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Diffstat (limited to 'engines/parallaction/animation.cpp')
-rw-r--r--engines/parallaction/animation.cpp48
1 files changed, 0 insertions, 48 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp
index 43d1042f2a..790d9b7ade 100644
--- a/engines/parallaction/animation.cpp
+++ b/engines/parallaction/animation.cpp
@@ -419,30 +419,6 @@ DECLARE_INSTRUCTION_PARSER(defLocal) {
void Parallaction::parseScriptLine(Instruction *inst, Animation *a, LocalVariable *locals) {
// printf("parseScriptLine()\n");
- static const Opcode opcodes[] = {
- INSTRUCTION_PARSER(defLocal), // unknown opcode -> local definition
- INSTRUCTION_PARSER(animation), // on
- INSTRUCTION_PARSER(animation), // off
- INSTRUCTION_PARSER(x),
- INSTRUCTION_PARSER(y),
- INSTRUCTION_PARSER(z),
- INSTRUCTION_PARSER(f),
- INSTRUCTION_PARSER(loop),
- INSTRUCTION_PARSER(null), // endloop
- INSTRUCTION_PARSER(null), // show
- INSTRUCTION_PARSER(inc),
- INSTRUCTION_PARSER(inc), // dec
- INSTRUCTION_PARSER(set),
- INSTRUCTION_PARSER(put),
- INSTRUCTION_PARSER(call),
- INSTRUCTION_PARSER(null), // wait
- INSTRUCTION_PARSER(animation), // start
- INSTRUCTION_PARSER(sound),
- INSTRUCTION_PARSER(move)
- };
-
- _instructionParsers = opcodes;
-
if (_tokens[0][1] == '.') {
_tokens[0][1] = '\0';
a = findAnimation(&_tokens[0][2]);
@@ -643,30 +619,6 @@ void jobRunScripts(void *parm, Job *j) {
static uint16 modCounter = 0;
- static const Parallaction::Opcode opcodes[] = {
- INSTRUCTION_OPCODE(on),
- INSTRUCTION_OPCODE(off),
- INSTRUCTION_OPCODE(set), // x
- INSTRUCTION_OPCODE(set), // y
- INSTRUCTION_OPCODE(set), // z
- INSTRUCTION_OPCODE(set), // f
- INSTRUCTION_OPCODE(loop),
- INSTRUCTION_OPCODE(endloop),
- INSTRUCTION_OPCODE(null),
- INSTRUCTION_OPCODE(inc),
- INSTRUCTION_OPCODE(inc), // dec
- INSTRUCTION_OPCODE(set),
- INSTRUCTION_OPCODE(put),
- INSTRUCTION_OPCODE(call),
- INSTRUCTION_OPCODE(wait),
- INSTRUCTION_OPCODE(start),
- INSTRUCTION_OPCODE(sound),
- INSTRUCTION_OPCODE(move),
- INSTRUCTION_OPCODE(end)
- };
-
- _vm->_instructionOpcodes = opcodes;
-
for (AnimationList::iterator it = _vm->_animations.begin(); it != _vm->_animations.end(); it++) {
Animation *a = *it;