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path: root/engines/neverhood/modules
AgeCommit message (Expand)Author
2019-12-05NEVERHOOD: Fix Missing Default Switch CasesD G Turner
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-05-21NEVERHOOD: Reduce audio header dependenciesOri Avtalion
2015-10-18NEVERHOOD: Pass NPoint as position instead of X in two more casesTorbjörn Andersson
2015-10-11NEVERHOOD: Possible fix for bad car behaviourTorbjörn Andersson
2014-12-07NEVERHOOD: Remove duplicate file hash definitionFilippos Karapetis
2014-12-07NEVERHOOD: Remove duplicate definesFilippos Karapetis
2014-07-07NEVERHOOD: Play a single sound when losing the memory puzzle (bug #6672)Filippos Karapetis
2014-06-28NEVERHOOD: Fix for uninitialized variables for car ride logic.D G Turner
2014-06-28NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.Torbjörn Andersson
2014-06-05NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs")Torbjörn Andersson
2014-05-04NEVERHOOD: Fixed off-by-one error in getTextIndex3()Torbjörn Andersson
2014-05-04NEVERHOOD: Fixed one of the issues in #6513Torbjörn Andersson
2014-04-17NEVERHOOD: Fix bug #6540: 'NEVERHOOD: lightswitch graphical glitch'johndoe123
2014-04-17NEVERHOOD: Fix compilationjohndoe123
2014-04-17NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall'johndoe123
2014-03-19NEVERHOOD: Fix some uninitialized variablesStrangerke
2014-02-20NEVERHOOD: Fix an off-by-one error in Klogg's lettersFilippos Karapetis
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2014-02-16NEVERHOOD: Janitorial - Remove trailing spacesStrangerke
2014-01-14NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in navigation scene'johndoe123
2014-01-06NEVERHOOD: Correct fix for bug #6480johndoe123
2014-01-06NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches"johndoe123
2014-01-06NEVERHOOD: Use constants for messages in a couple of placesTorbjörn Andersson
2014-01-05NEVERHOOD: Simplify and document Module2800::createScene()Filippos Karapetis
2014-01-05NEVERHOOD: Stop the background music when showing disk playerTorbjörn Andersson
2013-12-25NEVERHOOD: Move car to the correct position when entering a new sceneFilippos Karapetis
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-23NEVERHOOD: Add names to some message IDsFilippos Karapetis
2013-12-20NEVERHOOD: Allow skipping of the introductory credits with the space keyFilippos Karapetis
2013-11-02NEVERHOOD: Move some Klaymen animations specific to scene 1002Filippos Karapetis
2013-11-02NEVERHOOD: Really stop the radio music during the radio tower cutsceneFilippos Karapetis
2013-10-31NEVERHOOD: Add an option to skip the Hall of Records storyboard scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move more scene-specific Klaymen animations to their scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move more scene-specific Klaymen animations to their scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move more scene-specific Klaymen animations to their scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move module-specific Klaymen code to its respective moduleFilippos Karapetis
2013-10-05NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100Filippos Karapetis
2013-10-05NEVERHOOD: Clean up some includesFilippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in module 1200Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in module 1600Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200Filippos Karapetis
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323Filippos Karapetis
2013-09-27NEVERHOOD: Remove unused variable - CID 1022328Filippos Karapetis