diff options
Diffstat (limited to 'engines/neverhood/sound.h')
-rw-r--r-- | engines/neverhood/sound.h | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h index d3318998db..548fe88501 100644 --- a/engines/neverhood/sound.h +++ b/engines/neverhood/sound.h @@ -70,7 +70,7 @@ public: void setVolume(int16 volume); protected: NeverhoodEngine *_vm; - int16 _musicIndex; + int16 _musicIndex; AudioResourceManMusicItem *getMusicItem(); }; @@ -83,7 +83,7 @@ public: void update(); uint32 getGroupNameHash() const { return _groupNameHash; } uint32 getFileHash() const { return _fileHash; } -protected: +protected: NeverhoodEngine *_vm; uint32 _groupNameHash; uint32 _fileHash; @@ -110,7 +110,7 @@ public: uint32 getGroupNameHash() const { return _groupNameHash; } uint32 getFileHash() const { return _fileHash; } int16 getCurrCountdown() const { return _currCountdown; } -protected: +protected: NeverhoodEngine *_vm; uint32 _groupNameHash; uint32 _fileHash; @@ -129,12 +129,15 @@ public: SoundMan(NeverhoodEngine *vm); ~SoundMan(); + void stopAllMusic(); + void stopAllSounds(); + // Music void addMusic(uint32 groupNameHash, uint32 musicFileHash); void deleteMusic(uint32 musicFileHash); void startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); void stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); - + // Sound void addSound(uint32 groupNameHash, uint32 soundFileHash); void addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList); @@ -146,7 +149,7 @@ public: void playSoundLooping(uint32 soundFileHash); void stopSound(uint32 soundFileHash); void setSoundVolume(uint32 soundFileHash, int volume); - + // Misc void update(); void deleteGroup(uint32 groupNameHash); @@ -159,25 +162,25 @@ public: protected: NeverhoodEngine *_vm; - + // TODO Find out what these special sounds are used for (door sounds?) int _soundIndex1, _soundIndex2; int16 _initialCountdown; bool _playOnceAfterCountdown; - + int _soundIndex3; int16 _initialCountdown3; bool _playOnceAfterCountdown3; Common::Array<MusicItem*> _musicItems; Common::Array<SoundItem*> _soundItems; - + MusicItem *getMusicItemByHash(uint32 musicFileHash); SoundItem *getSoundItemByHash(uint32 soundFileHash); int16 addMusicItem(MusicItem *musicItem); int16 addSoundItem(SoundItem *soundItem); void deleteSoundByIndex(int index); - + }; class NeverhoodAudioStream : public Audio::AudioStream { @@ -207,7 +210,7 @@ private: // TODO Rename these class AudioResourceManSoundItem { -public: +public: AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash); void loadSound(); void unloadSound(); @@ -216,7 +219,7 @@ public: void playSound(bool looping); void stopSound(); bool isPlaying(); -protected: +protected: NeverhoodEngine *_vm; uint32 _fileHash; ResourceHandle _resourceHandle; @@ -241,7 +244,7 @@ public: bool canRestart() const { return _canRestart; } bool isTerminated() const { return _terminate; } uint32 getFileHash() const { return _fileHash; } -protected: +protected: NeverhoodEngine *_vm; uint32 _fileHash; bool _isPlaying; @@ -261,16 +264,19 @@ class AudioResourceMan { public: AudioResourceMan(NeverhoodEngine *vm); ~AudioResourceMan(); - + + void stopAllMusic(); + void stopAllSounds(); + int16 addSound(uint32 fileHash); void removeSound(int16 soundIndex); int16 loadMusic(uint32 fileHash); void updateMusic(); - + AudioResourceManSoundItem *getSoundItem(int16 index); AudioResourceManMusicItem *getMusicItem(int16 index); - + protected: NeverhoodEngine *_vm; |