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path: root/engines/neverhood
AgeCommit message (Expand)Author
2019-12-05NEVERHOOD: Fix Missing Default Switch CasesD G Turner
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-01-02NEVERHOOD: Graceful shutdown of the engineAlexander Reim
2017-12-03BASE: Remove bad casts between incompatible Plugin typesColin Snover
2017-11-26NEVERHOOD: fix late game notes crash in DRIvan Avdeev
2017-11-18NEVERHOOD: fix musical hut crash in DR, bug #7085Ivan Avdeev
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-11-29ALL: Remove comma before the word 'instead'Ben Castricum
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-05-29Merge pull request #751 from einstein95/patch-1Filippos Karapetis
2016-05-21NEVERHOOD: Reduce audio header dependenciesOri Avtalion
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-04-15NEVERHOOD: Add earlier English demo of NeverhoodLogan B
2016-04-15NEVERHOOD: Avoid crash in original load/delete game dialogsTorbjörn Andersson
2016-04-15NEVERHOOD: Fix bug #7116 ("Crash upon clicking ...")Torbjörn Andersson
2016-04-15NEVERHOOD: Tiny whitespace fixTorbjörn Andersson
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-25NEVERHOOD: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26NEVERHOOD: Only request actual save slots in listSaves.Johannes Schickel
2016-01-12NEVERHOOD: Fix another crash in Russian versionEugene Sandulenko
2015-12-28NEVERHOOD: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-15NEVERHOOD: Update resource patches for the DR version - fixes bug #6913Filippos Karapetis
2015-10-22Merge pull request #621 from eriktorbjorn/neverhood-carFilippos Karapetis
2015-10-18NEVERHOOD: Pass NPoint as position instead of X in two more casesTorbjörn Andersson
2015-10-11NEVERHOOD: Possible fix for bad car behaviourTorbjörn Andersson
2015-10-05NEVERHOOD: Don't crash when loading savegames with a high slot IDOri Avtalion
2015-01-21JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2014-12-07NEVERHOOD: Remove duplicate file hash definitionFilippos Karapetis
2014-12-07NEVERHOOD: Remove duplicate definesFilippos Karapetis
2014-10-28NEVERHOOD: Remove trailing whitespaceFilippos Karapetis
2014-07-07NEVERHOOD: Play a single sound when losing the memory puzzle (bug #6672)Filippos Karapetis
2014-06-30NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)johndoe123
2014-06-28NEVERHOOD: Fix for uninitialized variables for car ride logic.D G Turner
2014-06-28NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.Torbjörn Andersson
2014-06-26NEVERHOOD: Implement clipping in BaseSurface::copyFromjohndoe123
2014-06-05NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs")Torbjörn Andersson
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-05-05NEVERHOOD: Fix memory leak from static data loading.D G Turner
2014-05-05NEVERHOOD: Fix memory leak in BaseSurfaceTorbjörn Andersson
2014-05-04NEVERHOOD: Fixed off-by-one error in getTextIndex3()Torbjörn Andersson