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Diffstat (limited to 'engines/neverhood/screen.cpp')
-rw-r--r-- | engines/neverhood/screen.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp new file mode 100644 index 0000000000..4b531ca139 --- /dev/null +++ b/engines/neverhood/screen.cpp @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "graphics/palette.h" +#include "neverhood/screen.h" + +namespace Neverhood { + +Screen::Screen(NeverhoodEngine *vm) + : _vm(vm), _paletteData(NULL), _paletteChanged(false) { + + _ticks = _vm->_system->getMillis(); + + _backScreen = new Graphics::Surface(); + _backScreen->create(640, 480, Graphics::PixelFormat::createFormatCLUT8()); + +} + +Screen::~Screen() { + delete _backScreen; +} + +void Screen::wait() { +} + +void Screen::setFps(int fps) { + _frameDelay = 1000 / fps; +} + +int Screen::getFps() { + return 1000 / _frameDelay; +} + +void Screen::setPaletteData(byte *paletteData) { + _paletteChanged = true; + _paletteData = paletteData; +} + +void Screen::unsetPaletteData(byte *paletteData) { + if (_paletteData == paletteData) { + _paletteChanged = false; + _paletteData = NULL; + } +} + +void Screen::testPalette(byte *paletteData) { + if (_paletteData == paletteData) + _paletteChanged = true; +} + +void Screen::updatePalette() { + if (_paletteChanged && _paletteData) { + byte *tempPalette = new byte[768]; + for (int i = 0; i < 256; i++) { + tempPalette[i * 3 + 0] = _paletteData[i * 4 + 0]; + tempPalette[i * 3 + 1] = _paletteData[i * 4 + 1]; + tempPalette[i * 3 + 2] = _paletteData[i * 4 + 2]; + } + _vm->_system->getPaletteManager()->setPalette(tempPalette, 0, 256); + delete[] tempPalette; + _paletteChanged = false; + } +} + +void Screen::clear() { + memset(_backScreen->pixels, 0, _backScreen->pitch * _backScreen->h); +} + +} // End of namespace Neverhood |