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-rw-r--r--engines/neverhood/neverhood.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h
index b261a087f0..c13ac517fb 100644
--- a/engines/neverhood/neverhood.h
+++ b/engines/neverhood/neverhood.h
@@ -29,11 +29,7 @@
#include "common/random.h"
#include "common/savefile.h"
#include "common/system.h"
-
#include "audio/mixer.h"
-
-#include "graphics/surface.h"
-
#include "engines/engine.h"
namespace Neverhood {
@@ -43,8 +39,9 @@ enum NeverhoodGameFeatures {
struct NeverhoodGameDescription;
-class ResourceMan;
class GameModule;
+class ResourceMan;
+class Screen;
struct GameState {
int sceneNum;
@@ -74,6 +71,7 @@ public:
uint16 _buttonState;
GameState _gameState;
+ Screen *_screen;
ResourceMan *_res;
GameModule *_gameModule;