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Diffstat (limited to 'engines/neverhood/scene.cpp')
-rw-r--r--engines/neverhood/scene.cpp97
1 files changed, 72 insertions, 25 deletions
diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp
index 07d41754c9..9a7e87ac8d 100644
--- a/engines/neverhood/scene.cpp
+++ b/engines/neverhood/scene.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "neverhood/console.h"
#include "neverhood/scene.h"
namespace Neverhood {
@@ -27,7 +28,7 @@ namespace Neverhood {
Scene::Scene(NeverhoodEngine *vm, Module *parentModule)
: Entity(vm, 0), _parentModule(parentModule), _dataResource(vm), _hitRects(NULL),
_mouseCursorWasVisible(true) {
-
+
_isKlaymenBusy = false;
_doConvertMessages = false;
_messageList = NULL;
@@ -49,15 +50,22 @@ Scene::Scene(NeverhoodEngine *vm, Module *parentModule)
_smackerPlayer = NULL;
_isMessageListBusy = false;
_messageValue = -1;
-
+ _messageListStatus = 0;
+ _messageListCount = 0;
+ _messageListIndex = 0;
+
+ _backgroundFileHash = _cursorFileHash = 0;
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene::handleMessage);
-
+
_vm->_screen->clearRenderQueue();
}
Scene::~Scene() {
+ _vm->_screen->setSmackerDecoder(NULL);
+
if (_palette) {
removeEntity(_palette);
delete _palette;
@@ -68,7 +76,7 @@ Scene::~Scene() {
delete *iter;
// Don't delete surfaces since they always belong to an entity
-
+
// Purge the resources after each scene
_vm->_res->purgeResources();
@@ -81,7 +89,7 @@ void Scene::draw() {
} else {
for (Common::Array<BaseSurface*>::iterator iter = _surfaces.begin(); iter != _surfaces.end(); iter++)
(*iter)->draw();
- }
+ }
}
void Scene::addEntity(Entity *entity) {
@@ -96,7 +104,7 @@ void Scene::addEntity(Entity *entity) {
if (insertIndex >= 0)
_entities.insert_at(insertIndex, entity);
else
- _entities.push_back(entity);
+ _entities.push_back(entity);
}
bool Scene::removeEntity(Entity *entity) {
@@ -105,7 +113,7 @@ bool Scene::removeEntity(Entity *entity) {
_entities.remove_at(index);
return true;
}
- return false;
+ return false;
}
void Scene::addSurface(BaseSurface *surface) {
@@ -121,7 +129,7 @@ void Scene::addSurface(BaseSurface *surface) {
if (insertIndex >= 0)
_surfaces.insert_at(insertIndex, surface);
else
- _surfaces.push_back(surface);
+ _surfaces.push_back(surface);
}
}
@@ -132,7 +140,19 @@ bool Scene::removeSurface(BaseSurface *surface) {
return true;
}
}
- return false;
+ return false;
+}
+
+void Scene::printSurfaces(Console *con) {
+ for (uint index = 0; index < _surfaces.size(); index++) {
+ NDrawRect drawRect = _surfaces[index]->getDrawRect();
+ NRect clipRect = _surfaces[index]->getClipRect();
+ int priority = _surfaces[index]->getPriority();
+ con->DebugPrintf("%d ('%s'): Priority %d, draw rect (%d, %d, %d, %d), clip rect (%d, %d, %d, %d)\n",
+ index, _surfaces[index]->getName().c_str(), priority,
+ drawRect.x, drawRect.y, drawRect.x2(), drawRect.y2(),
+ clipRect.x1, clipRect.y1, clipRect.x2, clipRect.y2);
+ }
}
Sprite *Scene::addSprite(Sprite *sprite) {
@@ -173,6 +193,7 @@ Background *Scene::addBackground(Background *background) {
void Scene::setBackground(uint32 fileHash) {
_background = addBackground(new Background(_vm, fileHash, 0, 0));
+ _backgroundFileHash = fileHash;
}
void Scene::changeBackground(uint32 fileHash) {
@@ -197,18 +218,21 @@ Sprite *Scene::insertStaticSprite(uint32 fileHash, int surfacePriority) {
}
void Scene::insertScreenMouse(uint32 fileHash, const NRect *mouseRect) {
- NRect rect(-1, -1, -1, -1);
+ NRect rect = NRect::make(-1, -1, -1, -1);
if (mouseRect)
rect = *mouseRect;
insertMouse(new Mouse(_vm, fileHash, rect));
+ _cursorFileHash = fileHash;
}
void Scene::insertPuzzleMouse(uint32 fileHash, int16 x1, int16 x2) {
insertMouse(new Mouse(_vm, fileHash, x1, x2));
+ _cursorFileHash = fileHash;
}
void Scene::insertNavigationMouse(uint32 fileHash, int type) {
insertMouse(new Mouse(_vm, fileHash, type));
+ _cursorFileHash = fileHash;
}
void Scene::showMouse(bool visible) {
@@ -231,12 +255,12 @@ void Scene::update() {
if (_mouseClicked) {
if (_klaymen) {
if (_canAcceptInput &&
- _klaymen->hasMessageHandler() &&
+ _klaymen->hasMessageHandler() &&
sendMessage(_klaymen, 0x1008, 0) != 0 &&
queryPositionSprite(_mouseClickPos.x, _mouseClickPos.y)) {
_mouseClicked = false;
} else if (_canAcceptInput &&
- _klaymen->hasMessageHandler() &&
+ _klaymen->hasMessageHandler() &&
sendMessage(_klaymen, 0x1008, 0) != 0) {
_mouseClicked = !queryPositionRectList(_mouseClickPos.x, _mouseClickPos.y);
}
@@ -247,7 +271,7 @@ void Scene::update() {
processMessageList();
- // Update all entities
+ // Update all entities
for (Common::Array<Entity*>::iterator iter = _entities.begin(); iter != _entities.end(); iter++)
(*iter)->handleUpdate();
@@ -268,7 +292,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam &param, Entity *s
_mouseClickPos = param.asPoint();
break;
case 0x0006:
- sendMessage(_parentModule, 0x1009, param);
+ sendMessage(_parentModule, 0x1009, param);
break;
case 0x1006:
// Sent by Klaymen when its animation sequence has finished
@@ -317,7 +341,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam &param, Entity *s
bool Scene::queryPositionSprite(int16 mouseX, int16 mouseY) {
for (uint i = 0; i < _collisionSprites.size(); i++) {
Sprite *sprite = _collisionSprites[i];
- if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) &&
+ if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) &&
sendPointMessage(sprite, 0x1011, _mouseClickPos) != 0) {
return true;
}
@@ -397,8 +421,8 @@ void Scene::processMessageList() {
_messageList2 = NULL;
_messageListStatus = 0;
}
-
- if (_messageList && _klaymen) {
+
+ if (_messageList && _klaymen) {
#if 0
debug("MessageList: %p, %d", (void*)_messageList, _messageList->size());
@@ -408,11 +432,11 @@ void Scene::processMessageList() {
}
debug("--------------------------------");
#endif
-
+
while (_messageList && _messageListIndex < _messageListCount && !_isKlaymenBusy) {
uint32 messageNum = (*_messageList)[_messageListIndex].messageNum;
uint32 messageParam = (*_messageList)[_messageListIndex].messageValue;
-
+
++_messageListIndex;
if (_messageListIndex == _messageListCount)
sendMessage(_klaymen, 0x1021, 0);
@@ -445,7 +469,7 @@ void Scene::processMessageList() {
if (_klaymen->hasMessageHandler() && sendMessage(_klaymen, messageNum, messageParam) != 0) {
_isKlaymenBusy = false;
}
- }
+ }
if (_messageListIndex == _messageListCount) {
_canAcceptInput = true;
_messageList = NULL;
@@ -454,7 +478,7 @@ void Scene::processMessageList() {
}
_isMessageListBusy = false;
-
+
}
void Scene::cancelMessageList() {
@@ -516,7 +540,7 @@ uint16 Scene::convertMessageNum(uint32 messageNum) {
case 0x42002200:
return 0x4004;
case 0x428D4894:
- return 0x101A;
+ return 0x101A;
}
return 0x1000;
}
@@ -531,7 +555,7 @@ HitRect *Scene::findHitRectAtPos(int16 x, int16 y) {
for (HitRectList::iterator it = _hitRects->begin(); it != _hitRects->end(); it++)
if ((*it).rect.contains(x, y))
return &(*it);
- return &kDefaultHitRect;
+ return &kDefaultHitRect;
}
void Scene::addCollisionSprite(Sprite *sprite) {
@@ -546,7 +570,7 @@ void Scene::addCollisionSprite(Sprite *sprite) {
if (insertIndex >= 0)
_collisionSprites.insert_at(insertIndex, sprite);
else
- _collisionSprites.push_back(sprite);
+ _collisionSprites.push_back(sprite);
}
void Scene::removeCollisionSprite(Sprite *sprite) {
@@ -568,7 +592,7 @@ void Scene::checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32
if ((sprite->getFlags() & flags) && collSprite->checkCollision(sprite->getCollisionBounds())) {
sprite->sendMessage(collSprite, messageNum, messageParam);
}
- }
+ }
}
void Scene::insertMouse(Mouse *mouseCursor) {
@@ -578,4 +602,27 @@ void Scene::insertMouse(Mouse *mouseCursor) {
addEntity(_mouseCursor);
}
+// StaticScene
+
+StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash)
+ : Scene(vm, parentModule) {
+
+ SetMessageHandler(&StaticScene::handleMessage);
+
+ setBackground(backgroundFileHash);
+ setPalette(backgroundFileHash);
+ insertPuzzleMouse(cursorFileHash, 20, 620);
+}
+
+uint32 StaticScene::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
+ leaveScene(0);
+ break;
+ }
+ return 0;
+}
+
} // End of namespace Neverhood