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-rw-r--r--engines/neverhood/scene.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/neverhood/scene.h b/engines/neverhood/scene.h
index f60e291395..e6183199ce 100644
--- a/engines/neverhood/scene.h
+++ b/engines/neverhood/scene.h
@@ -204,8 +204,6 @@ protected:
// Used for debugging
uint32 _backgroundFileHash, _cursorFileHash; // for StaticScene and all Scene* classes
- void (Entity::*_savedUpdateHandlerCb)();
- uint32 (Entity::*_savedMessageHandlerCb)(int messageNum, const MessageParam &param, Entity *sender);
int _messageValue;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
bool queryPositionSprite(int16 mouseX, int16 mouseY);