diff options
Diffstat (limited to 'engines/obsolete.cpp')
-rw-r--r-- | engines/obsolete.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/obsolete.cpp b/engines/obsolete.cpp new file mode 100644 index 0000000000..6733a384be --- /dev/null +++ b/engines/obsolete.cpp @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "engines/obsolete.h" + +#include "common/config-manager.h" + + +namespace Engines { + +void upgradeTargetIfNecessary(const ObsoleteGameID *obsoleteList) { + if (obsoleteList == 0) + return; + + Common::String gameid = ConfMan.get("gameid"); + + for (const ObsoleteGameID *o = obsoleteList; o->from; ++o) { + if (gameid.equalsIgnoreCase(o->from)) { + gameid = o->to; + ConfMan.set("gameid", gameid); + + if (o->platform != Common::kPlatformUnknown) + ConfMan.set("platform", Common::getPlatformCode(o->platform)); + + warning("Target upgraded from %s to %s", o->from, o->to); + + // WORKAROUND: Fix for bug #1719463: "DETECTOR: Launching + // undefined target adds launcher entry" + if (ConfMan.hasKey("id_came_from_command_line")) { + warning("Target came from command line. Skipping save"); + } else { + ConfMan.flushToDisk(); + } + break; + } + } +} + +GameDescriptor findGameID( + const char *gameid, + const PlainGameDescriptor *gameids, + const ObsoleteGameID *obsoleteList + ) { + // First search the list of supported gameids for a match. + const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, gameids); + if (g) + return GameDescriptor(*g); + + // If we didn't find the gameid in the main list, check if it + // is an obsolete game id. + if (obsoleteList != 0) { + const ObsoleteGameID *o = obsoleteList; + while (o->from) { + if (0 == scumm_stricmp(gameid, o->from)) { + g = findPlainGameDescriptor(o->to, gameids); + if (g && g->description) + return GameDescriptor(gameid, "Obsolete game ID (" + Common::String(g->description) + ")"); + else + return GameDescriptor(gameid, "Obsolete game ID"); + } + o++; + } + } + + // No match found + return GameDescriptor(); +} + +} // End of namespace Engines |