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Diffstat (limited to 'engines/neverhood/smackerscene.h')
-rw-r--r-- | engines/neverhood/smackerscene.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/engines/neverhood/smackerscene.h b/engines/neverhood/smackerscene.h new file mode 100644 index 0000000000..7ed2e0262b --- /dev/null +++ b/engines/neverhood/smackerscene.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_SMACKERSCENE_H +#define NEVERHOOD_SMACKERSCENE_H + +#include "neverhood/neverhood.h" +#include "neverhood/resourceman.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SmackerScene : public Scene { +public: + SmackerScene(NeverhoodEngine *vm, Module *parentModule, bool doubleSurface, bool canSkip, bool canAbort); + virtual ~SmackerScene(); + void setFileHash(uint32 fileHash); + void setFileHashList(const uint32 *fileHashList); + void nextVideo(); +protected: + bool _doubleSurface; + bool _canSkip; + bool _canAbort; + bool _videoPlayedBefore; + bool _playNextVideoFlag; + int _fileHashListIndex; + const uint32 *_fileHashList; + uint32 _fileHash[2]; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_SMACKERSCENE_H */ |