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-rw-r--r--engines/neverhood/module.mk1
-rw-r--r--engines/neverhood/modules/module1200.cpp642
-rw-r--r--engines/neverhood/modules/module1200.h134
-rw-r--r--engines/neverhood/modules/module1200_sprites.cpp655
-rw-r--r--engines/neverhood/modules/module1200_sprites.h172
-rw-r--r--engines/neverhood/modules/module1300.cpp2
-rw-r--r--engines/neverhood/modules/module1400.cpp2
-rw-r--r--engines/neverhood/modules/module1600.cpp2
-rw-r--r--engines/neverhood/modules/module2100.cpp4
-rw-r--r--engines/neverhood/modules/module2200.cpp4
-rw-r--r--engines/neverhood/modules/module2400.cpp2
-rw-r--r--engines/neverhood/modules/module2800.cpp2
12 files changed, 839 insertions, 783 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk
index 7a36bc3750..6f4b494445 100644
--- a/engines/neverhood/module.mk
+++ b/engines/neverhood/module.mk
@@ -17,6 +17,7 @@ MODULE_OBJS = \
modules/module1000.o \
modules/module1100.o \
modules/module1200.o \
+ modules/module1200_sprites.o \
modules/module1300.o \
modules/module1300_sprites.o \
modules/module1400.o \
diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp
index e7766419f9..975545091d 100644
--- a/engines/neverhood/modules/module1200.cpp
+++ b/engines/neverhood/modules/module1200.cpp
@@ -21,6 +21,7 @@
*/
#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
namespace Neverhood {
@@ -92,566 +93,10 @@ void Module1200::updateScene() {
}
}
-// Scene1201
-
static const uint32 kScene1201InitArray[] = {
1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15
};
-static const NPoint kScene1201PointArray[] = {
- {218, 193}, {410, 225}, {368, 277},
- {194, 227}, {366, 174}, {458, 224},
- {242, 228}, {512, 228}, {458, 277},
- {217, 233}, {458, 173}, {410, 276},
- {203, 280}, {371, 226}, {508, 279},
- {230, 273}, {410, 171}, {493, 174}
-};
-
-static const uint32 kScene1201TntFileHashList1[] = {
- 0x2098212D, 0x1600437E, 0x1600437E,
- 0x00A840E3, 0x1A1830F6, 0x1A1830F6,
- 0x00212062, 0x384010B6, 0x384010B6,
- 0x07A01080, 0xD80C2837, 0xD80C2837,
- 0x03A22092, 0xD8802CB6, 0xD8802CB6,
- 0x03A93831, 0xDA460476, 0xDA460476
-};
-
-static const uint32 kScene1201TntFileHashList2[] = {
- 0x3040C676, 0x10914448, 0x10914448,
- 0x3448A066, 0x1288C049, 0x1288C049,
- 0x78C0E026, 0x3098D05A, 0x3098D05A,
- 0x304890E6, 0x1284E048, 0x1284E048,
- 0xB140A1E6, 0x5088A068, 0x5088A068,
- 0x74C4C866, 0x3192C059, 0x3192C059
-};
-
-SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
- : StaticSprite(vm, 900) {
-
- int16 x = kScene1201PointArray[pointIndex].x;
- int16 y = kScene1201PointArray[pointIndex].y;
- if (x < 300)
- loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
- else
- loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
- setClipRect(0, 0, 640, clipY2);
-}
-
-AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
- : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
-
- if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
- SetMessageHandler(&AsScene1201Tape::handleMessage);
- } else {
- setVisible(false);
- SetMessageHandler(NULL);
- }
-}
-
-uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4806:
- setSubVar(VA_HAS_TAPE, _nameHash, 1);
- setVisible(false);
- SetMessageHandler(NULL);
- break;
- }
- return messageResult;
-}
-
-AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging)
- : AnimatedSprite(vm, 1200) {
-
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1201TntManRope::handleMessage);
- createSurface(10, 34, 149);
- _x = 202;
- _y = -32;
- if (isDummyHanging) {
- startAnimation(0x928F0C10, 15, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- } else {
- startAnimation(0x928F0C10, 0, -1);
- _newStickFrameIndex = 0;
- }
-}
-
-uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x02060018)
- playSound(0, 0x47900E06);
- break;
- case 0x2006:
- startAnimation(0x928F0C10, 1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- break;
- }
- return messageResult;
-}
-
-AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen)
- : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) {
-
- createSurface1(0xD088AC30, 100);
- _x = 320;
- _y = 240;
- SetUpdateHandler(&AsScene1201RightDoor::update);
- SetMessageHandler(&AsScene1201RightDoor::handleMessage);
- _newStickFrameIndex = STICK_LAST_FRAME;
- if (isOpen) {
- startAnimation(0xD088AC30, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- _countdown = 25;
- } else {
- stopAnimation();
- setVisible(false);
- }
-}
-
-void AsScene1201RightDoor::update() {
- if (_countdown != 0 && (--_countdown == 0))
- stCloseDoor();
- AnimatedSprite::update();
-}
-
-uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- case 0x4829:
- stOpenDoor();
- break;
- }
- return messageResult;
-}
-
-void AsScene1201RightDoor::stOpenDoor() {
- startAnimation(0xD088AC30, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- setVisible(true);
- playSound(0, calcHash("fxDoorOpen20"));
-}
-
-void AsScene1201RightDoor::stCloseDoor() {
- startAnimation(0xD088AC30, -1, -1);
- _playBackwards = true;
- setVisible(true);
- playSound(0, calcHash("fxDoorClose20"));
- NextState(&AsScene1201RightDoor::stCloseDoorDone);
-}
-
-void AsScene1201RightDoor::stCloseDoorDone() {
- stopAnimation();
- setVisible(false);
-}
-
-AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1200) {
-
- createSurface(1200, 69, 98);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
- SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
- setVisible(false);
-}
-
-uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2006:
- _x = 436;
- _y = 339;
- startAnimation(0xA060C599, 0, -1);
- setVisible(true);
- break;
- case 0x3002:
- stopAnimation();
- setVisible(false);
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope),
- _isMoving(false) {
-
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1201TntMan::handleMessage);
- createSurface(990, 106, 181);
- _x = 201;
- if (isComingDown) {
- _y = 297;
- stComingDown();
- } else {
- _y = 334;
- stStanding();
- }
-}
-
-AsScene1201TntMan::~AsScene1201TntMan() {
- _vm->_soundMan->deleteSoundGroup(0x01D00560);
-}
-
-uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x092870C0)
- sendMessage(_asTntManRope, 0x2006, 0);
- else if (param.asInteger() == 0x11CA0144)
- playSound(0, 0x51800A04);
- break;
- case 0x1011:
- sendMessage(_parentScene, 0x2002, 0);
- messageResult = 1;
- break;
- case 0x480B:
- if (!_isMoving) {
- _sprite = (Sprite*)sender;
- stMoving();
- }
- break;
- }
- return messageResult;
-
-}
-
-uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1201TntMan::suMoving() {
- _x = _sprite->getX() + 100;
-}
-
-void AsScene1201TntMan::stStanding() {
- startAnimation(0x654913D0, 0, -1);
- SetMessageHandler(&AsScene1201TntMan::handleMessage);
- SetSpriteUpdate(NULL);
-}
-
-void AsScene1201TntMan::stComingDown() {
- startAnimation(0x356803D0, 0, -1);
- SetMessageHandler(&AsScene1201TntMan::hmComingDown);
- SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
- NextState(&AsScene1201TntMan::stStanding);
-}
-
-void AsScene1201TntMan::stMoving() {
- _vm->_soundMan->addSound(0x01D00560, 0x4B044624);
- _vm->_soundMan->playSoundLooping(0x4B044624);
- _isMoving = true;
- startAnimation(0x85084190, 0, -1);
- SetMessageHandler(&AsScene1201TntMan::handleMessage);
- SetSpriteUpdate(&AsScene1201TntMan::suMoving);
- _newStickFrameIndex = STICK_LAST_FRAME;
-}
-
-AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan)
- : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
-
- createSurface1(0x828C0411, 995);
- SetUpdateHandler(&AsScene1201TntManFlame::update);
- SetMessageHandler(&Sprite::handleMessage);
- SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate);
- startAnimation(0x828C0411, 0, -1);
- setVisible(false);
-}
-
-AsScene1201TntManFlame::~AsScene1201TntManFlame() {
- _vm->_soundMan->deleteSoundGroup(0x041080A4);
-}
-
-void AsScene1201TntManFlame::update() {
- AnimatedSprite::update();
- if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
- setVisible(true);
- SetUpdateHandler(&AnimatedSprite::update);
- _vm->_soundMan->addSound(0x041080A4, 0x460A1050);
- _vm->_soundMan->playSoundLooping(0x460A1050);
- }
-}
-
-void AsScene1201TntManFlame::suUpdate() {
- _x = _asTntMan->getX() - 18;
- _y = _asTntMan->getY() - 158;
-}
-
-AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
-
- createSurface(1100, 57, 60);
- SetUpdateHandler(&AsScene1201Match::update);
- SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
- SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
- switch (getGlobalVar(V_MATCH_STATUS)) {
- case 0:
- _x = 521;
- _y = 112;
- _status = 0;
- stIdleOnDoorFrame();
- break;
- case 1:
- _x = 521;
- _y = 112;
- _status = 2;
- stOnDoorFrameAboutToMove();
- loadSound(0, 0xD00230CD);
- break;
- case 2:
- setDoDeltaX(1);
- _x = 403;
- _y = 337;
- _status = 0;
- stIdleOnFloor();
- break;
- }
-}
-
-void AsScene1201Match::update() {
- if (_countdown != 0 && (--_countdown == 0))
- gotoNextState();
- updateAnim();
- handleSpriteUpdate();
- updatePosition();
-}
-
-uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x86668011)
- playSound(0);
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x2001, 0);
- messageResult = 1;
- break;
- case 0x4806:
- setVisible(false);
- setGlobalVar(V_MATCH_STATUS, 3);
- break;
- }
- return messageResult;
-}
-
-void AsScene1201Match::stOnDoorFrameMoving() {
- startAnimation(0x00842374, 0, -1);
- SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
- if (_status == 0) {
- NextState(&AsScene1201Match::stFallingFromDoorFrame);
- } else {
- NextState(&AsScene1201Match::stOnDoorFrameAboutToMove);
- }
-}
-
-void AsScene1201Match::stFallingFromDoorFrame() {
- setGlobalVar(V_MATCH_STATUS, 2);
- _x -= 199;
- _y += 119;
- startAnimation(0x018D0240, 0, -1);
- SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
- NextState(&AsScene1201Match::stIdleOnFloor);
-}
-
-void AsScene1201Match::stOnDoorFrameAboutToMove() {
- startAnimation(0x00842374, 0, -1);
- SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
- _newStickFrameIndex = 0;
- if (_status != 0) {
- _countdown = 36;
- _status--;
- NextState(&AsScene1201Match::stOnDoorFrameMoving);
- }
-}
-
-void AsScene1201Match::stIdleOnDoorFrame() {
- startAnimation(0x00842374, 0, -1);
- SetMessageHandler(&AsScene1201Match::hmIdle);
- _newStickFrameIndex = 0;
-}
-
-void AsScene1201Match::stIdleOnFloor() {
- setDoDeltaX(1);
- _x = 403;
- _y = 337;
- startAnimation(0x00842374, 0, -1);
- SetMessageHandler(&AsScene1201Match::hmIdle);
- _newStickFrameIndex = 0;
-}
-
-AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen)
- : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
-
- // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
-
- createSurface(1100, 203, 199);
- SetUpdateHandler(&AsScene1201Creature::update);
- SetMessageHandler(&AsScene1201Creature::hmWaiting);
- _x = 540;
- _y = 320;
- stWaiting();
-}
-
-void AsScene1201Creature::update() {
- bool oldKlaymenTooClose = _klaymenTooClose;
- _klaymenTooClose = _klaymen->getX() >= 385;
- if (_klaymenTooClose != oldKlaymenTooClose)
- stWaiting();
- if (_countdown != 0 && (--_countdown == 0))
- gotoNextState();
- updateAnim();
- handleSpriteUpdate();
- updatePosition();
-}
-
-uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x02060018)
- playSound(0, 0xCD298116);
- break;
- case 0x2004:
- GotoState(&AsScene1201Creature::stStartReachForTntDummy);
- break;
- case 0x2006:
- GotoState(&AsScene1201Creature::stPincerSnapKlaymen);
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = hmWaiting(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x02060018) {
- playSound(0, 0xCD298116);
- sendMessage(_parentScene, 0x4814, 0);
- sendMessage(_klaymen, 0x4814, 0);
- }
- break;
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1201Creature::stWaiting() {
- startAnimation(0x08081513, 0, -1);
- SetMessageHandler(&AsScene1201Creature::hmWaiting);
- NextState(&AsScene1201Creature::stPincerSnap);
- _countdown = 36;
-}
-
-void AsScene1201Creature::stPincerSnap() {
- if (!_klaymenTooClose) {
- startAnimation(0xCA287133, 0, -1);
- SetMessageHandler(&AsScene1201Creature::hmPincerSnap);
- NextState(&AsScene1201Creature::stWaiting);
- }
-}
-
-void AsScene1201Creature::stStartReachForTntDummy() {
- startAnimation(0x08081513, 0, -1);
- SetMessageHandler(&AsScene1201Creature::hmWaiting);
- NextState(&AsScene1201Creature::stReachForTntDummy);
- _countdown = 48;
-}
-
-void AsScene1201Creature::stReachForTntDummy() {
- startAnimation(0x5A201453, 0, -1);
- SetMessageHandler(&AsScene1201Creature::hmWaiting);
- _countdown = 0;
-}
-
-void AsScene1201Creature::stPincerSnapKlaymen() {
- startAnimation(0xCA287133, 0, -1);
- SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen);
- NextState(&AsScene1201Creature::stWaiting);
- _countdown = 0;
-}
-
-AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen)
- : AnimatedSprite(vm, 1100), _klaymen(klaymen) {
-
- _x = 320;
- _y = 240;
- createSurface(800, 55, 199);
- if (_klaymen->getX() < 100) {
- startAnimation(0x508A111B, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- playSound(0, calcHash("fxDoorOpen03"));
- } else {
- startAnimation(0x508A111B, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- }
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
-}
-
-uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x4809:
- stCloseDoor();
- break;
- }
- return messageResult;
-}
-
-void AsScene1201LeftDoor::stCloseDoor() {
- startAnimation(0x508A111B, -1, -1);
- _playBackwards = true;
- _newStickFrameIndex = 0;
-}
-
Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _creatureExploded(false), _asMatch(NULL), _asTntMan(NULL),
_asCreature(NULL), _asTntManRope(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) {
@@ -908,95 +353,10 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entit
return messageResult;
}
-// Scene1202
-
static const uint32 kScene1202Table[] = {
1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15
};
-static const NPoint kScene1202Points[] = {
- {203, 140}, {316, 212}, {277, 264},
- {176, 196}, {275, 159}, {366, 212},
- {230, 195}, {412, 212}, {368, 263},
- {204, 192}, {365, 164}, {316, 262},
- {191, 255}, {280, 213}, {406, 266},
- {214, 254}, {316, 158}, {402, 161}
-};
-
-static const uint32 kScene1202FileHashes[] = {
- 0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
- 0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
- 0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
- 0x1AC90B8, 0x1AC18B8, 0x1AC18B8,
- 0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
- 0x1AC50B8, 0x1AC14B8, 0x1AC14B8
-};
-
-AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex)
- : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) {
-
- int positionIndex;
-
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
- positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex);
- createSurface(900, 37, 67);
- _x = kScene1202Points[positionIndex].x;
- _y = kScene1202Points[positionIndex].y;
- stShowIdle();
-}
-
-uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x2000, _itemIndex);
- messageResult = 1;
- break;
- case 0x2001:
- _newPosition = (int)param.asInteger();
- stChangePositionFadeOut();
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1202TntItem::stShowIdle() {
- startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
- SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
- _newStickFrameIndex = 0;
-}
-
-void AsScene1202TntItem::stChangePositionFadeOut() {
- startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
- SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
- NextState(&AsScene1202TntItem::stChangePositionFadeIn);
-}
-
-void AsScene1202TntItem::stChangePositionFadeIn() {
- _x = kScene1202Points[_newPosition].x;
- _y = kScene1202Points[_newPosition].y;
- startAnimation(kScene1202FileHashes[_itemIndex], 6, -1);
- _playBackwards = true;
- SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
- NextState(&AsScene1202TntItem::stChangePositionDone);
-}
-
-void AsScene1202TntItem::stChangePositionDone() {
- sendMessage(_parentScene, 0x2002, _itemIndex);
- stShowIdle();
-}
-
Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _paletteResource(vm),
_soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) {
diff --git a/engines/neverhood/modules/module1200.h b/engines/neverhood/modules/module1200.h
index e85273185e..d9d4dd11f2 100644
--- a/engines/neverhood/modules/module1200.h
+++ b/engines/neverhood/modules/module1200.h
@@ -29,8 +29,6 @@
namespace Neverhood {
-// Module1200
-
class Module1200 : public Module {
public:
Module1200(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -41,121 +39,7 @@ protected:
void updateScene();
};
-// Scene1201
-
-class AsScene1201Tape : public AnimatedSprite {
-public:
- AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash);
-protected:
- Scene *_parentScene;
- uint32 _nameHash;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene1201TntManRope : public AnimatedSprite {
-public:
- AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene1201RightDoor : public AnimatedSprite {
-public:
- AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen);
-protected:
- Sprite *_klaymen;
- int _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stOpenDoor();
- void stCloseDoor();
- void stCloseDoorDone();
-};
-
-class AsScene1201KlaymenHead : public AnimatedSprite {
-public:
- AsScene1201KlaymenHead(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene1201TntMan : public AnimatedSprite {
-public:
- AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown);
- virtual ~AsScene1201TntMan();
-protected:
- Scene *_parentScene;
- Sprite *_asTntManRope;
- Sprite *_sprite;
- bool _isMoving;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmComingDown(int messageNum, const MessageParam &param, Entity *sender);
- void suMoving();
- void stStanding();
- void stComingDown();
- void stMoving();
-};
-
-class AsScene1201TntManFlame : public AnimatedSprite {
-public:
- AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan);
- ~AsScene1201TntManFlame();
-protected:
- Sprite *_asTntMan;
- void update();
- void suUpdate();
-};
-
-class AsScene1201Match : public AnimatedSprite {
-public:
- AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene);
-protected:
- Scene *_parentScene;
- int _countdown;
- int _status;
- void update();
- uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmIdle(int messageNum, const MessageParam &param, Entity *sender);
- void stOnDoorFrameMoving();
- void stFallingFromDoorFrame();
- void stOnDoorFrameAboutToMove();
- void stIdleOnDoorFrame();
- void stIdleOnFloor();
-};
-
-class AsScene1201Creature : public AnimatedSprite {
-public:
- AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen);
-protected:
- Scene *_parentScene;
- Sprite *_klaymen;
- int _countdown;
- bool _klaymenTooClose;
- void update();
- uint32 hmWaiting(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmPincerSnap(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam &param, Entity *sender);
- void stWaiting();
- void stPincerSnap();
- void stStartReachForTntDummy();
- void stReachForTntDummy();
- void stPincerSnapKlaymen();
-};
-
-class AsScene1201LeftDoor : public AnimatedSprite {
-public:
- AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen);
-protected:
- Sprite *_klaymen;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stCloseDoor();
-};
-
-class SsScene1201Tnt : public StaticSprite {
-public:
- SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2);
-};
+class AsScene1201TntMan;
class Scene1201 : public Scene {
public:
@@ -175,22 +59,6 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-// Scene1202
-
-class AsScene1202TntItem : public AnimatedSprite {
-public:
- AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index);
-protected:
- Scene *_parentScene;
- int _itemIndex, _newPosition;
- uint32 hmShowIdle(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmChangePosition(int messageNum, const MessageParam &param, Entity *sender);
- void stShowIdle();
- void stChangePositionFadeOut();
- void stChangePositionFadeIn();
- void stChangePositionDone();
-};
-
class Scene1202 : public Scene {
public:
Scene1202(NeverhoodEngine *vm, Module *parentModule);
diff --git a/engines/neverhood/modules/module1200_sprites.cpp b/engines/neverhood/modules/module1200_sprites.cpp
new file mode 100644
index 0000000000..d5ba12fc65
--- /dev/null
+++ b/engines/neverhood/modules/module1200_sprites.cpp
@@ -0,0 +1,655 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/modules/module1200_sprites.h"
+
+namespace Neverhood {
+
+static const uint32 kScene1201TntFileHashList1[] = {
+ 0x2098212D, 0x1600437E, 0x1600437E,
+ 0x00A840E3, 0x1A1830F6, 0x1A1830F6,
+ 0x00212062, 0x384010B6, 0x384010B6,
+ 0x07A01080, 0xD80C2837, 0xD80C2837,
+ 0x03A22092, 0xD8802CB6, 0xD8802CB6,
+ 0x03A93831, 0xDA460476, 0xDA460476
+};
+
+static const uint32 kScene1201TntFileHashList2[] = {
+ 0x3040C676, 0x10914448, 0x10914448,
+ 0x3448A066, 0x1288C049, 0x1288C049,
+ 0x78C0E026, 0x3098D05A, 0x3098D05A,
+ 0x304890E6, 0x1284E048, 0x1284E048,
+ 0xB140A1E6, 0x5088A068, 0x5088A068,
+ 0x74C4C866, 0x3192C059, 0x3192C059
+};
+
+SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
+ : StaticSprite(vm, 900) {
+
+ int16 x = kScene1201PointArray[pointIndex].x;
+ int16 y = kScene1201PointArray[pointIndex].y;
+ if (x < 300)
+ loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
+ else
+ loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
+ setClipRect(0, 0, 640, clipY2);
+}
+
+AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
+ : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
+
+ if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
+ SetMessageHandler(&AsScene1201Tape::handleMessage);
+ } else {
+ setVisible(false);
+ SetMessageHandler(NULL);
+ }
+}
+
+uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setSubVar(VA_HAS_TAPE, _nameHash, 1);
+ setVisible(false);
+ SetMessageHandler(NULL);
+ break;
+ }
+ return messageResult;
+}
+
+AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging)
+ : AnimatedSprite(vm, 1200) {
+
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1201TntManRope::handleMessage);
+ createSurface(10, 34, 149);
+ _x = 202;
+ _y = -32;
+ if (isDummyHanging) {
+ startAnimation(0x928F0C10, 15, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ } else {
+ startAnimation(0x928F0C10, 0, -1);
+ _newStickFrameIndex = 0;
+ }
+}
+
+uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x02060018)
+ playSound(0, 0x47900E06);
+ break;
+ case 0x2006:
+ startAnimation(0x928F0C10, 1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ break;
+ }
+ return messageResult;
+}
+
+AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen)
+ : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) {
+
+ createSurface1(0xD088AC30, 100);
+ _x = 320;
+ _y = 240;
+ SetUpdateHandler(&AsScene1201RightDoor::update);
+ SetMessageHandler(&AsScene1201RightDoor::handleMessage);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ if (isOpen) {
+ startAnimation(0xD088AC30, -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ _countdown = 25;
+ } else {
+ stopAnimation();
+ setVisible(false);
+ }
+}
+
+void AsScene1201RightDoor::update() {
+ if (_countdown != 0 && (--_countdown == 0))
+ stCloseDoor();
+ AnimatedSprite::update();
+}
+
+uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ case 0x4829:
+ stOpenDoor();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1201RightDoor::stOpenDoor() {
+ startAnimation(0xD088AC30, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ setVisible(true);
+ playSound(0, calcHash("fxDoorOpen20"));
+}
+
+void AsScene1201RightDoor::stCloseDoor() {
+ startAnimation(0xD088AC30, -1, -1);
+ _playBackwards = true;
+ setVisible(true);
+ playSound(0, calcHash("fxDoorClose20"));
+ NextState(&AsScene1201RightDoor::stCloseDoorDone);
+}
+
+void AsScene1201RightDoor::stCloseDoorDone() {
+ stopAnimation();
+ setVisible(false);
+}
+
+AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1200) {
+
+ createSurface(1200, 69, 98);
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
+ SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
+ setVisible(false);
+}
+
+uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2006:
+ _x = 436;
+ _y = 339;
+ startAnimation(0xA060C599, 0, -1);
+ setVisible(true);
+ break;
+ case 0x3002:
+ stopAnimation();
+ setVisible(false);
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown)
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope),
+ _isMoving(false) {
+
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1201TntMan::handleMessage);
+ createSurface(990, 106, 181);
+ _x = 201;
+ if (isComingDown) {
+ _y = 297;
+ stComingDown();
+ } else {
+ _y = 334;
+ stStanding();
+ }
+}
+
+AsScene1201TntMan::~AsScene1201TntMan() {
+ _vm->_soundMan->deleteSoundGroup(0x01D00560);
+}
+
+uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x092870C0)
+ sendMessage(_asTntManRope, 0x2006, 0);
+ else if (param.asInteger() == 0x11CA0144)
+ playSound(0, 0x51800A04);
+ break;
+ case 0x1011:
+ sendMessage(_parentScene, 0x2002, 0);
+ messageResult = 1;
+ break;
+ case 0x480B:
+ if (!_isMoving) {
+ _sprite = (Sprite*)sender;
+ stMoving();
+ }
+ break;
+ }
+ return messageResult;
+
+}
+
+uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1201TntMan::suMoving() {
+ _x = _sprite->getX() + 100;
+}
+
+void AsScene1201TntMan::stStanding() {
+ startAnimation(0x654913D0, 0, -1);
+ SetMessageHandler(&AsScene1201TntMan::handleMessage);
+ SetSpriteUpdate(NULL);
+}
+
+void AsScene1201TntMan::stComingDown() {
+ startAnimation(0x356803D0, 0, -1);
+ SetMessageHandler(&AsScene1201TntMan::hmComingDown);
+ SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
+ NextState(&AsScene1201TntMan::stStanding);
+}
+
+void AsScene1201TntMan::stMoving() {
+ _vm->_soundMan->addSound(0x01D00560, 0x4B044624);
+ _vm->_soundMan->playSoundLooping(0x4B044624);
+ _isMoving = true;
+ startAnimation(0x85084190, 0, -1);
+ SetMessageHandler(&AsScene1201TntMan::handleMessage);
+ SetSpriteUpdate(&AsScene1201TntMan::suMoving);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+}
+
+AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan)
+ : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
+
+ createSurface1(0x828C0411, 995);
+ SetUpdateHandler(&AsScene1201TntManFlame::update);
+ SetMessageHandler(&Sprite::handleMessage);
+ SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate);
+ startAnimation(0x828C0411, 0, -1);
+ setVisible(false);
+}
+
+AsScene1201TntManFlame::~AsScene1201TntManFlame() {
+ _vm->_soundMan->deleteSoundGroup(0x041080A4);
+}
+
+void AsScene1201TntManFlame::update() {
+ AnimatedSprite::update();
+ if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
+ setVisible(true);
+ SetUpdateHandler(&AnimatedSprite::update);
+ _vm->_soundMan->addSound(0x041080A4, 0x460A1050);
+ _vm->_soundMan->playSoundLooping(0x460A1050);
+ }
+}
+
+void AsScene1201TntManFlame::suUpdate() {
+ _x = _asTntMan->getX() - 18;
+ _y = _asTntMan->getY() - 158;
+}
+
+AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
+
+ createSurface(1100, 57, 60);
+ SetUpdateHandler(&AsScene1201Match::update);
+ SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
+ SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
+ switch (getGlobalVar(V_MATCH_STATUS)) {
+ case 0:
+ _x = 521;
+ _y = 112;
+ _status = 0;
+ stIdleOnDoorFrame();
+ break;
+ case 1:
+ _x = 521;
+ _y = 112;
+ _status = 2;
+ stOnDoorFrameAboutToMove();
+ loadSound(0, 0xD00230CD);
+ break;
+ case 2:
+ setDoDeltaX(1);
+ _x = 403;
+ _y = 337;
+ _status = 0;
+ stIdleOnFloor();
+ break;
+ }
+}
+
+void AsScene1201Match::update() {
+ if (_countdown != 0 && (--_countdown == 0))
+ gotoNextState();
+ updateAnim();
+ handleSpriteUpdate();
+ updatePosition();
+}
+
+uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x86668011)
+ playSound(0);
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x2001, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setVisible(false);
+ setGlobalVar(V_MATCH_STATUS, 3);
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1201Match::stOnDoorFrameMoving() {
+ startAnimation(0x00842374, 0, -1);
+ SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
+ if (_status == 0) {
+ NextState(&AsScene1201Match::stFallingFromDoorFrame);
+ } else {
+ NextState(&AsScene1201Match::stOnDoorFrameAboutToMove);
+ }
+}
+
+void AsScene1201Match::stFallingFromDoorFrame() {
+ setGlobalVar(V_MATCH_STATUS, 2);
+ _x -= 199;
+ _y += 119;
+ startAnimation(0x018D0240, 0, -1);
+ SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
+ NextState(&AsScene1201Match::stIdleOnFloor);
+}
+
+void AsScene1201Match::stOnDoorFrameAboutToMove() {
+ startAnimation(0x00842374, 0, -1);
+ SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
+ _newStickFrameIndex = 0;
+ if (_status != 0) {
+ _countdown = 36;
+ _status--;
+ NextState(&AsScene1201Match::stOnDoorFrameMoving);
+ }
+}
+
+void AsScene1201Match::stIdleOnDoorFrame() {
+ startAnimation(0x00842374, 0, -1);
+ SetMessageHandler(&AsScene1201Match::hmIdle);
+ _newStickFrameIndex = 0;
+}
+
+void AsScene1201Match::stIdleOnFloor() {
+ setDoDeltaX(1);
+ _x = 403;
+ _y = 337;
+ startAnimation(0x00842374, 0, -1);
+ SetMessageHandler(&AsScene1201Match::hmIdle);
+ _newStickFrameIndex = 0;
+}
+
+AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen)
+ : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
+
+ // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
+
+ createSurface(1100, 203, 199);
+ SetUpdateHandler(&AsScene1201Creature::update);
+ SetMessageHandler(&AsScene1201Creature::hmWaiting);
+ _x = 540;
+ _y = 320;
+ stWaiting();
+}
+
+void AsScene1201Creature::update() {
+ bool oldKlaymenTooClose = _klaymenTooClose;
+ _klaymenTooClose = _klaymen->getX() >= 385;
+ if (_klaymenTooClose != oldKlaymenTooClose)
+ stWaiting();
+ if (_countdown != 0 && (--_countdown == 0))
+ gotoNextState();
+ updateAnim();
+ handleSpriteUpdate();
+ updatePosition();
+}
+
+uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x02060018)
+ playSound(0, 0xCD298116);
+ break;
+ case 0x2004:
+ GotoState(&AsScene1201Creature::stStartReachForTntDummy);
+ break;
+ case 0x2006:
+ GotoState(&AsScene1201Creature::stPincerSnapKlaymen);
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = hmWaiting(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x02060018) {
+ playSound(0, 0xCD298116);
+ sendMessage(_parentScene, 0x4814, 0);
+ sendMessage(_klaymen, 0x4814, 0);
+ }
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1201Creature::stWaiting() {
+ startAnimation(0x08081513, 0, -1);
+ SetMessageHandler(&AsScene1201Creature::hmWaiting);
+ NextState(&AsScene1201Creature::stPincerSnap);
+ _countdown = 36;
+}
+
+void AsScene1201Creature::stPincerSnap() {
+ if (!_klaymenTooClose) {
+ startAnimation(0xCA287133, 0, -1);
+ SetMessageHandler(&AsScene1201Creature::hmPincerSnap);
+ NextState(&AsScene1201Creature::stWaiting);
+ }
+}
+
+void AsScene1201Creature::stStartReachForTntDummy() {
+ startAnimation(0x08081513, 0, -1);
+ SetMessageHandler(&AsScene1201Creature::hmWaiting);
+ NextState(&AsScene1201Creature::stReachForTntDummy);
+ _countdown = 48;
+}
+
+void AsScene1201Creature::stReachForTntDummy() {
+ startAnimation(0x5A201453, 0, -1);
+ SetMessageHandler(&AsScene1201Creature::hmWaiting);
+ _countdown = 0;
+}
+
+void AsScene1201Creature::stPincerSnapKlaymen() {
+ startAnimation(0xCA287133, 0, -1);
+ SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen);
+ NextState(&AsScene1201Creature::stWaiting);
+ _countdown = 0;
+}
+
+AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen)
+ : AnimatedSprite(vm, 1100), _klaymen(klaymen) {
+
+ _x = 320;
+ _y = 240;
+ createSurface(800, 55, 199);
+ if (_klaymen->getX() < 100) {
+ startAnimation(0x508A111B, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ playSound(0, calcHash("fxDoorOpen03"));
+ } else {
+ startAnimation(0x508A111B, -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ }
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
+}
+
+uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x4809:
+ stCloseDoor();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1201LeftDoor::stCloseDoor() {
+ startAnimation(0x508A111B, -1, -1);
+ _playBackwards = true;
+ _newStickFrameIndex = 0;
+}
+
+static const NPoint kScene1202Points[] = {
+ {203, 140}, {316, 212}, {277, 264},
+ {176, 196}, {275, 159}, {366, 212},
+ {230, 195}, {412, 212}, {368, 263},
+ {204, 192}, {365, 164}, {316, 262},
+ {191, 255}, {280, 213}, {406, 266},
+ {214, 254}, {316, 158}, {402, 161}
+};
+
+static const uint32 kScene1202FileHashes[] = {
+ 0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
+ 0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
+ 0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
+ 0x1AC90B8, 0x1AC18B8, 0x1AC18B8,
+ 0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
+ 0x1AC50B8, 0x1AC14B8, 0x1AC14B8
+};
+
+AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex)
+ : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) {
+
+ int positionIndex;
+
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
+ positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex);
+ createSurface(900, 37, 67);
+ _x = kScene1202Points[positionIndex].x;
+ _y = kScene1202Points[positionIndex].y;
+ stShowIdle();
+}
+
+uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x2000, _itemIndex);
+ messageResult = 1;
+ break;
+ case 0x2001:
+ _newPosition = (int)param.asInteger();
+ stChangePositionFadeOut();
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1202TntItem::stShowIdle() {
+ startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
+ SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
+ _newStickFrameIndex = 0;
+}
+
+void AsScene1202TntItem::stChangePositionFadeOut() {
+ startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
+ SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
+ NextState(&AsScene1202TntItem::stChangePositionFadeIn);
+}
+
+void AsScene1202TntItem::stChangePositionFadeIn() {
+ _x = kScene1202Points[_newPosition].x;
+ _y = kScene1202Points[_newPosition].y;
+ startAnimation(kScene1202FileHashes[_itemIndex], 6, -1);
+ _playBackwards = true;
+ SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
+ NextState(&AsScene1202TntItem::stChangePositionDone);
+}
+
+void AsScene1202TntItem::stChangePositionDone() {
+ sendMessage(_parentScene, 0x2002, _itemIndex);
+ stShowIdle();
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1200_sprites.h b/engines/neverhood/modules/module1200_sprites.h
new file mode 100644
index 0000000000..a5d7b68472
--- /dev/null
+++ b/engines/neverhood/modules/module1200_sprites.h
@@ -0,0 +1,172 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE1200_SPRITES_H
+#define NEVERHOOD_MODULES_MODULE1200_SPRITES_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+
+namespace Neverhood {
+
+// Used for both the scene sprites and the scene itself (for clipping)
+static const NPoint kScene1201PointArray[] = {
+ {218, 193}, {410, 225}, {368, 277},
+ {194, 227}, {366, 174}, {458, 224},
+ {242, 228}, {512, 228}, {458, 277},
+ {217, 233}, {458, 173}, {410, 276},
+ {203, 280}, {371, 226}, {508, 279},
+ {230, 273}, {410, 171}, {493, 174}
+};
+
+class AsScene1201Tape : public AnimatedSprite {
+public:
+ AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash);
+protected:
+ Scene *_parentScene;
+ uint32 _nameHash;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene1201TntManRope : public AnimatedSprite {
+public:
+ AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene1201RightDoor : public AnimatedSprite {
+public:
+ AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen);
+protected:
+ Sprite *_klaymen;
+ int _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stOpenDoor();
+ void stCloseDoor();
+ void stCloseDoorDone();
+};
+
+class AsScene1201KlaymenHead : public AnimatedSprite {
+public:
+ AsScene1201KlaymenHead(NeverhoodEngine *vm);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene1201TntMan : public AnimatedSprite {
+public:
+ AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown);
+ virtual ~AsScene1201TntMan();
+protected:
+ Scene *_parentScene;
+ Sprite *_asTntManRope;
+ Sprite *_sprite;
+ bool _isMoving;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmComingDown(int messageNum, const MessageParam &param, Entity *sender);
+ void suMoving();
+ void stStanding();
+ void stComingDown();
+ void stMoving();
+};
+
+class AsScene1201TntManFlame : public AnimatedSprite {
+public:
+ AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan);
+ ~AsScene1201TntManFlame();
+protected:
+ Sprite *_asTntMan;
+ void update();
+ void suUpdate();
+};
+
+class AsScene1201Match : public AnimatedSprite {
+public:
+ AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene);
+protected:
+ Scene *_parentScene;
+ int _countdown;
+ int _status;
+ void update();
+ uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmIdle(int messageNum, const MessageParam &param, Entity *sender);
+ void stOnDoorFrameMoving();
+ void stFallingFromDoorFrame();
+ void stOnDoorFrameAboutToMove();
+ void stIdleOnDoorFrame();
+ void stIdleOnFloor();
+};
+
+class AsScene1201Creature : public AnimatedSprite {
+public:
+ AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen);
+protected:
+ Scene *_parentScene;
+ Sprite *_klaymen;
+ int _countdown;
+ bool _klaymenTooClose;
+ void update();
+ uint32 hmWaiting(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmPincerSnap(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam &param, Entity *sender);
+ void stWaiting();
+ void stPincerSnap();
+ void stStartReachForTntDummy();
+ void stReachForTntDummy();
+ void stPincerSnapKlaymen();
+};
+
+class AsScene1201LeftDoor : public AnimatedSprite {
+public:
+ AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen);
+protected:
+ Sprite *_klaymen;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stCloseDoor();
+};
+
+class SsScene1201Tnt : public StaticSprite {
+public:
+ SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2);
+};
+
+class AsScene1202TntItem : public AnimatedSprite {
+public:
+ AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index);
+protected:
+ Scene *_parentScene;
+ int _itemIndex, _newPosition;
+ uint32 hmShowIdle(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmChangePosition(int messageNum, const MessageParam &param, Entity *sender);
+ void stShowIdle();
+ void stChangePositionFadeOut();
+ void stChangePositionFadeIn();
+ void stChangePositionDone();
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE1200_SPRITES_H */
diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp
index 604f60d2ed..9fa266ce81 100644
--- a/engines/neverhood/modules/module1300.cpp
+++ b/engines/neverhood/modules/module1300.cpp
@@ -21,7 +21,7 @@
*/
#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module1300.h"
#include "neverhood/modules/module1300_sprites.h"
#include "neverhood/modules/module1400_sprites.h"
diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp
index 655aa15ad1..2766a1cfb2 100644
--- a/engines/neverhood/modules/module1400.cpp
+++ b/engines/neverhood/modules/module1400.cpp
@@ -23,7 +23,7 @@
#include "neverhood/diskplayerscene.h"
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module1400.h"
#include "neverhood/modules/module1400_sprites.h"
#include "neverhood/modules/module2100_sprites.h"
diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp
index 165855a1b4..0df7dd8925 100644
--- a/engines/neverhood/modules/module1600.cpp
+++ b/engines/neverhood/modules/module1600.cpp
@@ -21,7 +21,7 @@
*/
#include "neverhood/gamemodule.h"
-#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module1600.h"
#include "neverhood/modules/module1600_sprites.h"
#include "neverhood/modules/module2200_sprites.h"
diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp
index 21df6221c1..275659dcaf 100644
--- a/engines/neverhood/modules/module2100.cpp
+++ b/engines/neverhood/modules/module2100.cpp
@@ -20,10 +20,10 @@
*
*/
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/modules/module2100_sprites.h"
-#include "neverhood/gamemodule.h"
-#include "neverhood/modules/module1200.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp
index 7220c25a4d..685f982ef5 100644
--- a/engines/neverhood/modules/module2200.cpp
+++ b/engines/neverhood/modules/module2200.cpp
@@ -20,10 +20,10 @@
*
*/
+#include "neverhood/modules/module1000.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/modules/module2200_sprites.h"
-#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1200.h"
#include "neverhood/gamemodule.h"
#include "neverhood/diskplayerscene.h"
diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp
index a045dcd71e..6cc441a6ad 100644
--- a/engines/neverhood/modules/module2400.cpp
+++ b/engines/neverhood/modules/module2400.cpp
@@ -21,7 +21,7 @@
*/
#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module2400.h"
#include "neverhood/modules/module2100_sprites.h"
#include "neverhood/modules/module2200_sprites.h"
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index 289fc88bfe..00d1f97987 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -23,7 +23,7 @@
#include "neverhood/modules/module2800.h"
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1200.h"
+#include "neverhood/modules/module1200_sprites.h"
#include "neverhood/modules/module1700_sprites.h"
#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module2800_sprites.h"