadSound(7, 0x00018040); + } + + _dataResource.load(0x98182003); + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + startWalkToX(440, true); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4831: + GotoState(&Klaymen::stGrow); + break; + case 0x4832: + if (param.asInteger() == 1) + GotoState(&Klaymen::stDrinkPotion); + else + GotoState(&Klaymen::stUseTube); + break; + } + return 0; +} + +KmScene2809::KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + if (needsLargeSurface) { + NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); + delete _surface; + createSurface(1000, dimensions.width, dimensions.height); + loadSound(3, 0x58E0C341); + loadSound(4, 0x40A00342); + loadSound(5, 0xD0A1C348); + loadSound(6, 0x166FC6E0); + loadSound(7, 0x00018040); + } + + _dataResource.load(0x1830009A); + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + startWalkToX(226, true); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4831: + GotoState(&Klaymen::stGrow); + break; + case 0x4832: + if (param.asInteger() == 1) + GotoState(&Klaymen::stDrinkPotion); + else + GotoState(&Klaymen::stUseTube); + break; + } + return 0; +} + +KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToXSmall(param.asPoint().x); + break; + case 0x4004: + GotoState(&Klaymen::stStandIdleSmall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfterSmall); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalfSmall); + else + GotoState(&Klaymen::stWonderAboutSmall); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStepSmall); + else + GotoState(&Klaymen::stWalkToFrontSmall); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToBackHalfSmall); + else + GotoState(&Klaymen::stTurnToBackSmall); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrab); + break; + case 0x4804: + if (param.asInteger() == 3) + GotoState(&Klaymen::stFinishGrow); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 5) + GotoState(&Klaymen::stTurnToUseExt); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x4824: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4825: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2812::KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4805: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrabFall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x4820: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2001, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2001, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2002, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2800_sprites.h b/engines/neverhood/modules/module2800_sprites.h new file mode 100644 index 0000000000..91f26d7849 --- /dev/null +++ b/engines/neverhood/modules/module2800_sprites.h @@ -0,0 +1,337 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2800_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2800_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene2803LightCord : public AnimatedSprite { +public: + AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y); + void stPulled(); + void stIdle(); + void setFileHashes(uint32 fileHash1, uint32 fileHash2); +protected: + Scene *_parentScene; + uint32 _fileHash1, _fileHash2; + bool _isPulled, _isBusy; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPulled(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2803TestTubeOne : public AnimatedSprite { +public: + AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2); +protected: + uint32 _fileHash1, _fileHash2; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2803Rope : public AnimatedSprite { +public: + AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmReleased(int messageNum, const MessageParam ¶m, Entity *sender); + void stReleased(); + void stHide(); +}; + +class Scene2804; + +class SsScene2804RedButton : public StaticSprite { +public: + SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene); +protected: + Scene2804 *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene2804LightCoil : public StaticSprite { +public: + SsScene2804LightCoil(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene2804BeamCoilBody : public StaticSprite { +public: + SsScene2804BeamCoilBody(NeverhoodEngine *vm); +}; + +class SsScene2804LightTarget : public StaticSprite { +public: + SsScene2804LightTarget(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene2804Flash : public StaticSprite { +public: + SsScene2804Flash(NeverhoodEngine *vm); + void show(); +}; + +class AsScene2804CrystalWaves : public AnimatedSprite { +public: + AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex); + void show(); + void hide(); +protected: + uint _crystalIndex; +}; + +class AsScene2804Crystal : public AnimatedSprite { +public: + AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex); + void show(); + void hide(); + void activate(); + int16 getColorNum() const { return _colorNum; } +protected: + AsScene2804CrystalWaves *_asCrystalWaves; + uint _crystalIndex; + int16 _colorNum; + bool _isLightOn; + bool _isShowing; +}; + +class SsScene2804CrystalButton : public StaticSprite { +public: + SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex); +protected: + Scene2804 *_parentScene; + AsScene2804Crystal *_asCrystal; + uint _crystalIndex; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2804BeamCoil : public AnimatedSprite { +public: + AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody); + virtual ~AsScene2804BeamCoil(); +protected: + Scene *_parentScene; + SsScene2804BeamCoilBody *_ssBeamCoilBody; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void show(); + void hide(); + void stBeaming(); + uint32 hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2804BeamTarget : public AnimatedSprite { +public: + AsScene2804BeamTarget(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2806Spew : public AnimatedSprite { +public: + AsScene2806Spew(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene2808Dispenser : public StaticSprite { +public: + SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex); + void startCountdown(int index); +protected: + Scene *_parentScene; + int _countdown; + int _testTubeSetNum, _testTubeIndex; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2808TestTube : public AnimatedSprite { +public: + AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser); + void fill(); + void flush(); + uint32 getFillLevel() const { return _fillLevel; } +protected: + SsScene2808Dispenser *_ssDispenser; + int _testTubeSetNum; + uint32 _fillLevel; + int _testTubeIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2808Handle : public AnimatedSprite { +public: + AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum); + void activate(); + void stActivated(); +protected: + Scene *_parentScene; + int _testTubeSetNum; + bool _isActivated; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmActivating(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2808Flow : public AnimatedSprite { +public: + AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum); + void start(); + void stKeepFlowing(); +protected: + Scene *_parentScene; + int _testTubeSetNum; + uint32 hmFlowing(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2808LightEffect : public AnimatedSprite { +public: + AsScene2808LightEffect(NeverhoodEngine *vm, int which); +protected: + int _countdown; + void update(); +}; + +class AsScene2809Spew : public AnimatedSprite { +public: + AsScene2809Spew(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2810Rope : public AnimatedSprite { +public: + AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2812Winch : public AnimatedSprite { +public: + AsScene2812Winch(NeverhoodEngine *vm); + virtual ~AsScene2812Winch(); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2812Rope : public AnimatedSprite { +public: + AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRopingDown(int messageNum, const MessageParam ¶m, Entity *sender); + void stRopingDown(); +}; + +class AsScene2812TrapDoor : public AnimatedSprite { +public: + AsScene2812TrapDoor(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2801 : public Klaymen { +public: + KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2803 : public Klaymen { +public: + KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2803Small : public Klaymen { +public: + KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stShrink(); + uint32 hmShrink(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2805 : public Klaymen { +public: + KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2806 : public Klaymen { +public: + KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2809 : public Klaymen { +public: + KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2810Small : public Klaymen { +public: + KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2810 : public Klaymen { +public: + KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2812 : public Klaymen { +public: + KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2800_SPRITES_H */ diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp index 9e51001a2e..bb0b69f35d 100644 --- a/engines/neverhood/modules/module2900.cpp +++ b/engines/neverhood/modules/module2900.cpp @@ -21,7 +21,7 @@ */ #include "neverhood/modules/module2900.h" -#include "neverhood/gamemodule.h" +#include "neverhood/modules/module2900_sprites.h" #include "neverhood/modules/module1100.h" #include "neverhood/modules/module1300.h" #include "neverhood/modules/module1700.h" @@ -141,211 +141,6 @@ static const uint32 kScene2901FileHashes2[] = { 0x08030029 }; -static const uint32 kSsScene2901LocationButtonFileHashes[] = { - 0x2311326A, - 0x212323AC, - 0x10098138, - 0x25213167, - 0x1119A363, - 0x94452612, - 0x39464212, - 0x01860450, - 0x53002104, - 0x58E68412, - 0x18600300, - 0xB650A890, - 0x2452A7C4, - 0xA0232748, - 0x08862B02, - 0x2491E648, - 0x0010EB46, - 0x214C8A11, - 0x16A31921, - 0x0AC33A00, - 0x238028AA, - 0x26737A21, - 0x063039A8, - 0x51286C60, - 0x464006B4, - 0x42242538, - 0x20716010, - 0x4A2000AE, - 0x225124A6, - 0x28E82E45, - 0x58652C04, - 0xC82210A4, - 0x62A84060, - 0xC0693CB4, - 0x22212C64, - 0x5034EA71 -}; - -static const NPoint kSsScene2901LocationButtonPoints[] = { - {525, 120}, {576, 149}, {587, 205}, - {538, 232}, {484, 205}, {479, 153} -}; - -static const uint32 kSsScene2901LocationButtonLightFileHashes1[] = { - 0x03136246, - 0x2106216E, - 0x4025A13A, - 0x21816927, - 0x110B2202, - 0xCC0522B2, - 0x3CC24258, - 0x59C600F0, - 0x534A2480, - 0x50E61019, - 0x34400150, - 0x225BA090, - 0xB059AFC4, - 0xE093A741, - 0x0086BF09, - 0x3281E760, - 0xA048AB42, - 0x20649C01, - 0x14611904, - 0x26E33850, - 0x23A52A68, - 0xA2733024, - 0x10203880, - 0x1B2DE860, - 0x0644A6EC, - 0x426E20BC, - 0x80292014, - 0x4360B02E, - 0x22742664, - 0x98682705, - 0x0925B82C, - 0x5C2918A4, - 0xD2284920, - 0x41083CA6, - 0x6824A864, - 0x50266B10 -}; - -static const uint32 kSsScene2901LocationButtonLightFileHashes2[] = { - 0x43C46D4C, - 0x43C4AD4C, - 0x43C52D4C, - 0x43C62D4C, - 0x43C02D4C, - 0x43CC2D4C -}; - -static const uint32 kSsScene2901BrokenButtonFileHashes[] = { - 0x3081BD3A, - 0xD3443003, - 0x0786A320, - 0xE3A22029, - 0x61611814, - 0x425848E2 -}; - -static const uint32 kSsScene2901BigButtonFileHashes[] = { - 0x010D7748, - 0x9D02019A, - 0x351A2F43, - 0x448138E5, - 0x02788CF0, - 0x71718024 -}; - -SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene *parentScene, int which, uint index) - : StaticSprite(vm, 900), _parentScene(parentScene), _index(index), _countdown1(0) { - - const NPoint &pt = kSsScene2901LocationButtonPoints[_index]; - - loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 800); - _collisionBounds.set(pt.x - 25, pt.y - 25, pt.x + 25, pt.y + 25); - setVisible(false); - loadSound(0, 0x440430C0); - SetUpdateHandler(&SsScene2901LocationButton::update); - SetMessageHandler(&SsScene2901LocationButton::handleMessage); -} - -void SsScene2901LocationButton::update() { - updatePosition(); - if (_countdown1 != 0 && (--_countdown1) == 0) { - setVisible(false); - } -} - -uint32 SsScene2901LocationButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown1 == 0) { - playSound(0); - setVisible(true); - _countdown1 = 4; - sendMessage(_parentScene, 0x2001, _index); - } - messageResult = 1; - break; - } - return messageResult; -} - -SsScene2901LocationButtonLight::SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index) - : StaticSprite(vm, 900), _index(index) { - - loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 900); - setVisible(false); - loadSound(0, kSsScene2901LocationButtonLightFileHashes2[_index]); -} - -void SsScene2901LocationButtonLight::show() { - playSound(0); - setVisible(true); - updatePosition(); -} - -void SsScene2901LocationButtonLight::hide() { - setVisible(false); - updatePosition(); -} - -SsScene2901BrokenButton::SsScene2901BrokenButton(NeverhoodEngine *vm, int which) - : StaticSprite(vm, 900) { - - loadSprite(kSsScene2901BrokenButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 900); -} - -SsScene2901BigButton::SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which) - : StaticSprite(vm, 900), _parentScene(parentScene), _which(which), _countdown1(0) { - - loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); - _collisionBounds.set(62, 94, 322, 350); - setVisible(false); - loadSound(0, 0xF3D420C8); - SetUpdateHandler(&SsScene2901BigButton::update); - SetMessageHandler(&SsScene2901BigButton::handleMessage); -} - -void SsScene2901BigButton::update() { - updatePosition(); - if (_countdown1 != 0 && (--_countdown1) == 0) { - setVisible(false); - sendMessage(_parentScene, 0x2000, 0); - } -} - -uint32 SsScene2901BigButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown1 == 0) { - playSound(0); - setVisible(true); - _countdown1 = 4; - } - messageResult = 1; - break; - } - return messageResult; -} - Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _currLocationButtonNum(which), _selectedButtonNum(which), _currWhirlButtonNum(0), _prevWhirlButtonNum(0), _countdown1(1), _skipCountdown(0), _blinkOn(0) { diff --git a/engines/neverhood/modules/module2900.h b/engines/neverhood/modules/module2900.h index 142f39a35c..5f6ed29a12 100644 --- a/engines/neverhood/modules/module2900.h +++ b/engines/neverhood/modules/module2900.h @@ -42,41 +42,7 @@ protected: void updateMusic(bool halfVolume); }; -class SsScene2901LocationButton : public StaticSprite { -public: - SsScene2901LocationButton(NeverhoodEngine *vm, Scene *parentScene, int which, uint index); -protected: - Scene *_parentScene; - uint _index; - int _countdown1; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene2901LocationButtonLight : public StaticSprite { -public: - SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index); - void show(); - void hide(); -protected: - uint _index; -}; - -class SsScene2901BrokenButton : public StaticSprite { -public: - SsScene2901BrokenButton(NeverhoodEngine *vm, int which); -}; - -class SsScene2901BigButton : public StaticSprite { -public: - SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which); -protected: - Scene *_parentScene; - int _which; - int _countdown1; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class SsScene2901LocationButtonLight; class Scene2901 : public Scene { public: diff --git a/engines/neverhood/modules/module2900_sprites.cpp b/engines/neverhood/modules/module2900_sprites.cpp new file mode 100644 index 0000000000..59780b33a0 --- /dev/null +++ b/engines/neverhood/modules/module2900_sprites.cpp @@ -0,0 +1,232 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2900_sprites.h" + +namespace Neverhood { + +static const uint32 kSsScene2901LocationButtonFileHashes[] = { + 0x2311326A, + 0x212323AC, + 0x10098138, + 0x25213167, + 0x1119A363, + 0x94452612, + 0x39464212, + 0x01860450, + 0x53002104, + 0x58E68412, + 0x18600300, + 0xB650A890, + 0x2452A7C4, + 0xA0232748, + 0x08862B02, + 0x2491E648, + 0x0010EB46, + 0x214C8A11, + 0x16A31921, + 0x0AC33A00, + 0x238028AA, + 0x26737A21, + 0x063039A8, + 0x51286C60, + 0x464006B4, + 0x42242538, + 0x20716010, + 0x4A2000AE, + 0x225124A6, + 0x28E82E45, + 0x58652C04, + 0xC82210A4, + 0x62A84060, + 0xC0693CB4, + 0x22212C64, + 0x5034EA71 +}; + +static const NPoint kSsScene2901LocationButtonPoints[] = { + {525, 120}, {576, 149}, {587, 205}, + {538, 232}, {484, 205}, {479, 153} +}; + +static const uint32 kSsScene2901LocationButtonLightFileHashes1[] = { + 0x03136246, + 0x2106216E, + 0x4025A13A, + 0x21816927, + 0x110B2202, + 0xCC0522B2, + 0x3CC24258, + 0x59C600F0, + 0x534A2480, + 0x50E61019, + 0x34400150, + 0x225BA090, + 0xB059AFC4, + 0xE093A741, + 0x0086BF09, + 0x3281E760, + 0xA048AB42, + 0x20649C01, + 0x14611904, + 0x26E33850, + 0x23A52A68, + 0xA2733024, + 0x10203880, + 0x1B2DE860, + 0x0644A6EC, + 0x426E20BC, + 0x80292014, + 0x4360B02E, + 0x22742664, + 0x98682705, + 0x0925B82C, + 0x5C2918A4, + 0xD2284920, + 0x41083CA6, + 0x6824A864, + 0x50266B10 +}; + +static const uint32 kSsScene2901LocationButtonLightFileHashes2[] = { + 0x43C46D4C, + 0x43C4AD4C, + 0x43C52D4C, + 0x43C62D4C, + 0x43C02D4C, + 0x43CC2D4C +}; + +static const uint32 kSsScene2901BrokenButtonFileHashes[] = { + 0x3081BD3A, + 0xD3443003, + 0x0786A320, + 0xE3A22029, + 0x61611814, + 0x425848E2 +}; + +static const uint32 kSsScene2901BigButtonFileHashes[] = { + 0x010D7748, + 0x9D02019A, + 0x351A2F43, + 0x448138E5, + 0x02788CF0, + 0x71718024 +}; + +SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene *parentScene, int which, uint index) + : StaticSprite(vm, 900), _parentScene(parentScene), _index(index), _countdown1(0) { + + const NPoint &pt = kSsScene2901LocationButtonPoints[_index]; + + loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 800); + _collisionBounds.set(pt.x - 25, pt.y - 25, pt.x + 25, pt.y + 25); + setVisible(false); + loadSound(0, 0x440430C0); + SetUpdateHandler(&SsScene2901LocationButton::update); + SetMessageHandler(&SsScene2901LocationButton::handleMessage); +} + +void SsScene2901LocationButton::update() { + updatePosition(); + if (_countdown1 != 0 && (--_countdown1) == 0) { + setVisible(false); + } +} + +uint32 SsScene2901LocationButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown1 == 0) { + playSound(0); + setVisible(true); + _countdown1 = 4; + sendMessage(_parentScene, 0x2001, _index); + } + messageResult = 1; + break; + } + return messageResult; +} + +SsScene2901LocationButtonLight::SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index) + : StaticSprite(vm, 900), _index(index) { + + loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 900); + setVisible(false); + loadSound(0, kSsScene2901LocationButtonLightFileHashes2[_index]); +} + +void SsScene2901LocationButtonLight::show() { + playSound(0); + setVisible(true); + updatePosition(); +} + +void SsScene2901LocationButtonLight::hide() { + setVisible(false); + updatePosition(); +} + +SsScene2901BrokenButton::SsScene2901BrokenButton(NeverhoodEngine *vm, int which) + : StaticSprite(vm, 900) { + + loadSprite(kSsScene2901BrokenButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 900); +} + +SsScene2901BigButton::SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which) + : StaticSprite(vm, 900), _parentScene(parentScene), _which(which), _countdown1(0) { + + loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); + _collisionBounds.set(62, 94, 322, 350); + setVisible(false); + loadSound(0, 0xF3D420C8); + SetUpdateHandler(&SsScene2901BigButton::update); + SetMessageHandler(&SsScene2901BigButton::handleMessage); +} + +void SsScene2901BigButton::update() { + updatePosition(); + if (_countdown1 != 0 && (--_countdown1) == 0) { + setVisible(false); + sendMessage(_parentScene, 0x2000, 0); + } +} + +uint32 SsScene2901BigButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown1 == 0) { + playSound(0); + setVisible(true); + _countdown1 = 4; + } + messageResult = 1; + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2900_sprites.h b/engines/neverhood/modules/module2900_sprites.h new file mode 100644 index 0000000000..9f7df502e1 --- /dev/null +++ b/engines/neverhood/modules/module2900_sprites.h @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2900_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2900_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +// Module2900 + +class SsScene2901LocationButton : public StaticSprite { +public: + SsScene2901LocationButton(NeverhoodEngine *vm, Scene *parentScene, int which, uint index); +protected: + Scene *_parentScene; + uint _index; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene2901LocationButtonLight : public StaticSprite { +public: + SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index); + void show(); + void hide(); +protected: + uint _index; +}; + +class SsScene2901BrokenButton : public StaticSprite { +public: + SsScene2901BrokenButton(NeverhoodEngine *vm, int which); +}; + +class SsScene2901BigButton : public StaticSprite { +public: + SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which); +protected: + Scene *_parentScene; + int _which; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2900_SPRITES_H */ diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp index ab3c18d1f4..a12776611e 100644 --- a/engines/neverhood/modules/module3000.cpp +++ b/engines/neverhood/modules/module3000.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module3000.h" #include "neverhood/gamemodule.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module3000.h" +#include "neverhood/modules/module3000_sprites.h" namespace Neverhood { @@ -415,343 +416,6 @@ static const uint32 kScene3009CannonActionVideos[] = { 0x240A1101 // 14 Lower the cannon }; -static const uint32 kSsScene3009SymbolEdgesFileHashes[] = { - 0x618827A0, - 0xB1A92322 -}; - -static const uint32 kSsScene3009TargetLineFileHashes[] = { - 0x4011018C, - 0x15086623 -}; - -static const NPoint kAsScene3009SymbolPoints[] = { - {289, 338}, - {285, 375}, - {284, 419}, - {456, 372}, - {498, 372}, - {541, 372} -}; - -static const uint32 kAsScene3009SymbolFileHashes[] = { - 0x24542582, - 0x1CD61D96 -}; - -static const uint32 kSsScene3009SymbolArrowFileHashes1[] = { - 0x24016060, - 0x21216221, - 0x486160A0, - 0x42216422, - 0x90A16120, - 0x84216824, - 0x08017029, - 0x08217029, - 0x10014032, - 0x10214032, - 0x20012004, - 0x20212004 -}; - -static const uint32 kSsScene3009SymbolArrowFileHashes2[] = { - 0x40092024, - 0x01636002, - 0x8071E028, - 0x02A56064, - 0x00806031, - 0x052960A8, - 0x0A116130, - 0x0A316130, - 0x14216200, - 0x14016200, - 0x28416460, - 0x28616460 -}; - -SsScene3009FireCannonButton::SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene) - : StaticSprite(vm, 1400), _parentScene(parentScene), _isClicked(false) { - - loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - SetUpdateHandler(&SsScene3009FireCannonButton::update); - SetMessageHandler(&SsScene3009FireCannonButton::handleMessage); - loadSound(0, 0x3901B44F); -} - -void SsScene3009FireCannonButton::update() { - updatePosition(); - if (_isClicked && !isSoundPlaying(0)) { - sendMessage(_parentScene, 0x2000, 0); - setVisible(false); - } -} - -uint32 SsScene3009FireCannonButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isClicked && !_parentScene->isTurning()) { - _isClicked = true; - setVisible(true); - playSound(0); - } - messageResult = 1; - break; - } - return messageResult; -} - -SsScene3009SymbolEdges::SsScene3009SymbolEdges(NeverhoodEngine *vm, int index) - : StaticSprite(vm, 1400), _blinkCountdown(0) { - - loadSprite(kSsScene3009SymbolEdgesFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); - if (getGlobalVar(V_ROBOT_HIT)) - hide(); - else - startBlinking(); - SetUpdateHandler(&SsScene3009SymbolEdges::update); -} - -void SsScene3009SymbolEdges::update() { - if (_blinkCountdown != 0 && (--_blinkCountdown == 0)) { - if (_blinkToggle) { - setVisible(true); - } else { - setVisible(false); - } - updatePosition(); - _blinkCountdown = 3; - _blinkToggle = !_blinkToggle; - } -} - -void SsScene3009SymbolEdges::show() { - setVisible(true); - updatePosition(); - _blinkCountdown = 0; -} - -void SsScene3009SymbolEdges::hide() { - setVisible(false); - updatePosition(); - _blinkCountdown = 0; -} - -void SsScene3009SymbolEdges::startBlinking() { - setVisible(true); - updatePosition(); - _blinkCountdown = 3; - _blinkToggle = true; -} - -SsScene3009TargetLine::SsScene3009TargetLine(NeverhoodEngine *vm, int index) - : StaticSprite(vm, 1400) { - - loadSprite(kSsScene3009TargetLineFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); - setVisible(false); -} - -void SsScene3009TargetLine::show() { - setVisible(true); - updatePosition(); -} - -SsScene3009SymbolArrow::SsScene3009SymbolArrow(NeverhoodEngine *vm, Sprite *asSymbol, int index) - : StaticSprite(vm, 1400), _asSymbol(asSymbol), _index(index), _enabled(true), _countdown(0) { - - _incrDecr = _index % 2; - - createSurface(1200, 33, 31); - loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefPosition); - _drawOffset.set(0, 0, 33, 31); - _collisionBoundsOffset = _drawOffset; - updateBounds(); - _needRefresh = true; - - SetUpdateHandler(&SsScene3009SymbolArrow::update); - SetMessageHandler(&SsScene3009SymbolArrow::handleMessage); - loadSound(0, 0x2C852206); -} - -void SsScene3009SymbolArrow::hide() { - _enabled = false; - setVisible(false); -} - -void SsScene3009SymbolArrow::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefDrawOffset); - } -} - -uint32 SsScene3009SymbolArrow::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_enabled && _countdown == 0) { - _countdown = 2; - loadSprite(kSsScene3009SymbolArrowFileHashes1[_index], kSLFDefDrawOffset); - playSound(0); - sendMessage(_asSymbol, 0x2005, _incrDecr); - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene3009VerticalIndicator::AsScene3009VerticalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, int index) - : AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) { - - _x = 300; - _y = getGlobalVar(V_CANNON_RAISED) ? 52 : 266; - createSurface1(0xC2463913, 1200); - _needRefresh = true; - updatePosition(); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene3009VerticalIndicator::handleMessage); -} - -void AsScene3009VerticalIndicator::show() { - startAnimation(0xC2463913, 0, -1); - setVisible(true); - updatePosition(); - _enabled = true; -} - -uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_enabled) { - sendMessage(_parentScene, 0x2002, 0); - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene3009HorizontalIndicator::AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus) - : AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) { - - _x = getGlobalVar(V_CANNON_TURNED) ? 533 : 92; - _y = 150; - createSurface1(0xC0C12954, 1200); - _needRefresh = true; - updatePosition(); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene3009HorizontalIndicator::handleMessage); - if (cannonTargetStatus == kCTSRightRobotNoTarget || cannonTargetStatus == kCTSRightRobotIsTarget || cannonTargetStatus == kCTSRightNoRobot) { - SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); - _x = 280; - } -} - -uint32 AsScene3009HorizontalIndicator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_enabled) { - sendMessage(_parentScene, 0x2004, 0); - } - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene3009HorizontalIndicator::suMoveLeft() { - _x -= 6; - if (_x < 92) { - SetSpriteUpdate(NULL); - _x = 92; - } -} - -void AsScene3009HorizontalIndicator::suMoveRight() { - _x += 6; - if (_x > 533) { - SetSpriteUpdate(NULL); - _x = 533; - } -} - -void AsScene3009HorizontalIndicator::show() { - startAnimation(0xC0C12954, 0, -1); - setVisible(true); - updatePosition(); - _enabled = true; -} - -void AsScene3009HorizontalIndicator::stMoveLeft() { - _x = 533; - SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveLeft); -} - -void AsScene3009HorizontalIndicator::stMoveRight() { - _x = 330; - SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); -} - -AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene, int symbolPosition) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _symbolPosition(symbolPosition) { - - _symbolIndex = getSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition); - - _x = kAsScene3009SymbolPoints[_symbolPosition].x; - _y = kAsScene3009SymbolPoints[_symbolPosition].y; - createSurface1(kAsScene3009SymbolFileHashes[_symbolPosition / 3], 1200); - startAnimation(kAsScene3009SymbolFileHashes[_symbolPosition / 3], _symbolIndex, -1); - _newStickFrameIndex = _symbolIndex; - _needRefresh = true; - updatePosition(); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene3009Symbol::handleMessage); - _ssArrowPrev = _parentScene->insertSprite<SsScene3009SymbolArrow>(this, _symbolPosition * 2 + 0); - _parentScene->addCollisionSprite(_ssArrowPrev); - _ssArrowNext = _parentScene->insertSprite<SsScene3009SymbolArrow>(this, _symbolPosition * 2 + 1); - _parentScene->addCollisionSprite(_ssArrowNext); -} - -uint32 AsScene3009Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2005: - if (param.asInteger()) { - if (_symbolIndex == 11) - _symbolIndex = 0; - else - _symbolIndex++; - } else { - if (_symbolIndex == 0) - _symbolIndex = 11; - else - _symbolIndex--; - } - startAnimation(kAsScene3009SymbolFileHashes[_symbolPosition / 3], _symbolIndex, -1); - _newStickFrameIndex = _symbolIndex; - setSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition, _symbolIndex); - if (_symbolPosition / 3 == 0) { - sendMessage(_parentScene, 0x2001, 0); - } else { - sendMessage(_parentScene, 0x2003, 0); - } - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene3009Symbol::hide() { - _ssArrowPrev->hide(); - _ssArrowNext->hide(); -} - Scene3009::Scene3009(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false), _isTurning(false), _lockSymbolsPart1Countdown(1), _lockSymbolsPart2Countdown(1) { @@ -1015,206 +679,6 @@ static const uint32 kScene3010DeadBoltButtonFileHashes2[] = { 0x5000A7E8 }; -static const NPoint kAsScene3010DeadBoltPoints[] = { - {550, 307}, - {564, 415}, - {560, 514} -}; - -static const uint32 kAsScene3010DeadBoltFileHashes2[] = { - 0x181A0042, - 0x580A08F2, - 0x18420076 -}; - -static const uint32 kAsScene3010DeadBoltFileHashes1[] = { - 0x300E105A, - 0x804E0052, - 0x040E485A -}; - -SsScene3010DeadBoltButton::SsScene3010DeadBoltButton(NeverhoodEngine *vm, Scene *parentScene, int buttonIndex, int initCountdown, bool initDisabled) - : StaticSprite(vm, 900), _parentScene(parentScene), _buttonLocked(false), _countdown1(0), _countdown2(0), _buttonIndex(buttonIndex) { - - _buttonEnabled = getSubVar(VA_LOCKS_DISABLED, kScene3010ButtonNameHashes[_buttonIndex]) != 0; - createSurface(400, 88, 95); - setSprite(kScene3010DeadBoltButtonFileHashes2[_buttonIndex]); - if (initDisabled) - disableButton(); - else if (_buttonEnabled) - _countdown1 = initCountdown * 12 + 1; - loadSound(0, 0xF4217243); - loadSound(1, 0x44049000); - loadSound(2, 0x6408107E); - SetUpdateHandler(&SsScene3010DeadBoltButton::update); - SetMessageHandler(&SsScene3010DeadBoltButton::handleMessage); -} - -void SsScene3010DeadBoltButton::update() { - - if (_countdown1 != 0 && (--_countdown1 == 0)) { - playSound(0); - setVisible(false); - setSprite(kScene3010DeadBoltButtonFileHashes1[_buttonIndex]); - } - - if (_countdown2 != 0 && (--_countdown2 == 0)) { - setVisible(true); - setSprite(kScene3010DeadBoltButtonFileHashes2[_buttonIndex]); - } - -} - -uint32 SsScene3010DeadBoltButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_buttonLocked && _countdown1 == 0) { - if (_buttonEnabled) { - playSound(1); - playSound(2); - setVisible(true); - _buttonLocked = true; - sendMessage(_parentScene, 0x2000, _buttonIndex); - } else { - sendMessage(_parentScene, 0x2002, _buttonIndex); - } - _needRefresh = true; - updatePosition(); - } - messageResult = 1; - break; - } - return messageResult; -} - -void SsScene3010DeadBoltButton::disableButton() { - _buttonLocked = true; - setSprite(kScene3010DeadBoltButtonFileHashes1[_buttonIndex]); - setVisible(true); -} - -void SsScene3010DeadBoltButton::setSprite(uint32 fileHash) { - loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset); -} - -void SsScene3010DeadBoltButton::setCountdown(int count) { - _countdown2 = count * 18 + 1; -} - -AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene, int boltIndex, bool initUnlocked) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _boltIndex(boltIndex), _soundToggle(true), - _unlocked(false), _locked(false), _countdown(0) { - - _x = kAsScene3010DeadBoltPoints[_boltIndex].x; - _y = kAsScene3010DeadBoltPoints[_boltIndex].y; - - if (getSubVar(VA_LOCKS_DISABLED, kScene3010ButtonNameHashes[_boltIndex])) { - createSurface1(kAsScene3010DeadBoltFileHashes1[_boltIndex], 1200); - startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); - loadSound(0, 0x46005BC4); - } else { - createSurface1(kAsScene3010DeadBoltFileHashes2[_boltIndex], 1200); - startAnimation(kAsScene3010DeadBoltFileHashes2[_boltIndex], 0, -1); - loadSound(0, 0x420073DC); - loadSound(1, 0x420073DC); - } - - setVisible(false); - stIdle(); - if (initUnlocked) - unlock(true); - - _needRefresh = true; - AnimatedSprite::updatePosition(); - -} - -void AsScene3010DeadBolt::update() { - updateAnim(); - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - stDisabled(); - } -} - -uint32 AsScene3010DeadBolt::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene3010DeadBolt::stIdle() { - stopAnimation(); - SetUpdateHandler(&AsScene3010DeadBolt::update); - SetMessageHandler(&Sprite::handleMessage); - _locked = false; -} - -void AsScene3010DeadBolt::unlock(bool skipAnim) { - if (!_unlocked) { - setVisible(true); - if (skipAnim) { - startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], -1, 0); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); - SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); - FinalizeState(&AsScene3010DeadBolt::stIdleMessage); - NextState(&AsScene3010DeadBolt::stIdle); - playSound(0); - } - _unlocked = true; - loadSound(2, 0x4010C345); - } -} - -void AsScene3010DeadBolt::stIdleMessage() { - stopAnimation(); - SetMessageHandler(&Sprite::handleMessage); - sendMessage(_parentScene, 0x2001, _boltIndex); -} - -void AsScene3010DeadBolt::lock() { - if (!_locked) { - _locked = true; - setVisible(true); - startAnimation(kAsScene3010DeadBoltFileHashes2[_boltIndex], 0, -1); - SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); - FinalizeState(&AsScene3010DeadBolt::stDisabledMessage); - NextState(&AsScene3010DeadBolt::stIdle); - if (_soundToggle) { - playSound(0); - } else { - playSound(1); - } - _soundToggle = !_soundToggle; - } -} - -void AsScene3010DeadBolt::setCountdown(int count) { - _countdown = count * 18 + 1; -} - -void AsScene3010DeadBolt::stDisabled() { - setVisible(true); - startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); - SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); - FinalizeState(&AsScene3010DeadBolt::stDisabledMessage); - NextState(&AsScene3010DeadBolt::stIdle); - _playBackwards = true; - playSound(2); -} - -void AsScene3010DeadBolt::stDisabledMessage() { - setVisible(false); - sendMessage(_parentScene, 0x2003, _boltIndex); -} - Scene3010::Scene3010(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _doorUnlocked(false), _checkUnlocked(false) { @@ -1317,127 +781,6 @@ uint32 Scene3010::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene3011 - -static const uint32 kAsScene3011SymbolFileHashes[] = { - 0x00C88050, - 0x01488050, - 0x02488050, - 0x04488050, - 0x08488050, - 0x10488050, - 0x20488050, - 0x40488050, - 0x80488050, - 0x00488051, - 0x00488052, - 0x00488054, - 0x008B0000, - 0x008D0000, - 0x00810000, - 0x00990000, - 0x00A90000, - 0x00C90000, - 0x00090000, - 0x01890000, - 0x02890000, - 0x04890000, - 0x08890000, - 0x10890000 -}; - -SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag) - : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { - - loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x44061000); - SetUpdateHandler(&SsScene3011Button::update); - SetMessageHandler(&SsScene3011Button::handleMessage); -} - -void SsScene3011Button::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - setVisible(false); - } -} - -uint32 SsScene3011Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = 0; - StaticSprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - setVisible(true); - _countdown = 4; - sendMessage(_parentScene, 0x2000, 0); - playSound(0); - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene3011Symbol::AsScene3011Symbol(NeverhoodEngine *vm, int symbolIndex, bool largeSymbol) - : AnimatedSprite(vm, 1000), _symbolIndex(symbolIndex), _largeSymbol(largeSymbol), _isNoisy(false) { - - if (_largeSymbol) { - _x = 310; - _y = 200; - createSurface1(kAsScene3011SymbolFileHashes[_symbolIndex], 1200); - loadSound(0, 0x6052C60F); - loadSound(1, 0x6890433B); - } else { - _symbolIndex = 12; - _x = symbolIndex * 39 + 96; - _y = 225; - createSurface(1200, 41, 48); - loadSound(0, 0x64428609); - loadSound(1, 0x7080023B); - } - setVisible(false); - _needRefresh = true; - SetUpdateHandler(&AnimatedSprite::update); -} - -void AsScene3011Symbol::show(bool isNoisy) { - _isNoisy = isNoisy; - startAnimation(kAsScene3011SymbolFileHashes[_symbolIndex], 0, -1); - setVisible(true); - if (_isNoisy) { - playSound(1); - } else { - playSound(0); - } -} - -void AsScene3011Symbol::hide() { - stopAnimation(); - setVisible(false); -} - -void AsScene3011Symbol::stopSymbolSound() { - if (_isNoisy) { - stopSound(1); - } else { - stopSound(0); - } -} - -void AsScene3011Symbol::change(int symbolIndex, bool isNoisy) { - _symbolIndex = symbolIndex; - _isNoisy = isNoisy; - startAnimation(kAsScene3011SymbolFileHashes[_symbolIndex], 0, -1); - setVisible(true); - if (_isNoisy) { - playSound(1); - } else { - playSound(0); - } -} - Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _updateStatus(0), _buttonClicked(false), _currentSymbolIndex(0), _countdown(0) { diff --git a/engines/neverhood/modules/module3000.h b/engines/neverhood/modules/module3000.h index a6cecb227e..a88dea513e 100644 --- a/engines/neverhood/modules/module3000.h +++ b/engines/neverhood/modules/module3000.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -41,89 +40,11 @@ protected: void updateScene(); }; -// Scene3009 - -class Scene3009; - -class SsScene3009FireCannonButton : public StaticSprite { -public: - SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene); -protected: - Scene3009 *_parentScene; - bool _isClicked; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene3009SymbolEdges : public StaticSprite { -public: - SsScene3009SymbolEdges(NeverhoodEngine *vm, int index); - void show(); - void hide(); - void startBlinking(); -protected: - int _blinkCountdown; - bool _blinkToggle; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene3009TargetLine : public StaticSprite { -public: - SsScene3009TargetLine(NeverhoodEngine *vm, int index); - void show(); -}; - -class SsScene3009SymbolArrow : public StaticSprite { -public: - SsScene3009SymbolArrow(NeverhoodEngine *vm, Sprite *asSymbol, int index); - void hide(); -protected: - Sprite *_asSymbol; - int _index; - int _incrDecr; - bool _enabled; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene3009VerticalIndicator : public AnimatedSprite { -public: - AsScene3009VerticalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, int index); - void show(); -protected: - Scene3009 *_parentScene; - bool _enabled; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene3009HorizontalIndicator : public AnimatedSprite { -public: - AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus); - void show(); - void stMoveLeft(); - void stMoveRight(); -protected: - Scene3009 *_parentScene; - bool _enabled; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveLeft(); - void suMoveRight(); -}; - -class AsScene3009Symbol : public AnimatedSprite { -public: - AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene, int symbolPosition); - void hide(); -protected: - Scene3009 *_parentScene; - int _symbolPosition; - uint32 _symbolIndex; - SsScene3009SymbolArrow *_ssArrowPrev; - SsScene3009SymbolArrow *_ssArrowNext; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class SsScene3009SymbolEdges; +class SsScene3009TargetLine; +class AsScene3009VerticalIndicator; +class AsScene3009HorizontalIndicator; +class AsScene3009Symbol; class Scene3009 : public Scene { public: @@ -153,45 +74,8 @@ protected: void openSmacker(uint32 fileHash, bool keepLastFrame); }; -// Scene3010 - -class SsScene3010DeadBoltButton : public StaticSprite { -public: - SsScene3010DeadBoltButton(NeverhoodEngine *vm, Scene *parentScene, int buttonIndex, int initCountdown, bool initDisabled); - void setCountdown(int count); -protected: - Scene *_parentScene; - int _buttonIndex; - bool _buttonEnabled; - bool _buttonLocked; - int _countdown1; - int _countdown2; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void disableButton(); - void setSprite(uint32 fileHash); -}; - -class AsScene3010DeadBolt : public AnimatedSprite { -public: - AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene, int boltIndex, bool initUnlocked); - void setCountdown(int count); - void lock(); - void unlock(bool skipAnim); -protected: - Scene *_parentScene; - int _boltIndex; - int _countdown; - bool _soundToggle; - bool _unlocked; - bool _locked; - void update(); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdle(); - void stIdleMessage(); - void stDisabled(); - void stDisabledMessage(); -}; +class SsScene3010DeadBoltButton; +class AsScene3010DeadBolt; class Scene3010 : public Scene { public: @@ -208,31 +92,7 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene3011 - -class SsScene3011Button : public StaticSprite { -public: - SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene3011Symbol : public AnimatedSprite { -public: - AsScene3011Symbol(NeverhoodEngine *vm, int symbolIndex, bool largeSymbol); - void show(bool isNoisy); - void hide(); - void stopSymbolSound(); - void change(int symbolIndex, bool isNoisy); - int getSymbolIndex() { return _largeSymbol ? _symbolIndex : _symbolIndex - 12; } -protected: - bool _largeSymbol; - bool _isNoisy; - int _symbolIndex; -}; +class AsScene3011Symbol; class Scene3011 : public Scene { public: diff --git a/engines/neverhood/modules/module3000_sprites.cpp b/engines/neverhood/modules/module3000_sprites.cpp new file mode 100644 index 0000000000..7d0162d7d0 --- /dev/null +++ b/engines/neverhood/modules/module3000_sprites.cpp @@ -0,0 +1,763 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module3000.h" +#include "neverhood/modules/module3000_sprites.h" + +namespace Neverhood { + +// Scene3009 + +enum { + kCTSNull = 0, + kCTSBreakWall = 1, + kCTSWall = 2, + kCTSEmptyness = 3, + kCTSFireRobotNoTarget = 4, + kCTSFireRobotIsTarget = 5, + kCTSFireNoRobot = 6, + kCTSRaiseCannon = 7, + kCTSRightRobotNoTarget = 8, + kCTSRightRobotIsTarget = 9, + kCTSRightNoRobot = 10, + kCTSLeftRobotNoTarget = 11, + kCTSLeftRobotIsTarget = 12, + kCTSLeftNoRobot = 13, + kCTSLowerCannon = 14, + kCTSCount = 14 +}; + +static const uint32 kScene3009CannonScopeVideos[] = { + 0x1010000D, + 0x340A0049, + 0x340A0049, + 0x0282081D, + 0x0082080D, + 0x0882080D, + 0x0882080D, + 0x0282081D, + 0x004B000B, + 0x014B000B, + 0x044B000B, + 0x0282081D, + 0x0282081D, + 0x0282081D, + 0x340A0049 +}; + +static const uint32 kScene3009CannonActionVideos[] = { + 0x00000000, + 0x8004001B, // 1 Fire cannon at wall, it breaks (lowered) + 0x0004001A, // 2 Fire cannon at wall, nothing happens (lowered) + 0x1048404B, // 3 Fire cannon at emptyness (raised) + 0x50200109, // 4 Fire cannon, robot missed (raised) + 0x12032109, // 5 Fire cannon, robot hit (raised) + 0x10201109, // 6 Fire cannon, no robot (raised) + 0x000A2030, // 7 Raise the cannon + 0x000A0028, // 8 + 0x000A0028, // 9 + 0x000A0028, // 10 + 0x040A1069, // 11 + 0x040A1069, // 12 + 0x040A1069, // 13 + 0x240A1101 // 14 Lower the cannon +}; + +static const uint32 kSsScene3009SymbolEdgesFileHashes[] = { + 0x618827A0, + 0xB1A92322 +}; + +static const uint32 kSsScene3009TargetLineFileHashes[] = { + 0x4011018C, + 0x15086623 +}; + +static const NPoint kAsScene3009SymbolPoints[] = { + {289, 338}, + {285, 375}, + {284, 419}, + {456, 372}, + {498, 372}, + {541, 372} +}; + +static const uint32 kAsScene3009SymbolFileHashes[] = { + 0x24542582, + 0x1CD61D96 +}; + +static const uint32 kSsScene3009SymbolArrowFileHashes1[] = { + 0x24016060, + 0x21216221, + 0x486160A0, + 0x42216422, + 0x90A16120, + 0x84216824, + 0x08017029, + 0x08217029, + 0x10014032, + 0x10214032, + 0x20012004, + 0x20212004 +}; + +static const uint32 kSsScene3009SymbolArrowFileHashes2[] = { + 0x40092024, + 0x01636002, + 0x8071E028, + 0x02A56064, + 0x00806031, + 0x052960A8, + 0x0A116130, + 0x0A316130, + 0x14216200, + 0x14016200, + 0x28416460, + 0x28616460 +}; + +SsScene3009FireCannonButton::SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene) + : StaticSprite(vm, 1400), _parentScene(parentScene), _isClicked(false) { + + loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + SetUpdateHandler(&SsScene3009FireCannonButton::update); + SetMessageHandler(&SsScene3009FireCannonButton::handleMessage); + loadSound(0, 0x3901B44F); +} + +void SsScene3009FireCannonButton::update() { + updatePosition(); + if (_isClicked && !isSoundPlaying(0)) { + sendMessage(_parentScene, 0x2000, 0); + setVisible(false); + } +} + +uint32 SsScene3009FireCannonButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isClicked && !_parentScene->isTurning()) { + _isClicked = true; + setVisible(true); + playSound(0); + } + messageResult = 1; + break; + } + return messageResult; +} + +SsScene3009SymbolEdges::SsScene3009SymbolEdges(NeverhoodEngine *vm, int index) + : StaticSprite(vm, 1400), _blinkCountdown(0) { + + loadSprite(kSsScene3009SymbolEdgesFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); + if (getGlobalVar(V_ROBOT_HIT)) + hide(); + else + startBlinking(); + SetUpdateHandler(&SsScene3009SymbolEdges::update); +} + +void SsScene3009SymbolEdges::update() { + if (_blinkCountdown != 0 && (--_blinkCountdown == 0)) { + if (_blinkToggle) { + setVisible(true); + } else { + setVisible(false); + } + updatePosition(); + _blinkCountdown = 3; + _blinkToggle = !_blinkToggle; + } +} + +void SsScene3009SymbolEdges::show() { + setVisible(true); + updatePosition(); + _blinkCountdown = 0; +} + +void SsScene3009SymbolEdges::hide() { + setVisible(false); + updatePosition(); + _blinkCountdown = 0; +} + +void SsScene3009SymbolEdges::startBlinking() { + setVisible(true); + updatePosition(); + _blinkCountdown = 3; + _blinkToggle = true; +} + +SsScene3009TargetLine::SsScene3009TargetLine(NeverhoodEngine *vm, int index) + : StaticSprite(vm, 1400) { + + loadSprite(kSsScene3009TargetLineFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); + setVisible(false); +} + +void SsScene3009TargetLine::show() { + setVisible(true); + updatePosition(); +} + +SsScene3009SymbolArrow::SsScene3009SymbolArrow(NeverhoodEngine *vm, Sprite *asSymbol, int index) + : StaticSprite(vm, 1400), _asSymbol(asSymbol), _index(index), _enabled(true), _countdown(0) { + + _incrDecr = _index % 2; + + createSurface(1200, 33, 31); + loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefPosition); + _drawOffset.set(0, 0, 33, 31); + _collisionBoundsOffset = _drawOffset; + updateBounds(); + _needRefresh = true; + + SetUpdateHandler(&SsScene3009SymbolArrow::update); + SetMessageHandler(&SsScene3009SymbolArrow::handleMessage); + loadSound(0, 0x2C852206); +} + +void SsScene3009SymbolArrow::hide() { + _enabled = false; + setVisible(false); +} + +void SsScene3009SymbolArrow::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefDrawOffset); + } +} + +uint32 SsScene3009SymbolArrow::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_enabled && _countdown == 0) { + _countdown = 2; + loadSprite(kSsScene3009SymbolArrowFileHashes1[_index], kSLFDefDrawOffset); + playSound(0); + sendMessage(_asSymbol, 0x2005, _incrDecr); + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene3009VerticalIndicator::AsScene3009VerticalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, int index) + : AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) { + + _x = 300; + _y = getGlobalVar(V_CANNON_RAISED) ? 52 : 266; + createSurface1(0xC2463913, 1200); + _needRefresh = true; + updatePosition(); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene3009VerticalIndicator::handleMessage); +} + +void AsScene3009VerticalIndicator::show() { + startAnimation(0xC2463913, 0, -1); + setVisible(true); + updatePosition(); + _enabled = true; +} + +uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_enabled) { + sendMessage(_parentScene, 0x2002, 0); + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene3009HorizontalIndicator::AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus) + : AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) { + + _x = getGlobalVar(V_CANNON_TURNED) ? 533 : 92; + _y = 150; + createSurface1(0xC0C12954, 1200); + _needRefresh = true; + updatePosition(); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene3009HorizontalIndicator::handleMessage); + if (cannonTargetStatus == kCTSRightRobotNoTarget || cannonTargetStatus == kCTSRightRobotIsTarget || cannonTargetStatus == kCTSRightNoRobot) { + SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); + _x = 280; + } +} + +uint32 AsScene3009HorizontalIndicator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_enabled) { + sendMessage(_parentScene, 0x2004, 0); + } + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene3009HorizontalIndicator::suMoveLeft() { + _x -= 6; + if (_x < 92) { + SetSpriteUpdate(NULL); + _x = 92; + } +} + +void AsScene3009HorizontalIndicator::suMoveRight() { + _x += 6; + if (_x > 533) { + SetSpriteUpdate(NULL); + _x = 533; + } +} + +void AsScene3009HorizontalIndicator::show() { + startAnimation(0xC0C12954, 0, -1); + setVisible(true); + updatePosition(); + _enabled = true; +} + +void AsScene3009HorizontalIndicator::stMoveLeft() { + _x = 533; + SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveLeft); +} + +void AsScene3009HorizontalIndicator::stMoveRight() { + _x = 330; + SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); +} + +AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene, int symbolPosition) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _symbolPosition(symbolPosition) { + + _symbolIndex = getSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition); + + _x = kAsScene3009SymbolPoints[_symbolPosition].x; + _y = kAsScene3009SymbolPoints[_symbolPosition].y; + createSurface1(kAsScene3009SymbolFileHashes[_symbolPosition / 3], 1200); + startAnimation(kAsScene3009SymbolFileHashes[_symbolPosition / 3], _symbolIndex, -1); + _newStickFrameIndex = _symbolIndex; + _needRefresh = true; + updatePosition(); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene3009Symbol::handleMessage); + _ssArrowPrev = _parentScene->insertSprite<SsScene3009SymbolArrow>(this, _symbolPosition * 2 + 0); + _parentScene->addCollisionSprite(_ssArrowPrev); + _ssArrowNext = _parentScene->insertSprite<SsScene3009SymbolArrow>(this, _symbolPosition * 2 + 1); + _parentScene->addCollisionSprite(_ssArrowNext); +} + +uint32 AsScene3009Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2005: + if (param.asInteger()) { + if (_symbolIndex == 11) + _symbolIndex = 0; + else + _symbolIndex++; + } else { + if (_symbolIndex == 0) + _symbolIndex = 11; + else + _symbolIndex--; + } + startAnimation(kAsScene3009SymbolFileHashes[_symbolPosition / 3], _symbolIndex, -1); + _newStickFrameIndex = _symbolIndex; + setSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition, _symbolIndex); + if (_symbolPosition / 3 == 0) { + sendMessage(_parentScene, 0x2001, 0); + } else { + sendMessage(_parentScene, 0x2003, 0); + } + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene3009Symbol::hide() { + _ssArrowPrev->hide(); + _ssArrowNext->hide(); +} + +// Scene3010 + +static const uint32 kScene3010ButtonNameHashes[] = { + 0x304008D2, + 0x40119852, + 0x01180951 +}; + +static const uint32 kScene3010DeadBoltButtonFileHashes1[] = { + 0x301024C2, + 0x20280580, + 0x30200452 +}; + +static const uint32 kScene3010DeadBoltButtonFileHashes2[] = { + 0x50C025A8, + 0x1020A0A0, + 0x5000A7E8 +}; + +static const NPoint kAsScene3010DeadBoltPoints[] = { + {550, 307}, + {564, 415}, + {560, 514} +}; + +static const uint32 kAsScene3010DeadBoltFileHashes2[] = { + 0x181A0042, + 0x580A08F2, + 0x18420076 +}; + +static const uint32 kAsScene3010DeadBoltFileHashes1[] = { + 0x300E105A, + 0x804E0052, + 0x040E485A +}; + +SsScene3010DeadBoltButton::SsScene3010DeadBoltButton(NeverhoodEngine *vm, Scene *parentScene, int buttonIndex, int initCountdown, bool initDisabled) + : StaticSprite(vm, 900), _parentScene(parentScene), _buttonLocked(false), _countdown1(0), _countdown2(0), _buttonIndex(buttonIndex) { + + _buttonEnabled = getSubVar(VA_LOCKS_DISABLED, kScene3010ButtonNameHashes[_buttonIndex]) != 0; + createSurface(400, 88, 95); + setSprite(kScene3010DeadBoltButtonFileHashes2[_buttonIndex]); + if (initDisabled) + disableButton(); + else if (_buttonEnabled) + _countdown1 = initCountdown * 12 + 1; + loadSound(0, 0xF4217243); + loadSound(1, 0x44049000); + loadSound(2, 0x6408107E); + SetUpdateHandler(&SsScene3010DeadBoltButton::update); + SetMessageHandler(&SsScene3010DeadBoltButton::handleMessage); +} + +void SsScene3010DeadBoltButton::update() { + + if (_countdown1 != 0 && (--_countdown1 == 0)) { + playSound(0); + setVisible(false); + setSprite(kScene3010DeadBoltButtonFileHashes1[_buttonIndex]); + } + + if (_countdown2 != 0 && (--_countdown2 == 0)) { + setVisible(true); + setSprite(kScene3010DeadBoltButtonFileHashes2[_buttonIndex]); + } + +} + +uint32 SsScene3010DeadBoltButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_buttonLocked && _countdown1 == 0) { + if (_buttonEnabled) { + playSound(1); + playSound(2); + setVisible(true); + _buttonLocked = true; + sendMessage(_parentScene, 0x2000, _buttonIndex); + } else { + sendMessage(_parentScene, 0x2002, _buttonIndex); + } + _needRefresh = true; + updatePosition(); + } + messageResult = 1; + break; + } + return messageResult; +} + +void SsScene3010DeadBoltButton::disableButton() { + _buttonLocked = true; + setSprite(kScene3010DeadBoltButtonFileHashes1[_buttonIndex]); + setVisible(true); +} + +void SsScene3010DeadBoltButton::setSprite(uint32 fileHash) { + loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset); +} + +void SsScene3010DeadBoltButton::setCountdown(int count) { + _countdown2 = count * 18 + 1; +} + +AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene, int boltIndex, bool initUnlocked) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _boltIndex(boltIndex), _soundToggle(true), + _unlocked(false), _locked(false), _countdown(0) { + + _x = kAsScene3010DeadBoltPoints[_boltIndex].x; + _y = kAsScene3010DeadBoltPoints[_boltIndex].y; + + if (getSubVar(VA_LOCKS_DISABLED, kScene3010ButtonNameHashes[_boltIndex])) { + createSurface1(kAsScene3010DeadBoltFileHashes1[_boltIndex], 1200); + startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); + loadSound(0, 0x46005BC4); + } else { + createSurface1(kAsScene3010DeadBoltFileHashes2[_boltIndex], 1200); + startAnimation(kAsScene3010DeadBoltFileHashes2[_boltIndex], 0, -1); + loadSound(0, 0x420073DC); + loadSound(1, 0x420073DC); + } + + setVisible(false); + stIdle(); + if (initUnlocked) + unlock(true); + + _needRefresh = true; + AnimatedSprite::updatePosition(); + +} + +void AsScene3010DeadBolt::update() { + updateAnim(); + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + stDisabled(); + } +} + +uint32 AsScene3010DeadBolt::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene3010DeadBolt::stIdle() { + stopAnimation(); + SetUpdateHandler(&AsScene3010DeadBolt::update); + SetMessageHandler(&Sprite::handleMessage); + _locked = false; +} + +void AsScene3010DeadBolt::unlock(bool skipAnim) { + if (!_unlocked) { + setVisible(true); + if (skipAnim) { + startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], -1, 0); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); + SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); + FinalizeState(&AsScene3010DeadBolt::stIdleMessage); + NextState(&AsScene3010DeadBolt::stIdle); + playSound(0); + } + _unlocked = true; + loadSound(2, 0x4010C345); + } +} + +void AsScene3010DeadBolt::stIdleMessage() { + stopAnimation(); + SetMessageHandler(&Sprite::handleMessage); + sendMessage(_parentScene, 0x2001, _boltIndex); +} + +void AsScene3010DeadBolt::lock() { + if (!_locked) { + _locked = true; + setVisible(true); + startAnimation(kAsScene3010DeadBoltFileHashes2[_boltIndex], 0, -1); + SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); + FinalizeState(&AsScene3010DeadBolt::stDisabledMessage); + NextState(&AsScene3010DeadBolt::stIdle); + if (_soundToggle) { + playSound(0); + } else { + playSound(1); + } + _soundToggle = !_soundToggle; + } +} + +void AsScene3010DeadBolt::setCountdown(int count) { + _countdown = count * 18 + 1; +} + +void AsScene3010DeadBolt::stDisabled() { + setVisible(true); + startAnimation(kAsScene3010DeadBoltFileHashes1[_boltIndex], 0, -1); + SetMessageHandler(&AsScene3010DeadBolt::hmAnimation); + FinalizeState(&AsScene3010DeadBolt::stDisabledMessage); + NextState(&AsScene3010DeadBolt::stIdle); + _playBackwards = true; + playSound(2); +} + +void AsScene3010DeadBolt::stDisabledMessage() { + setVisible(false); + sendMessage(_parentScene, 0x2003, _boltIndex); +} + +// Scene3011 + +static const uint32 kAsScene3011SymbolFileHashes[] = { + 0x00C88050, + 0x01488050, + 0x02488050, + 0x04488050, + 0x08488050, + 0x10488050, + 0x20488050, + 0x40488050, + 0x80488050, + 0x00488051, + 0x00488052, + 0x00488054, + 0x008B0000, + 0x008D0000, + 0x00810000, + 0x00990000, + 0x00A90000, + 0x00C90000, + 0x00090000, + 0x01890000, + 0x02890000, + 0x04890000, + 0x08890000, + 0x10890000 +}; + +SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag) + : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { + + loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x44061000); + SetUpdateHandler(&SsScene3011Button::update); + SetMessageHandler(&SsScene3011Button::handleMessage); +} + +void SsScene3011Button::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + setVisible(false); + } +} + +uint32 SsScene3011Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = 0; + StaticSprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + setVisible(true); + _countdown = 4; + sendMessage(_parentScene, 0x2000, 0); + playSound(0); + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene3011Symbol::AsScene3011Symbol(NeverhoodEngine *vm, int symbolIndex, bool largeSymbol) + : AnimatedSprite(vm, 1000), _symbolIndex(symbolIndex), _largeSymbol(largeSymbol), _isNoisy(false) { + + if (_largeSymbol) { + _x = 310; + _y = 200; + createSurface1(kAsScene3011SymbolFileHashes[_symbolIndex], 1200); + loadSound(0, 0x6052C60F); + loadSound(1, 0x6890433B); + } else { + _symbolIndex = 12; + _x = symbolIndex * 39 + 96; + _y = 225; + createSurface(1200, 41, 48); + loadSound(0, 0x64428609); + loadSound(1, 0x7080023B); + } + setVisible(false); + _needRefresh = true; + SetUpdateHandler(&AnimatedSprite::update); +} + +void AsScene3011Symbol::show(bool isNoisy) { + _isNoisy = isNoisy; + startAnimation(kAsScene3011SymbolFileHashes[_symbolIndex], 0, -1); + setVisible(true); + if (_isNoisy) { + playSound(1); + } else { + playSound(0); + } +} + +void AsScene3011Symbol::hide() { + stopAnimation(); + setVisible(false); +} + +void AsScene3011Symbol::stopSymbolSound() { + if (_isNoisy) { + stopSound(1); + } else { + stopSound(0); + } +} + +void AsScene3011Symbol::change(int symbolIndex, bool isNoisy) { + _symbolIndex = symbolIndex; + _isNoisy = isNoisy; + startAnimation(kAsScene3011SymbolFileHashes[_symbolIndex], 0, -1); + setVisible(true); + if (_isNoisy) { + playSound(1); + } else { + playSound(0); + } +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module3000_sprites.h b/engines/neverhood/modules/module3000_sprites.h new file mode 100644 index 0000000000..7316613327 --- /dev/null +++ b/engines/neverhood/modules/module3000_sprites.h @@ -0,0 +1,185 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE3000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE3000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/modules/module1200.h" + +namespace Neverhood { + +// Scene3009 + +class Scene3009; + +class SsScene3009FireCannonButton : public StaticSprite { +public: + SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene); +protected: + Scene3009 *_parentScene; + bool _isClicked; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene3009SymbolEdges : public StaticSprite { +public: + SsScene3009SymbolEdges(NeverhoodEngine *vm, int index); + void show(); + void hide(); + void startBlinking(); +protected: + int _blinkCountdown; + bool _blinkToggle; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene3009TargetLine : public StaticSprite { +public: + SsScene3009TargetLine(NeverhoodEngine *vm, int index); + void show(); +}; + +class SsScene3009SymbolArrow : public StaticSprite { +public: + SsScene3009SymbolArrow(NeverhoodEngine *vm, Sprite *asSymbol, int index); + void hide(); +protected: + Sprite *_asSymbol; + int _index; + int _incrDecr; + bool _enabled; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene3009VerticalIndicator : public AnimatedSprite { +public: + AsScene3009VerticalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, int index); + void show(); +protected: + Scene3009 *_parentScene; + bool _enabled; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene3009HorizontalIndicator : public AnimatedSprite { +public: + AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus); + void show(); + void stMoveLeft(); + void stMoveRight(); +protected: + Scene3009 *_parentScene; + bool _enabled; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveLeft(); + void suMoveRight(); +}; + +class AsScene3009Symbol : public AnimatedSprite { +public: + AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene, int symbolPosition); + void hide(); +protected: + Scene3009 *_parentScene; + int _symbolPosition; + uint32 _symbolIndex; + SsScene3009SymbolArrow *_ssArrowPrev; + SsScene3009SymbolArrow *_ssArrowNext; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +// Scene3010 + +class SsScene3010DeadBoltButton : public StaticSprite { +public: + SsScene3010DeadBoltButton(NeverhoodEngine *vm, Scene *parentScene, int buttonIndex, int initCountdown, bool initDisabled); + void setCountdown(int count); +protected: + Scene *_parentScene; + int _buttonIndex; + bool _buttonEnabled; + bool _buttonLocked; + int _countdown1; + int _countdown2; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void disableButton(); + void setSprite(uint32 fileHash); +}; + +class AsScene3010DeadBolt : public AnimatedSprite { +public: + AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene, int boltIndex, bool initUnlocked); + void setCountdown(int count); + void lock(); + void unlock(bool skipAnim); +protected: + Scene *_parentScene; + int _boltIndex; + int _countdown; + bool _soundToggle; + bool _unlocked; + bool _locked; + void update(); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void stIdle(); + void stIdleMessage(); + void stDisabled(); + void stDisabledMessage(); +}; + +// Scene3011 + +class SsScene3011Button : public StaticSprite { +public: + SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene3011Symbol : public AnimatedSprite { +public: + AsScene3011Symbol(NeverhoodEngine *vm, int symbolIndex, bool largeSymbol); + void show(bool isNoisy); + void hide(); + void stopSymbolSound(); + void change(int symbolIndex, bool isNoisy); + int getSymbolIndex() { return _largeSymbol ? _symbolIndex : _symbolIndex - 12; } +protected: + bool _largeSymbol; + bool _isNoisy; + int _symbolIndex; +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE3000_SPRITES_H */ |