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Diffstat (limited to 'engines/neverhood/sprite.h')
-rw-r--r--engines/neverhood/sprite.h27
1 files changed, 23 insertions, 4 deletions
diff --git a/engines/neverhood/sprite.h b/engines/neverhood/sprite.h
index 80da1768bd..1d17bf0e70 100644
--- a/engines/neverhood/sprite.h
+++ b/engines/neverhood/sprite.h
@@ -30,9 +30,24 @@
namespace Neverhood {
-#define SetSpriteUpdate(callback) _spriteUpdateCb = static_cast <void (Sprite::*)(void)> (callback); debug(2, "SetSpriteUpdate(" #callback ")"); _spriteUpdateCbName = #callback
-#define SetFilterX(callback) _filterXCb = static_cast <int16 (Sprite::*)(int16)> (callback); debug(2, "SetFilterX(" #callback ")")
-#define SetFilterY(callback) _filterYCb = static_cast <int16 (Sprite::*)(int16)> (callback); debug(2, "SetFilterY(" #callback ")")
+#define SetSpriteUpdate(callback) \
+ do { \
+ _spriteUpdateCb = static_cast <void (Sprite::*)(void)> (callback); \
+ debug(2, "SetSpriteUpdate(" #callback ")"); \
+ _spriteUpdateCbName = #callback; \
+ } while (0)
+
+#define SetFilterX(callback) \
+ do { \
+ _filterXCb = static_cast <int16 (Sprite::*)(int16)> (callback); \
+ debug(2, "SetFilterX(" #callback ")"); \
+ } while (0)
+
+#define SetFilterY(callback) \
+ do { \
+ _filterYCb = static_cast <int16 (Sprite::*)(int16)> (callback); \
+ debug(2, "SetFilterY(" #callback ")"); \
+ } while (0)
const int16 kDefPosition = -32768;
@@ -113,7 +128,11 @@ protected:
#define AnimationCallback(callback) static_cast <void (AnimatedSprite::*)()> (callback)
#define GotoState(callback) gotoState(static_cast <void (AnimatedSprite::*)()> (callback))
-#define NextState(callback) _nextStateCb = static_cast <void (AnimatedSprite::*)(void)> (callback); debug(2, "NextState(" #callback ")"); _nextStateCbName = #callback
+#define NextState(callback) \
+ do { \
+ _nextStateCb = static_cast <void (AnimatedSprite::*)(void)> (callback); \
+ debug(2, "NextState(" #callback ")"); _nextStateCbName = #callback; \
+ } while (0)
#define FinalizeState(callback) setFinalizeState(static_cast <void (AnimatedSprite::*)()> (callback));
const int STICK_LAST_FRAME = -2;